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xonotic/xonotic-data.pk3dir.git
6 years agoFix compilation units and update hash
terencehill [Thu, 12 Jul 2018 14:25:15 +0000 (16:25 +0200)]
Fix compilation units and update hash

6 years agoBot AI: fix bots sometimes getting stuck on a ledge above a jumppad (e.g. Mentalspace)
terencehill [Wed, 11 Jul 2018 15:34:52 +0000 (17:34 +0200)]
Bot AI: fix bots sometimes getting stuck on a ledge above a jumppad (e.g. Mentalspace)

6 years agoBot AI: improve bot ability to climb ladders up (e.g. ladders in the water on Reservo...
terencehill [Mon, 9 Jul 2018 16:29:23 +0000 (18:29 +0200)]
Bot AI: improve bot ability to climb ladders up (e.g. ladders in the water on Reservoir_r6)

6 years agoUpdate hash
terencehill [Mon, 2 Jul 2018 22:13:59 +0000 (00:13 +0200)]
Update hash

6 years agoBot AI: fix wrong checks causing incorrect bot role assignments
terencehill [Mon, 2 Jul 2018 20:29:00 +0000 (22:29 +0200)]
Bot AI: fix wrong checks causing incorrect bot role assignments

6 years agoMerge branch 'master' into terencehill/bot_ai
terencehill [Mon, 2 Jul 2018 14:00:01 +0000 (16:00 +0200)]
Merge branch 'master' into terencehill/bot_ai

6 years agoRun impulse commands on spawn prior to running the weapon frame, so the selected...
Mario [Mon, 2 Jul 2018 10:59:41 +0000 (20:59 +1000)]
Run impulse commands on spawn prior to running the weapon frame, so the selected weapon is updated at spawn

6 years agowarn about max alias name length
Martin Taibr [Mon, 2 Jul 2018 00:30:06 +0000 (02:30 +0200)]
warn about max alias name length

6 years agofix misleading comment
Martin Taibr [Sun, 1 Jul 2018 00:22:29 +0000 (02:22 +0200)]
fix misleading comment

6 years agoReduce GetResourceAmount calls in gamemodes code where possible; update hash
terencehill [Fri, 29 Jun 2018 11:33:51 +0000 (13:33 +0200)]
Reduce GetResourceAmount calls in gamemodes code where possible; update hash

6 years agoOptimize some math code of havocbot_movetogoal
terencehill [Fri, 29 Jun 2018 10:06:39 +0000 (12:06 +0200)]
Optimize some math code of havocbot_movetogoal

6 years agoAssign entity number as name to bots without name (when bot_config_file is "")
terencehill [Fri, 29 Jun 2018 10:03:06 +0000 (12:03 +0200)]
Assign entity number as name to bots without name (when bot_config_file is "")

6 years agoDon't allow zooming while spectating a player in free camera mode
terencehill [Fri, 29 Jun 2018 10:01:07 +0000 (12:01 +0200)]
Don't allow zooming while spectating a player in free camera mode

6 years agoBot AI: improve Domination bot roles
terencehill [Thu, 28 Jun 2018 16:13:19 +0000 (18:13 +0200)]
Bot AI: improve Domination bot roles

6 years agoBot AI: improve Assault bot roles
terencehill [Thu, 28 Jun 2018 14:18:50 +0000 (16:18 +0200)]
Bot AI: improve Assault bot roles

6 years agoFix a loop not working as intended
terencehill [Thu, 28 Jun 2018 13:40:53 +0000 (15:40 +0200)]
Fix a loop not working as intended

6 years agoBot AI: improve Onslaught bot roles
terencehill [Thu, 28 Jun 2018 12:21:58 +0000 (14:21 +0200)]
Bot AI: improve Onslaught bot roles

6 years agoBot AI: improve Keepaway bot roles
terencehill [Wed, 27 Jun 2018 12:29:56 +0000 (14:29 +0200)]
Bot AI: improve Keepaway bot roles

6 years agofix okmg solidpen
Martin Taibr [Wed, 27 Jun 2018 05:01:50 +0000 (07:01 +0200)]
fix okmg solidpen

6 years agoBot AI: make droppable items (flags, keys, etc...) easier to find out by bots the...
terencehill [Tue, 26 Jun 2018 22:18:08 +0000 (00:18 +0200)]
Bot AI: make droppable items (flags, keys, etc...) easier to find out by bots the moment they are dropped

6 years agoDon't compress skies in the higher effects configs
Mario [Tue, 26 Jun 2018 15:21:51 +0000 (01:21 +1000)]
Don't compress skies in the higher effects configs

6 years agoFix the source entity of the shotgun melee, fixes inability to activate buttons
Mario [Tue, 26 Jun 2018 15:12:01 +0000 (01:12 +1000)]
Fix the source entity of the shotgun melee, fixes inability to activate buttons

6 years agoUpdate hash and enable 2D texture compression on the lowest graphical settings
Mario [Tue, 26 Jun 2018 14:19:11 +0000 (00:19 +1000)]
Update hash and enable 2D texture compression on the lowest graphical settings

6 years agoHide the masked variants (and gak) from the menu
Mario [Tue, 26 Jun 2018 14:14:55 +0000 (00:14 +1000)]
Hide the masked variants (and gak) from the menu

6 years agoSet crylink secondary ammo consumption to 3 (fixes being unable to fire primary when...
Mario [Tue, 26 Jun 2018 13:58:30 +0000 (23:58 +1000)]
Set crylink secondary ammo consumption to 3 (fixes being unable to fire primary when low enough on ammo, but not switching to another weapon)

6 years agoFix an ammo consumption warning with the arc bolts
Mario [Tue, 26 Jun 2018 13:37:09 +0000 (23:37 +1000)]
Fix an ammo consumption warning with the arc bolts

6 years agoDon't count dmg score if player has spawn shield or godmode
Mario [Tue, 26 Jun 2018 12:15:04 +0000 (22:15 +1000)]
Don't count dmg score if player has spawn shield or godmode

6 years agoDon't open the click radar if demo is active (fixes a bug)
Mario [Tue, 26 Jun 2018 12:03:24 +0000 (22:03 +1000)]
Don't open the click radar if demo is active (fixes a bug)

6 years agoRevert "Make sure hooks can't attach to projectiles (besides nades)"
Mario [Tue, 26 Jun 2018 11:18:27 +0000 (21:18 +1000)]
Revert "Make sure hooks can't attach to projectiles (besides nades)"

This reverts commit d83cc15cc3ed27a9197411147543feca6d54185b.

6 years agoFix compile
Mario [Mon, 25 Jun 2018 06:35:34 +0000 (16:35 +1000)]
Fix compile

6 years agoAdd mutator hooks for freezing/unfreezing, make use of them to fix a revive bug in...
Mario [Mon, 25 Jun 2018 06:17:33 +0000 (16:17 +1000)]
Add mutator hooks for freezing/unfreezing, make use of them to fix a revive bug in freezetag

6 years agoMerge branch 'Mario/morphed_explosivesmodel' into 'master'
Mario [Mon, 25 Jun 2018 03:16:21 +0000 (03:16 +0000)]
Merge branch 'Mario/morphed_explosivesmodel' into 'master'

Merge branch Mario/morphed_explosivesmodel (XS merge request)

Closes #2045

See merge request xonotic/xonotic-data.pk3dir!572

6 years agoMerge branch 'terencehill/scoreboard_columnns_set' into 'master'
Mario [Mon, 25 Jun 2018 03:12:30 +0000 (03:12 +0000)]
Merge branch 'terencehill/scoreboard_columnns_set' into 'master'

scoreboard_columnns_set enhancements

See merge request xonotic/xonotic-data.pk3dir!571

6 years agoRun the weapon frame after calling the weaponselect mutator hook, fixes mutators...
Mario [Mon, 25 Jun 2018 03:03:01 +0000 (13:03 +1000)]
Run the weapon frame after calling the weaponselect mutator hook, fixes mutators that change held weapon on spawn

6 years agoCheck the specific cases instead of using weapon_prepareattack_check in hagar's load...
Mario [Mon, 25 Jun 2018 02:59:14 +0000 (12:59 +1000)]
Check the specific cases instead of using weapon_prepareattack_check in hagar's load code (it has ammo checks of its own)

6 years agoBot AI: Attempt to improve freezetag roles (less priority to unfrozen teammates)
terencehill [Sun, 24 Jun 2018 13:55:23 +0000 (15:55 +0200)]
Bot AI: Attempt to improve freezetag roles (less priority to unfrozen teammates)

6 years agoBot AI: fix bots jumping over frozen players when trying to revive them
terencehill [Sun, 24 Jun 2018 13:33:26 +0000 (15:33 +0200)]
Bot AI: fix bots jumping over frozen players when trying to revive them

6 years agoImplement poll 378
Mirio [Sun, 24 Jun 2018 13:23:40 +0000 (13:23 +0000)]
Implement poll 378

6 years agoBot AI: implement a rough way of unstucking bots from bad spots or when other bots...
terencehill [Sat, 23 Jun 2018 20:47:21 +0000 (22:47 +0200)]
Bot AI: implement a rough way of unstucking bots from bad spots or when other bots of the same team block all their ways

6 years agoBot AI: fix tracewalk failing to reach a player when it starts from above them
terencehill [Sat, 23 Jun 2018 20:25:48 +0000 (22:25 +0200)]
Bot AI: fix tracewalk failing to reach a player when it starts from above them

6 years agoMake sure hooks can't attach to projectiles (besides nades)
Mario [Sat, 23 Jun 2018 17:07:30 +0000 (03:07 +1000)]
Make sure hooks can't attach to projectiles (besides nades)

6 years agoFix a relink warning
Mario [Sat, 23 Jun 2018 13:50:06 +0000 (23:50 +1000)]
Fix a relink warning

6 years agoBot AI: find another goal as soon as the current goal gets frozen
terencehill [Fri, 22 Jun 2018 17:41:50 +0000 (19:41 +0200)]
Bot AI: find another goal as soon as the current goal gets frozen

6 years agoBot AI: Freezetag: fix initial role assignment (always havocbot_role_ft_freeing)...
terencehill [Fri, 22 Jun 2018 16:12:57 +0000 (18:12 +0200)]
Bot AI: Freezetag: fix initial role assignment (always havocbot_role_ft_freeing) when a bot is added to the server

6 years agoBot AI: Freezetag: fix wrong count of unfrozen players causing bots to choose the...
terencehill [Fri, 22 Jun 2018 16:11:36 +0000 (18:11 +0200)]
Bot AI: Freezetag: fix wrong count of unfrozen players causing bots to choose the role havocbot_role_ft_freeing when no teammate is frozen

6 years agoXDF balance: Reduce rocket lifetime to a sane value and also diminish possible havoc...
Mirio [Fri, 22 Jun 2018 14:37:36 +0000 (14:37 +0000)]
XDF balance: Reduce rocket lifetime to a sane value and also diminish possible havoc by rockets stuck in walls

6 years agoAdd the explosives ammo model by Morphed 572/head
Mario [Fri, 22 Jun 2018 09:51:35 +0000 (19:51 +1000)]
Add the explosives ammo model by Morphed

6 years agoInstead of checking for instagib, check if the death weapon is a vaporizer, allows...
Mario [Fri, 22 Jun 2018 07:00:39 +0000 (17:00 +1000)]
Instead of checking for instagib, check if the death weapon is a vaporizer, allows damagetext to work in instagib with other weapons, and to filter vaporizer shots from regular modes

6 years agoCorrectly link the entity with the area grid in QC movetype code
Mario [Fri, 22 Jun 2018 02:09:48 +0000 (12:09 +1000)]
Correctly link the entity with the area grid in QC movetype code

6 years agoDon't attach LOD models to triggers
Mario [Fri, 22 Jun 2018 00:33:05 +0000 (10:33 +1000)]
Don't attach LOD models to triggers

6 years agoBot AI: assume bot is walking if it's in the water but not swimming; it fixes issues...
terencehill [Thu, 21 Jun 2018 18:07:10 +0000 (20:07 +0200)]
Bot AI: assume bot is walking if it's in the water but not swimming; it fixes issues when bot is really walking on flooded floors (e.g. can't jump obstacles up), it seems it works fine when bot is running / jumping on the water too

6 years agoBot AI: allow bots to directly chase other players in flooded floors and if frozen...
terencehill [Thu, 21 Jun 2018 13:16:45 +0000 (15:16 +0200)]
Bot AI: allow bots to directly chase other players in flooded floors and if frozen underwater too; it fixes bots not being able to revive frozen teammates in flooded floors

6 years agoBot AI: fix bots that are in the water (even if only with their own feet) refusing...
terencehill [Thu, 21 Jun 2018 13:07:23 +0000 (15:07 +0200)]
Bot AI: fix bots that are in the water (even if only with their own feet) refusing to attack anyone; as a direct consequence it's now less likely that many bots get stuck in flooded tunnels (e.g. maps Drain and Ruiner)

6 years agoBot AI: avoid anticipating a new goal search if current final goal is close enough
terencehill [Wed, 20 Jun 2018 16:23:16 +0000 (18:23 +0200)]
Bot AI: avoid anticipating a new goal search if current final goal is close enough

6 years agoUpdate hash
Mario [Wed, 20 Jun 2018 13:08:38 +0000 (23:08 +1000)]
Update hash

6 years agoMerge branch 'master' into terencehill/bot_ai
terencehill [Wed, 20 Jun 2018 10:07:20 +0000 (12:07 +0200)]
Merge branch 'master' into terencehill/bot_ai

# Conflicts:
# qcsrc/common/gamemodes/gamemode/ctf/ctf.qc

6 years agoFix not being able to set a health item to take health
Mario [Wed, 20 Jun 2018 09:51:02 +0000 (19:51 +1000)]
Fix not being able to set a health item to take health

6 years agoAvoid a goto by splitting the end of sys_phys_update into a postupdate function
Mario [Wed, 20 Jun 2018 09:30:45 +0000 (19:30 +1000)]
Avoid a goto by splitting the end of sys_phys_update into a postupdate function

6 years agoOptimise bot route rating a tiny bit by abusing vlen2
Mario [Wed, 20 Jun 2018 08:36:44 +0000 (18:36 +1000)]
Optimise bot route rating a tiny bit by abusing vlen2

6 years agoUse intrusive lists in a sneaky way to avoid a findchain in spawn point filtering
Mario [Wed, 20 Jun 2018 08:21:08 +0000 (18:21 +1000)]
Use intrusive lists in a sneaky way to avoid a findchain in spawn point filtering

6 years agoCache the result of the find for testplayerstart to reduce load a tiny bit
Mario [Wed, 20 Jun 2018 08:02:45 +0000 (18:02 +1000)]
Cache the result of the find for testplayerstart to reduce load a tiny bit

6 years agoTransifex autosync
Rudolf Polzer [Wed, 20 Jun 2018 05:24:39 +0000 (07:24 +0200)]
Transifex autosync

6 years agoscoreboard_columns_set expand_default: loads default layout and expands it into the... 571/head
terencehill [Tue, 19 Jun 2018 18:56:56 +0000 (20:56 +0200)]
scoreboard_columns_set expand_default: loads default layout and expands it into the cvar scoreboard_columns so you can edit it

6 years agoEnhance scoreboard_columns_set help
terencehill [Tue, 19 Jun 2018 18:22:44 +0000 (20:22 +0200)]
Enhance scoreboard_columns_set help

6 years agoMake sure the hunter-killer rocket loses its target if the player becomes a spectator...
Mario [Tue, 19 Jun 2018 09:05:28 +0000 (19:05 +1000)]
Make sure the hunter-killer rocket loses its target if the player becomes a spectator/observer

6 years agoMake the score comparison result quicker by checking the .playerid of the clientstate...
Mario [Tue, 19 Jun 2018 07:01:29 +0000 (17:01 +1000)]
Make the score comparison result quicker by checking the .playerid of the clientstate entities, rather than their edict_num

6 years agoDon't count w_prop_interval as impure
Mario [Tue, 19 Jun 2018 06:34:10 +0000 (16:34 +1000)]
Don't count w_prop_interval as impure

6 years agoTransifex autosync
Rudolf Polzer [Tue, 19 Jun 2018 05:24:38 +0000 (07:24 +0200)]
Transifex autosync

6 years agoCompilation unit passes locally, what more can I do
Mario [Tue, 19 Jun 2018 03:01:21 +0000 (13:01 +1000)]
Compilation unit passes locally, what more can I do

6 years agoFix another compilation unit failure
Mario [Tue, 19 Jun 2018 02:27:27 +0000 (12:27 +1000)]
Fix another compilation unit failure

6 years agoDefine spawnflags in ammo.qh for now (another compilation unit failure)
Mario [Tue, 19 Jun 2018 02:20:19 +0000 (12:20 +1000)]
Define spawnflags in ammo.qh for now (another compilation unit failure)

6 years agoFix the compilation unit, apparently
Mario [Tue, 19 Jun 2018 01:55:27 +0000 (11:55 +1000)]
Fix the compilation unit, apparently

6 years agoMerge remote-tracking branch 'origin/master'
Mario [Tue, 19 Jun 2018 01:34:38 +0000 (11:34 +1000)]
Merge remote-tracking branch 'origin/master'

6 years agoMerge branch 'Mario/playerdemo_removal'
Mario [Tue, 19 Jun 2018 01:34:10 +0000 (11:34 +1000)]
Merge branch 'Mario/playerdemo_removal'

6 years agoRemove a redundant Weapons_from call
terencehill [Mon, 18 Jun 2018 18:57:49 +0000 (20:57 +0200)]
Remove a redundant Weapons_from call

6 years agoTurn complain_weapon into an entity to reduce accesses to .m_id field
terencehill [Mon, 18 Jun 2018 17:59:02 +0000 (19:59 +0200)]
Turn complain_weapon into an entity to reduce accesses to .m_id field

6 years agoWeapons panel: allow to show only the held weapon (hud_panel_weapons_onlyowned 2)
terencehill [Mon, 18 Jun 2018 17:18:03 +0000 (19:18 +0200)]
Weapons panel: allow to show only the held weapon (hud_panel_weapons_onlyowned 2)

6 years agoConsistent indentation for clanarena.qc code
terencehill [Mon, 18 Jun 2018 12:57:05 +0000 (14:57 +0200)]
Consistent indentation for clanarena.qc code

6 years agoClan Arena, warmup stage: fix bots standing still after their first death; don't...
terencehill [Mon, 18 Jun 2018 12:56:32 +0000 (14:56 +0200)]
Clan Arena, warmup stage: fix bots standing still after their first death; don't display the "you are now alone" message since players are allowed to respawn anytime

6 years agoUpdate hash
Mario [Mon, 18 Jun 2018 12:23:24 +0000 (22:23 +1000)]
Update hash

6 years agoDon't play the "new toys, new toys!" roflsound by default
Mario [Mon, 18 Jun 2018 09:45:09 +0000 (19:45 +1000)]
Don't play the "new toys, new toys!" roflsound by default

6 years agoMake cl_loddistance* cvars save to config
Mario [Mon, 18 Jun 2018 09:32:45 +0000 (19:32 +1000)]
Make cl_loddistance* cvars save to config

6 years agoRevert "Leave the load in the weapon when throwing it"
Mario [Mon, 18 Jun 2018 08:42:03 +0000 (18:42 +1000)]
Revert "Leave the load in the weapon when throwing it"

This reverts commit b3b87165949a2d97634b425231aeb56324cc1ce7.

6 years agoLeave the load in the weapon when throwing it
Mario [Mon, 18 Jun 2018 08:40:02 +0000 (18:40 +1000)]
Leave the load in the weapon when throwing it

6 years agoDon't play time limit announcements when the match is over
Mario [Mon, 18 Jun 2018 05:51:24 +0000 (15:51 +1000)]
Don't play time limit announcements when the match is over

6 years agoIf game is stopped, don't count accuracy
Mario [Mon, 18 Jun 2018 05:15:29 +0000 (15:15 +1000)]
If game is stopped, don't count accuracy

6 years agoAdd a few checks to the spam weapons to prevent them from firing when warmup is ending
Mario [Mon, 18 Jun 2018 05:12:13 +0000 (15:12 +1000)]
Add a few checks to the spam weapons to prevent them from firing when warmup is ending

6 years agoCall a weapon frame on the weapon entity when the player is first spawning, fixes...
Mario [Mon, 18 Jun 2018 04:41:33 +0000 (14:41 +1000)]
Call a weapon frame on the weapon entity when the player is first spawning, fixes a call to activeweapon none

6 years agoFix some typos and remove an unused constant
Mario [Mon, 18 Jun 2018 01:52:31 +0000 (11:52 +1000)]
Fix some typos and remove an unused constant

6 years agoMerge branch 'Mario/event_heal' into 'master'
Mario [Mon, 18 Jun 2018 01:23:07 +0000 (01:23 +0000)]
Merge branch 'Mario/event_heal' into 'master'

Merge branch Mario/event_heal (M merge request)

See merge request xonotic/xonotic-data.pk3dir!569

6 years agoUpdate Heal documentation (again) 569/head
Mario [Mon, 18 Jun 2018 00:57:34 +0000 (10:57 +1000)]
Update Heal documentation (again)

6 years agoAdd a note to trigger_heal for later
Mario [Sun, 17 Jun 2018 22:34:43 +0000 (08:34 +1000)]
Add a note to trigger_heal for later

6 years agoUse the new unlimited resource constant
Mario [Sun, 17 Jun 2018 22:32:39 +0000 (08:32 +1000)]
Use the new unlimited resource constant

6 years agoMerge branch 'master' into Mario/event_heal
Mario [Sun, 17 Jun 2018 22:29:23 +0000 (08:29 +1000)]
Merge branch 'master' into Mario/event_heal

6 years agoUse a constant to define the 'unlimited' resource limit
Mario [Sun, 17 Jun 2018 22:28:02 +0000 (08:28 +1000)]
Use a constant to define the 'unlimited' resource limit

6 years agoAdd an item flag to mark items as resources (as opposed to items you collect in an...
Mario [Sun, 17 Jun 2018 11:58:35 +0000 (21:58 +1000)]
Add an item flag to mark items as resources (as opposed to items you collect in an inventory)

6 years agoUse Heal in more places (turrets, trigger_heal, mage, bumblebee, vampirehook)
Mario [Sun, 17 Jun 2018 08:34:16 +0000 (18:34 +1000)]
Use Heal in more places (turrets, trigger_heal, mage, bumblebee, vampirehook)

6 years agoUpdate the Heal documentation to reflect the new limit
Mario [Sun, 17 Jun 2018 08:12:39 +0000 (18:12 +1000)]
Update the Heal documentation to reflect the new limit

6 years agoTo match resource limit behaviour, set the 'unlimited' limit to -1 in event_heal...
Mario [Sun, 17 Jun 2018 08:07:45 +0000 (18:07 +1000)]
To match resource limit behaviour, set the 'unlimited' limit to -1 in event_heal calls too

6 years agoMerge branch 'master' into Mario/event_heal
Mario [Sun, 17 Jun 2018 08:04:51 +0000 (18:04 +1000)]
Merge branch 'master' into Mario/event_heal