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xonotic/xonotic-data.pk3dir.git
10 years agoRemove unused function from qh file
Samual Lenks [Tue, 31 Dec 2013 13:48:13 +0000 (08:48 -0500)]
Remove unused function from qh file

10 years agoThat doesn't belong here
Samual Lenks [Tue, 31 Dec 2013 13:42:11 +0000 (08:42 -0500)]
That doesn't belong here

10 years agoMove antilag_debug to where it belongs
Samual Lenks [Tue, 31 Dec 2013 13:32:23 +0000 (08:32 -0500)]
Move antilag_debug to where it belongs

10 years agoFinal cleanup of SetupProjVelocity stuff :)
Samual Lenks [Tue, 31 Dec 2013 13:29:49 +0000 (08:29 -0500)]
Final cleanup of SetupProjVelocity stuff :)

10 years agoRemove one of the WEAPONTODO's
Samual Lenks [Tue, 31 Dec 2013 13:25:23 +0000 (08:25 -0500)]
Remove one of the WEAPONTODO's

10 years agoEven more cleanup of SetupProjVelocity
Samual Lenks [Tue, 31 Dec 2013 13:24:47 +0000 (08:24 -0500)]
Even more cleanup of SetupProjVelocity

10 years agoRename the macros so that they're a little easier to understand
Samual Lenks [Tue, 31 Dec 2013 13:09:52 +0000 (08:09 -0500)]
Rename the macros so that they're a little easier to understand

10 years agoClean up SetupProjectileVelocity a little bit
Samual Lenks [Tue, 31 Dec 2013 12:46:35 +0000 (07:46 -0500)]
Clean up SetupProjectileVelocity a little bit

10 years agofix "hack" :P
Samual Lenks [Tue, 31 Dec 2013 12:30:42 +0000 (07:30 -0500)]
fix "hack" :P

10 years agoCleanup ammofield stuff some more, fix handling in mutator_nix
Samual Lenks [Mon, 30 Dec 2013 23:03:29 +0000 (18:03 -0500)]
Cleanup ammofield stuff some more, fix handling in mutator_nix

10 years agoRename uzi to machinegun
Mario [Mon, 30 Dec 2013 11:59:02 +0000 (22:59 +1100)]
Rename uzi to machinegun

10 years agoUpdate vortex function names
Mario [Mon, 30 Dec 2013 11:48:18 +0000 (22:48 +1100)]
Update vortex function names

10 years agoUpdate vaporizer function names
Mario [Mon, 30 Dec 2013 11:45:35 +0000 (22:45 +1100)]
Update vaporizer function names

10 years agoUpdate shotgun function names
Mario [Mon, 30 Dec 2013 11:44:10 +0000 (22:44 +1100)]
Update shotgun function names

10 years agoUpdate minelayer function names
Mario [Mon, 30 Dec 2013 11:39:20 +0000 (22:39 +1100)]
Update minelayer function names

10 years agoRename back to w_machinegun.qc
Mario [Mon, 30 Dec 2013 11:33:12 +0000 (22:33 +1100)]
Rename back to w_machinegun.qc

10 years agoRename w_machinegun.qc to w_uzi.qc
Mario [Mon, 30 Dec 2013 11:29:12 +0000 (22:29 +1100)]
Rename w_machinegun.qc to w_uzi.qc

10 years agoUpdate uzi function names
Mario [Mon, 30 Dec 2013 11:26:56 +0000 (22:26 +1100)]
Update uzi function names

10 years agoUpdate hook function names
Mario [Mon, 30 Dec 2013 11:18:12 +0000 (22:18 +1100)]
Update hook function names

10 years agoUpdate HLAC function names
Mario [Mon, 30 Dec 2013 11:16:24 +0000 (22:16 +1100)]
Update HLAC function names

10 years agoUpdate hagar function names
Mario [Mon, 30 Dec 2013 11:11:51 +0000 (22:11 +1100)]
Update hagar function names

10 years agoUpdate fireball function names
Mario [Mon, 30 Dec 2013 11:10:12 +0000 (22:10 +1100)]
Update fireball function names

10 years agoUpdate crylink function names
Mario [Mon, 30 Dec 2013 11:08:07 +0000 (22:08 +1100)]
Update crylink function names

10 years agoUpdate arc function names
Mario [Mon, 30 Dec 2013 11:05:38 +0000 (22:05 +1100)]
Update arc function names

10 years agoUpdate mortar function names
Mario [Mon, 30 Dec 2013 11:02:32 +0000 (22:02 +1100)]
Update mortar function names

10 years agoRename nex to vortex
Mario [Mon, 23 Dec 2013 05:04:42 +0000 (16:04 +1100)]
Rename nex to vortex

10 years agoRemove a debug print
Mario [Mon, 16 Dec 2013 22:21:27 +0000 (09:21 +1100)]
Remove a debug print

10 years agoAdd a compatibility spawn function for vaporizer
Mario [Mon, 16 Dec 2013 22:20:18 +0000 (09:20 +1100)]
Add a compatibility spawn function for vaporizer

10 years agoUse weaponinfo to get weapon sprite info
Mario [Mon, 16 Dec 2013 22:16:28 +0000 (09:16 +1100)]
Use weaponinfo to get weapon sprite info

10 years agoRename minstanex to vaporizer
Mario [Mon, 16 Dec 2013 17:22:43 +0000 (04:22 +1100)]
Rename minstanex to vaporizer

10 years agoFix shotgun reloading
Mario [Fri, 13 Dec 2013 01:29:40 +0000 (12:29 +1100)]
Fix shotgun reloading

10 years agoFix shotgun not showing in new toys mutator
Mario [Fri, 13 Dec 2013 01:06:17 +0000 (12:06 +1100)]
Fix shotgun not showing in new toys mutator

10 years agoRetrieve weapon name from client, rather than networking it
Mario [Fri, 13 Dec 2013 01:06:04 +0000 (12:06 +1100)]
Retrieve weapon name from client, rather than networking it

10 years agoMerge branch 'divVerent/ballistic2' into samual/weapons
Rudolf Polzer [Thu, 12 Dec 2013 12:16:14 +0000 (13:16 +0100)]
Merge branch 'divVerent/ballistic2' into samual/weapons

Conflicts:
bal-wep-xonotic.cfg
qcsrc/common/weapons/w_machinegun.qc
qcsrc/common/weapons/w_rifle.qc
qcsrc/common/weapons/w_shotgun.qc
qcsrc/server/autocvars.qh
qcsrc/server/tturrets/units/unit_machinegun.qc
qcsrc/server/tturrets/units/unit_walker.qc
qcsrc/server/weapons/tracing.qc

10 years agoShotgun is not normal
Samual Lenks [Thu, 12 Dec 2013 04:56:42 +0000 (23:56 -0500)]
Shotgun is not normal

10 years agoNope, there is no better way to do that
Samual Lenks [Thu, 12 Dec 2013 04:50:01 +0000 (23:50 -0500)]
Nope, there is no better way to do that

10 years agoShockwave is not a bullet weapon
Samual Lenks [Thu, 12 Dec 2013 04:49:09 +0000 (23:49 -0500)]
Shockwave is not a bullet weapon

10 years agoWe DO need to detect double-hits, due to the weird engine tracing that
Rudolf Polzer [Wed, 11 Dec 2013 10:12:07 +0000 (11:12 +0100)]
We DO need to detect double-hits, due to the weird engine tracing that
happens sometimes at low angles.

10 years agoAlways show DamageInfo, even when hitting the same player twice.
Rudolf Polzer [Wed, 11 Dec 2013 08:48:12 +0000 (09:48 +0100)]
Always show DamageInfo, even when hitting the same player twice.

Also, prevention of hitting the same player twice SHOULD be no longer
necessary (but let's keep a big warning for this anwyay for now), as
this could only really happen due to curved projectile movement.

10 years agoMerge branch 'master' into divVerent/ballistic2
Rudolf Polzer [Wed, 11 Dec 2013 08:42:25 +0000 (09:42 +0100)]
Merge branch 'master' into divVerent/ballistic2

10 years agoFix use of "self".
Rudolf Polzer [Wed, 11 Dec 2013 08:42:13 +0000 (09:42 +0100)]
Fix use of "self".

10 years agoAdd shotgun
Mario [Wed, 11 Dec 2013 08:15:57 +0000 (19:15 +1100)]
Add shotgun

10 years agoClean spawning up a little too
Samual Lenks [Wed, 11 Dec 2013 04:44:00 +0000 (23:44 -0500)]
Clean spawning up a little too

10 years agoFix some things I broke
Samual Lenks [Wed, 11 Dec 2013 04:12:15 +0000 (23:12 -0500)]
Fix some things I broke

10 years agoUpdate config, plus small spacing fix
Samual Lenks [Wed, 11 Dec 2013 01:33:17 +0000 (20:33 -0500)]
Update config, plus small spacing fix

10 years agoUse .current_ammo instead of specific ammo fields
Samual Lenks [Wed, 11 Dec 2013 01:31:33 +0000 (20:31 -0500)]
Use .current_ammo instead of specific ammo fields

10 years agoUpdate config
Samual Lenks [Wed, 11 Dec 2013 01:12:27 +0000 (20:12 -0500)]
Update config

10 years agoCleanup cvar handling a bit
Samual Lenks [Wed, 11 Dec 2013 01:11:02 +0000 (20:11 -0500)]
Cleanup cvar handling a bit

10 years agoNo need for that extra prefix
Samual Lenks [Wed, 11 Dec 2013 01:00:09 +0000 (20:00 -0500)]
No need for that extra prefix

10 years agoArc, Fireball, Hook, Porto, and Tuba are not reloadable
Samual Lenks [Wed, 11 Dec 2013 00:51:33 +0000 (19:51 -0500)]
Arc, Fireball, Hook, Porto, and Tuba are not reloadable

10 years agoFix DecreaseAmmo usage
Samual Lenks [Wed, 11 Dec 2013 00:47:09 +0000 (19:47 -0500)]
Fix DecreaseAmmo usage

10 years agoBlaster does not need to decrease ammo
Samual Lenks [Wed, 11 Dec 2013 00:35:33 +0000 (19:35 -0500)]
Blaster does not need to decrease ammo

10 years agoElectro is not a plasma weapon anymore-- also clean it up a bit
Samual Lenks [Wed, 11 Dec 2013 00:30:41 +0000 (19:30 -0500)]
Electro is not a plasma weapon anymore-- also clean it up a bit

10 years agoUpdate config
Samual Lenks [Wed, 11 Dec 2013 00:15:24 +0000 (19:15 -0500)]
Update config

10 years agoStrip out legacy pellets support from Shockwave-- no reloading either.
Samual Lenks [Wed, 11 Dec 2013 00:13:22 +0000 (19:13 -0500)]
Strip out legacy pellets support from Shockwave-- no reloading either.

10 years agoBlaster is no longer reloadable
Samual Lenks [Wed, 11 Dec 2013 00:06:20 +0000 (19:06 -0500)]
Blaster is no longer reloadable

10 years agoFix string property saving
Samual Lenks [Wed, 11 Dec 2013 00:04:17 +0000 (19:04 -0500)]
Fix string property saving

10 years agoWhoops, forgot to also commit the config
Samual Lenks [Tue, 10 Dec 2013 23:57:50 +0000 (18:57 -0500)]
Whoops, forgot to also commit the config

10 years agoMachine Gun is not a normal weapon anymore, also weaponreplace it with arc
Samual Lenks [Tue, 10 Dec 2013 23:57:13 +0000 (18:57 -0500)]
Machine Gun is not a normal weapon anymore, also weaponreplace it with arc

10 years agoRemove shell ammo from Shockwave
Samual Lenks [Tue, 10 Dec 2013 23:31:06 +0000 (18:31 -0500)]
Remove shell ammo from Shockwave

10 years agoRifle is not a normal weapon, remove spawnflag
Samual Lenks [Tue, 10 Dec 2013 22:56:17 +0000 (17:56 -0500)]
Rifle is not a normal weapon, remove spawnflag

10 years agoSkip complain if: We don't own it, it's not normal, and it's not on the map
Samual Lenks [Tue, 10 Dec 2013 22:53:42 +0000 (17:53 -0500)]
Skip complain if: We don't own it, it's not normal, and it's not on the map

10 years agoMove New Toys to mutator config, we have the weapons in the main config
Samual Lenks [Tue, 10 Dec 2013 22:03:46 +0000 (17:03 -0500)]
Move New Toys to mutator config, we have the weapons in the main config
again

10 years agoUpdate config
Samual Lenks [Tue, 10 Dec 2013 22:01:01 +0000 (17:01 -0500)]
Update config

10 years agoMark mutator weapons in the config output
Samual Lenks [Tue, 10 Dec 2013 21:58:26 +0000 (16:58 -0500)]
Mark mutator weapons in the config output

10 years agoFix hagar primary spread
Samual Lenks [Tue, 10 Dec 2013 21:51:37 +0000 (16:51 -0500)]
Fix hagar primary spread

10 years agoMelee animtime should be 1.3, not 0.3
Samual Lenks [Tue, 10 Dec 2013 21:38:45 +0000 (16:38 -0500)]
Melee animtime should be 1.3, not 0.3

10 years agoFix some things with HUD
Samual Lenks [Tue, 10 Dec 2013 21:37:57 +0000 (16:37 -0500)]
Fix some things with HUD

10 years agoSome more consistency please
Samual Lenks [Tue, 10 Dec 2013 21:28:01 +0000 (16:28 -0500)]
Some more consistency please

10 years agoFixes for Crylink
Samual Lenks [Tue, 10 Dec 2013 21:15:14 +0000 (16:15 -0500)]
Fixes for Crylink

10 years agoAdd proper support for weaponstart and weaponstartoverride
Samual Lenks [Tue, 10 Dec 2013 20:59:09 +0000 (15:59 -0500)]
Add proper support for weaponstart and weaponstartoverride

10 years agoFix that last one, plus update the config- now we have spawn weapons again
Samual Lenks [Tue, 10 Dec 2013 20:45:04 +0000 (15:45 -0500)]
Fix that last one, plus update the config- now we have spawn weapons again

10 years agoSupport weaponreplace with new properties system
Samual Lenks [Tue, 10 Dec 2013 20:19:31 +0000 (15:19 -0500)]
Support weaponreplace with new properties system

10 years agoMore work on switching over to using entity field instead of item field
Samual Lenks [Tue, 10 Dec 2013 05:36:39 +0000 (00:36 -0500)]
More work on switching over to using entity field instead of item field
for ammo

10 years agoBegin fixing ammo field usage
Samual Lenks [Tue, 10 Dec 2013 01:32:52 +0000 (20:32 -0500)]
Begin fixing ammo field usage

10 years agoTry renaming MinstaNex and Nex temporarily (to Vaporizer and Vortex)
Samual Lenks [Tue, 10 Dec 2013 00:00:38 +0000 (19:00 -0500)]
Try renaming MinstaNex and Nex temporarily (to Vaporizer and Vortex)

10 years agoupgrade this todo to WEAPONTODO :D
Samual Lenks [Mon, 9 Dec 2013 23:32:05 +0000 (18:32 -0500)]
upgrade this todo to WEAPONTODO :D

10 years agoMove weaponstats to its own file as well
Samual Lenks [Mon, 9 Dec 2013 23:19:54 +0000 (18:19 -0500)]
Move weaponstats to its own file as well

10 years agoDelete useless comment from 2004
Samual Lenks [Mon, 9 Dec 2013 23:09:51 +0000 (18:09 -0500)]
Delete useless comment from 2004

10 years agoOn second thought, no, we're not moving this
Samual Lenks [Mon, 9 Dec 2013 23:07:48 +0000 (18:07 -0500)]
On second thought, no, we're not moving this

10 years agoMore fixes/cleanup for Shockwave
Samual Lenks [Mon, 9 Dec 2013 23:06:58 +0000 (18:06 -0500)]
More fixes/cleanup for Shockwave

10 years agoDon't do the full WEP_id for these, not necessary
Samual Lenks [Mon, 9 Dec 2013 22:37:10 +0000 (17:37 -0500)]
Don't do the full WEP_id for these, not necessary

10 years agoClean up settings lists slightly
Samual Lenks [Mon, 9 Dec 2013 22:34:08 +0000 (17:34 -0500)]
Clean up settings lists slightly

10 years agoAdd weaponstartoverride property to weapons
Samual Lenks [Mon, 9 Dec 2013 21:35:32 +0000 (16:35 -0500)]
Add weaponstartoverride property to weapons

10 years agoStart using weaponstart property now
Samual Lenks [Mon, 9 Dec 2013 21:12:22 +0000 (16:12 -0500)]
Start using weaponstart property now

10 years agoAdd the properties to all weapons now
Samual Lenks [Mon, 9 Dec 2013 18:40:13 +0000 (13:40 -0500)]
Add the properties to all weapons now

10 years agoBegin adding support for weaponstart and weaponreplace properties
Samual Lenks [Mon, 9 Dec 2013 18:31:00 +0000 (13:31 -0500)]
Begin adding support for weaponstart and weaponreplace properties

10 years agoMerge branch 'samual/weapons' of http://nl.git.xonotic.org/xonotic/xonotic-data.pk3di...
Mario [Mon, 9 Dec 2013 07:13:48 +0000 (18:13 +1100)]
Merge branch 'samual/weapons' of http://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir into samual/weapons

10 years agoSimplify devastator bot logic
Mario [Mon, 9 Dec 2013 07:12:40 +0000 (18:12 +1100)]
Simplify devastator bot logic

10 years agoAdd reminder
Samual Lenks [Mon, 9 Dec 2013 06:37:12 +0000 (01:37 -0500)]
Add reminder

10 years agoFix forwardbias
Samual Lenks [Mon, 9 Dec 2013 06:32:12 +0000 (01:32 -0500)]
Fix forwardbias

10 years agoFix a missing cvar
Mario [Mon, 9 Dec 2013 06:18:37 +0000 (17:18 +1100)]
Fix a missing cvar

10 years agoEVEN FURTHER cleanup of shockwave blast function :D
Samual Lenks [Mon, 9 Dec 2013 06:16:46 +0000 (01:16 -0500)]
EVEN FURTHER cleanup of shockwave blast function :D

10 years agoMore cleanup for Shockwave blast attack
Samual Lenks [Mon, 9 Dec 2013 06:04:43 +0000 (01:04 -0500)]
More cleanup for Shockwave blast attack

10 years agoCleanup the next part of shockwave blast code as well
Samual Lenks [Mon, 9 Dec 2013 05:46:38 +0000 (00:46 -0500)]
Cleanup the next part of shockwave blast code as well

10 years agoRemove one of the projectile velocity setup macros
Samual Lenks [Mon, 9 Dec 2013 05:34:50 +0000 (00:34 -0500)]
Remove one of the projectile velocity setup macros

10 years agoFixes to Shockwave (make it use WEP_CVAR everywhere, add _primary cvar)
Samual Lenks [Mon, 9 Dec 2013 05:15:21 +0000 (00:15 -0500)]
Fixes to Shockwave (make it use WEP_CVAR everywhere, add _primary cvar)

10 years agoFix config stuff
Samual Lenks [Mon, 9 Dec 2013 04:40:57 +0000 (23:40 -0500)]
Fix config stuff

10 years agoFix unnecessary processing with combo triggering, add midaircombo_explode
Samual Lenks [Mon, 9 Dec 2013 04:30:11 +0000 (23:30 -0500)]
Fix unnecessary processing with combo triggering, add midaircombo_explode

10 years agoWe don't need to set a variable for that in this case
Samual Lenks [Mon, 9 Dec 2013 03:43:22 +0000 (22:43 -0500)]
We don't need to set a variable for that in this case