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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Rudolf Polzer [Fri, 30 Apr 2010 10:41:18 +0000 (12:41 +0200)]
Revert "first beginning of "messagebox" like function, does not compile yet" as I accidentally did this in master
This reverts commit
5dbaf6bd72ff419c2dde2c68ec13e53fe6ca331d .
Rudolf Polzer [Fri, 30 Apr 2010 09:35:38 +0000 (11:35 +0200)]
first beginning of "messagebox" like function, does not compile yet
Rudolf Polzer [Wed, 28 Apr 2010 14:34:42 +0000 (16:34 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Wed, 28 Apr 2010 14:34:02 +0000 (16:34 +0200)]
Merge remote branch 'origin/divVerent/bastet'
Rudolf Polzer [Wed, 28 Apr 2010 05:58:35 +0000 (07:58 +0200)]
updated particlefont template
Rudolf Polzer [Tue, 27 Apr 2010 15:23:26 +0000 (17:23 +0200)]
rename the shader files back to original names
Rudolf Polzer [Tue, 27 Apr 2010 15:20:32 +0000 (17:20 +0200)]
add back some shaders that were missing here
Rudolf Polzer [Thu, 22 Apr 2010 19:24:21 +0000 (21:24 +0200)]
Merge commit 'origin/tzork/pathlib'
Rudolf Polzer [Thu, 22 Apr 2010 19:23:08 +0000 (21:23 +0200)]
tetris: more colorful, code now uses stringbuffers instead of lots of float fields, unfortunately gives just slightly better performance. BUT: the game is no longer necessarily limited to a 22x10 field... should I do TETORIS?
Rudolf Polzer [Thu, 22 Apr 2010 18:58:15 +0000 (20:58 +0200)]
Merge commit 'origin/tzork/pathlib' into divVerent/bastet
Jakob MG [Thu, 22 Apr 2010 18:42:00 +0000 (20:42 +0200)]
Acctualy making it compile may be nice too.
Rudolf Polzer [Thu, 22 Apr 2010 18:35:56 +0000 (20:35 +0200)]
Merge commit '
54e0ccd220df '
Rudolf Polzer [Thu, 22 Apr 2010 18:35:20 +0000 (20:35 +0200)]
Merge commit 'origin/tzork/pathlib' into divVerent/bastet
Jakob MG [Thu, 22 Apr 2010 18:29:47 +0000 (20:29 +0200)]
path_waypoint: Remove misstaken dependency for waypoint_master. Also acctualy make it work. Well a bit anyway. ;)
Rudolf Polzer [Thu, 22 Apr 2010 15:56:23 +0000 (17:56 +0200)]
oops ;)
Rudolf Polzer [Thu, 22 Apr 2010 15:54:55 +0000 (17:54 +0200)]
fix the optimization ;)
Rudolf Polzer [Thu, 22 Apr 2010 15:33:56 +0000 (17:33 +0200)]
tetris: optimizations...
Rudolf Polzer [Thu, 22 Apr 2010 14:29:11 +0000 (16:29 +0200)]
tetris:
- proper start position for J and L
- only check 1..4 for piece metrics, should work right now
Rudolf Polzer [Thu, 22 Apr 2010 14:29:05 +0000 (16:29 +0200)]
Merge branch 'master' into divVerent/bastet
Rudolf Polzer [Thu, 22 Apr 2010 13:58:21 +0000 (15:58 +0200)]
Merge commit 'origin/tzork/pathlib'
Rudolf Polzer [Sat, 17 Apr 2010 19:11:14 +0000 (21:11 +0200)]
.gitattributes update for IDE project files
Rudolf Polzer [Sat, 17 Apr 2010 19:00:32 +0000 (21:00 +0200)]
fix lots of CRLFs
Rudolf Polzer [Sat, 17 Apr 2010 18:56:49 +0000 (20:56 +0200)]
.gitattributes
Rudolf Polzer [Fri, 16 Apr 2010 17:14:03 +0000 (19:14 +0200)]
delete some files that won't work in this repo, and move them to the right one
Rudolf Polzer [Fri, 16 Apr 2010 17:06:09 +0000 (19:06 +0200)]
get rid of more line feeds, THEY SUCK
Rudolf Polzer [Fri, 16 Apr 2010 17:00:22 +0000 (19:00 +0200)]
Merge commit 'origin/parasti/uncrlf' into divVerent/bastet
Jānis Rūcis [Fri, 16 Apr 2010 10:00:44 +0000 (13:00 +0300)]
Undo newline conversion in client/View.qc
Impossible to merge otherwise.
Rudolf Polzer [Thu, 15 Apr 2010 19:21:24 +0000 (21:21 +0200)]
failing optimization attempt, ifdeffed out ;)
Rudolf Polzer [Thu, 15 Apr 2010 19:05:26 +0000 (21:05 +0200)]
first version of bastet in QC ;)
Rudolf Polzer [Wed, 14 Apr 2010 17:58:01 +0000 (19:58 +0200)]
Merge commit 'origin/tzork/vehicles'
Rudolf Polzer [Tue, 13 Apr 2010 08:01:33 +0000 (10:01 +0200)]
add a missing cvar to balance25.cfg
Rudolf Polzer [Tue, 13 Apr 2010 06:52:21 +0000 (08:52 +0200)]
update extensions file
Rudolf Polzer [Tue, 13 Apr 2010 06:47:35 +0000 (08:47 +0200)]
sync the extensions to dpmod again :(
Rudolf Polzer [Sun, 11 Apr 2010 19:10:05 +0000 (21:10 +0200)]
enable gravityunaffectedbyticrate and nogravityonground
Rudolf Polzer [Sun, 11 Apr 2010 19:06:27 +0000 (21:06 +0200)]
switch to my physics config as default to get it tested - NOTE: this is NOT a final decision yet
Jakob MG [Fri, 2 Apr 2010 23:53:23 +0000 (01:53 +0200)]
Add code::blocks projects & workspace for qc
Rudolf Polzer [Sun, 11 Apr 2010 18:13:07 +0000 (20:13 +0200)]
Merge commit 'origin/esteel/anim/framework'
Stephan Stahl [Sun, 11 Apr 2010 19:25:50 +0000 (19:25 +0000)]
more work on the menu animation framework, keyframes are now more easy to use
Rudolf Polzer [Sun, 11 Apr 2010 18:12:33 +0000 (20:12 +0200)]
Merge commit 'origin/esteel/ignore'
Stephan Stahl [Sun, 11 Apr 2010 19:29:19 +0000 (19:29 +0000)]
ignore csprogs.dat, menu.dat, progs.dat and the fteqcc.log files
Rudolf Polzer [Sun, 11 Apr 2010 10:17:55 +0000 (12:17 +0200)]
get rid of the old voice_flood system, and instead put all voice through the chat_flood system
Rudolf Polzer [Thu, 8 Apr 2010 11:54:03 +0000 (13:54 +0200)]
enable polygon collisions for Q1BSP to support Q1BSP maps properly! Hooray, ctf1!
Rudolf Polzer [Wed, 7 Apr 2010 19:01:17 +0000 (21:01 +0200)]
new console command "sv_cmd showtraceline" to test traceline
Rudolf Polzer [Mon, 5 Apr 2010 11:46:29 +0000 (13:46 +0200)]
Merge commit 'origin/lda17h/dodging_fixes'
Rudolf Polzer [Mon, 5 Apr 2010 07:45:29 +0000 (09:45 +0200)]
fix antilag again (because LH disabled sv_gameplayfix_consistentplayerprethink)
Florian Paul Schmidt [Sun, 4 Apr 2010 23:47:29 +0000 (01:47 +0200)]
DODGING: clear FL_ONGROUND in the right place
Florian Paul Schmidt [Sun, 4 Apr 2010 23:46:01 +0000 (01:46 +0200)]
DODGING: clear FL_ONGROUND flag when dodging
Jakob MG [Fri, 2 Apr 2010 23:26:06 +0000 (01:26 +0200)]
Wops, forgot the client & common code for the raptor hud.
Rudolf Polzer [Fri, 2 Apr 2010 21:10:42 +0000 (23:10 +0200)]
Merge commit 'origin/tzork/vehicles'
Jakob MG [Fri, 2 Apr 2010 20:49:55 +0000 (22:49 +0200)]
Pull over last batch of uncommited changes to vehicles before xonotic fork. Add code and data for the Raptor.
Rudolf Polzer [Fri, 2 Apr 2010 19:31:43 +0000 (21:31 +0200)]
we need the .def stuff in the -maps repo, so we can later make radiant ONLY use that
Jakob MG [Fri, 2 Apr 2010 19:07:13 +0000 (21:07 +0200)]
path_waypoint.qc for a* over the exsisting waypoint systm
Rudolf Polzer [Fri, 2 Apr 2010 12:31:50 +0000 (14:31 +0200)]
more .def files for xonotic-data
Rudolf Polzer [Fri, 2 Apr 2010 12:27:01 +0000 (14:27 +0200)]
Merge commit 'origin/lda17h/dodging_fixes'
Rudolf Polzer [Thu, 1 Apr 2010 05:00:45 +0000 (07:00 +0200)]
fix the latest teamplay change (choose red for campaign)
Rudolf Polzer [Thu, 1 Apr 2010 04:59:02 +0000 (06:59 +0200)]
assault: always put player in the red team
Florian Paul Schmidt [Tue, 30 Mar 2010 00:51:20 +0000 (02:51 +0200)]
DODGING: adjust horiz speed to give good experience with new ramping code
Florian Paul Schmidt [Tue, 30 Mar 2010 00:41:26 +0000 (02:41 +0200)]
Use only tap direction as dodge direction again (please try and discuss)
Florian Paul Schmidt [Tue, 30 Mar 2010 00:35:53 +0000 (02:35 +0200)]
DODGING: much saner dodge velocity ramping code
Florian Paul Schmidt [Tue, 30 Mar 2010 00:35:19 +0000 (02:35 +0200)]
DODGING: horiz speed default nerfed to 300
Florian Paul Schmidt [Mon, 29 Mar 2010 23:55:42 +0000 (01:55 +0200)]
DODGING: fixed bug in dodging direction detection
Florian Paul Schmidt [Mon, 29 Mar 2010 23:30:27 +0000 (01:30 +0200)]
DODGING: reset dodging direction component when any checks fail
Florian Paul Schmidt [Mon, 29 Mar 2010 23:21:48 +0000 (01:21 +0200)]
DODGING: first part of ruling out small jump+dodge glitch
Florian Paul Schmidt [Mon, 29 Mar 2010 23:05:54 +0000 (01:05 +0200)]
DODGING: Remove _bad_ jumping check
Florian Paul Schmidt [Mon, 29 Mar 2010 23:03:21 +0000 (01:03 +0200)]
DODGING: Check if swimming. If so, don't allow dodging
Rudolf Polzer [Mon, 29 Mar 2010 10:13:43 +0000 (12:13 +0200)]
cl_weaponimpulsemode: customize the way weapon switching is done when you do not have a certain gun
Rudolf Polzer [Sun, 28 Mar 2010 18:53:01 +0000 (20:53 +0200)]
Merge commit 'origin/lda17h/dodging_fixes'
Rudolf Polzer [Sun, 28 Mar 2010 18:51:56 +0000 (20:51 +0200)]
Merge commit 'origin/diabolik/iqmsupport'
Sahil Singhal [Sun, 28 Mar 2010 18:49:39 +0000 (14:49 -0400)]
IQM support
Rudolf Polzer [Sun, 28 Mar 2010 13:29:04 +0000 (15:29 +0200)]
s/TR_XONOTICPLASMA/TR_NEXUIZPLASMA/g done
Florian Paul Schmidt [Sat, 27 Mar 2010 13:10:18 +0000 (14:10 +0100)]
DODGING: turn off walldodging by default
Wolfgang (Blub) Bumiller [Fri, 26 Mar 2010 22:19:11 +0000 (23:19 +0100)]
fixing the strange screwup in w_campingrifle.qc
Rudolf Polzer [Fri, 26 Mar 2010 15:49:20 +0000 (16:49 +0100)]
Merge remote branch 'origin/tzork/turretfix'
Jakob MG [Thu, 25 Mar 2010 14:56:01 +0000 (15:56 +0100)]
Fix bad LOS origin (made ehweel and walker turrets idle in place insted of attacking)
Rudolf Polzer [Thu, 25 Mar 2010 14:27:34 +0000 (15:27 +0100)]
Merge branch 'mirceakitsune/bugfixes'
xonotic [Tue, 23 Mar 2010 19:57:08 +0000 (20:57 +0100)]
fix a stupid typo in warpzonelib
Mircea Kitsune [Mon, 22 Mar 2010 21:03:14 +0000 (23:03 +0200)]
Fixes an issue with custom announcers causing players to hear announcement sounds from bots.
Rudolf Polzer [Mon, 22 Mar 2010 15:48:38 +0000 (16:48 +0100)]
Merge branch 'div0/mutatorsystem'
Rudolf Polzer [Mon, 22 Mar 2010 15:47:10 +0000 (16:47 +0100)]
more warpzone randomization stuff
Rudolf Polzer [Mon, 22 Mar 2010 15:45:39 +0000 (16:45 +0100)]
entities.def be here
Rudolf Polzer [Mon, 22 Mar 2010 15:42:25 +0000 (16:42 +0100)]
warpzonelib: when the same target is supported by multiple zones, randomize. However, even when randomizing, all warpzones must get a counterpart.
Possible uses:
- n warpzones with same target, n warpzones with matching targetname - may use any way to match them together randomly
- 2n warpzones with same target == targetname - any pair of them may get connected
Also, a new entity trigger_warpzone_reconnect that causes them to reconnect at runtime
Florian Paul Schmidt [Sun, 21 Mar 2010 20:44:57 +0000 (21:44 +0100)]
DODGING: factored out height above ground check into function
Florian Paul Schmidt [Sun, 21 Mar 2010 20:36:44 +0000 (21:36 +0100)]
DODGING: comment updated to reflect what the code does
Florian Paul Schmidt [Sun, 21 Mar 2010 20:34:06 +0000 (21:34 +0100)]
DODGING: remove unused variable
DODGING: add jump animation when dodging
Rudolf Polzer [Sun, 21 Mar 2010 19:08:22 +0000 (20:08 +0100)]
activate glowmod (no longer need gameversion check);
FROM NOW ON: player models shall use _glow and _shirt, _pants no more!
Rudolf Polzer [Sun, 21 Mar 2010 18:39:42 +0000 (19:39 +0100)]
invert x angle on misc_*model entities
Florian Paul Schmidt [Sun, 21 Mar 2010 15:34:03 +0000 (16:34 +0100)]
DODGING: adjust defaults to make more sense with tracebox
DODGING: use tracebox instead of traceline
Florian Paul Schmidt [Sun, 21 Mar 2010 15:06:23 +0000 (16:06 +0100)]
DODGING: corrected cvar name
Florian Paul Schmidt [Sun, 21 Mar 2010 15:04:18 +0000 (16:04 +0100)]
DODGING: added hacky walldodging..
Florian Paul Schmidt [Sun, 21 Mar 2010 14:08:10 +0000 (15:08 +0100)]
DODGING: code documentation
Florian Paul Schmidt [Sun, 21 Mar 2010 12:49:19 +0000 (13:49 +0100)]
- added menu entry for dodging mutator
Florian Paul Schmidt [Sun, 21 Mar 2010 01:45:20 +0000 (02:45 +0100)]
DODGING: set the dodging timeout default to a sensible value. If g_dodging is enabled on a server, we can assume players want to use it. They can always set the timeout to 0 after falling off some maps ;D
Florian Paul Schmidt [Sun, 21 Mar 2010 01:35:04 +0000 (02:35 +0100)]
DODGING: make jumping sound (can be disabled by cvar) when dodging
Florian Paul Schmidt [Sun, 21 Mar 2010 00:55:07 +0000 (01:55 +0100)]
- removed commented out lines
Florian Paul Schmidt [Sun, 21 Mar 2010 00:53:48 +0000 (01:53 +0100)]
MUTATORSYSTEM: set value of argument get_cvars_s before calling the hook
Florian Paul Schmidt [Sat, 20 Mar 2010 21:22:25 +0000 (22:22 +0100)]
Merge branch 'div0/mutatorsystem' of ssh://xonotic@git.xonotic.org/xonotic-data.pk3dir into div0/mutatorsystem
Rudolf Polzer [Sat, 20 Mar 2010 19:05:08 +0000 (20:05 +0100)]
mutator system: cleanup of hooks
Rudolf Polzer [Sat, 20 Mar 2010 18:47:01 +0000 (19:47 +0100)]
NIX: better disabling
Florian Paul Schmidt [Sat, 20 Mar 2010 17:48:59 +0000 (18:48 +0100)]
- added threshold to dodging code (to make dodging on stairs easier)
Florian Paul Schmidt [Sat, 20 Mar 2010 12:44:54 +0000 (13:44 +0100)]
- removed commented out line