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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Lyberta [Tue, 29 Aug 2017 00:21:57 +0000 (03:21 +0300)]
Merge branch 'Lyberta/URS2' into Lyberta/RandomStartWeapons
Lyberta [Tue, 29 Aug 2017 00:19:16 +0000 (03:19 +0300)]
URS: Ported g_damage.qc to URS.
Lyberta [Mon, 28 Aug 2017 23:55:38 +0000 (02:55 +0300)]
URS: Ported Nades mutator to URS.
Lyberta [Mon, 28 Aug 2017 23:34:01 +0000 (02:34 +0300)]
URS: Ported NIX mutator to URS.
Lyberta [Mon, 28 Aug 2017 23:09:39 +0000 (02:09 +0300)]
URS: Ported Instagib mutator to URS.
Lyberta [Mon, 28 Aug 2017 22:27:11 +0000 (01:27 +0300)]
URS: Ported Campcheck mutator to URS.
Lyberta [Mon, 28 Aug 2017 22:22:43 +0000 (01:22 +0300)]
URS: Ported Buffs mutator to URS.
Lyberta [Mon, 28 Aug 2017 22:05:31 +0000 (01:05 +0300)]
URS: Ported Blood loss mutator to URS.
Lyberta [Mon, 28 Aug 2017 21:47:35 +0000 (00:47 +0300)]
URS: Added SetResourceAmount hook.
Lyberta [Mon, 28 Aug 2017 20:32:49 +0000 (23:32 +0300)]
Merge branch 'Lyberta/URS2' into Lyberta/RandomStartWeapons
Lyberta [Mon, 28 Aug 2017 20:27:27 +0000 (23:27 +0300)]
URS: Fixed compilation unit.
Lyberta [Mon, 28 Aug 2017 19:58:34 +0000 (22:58 +0300)]
URS: Added SetResourceAmount.
Lyberta [Mon, 28 Aug 2017 19:30:54 +0000 (22:30 +0300)]
Random start weapons: Use GetResourceAmount.
Lyberta [Mon, 28 Aug 2017 19:14:49 +0000 (22:14 +0300)]
Random start weapons: Merged URS2.
Lyberta [Mon, 28 Aug 2017 19:06:24 +0000 (22:06 +0300)]
URS: Renamed GetResourceProperty to GetResourceField, added GetResourceAmount.
Lyberta [Mon, 28 Aug 2017 18:50:02 +0000 (21:50 +0300)]
URS: Start RESOURCE_* constants from 1.
Lyberta [Mon, 28 Aug 2017 18:44:19 +0000 (21:44 +0300)]
Moved USR into separate file.
Lyberta [Mon, 28 Aug 2017 06:11:53 +0000 (09:11 +0300)]
Only only players can get random weapons.
Lyberta [Mon, 28 Aug 2017 06:06:45 +0000 (09:06 +0300)]
Merged Lyberta/URS2 into Lyberta/RandomStartWeapons.
Lyberta [Mon, 28 Aug 2017 05:25:39 +0000 (08:25 +0300)]
URS: Not only players have resources.
Lyberta [Mon, 28 Aug 2017 05:10:18 +0000 (08:10 +0300)]
URS: Added player argument to GetResourceLimit.
Lyberta [Mon, 28 Aug 2017 04:47:49 +0000 (07:47 +0300)]
Randon start weapons: Use GivePlayerResource instead of GivePlayerAmmo.
Lyberta [Mon, 28 Aug 2017 04:45:39 +0000 (07:45 +0300)]
Merge branch 'Lyberta/URS2' into Lyberta/RandomStartWeapons
Lyberta [Mon, 28 Aug 2017 04:22:49 +0000 (07:22 +0300)]
Use GetResourceLimit in player_regen.
Lyberta [Mon, 28 Aug 2017 03:41:49 +0000 (06:41 +0300)]
Fixed typo.
Lyberta [Mon, 28 Aug 2017 03:39:49 +0000 (06:39 +0300)]
Started unified resource system - step 2.
Mario [Mon, 28 Aug 2017 02:42:04 +0000 (02:42 +0000)]
Merge branch 'martin-t/okmodelsfix' into 'master'
Overkill: set sv_defaultplayermodel_* for pink and yellow teams
See merge request !473
Martin Taibr [Mon, 28 Aug 2017 02:04:55 +0000 (04:04 +0200)]
overkill: set sv_defaultplayermodel_* for pink and yellow teams
Mario [Mon, 28 Aug 2017 00:13:47 +0000 (10:13 +1000)]
Add a spawnflag to start func_rotating off, and add a basic reset function to func_rotating
Lyberta [Sun, 27 Aug 2017 22:54:21 +0000 (01:54 +0300)]
Merge branch 'master' into Lyberta/RandomStartWeapons
terencehill [Sun, 27 Aug 2017 22:33:02 +0000 (00:33 +0200)]
Fix bots appearing on the scoreboard as spectators when switching map with the gotomap command (it doesn't remove bots of the previous match) and with minplayers > 1
Mario [Sun, 27 Aug 2017 22:21:29 +0000 (08:21 +1000)]
Fix button not resetting, and allow wait time < 0 to mean never return
Mario [Sun, 27 Aug 2017 19:43:51 +0000 (05:43 +1000)]
Move _cl_playermodel back into defaultXonotic.cfg (currently used on both server and client as an emergency fallback)
Mario [Sun, 27 Aug 2017 19:20:22 +0000 (19:20 +0000)]
Merge branch 'martin-t/okc' into 'master'
Overkill casual step 1
See merge request !464
Martin Taibr [Sun, 27 Aug 2017 15:31:17 +0000 (17:31 +0200)]
optimize player based respawn time
Martin Taibr [Sun, 27 Aug 2017 15:04:58 +0000 (17:04 +0200)]
Merge branch 'master' into martin-t/okc
Mario [Sun, 27 Aug 2017 13:23:12 +0000 (23:23 +1000)]
Set the health/armor limit to 200 and fuel limit 100 in all balance configurations (the 999 limit is now hardcoded)
Mario [Sun, 27 Aug 2017 13:18:13 +0000 (13:18 +0000)]
Merge branch 'Lyberta/GivePlayerAmmo' into 'master'
Added GivePlayerStuff functions.
See merge request !433
Mario [Sun, 27 Aug 2017 12:46:31 +0000 (22:46 +1000)]
Fix a typo
Mario [Sun, 27 Aug 2017 12:41:08 +0000 (22:41 +1000)]
Merge branch 'master' into Lyberta/GivePlayerAmmo
terencehill [Sun, 27 Aug 2017 12:41:05 +0000 (14:41 +0200)]
Don's set allowed_timeouts for bots
TimePath [Sun, 27 Aug 2017 12:00:52 +0000 (12:00 +0000)]
Merge branch 'TimePath/gamerules' into 'master'
Lightly refactor gamemodes
See merge request !472
TimePath [Sun, 27 Aug 2017 10:11:26 +0000 (20:11 +1000)]
GameRules: initialize as early as possible
TimePath [Sun, 27 Aug 2017 09:25:26 +0000 (19:25 +1000)]
Nexball: move weapon code to weapon file
TimePath [Sun, 27 Aug 2017 09:07:38 +0000 (19:07 +1000)]
gamemodes: prevent addition and removal at runtime with a single macro
TimePath [Sun, 27 Aug 2017 08:34:53 +0000 (18:34 +1000)]
GameRules: simplify assigning teams bitmask
TimePath [Sun, 27 Aug 2017 08:01:07 +0000 (18:01 +1000)]
GameRules: encapsulate scoring
TimePath [Sun, 27 Aug 2017 06:59:25 +0000 (16:59 +1000)]
GameRules: encapsulate player 'VIP' status
Lyberta [Sun, 27 Aug 2017 06:33:25 +0000 (09:33 +0300)]
Renamed ITEM_COUNT_HARD_LIMIT to RESOURCE_AMOUNT_HARD_LIMIT.
TimePath [Sun, 27 Aug 2017 05:53:28 +0000 (15:53 +1000)]
GameRules: make `GameRules_teams(true)` imply `have_team_spawns = -1`
TimePath [Sun, 27 Aug 2017 05:26:41 +0000 (15:26 +1000)]
Refactor game rules
TimePath [Sun, 27 Aug 2017 03:24:58 +0000 (13:24 +1000)]
LOG_INFO: remove 'extra' newlines
TimePath [Sun, 27 Aug 2017 02:58:18 +0000 (12:58 +1000)]
LOG_INFOF: remove 'extra' newlines
TimePath [Sun, 27 Aug 2017 02:37:32 +0000 (12:37 +1000)]
Logging: tidy
TimePath [Sun, 27 Aug 2017 00:44:42 +0000 (10:44 +1000)]
CMake: add qc-all target
Lyberta [Sat, 26 Aug 2017 23:09:41 +0000 (02:09 +0300)]
Merged Lyberta/GivePlayerAmmo into Lyberta/RandomStartWeapons.
Lyberta [Sat, 26 Aug 2017 23:01:13 +0000 (02:01 +0300)]
Added GivePlayerResource.
Lyberta [Sat, 26 Aug 2017 18:24:14 +0000 (21:24 +0300)]
Merged master into Lyberta/GivePlayerAmmo.
Lyberta [Sat, 26 Aug 2017 18:10:16 +0000 (21:10 +0300)]
Better hard limit check.
Lyberta [Sat, 26 Aug 2017 17:52:17 +0000 (20:52 +0300)]
Changed test hash.
Lyberta [Sat, 26 Aug 2017 16:40:59 +0000 (19:40 +0300)]
Return early in GivePlayerAmmo.
Lyberta [Sat, 26 Aug 2017 16:37:14 +0000 (19:37 +0300)]
Moved HARD_LIMIT check a bit.
Lyberta [Sat, 26 Aug 2017 16:33:07 +0000 (19:33 +0300)]
Moved HARD_LIMIT check into player_regen.
Lyberta [Sat, 26 Aug 2017 16:08:04 +0000 (19:08 +0300)]
Added GivePlayerFuel.
Mario [Sat, 26 Aug 2017 16:04:07 +0000 (16:04 +0000)]
Merge branch 'Mario/invasion_types' into 'master'
Merge branch Mario/invasion_types (M merge request)
See merge request !471
Lyberta [Sat, 26 Aug 2017 16:00:57 +0000 (19:00 +0300)]
Added ITEM_COUNT_HARD_LIMIT.
Lyberta [Sat, 26 Aug 2017 15:53:45 +0000 (18:53 +0300)]
Use g_balance_health/armor_limit in GivePlayerStuff.
Lyberta [Sat, 26 Aug 2017 15:42:29 +0000 (18:42 +0300)]
Use GivePlayerHealth in Vampire.
Mario [Sat, 26 Aug 2017 15:34:59 +0000 (01:34 +1000)]
Fix compilation unit test
Mario [Sat, 26 Aug 2017 15:19:52 +0000 (01:19 +1000)]
Merge branch 'master' into Mario/invasion_types
# Conflicts:
# qcsrc/server/mutators/mutator/gamemode_invasion.qc
Mario [Sat, 26 Aug 2017 14:05:57 +0000 (14:05 +0000)]
Merge branch 'martin-t/flag' into 'master'
Allow 3 flag throws in ctf
See merge request !470
Mario [Fri, 25 Aug 2017 18:22:46 +0000 (04:22 +1000)]
Fix mobbutcher command
Martin Taibr [Fri, 25 Aug 2017 17:54:01 +0000 (19:54 +0200)]
updfate hash after enabling solidpenetration trueaim for MG
Martin Taibr [Fri, 25 Aug 2017 15:11:56 +0000 (17:11 +0200)]
give MG WEP_FLAG_PENETRATEWALLS
Martin Taibr [Fri, 25 Aug 2017 15:08:43 +0000 (17:08 +0200)]
Merge branch 'master' into martin-t/okc
Martin Taibr [Fri, 25 Aug 2017 14:49:37 +0000 (16:49 +0200)]
Merge branch 'master' into martin-t/okc
Martin Taibr [Fri, 25 Aug 2017 14:46:24 +0000 (16:46 +0200)]
use set consistently in defaultOverkill
Martin Taibr [Fri, 25 Aug 2017 14:42:32 +0000 (16:42 +0200)]
remove stray todo
Martin Taibr [Fri, 25 Aug 2017 14:42:11 +0000 (16:42 +0200)]
document item respawntime scaling
Mario [Fri, 25 Aug 2017 11:33:33 +0000 (11:33 +0000)]
Merge branch 'martin-t/gunalign' into 'master'
Gunalign
See merge request !460
Mario [Fri, 25 Aug 2017 11:32:38 +0000 (11:32 +0000)]
Merge branch 'martin-t/insta' into 'master'
Disable damagetext in instagib
See merge request !463
Mario [Fri, 25 Aug 2017 10:28:37 +0000 (10:28 +0000)]
Merge branch 'marin-t/nadectr' into 'master'
Remove `dppolygonoffset -6000` from nade countdown shader
See merge request !466
Mario [Thu, 24 Aug 2017 19:19:47 +0000 (05:19 +1000)]
Don't show Nades in the mutator list (a more in-depth message is already shown in the MOTD)
Martin Taibr [Thu, 24 Aug 2017 18:46:45 +0000 (20:46 +0200)]
punish time 10
Martin Taibr [Thu, 24 Aug 2017 18:34:00 +0000 (20:34 +0200)]
allow 3 flag throws
terencehill [Thu, 24 Aug 2017 17:34:48 +0000 (19:34 +0200)]
More BITs
terencehill [Thu, 24 Aug 2017 17:30:44 +0000 (19:30 +0200)]
Initialize weapon_accuracy array to the default value on client start
Martin Taibr [Thu, 24 Aug 2017 17:03:50 +0000 (19:03 +0200)]
make it easier to imagine
Martin Taibr [Thu, 24 Aug 2017 15:22:50 +0000 (17:22 +0200)]
better document map_ranges, optimize map_bound_ranges
terencehill [Wed, 23 Aug 2017 14:14:55 +0000 (16:14 +0200)]
Update hash
terencehill [Tue, 22 Aug 2017 14:39:51 +0000 (16:39 +0200)]
Really add one bot per frame, just like the comment says. It should make server a bit more responsive on map start and maybe fixes bots appearing in the scoreboard as spectators with minplayers > 0
Mario [Wed, 23 Aug 2017 12:37:18 +0000 (22:37 +1000)]
Make sure local Team is an int (potential but unlikely fix for an assertion failure)
Mario [Sun, 20 Aug 2017 11:49:54 +0000 (21:49 +1000)]
Add a temporary flag for weapons that penetrate walls (rifle), to avoid a direct weapon reference
Mario [Sun, 20 Aug 2017 07:31:56 +0000 (17:31 +1000)]
Call the explosion mutator hook before setting new owner, so the old owner may be referenced (new one is already known here)
terencehill [Sat, 19 Aug 2017 15:24:27 +0000 (17:24 +0200)]
Remove a wasted normalize call (v is already normalized)
Mario [Fri, 18 Aug 2017 14:57:24 +0000 (00:57 +1000)]
Add an anyrandom string to spawnmonster, which allows passive and hidden monsters to be spawned
Lyberta [Fri, 18 Aug 2017 08:53:01 +0000 (11:53 +0300)]
Renamed num_random_start_weapons to random_start_weapons_count.
terencehill [Wed, 16 Aug 2017 16:44:40 +0000 (18:44 +0200)]
Revert "Hide these from game code" as it broke hud_shownames and who knows what else
This reverts commit
e1fa3eabc8786dd09a95f3bf4ccae3a9c0400d6e .
terencehill [Wed, 16 Aug 2017 13:46:08 +0000 (15:46 +0200)]
Fix a few checkpvs calls
Lyberta [Wed, 16 Aug 2017 01:40:27 +0000 (04:40 +0300)]
Documentation fix.