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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Mon, 29 Apr 2013 19:30:43 +0000 (05:30 +1000)]
Update name in spawn list
Mario [Mon, 29 Apr 2013 19:27:27 +0000 (05:27 +1000)]
Rename rotfish to stingray
Mario [Mon, 29 Apr 2013 18:50:02 +0000 (04:50 +1000)]
Remove marine
Mario [Mon, 29 Apr 2013 17:33:00 +0000 (03:33 +1000)]
Rename grunt to marine
Mario [Mon, 29 Apr 2013 00:20:55 +0000 (10:20 +1000)]
Fix monster color resetting when it respawns
Mario [Mon, 29 Apr 2013 00:03:52 +0000 (10:03 +1000)]
Reset knight delayed attack after throwing fireball
Mario [Sun, 28 Apr 2013 23:50:09 +0000 (09:50 +1000)]
rename rottweiler to cerberus
Mario [Sun, 28 Apr 2013 23:37:08 +0000 (09:37 +1000)]
Rename shalrath to mage
Mario [Sun, 28 Apr 2013 23:23:51 +0000 (09:23 +1000)]
Rename hell-knight to knight
Mario [Sun, 28 Apr 2013 22:57:23 +0000 (08:57 +1000)]
Merge branch 'master' into Mario/monsters
Samual Lenks [Sun, 28 Apr 2013 22:01:39 +0000 (18:01 -0400)]
Merge remote-tracking branch 'origin/Mario/vehicle_crash_fix'
Samual Lenks [Sun, 28 Apr 2013 21:59:00 +0000 (17:59 -0400)]
Merge remote-tracking branch 'origin/Mario/touchexplode_mutator'
Samual Lenks [Sun, 28 Apr 2013 21:52:50 +0000 (17:52 -0400)]
Merge remote-tracking branch 'origin/Mario/hagar_load_fix'
Samual Lenks [Sun, 28 Apr 2013 21:51:42 +0000 (17:51 -0400)]
Merge remote-tracking branch 'origin/Mario/misc_tracker_fixes'
Samual Lenks [Sun, 28 Apr 2013 21:38:31 +0000 (17:38 -0400)]
Actually, enable NOTIFICATIONS_DEBUG by default for now, but also add cvar
Mario [Sat, 27 Apr 2013 22:22:01 +0000 (08:22 +1000)]
Rename demon to animus
Mario [Sat, 27 Apr 2013 21:52:31 +0000 (07:52 +1000)]
Rename wizard to wyvern
Mario [Sat, 27 Apr 2013 20:50:37 +0000 (06:50 +1000)]
Remove .checkattack
Mario [Sat, 27 Apr 2013 20:34:27 +0000 (06:34 +1000)]
Update menu monster names
Mario [Sat, 27 Apr 2013 20:12:59 +0000 (06:12 +1000)]
Rewrite monster attacks as a single function & rename knight to bruiser
Mario [Sat, 27 Apr 2013 18:23:39 +0000 (04:23 +1000)]
Update spawn list to include slime
Mario [Sat, 27 Apr 2013 18:18:41 +0000 (04:18 +1000)]
Rename tarbaby to slime & begin cleanup of monster_attack_melee function
Mario [Sat, 27 Apr 2013 17:44:04 +0000 (03:44 +1000)]
Lower ogre grenade refire rate
Mario [Sat, 27 Apr 2013 17:38:07 +0000 (03:38 +1000)]
Lower ogre chance of using machinegun
Mario [Sat, 27 Apr 2013 17:35:06 +0000 (03:35 +1000)]
Fix monsters firing projectiles only infront of themselves, and not above
Mario [Sat, 27 Apr 2013 11:28:48 +0000 (21:28 +1000)]
Add a cvar to only attack enemies infront of the monster
Mario [Fri, 26 Apr 2013 15:58:25 +0000 (01:58 +1000)]
Add a new model for tarbaby
Mario [Fri, 26 Apr 2013 11:08:41 +0000 (21:08 +1000)]
Improve mage friend health/ammo check a bit
Mario [Fri, 26 Apr 2013 01:03:33 +0000 (11:03 +1000)]
Merge branch 'master' into Mario/misc_tracker_fixes
Mario [Fri, 26 Apr 2013 01:00:10 +0000 (11:00 +1000)]
Fixes for some issues on the bug tracker
Samual Lenks [Fri, 26 Apr 2013 00:03:06 +0000 (20:03 -0400)]
Merge remote-tracking branch 'origin/master'
Samual Lenks [Fri, 26 Apr 2013 00:02:07 +0000 (20:02 -0400)]
When net_type is MSG_CENTER and net_name is 0, still check entity net_type
Mario [Tue, 23 Apr 2013 19:22:49 +0000 (05:22 +1000)]
Play an alarm sound when a powerful monster spawns
Mario [Tue, 23 Apr 2013 16:24:42 +0000 (02:24 +1000)]
Update mage name in config too
Mario [Tue, 23 Apr 2013 16:22:29 +0000 (02:22 +1000)]
Update tower defense monster spawn names
Mario [Tue, 23 Apr 2013 15:34:56 +0000 (01:34 +1000)]
Clean up spawnfuncs a bit
Mario [Tue, 23 Apr 2013 15:18:29 +0000 (01:18 +1000)]
Always use target2 if target doesn't exist
Mario [Tue, 23 Apr 2013 15:15:34 +0000 (01:15 +1000)]
Update tower defense monsters to follow same rule
Mario [Tue, 23 Apr 2013 15:13:55 +0000 (01:13 +1000)]
Use normal move flags even if we have a valid goal entity
Mario [Tue, 23 Apr 2013 15:01:07 +0000 (01:01 +1000)]
Update marine & mage spawnfuncs
Mario [Tue, 23 Apr 2013 14:25:46 +0000 (00:25 +1000)]
Clean up spawnflags a bit
Mario [Tue, 23 Apr 2013 12:21:10 +0000 (22:21 +1000)]
Add a cvar to control monster loot lifetime
Mario [Tue, 23 Apr 2013 11:17:54 +0000 (21:17 +1000)]
Reset mage attack delay after using melee attack
Mario [Tue, 23 Apr 2013 11:11:33 +0000 (21:11 +1000)]
Use start_health for mage player health checks
Mario [Tue, 23 Apr 2013 07:35:26 +0000 (17:35 +1000)]
Unfreze player before disconnecting/spectating
Mario [Tue, 23 Apr 2013 07:00:54 +0000 (17:00 +1000)]
Don't use player ammo/health checks when looking for a monster friend to heal
Mario [Mon, 22 Apr 2013 21:09:36 +0000 (07:09 +1000)]
Clean up mage shield code a little
Mario [Mon, 22 Apr 2013 20:55:14 +0000 (06:55 +1000)]
Remove license text files (all the models are GPLv2+)
Samual Lenks [Mon, 22 Apr 2013 20:30:10 +0000 (16:30 -0400)]
Merge remote-tracking branch 'origin/terencehill/MOTD_bugfix'
Samual Lenks [Mon, 22 Apr 2013 20:25:55 +0000 (16:25 -0400)]
Merge remote-tracking branch 'origin/master' into terencehill/MOTD_bugfix
Mario [Mon, 22 Apr 2013 20:21:19 +0000 (06:21 +1000)]
Returning 1 on the MonsterMove hook will stop the monster
Samual Lenks [Mon, 22 Apr 2013 20:15:09 +0000 (16:15 -0400)]
Reset killcount on readyrestart too
Mario [Mon, 22 Apr 2013 20:12:39 +0000 (06:12 +1000)]
Spawn turrets slightly closer to the player
Mario [Mon, 22 Apr 2013 20:06:50 +0000 (06:06 +1000)]
Fix being unable to repair/upgrade turrets without looking down on them
Mario [Mon, 22 Apr 2013 19:27:53 +0000 (05:27 +1000)]
Remove barricade model source
Mario [Mon, 22 Apr 2013 19:26:19 +0000 (05:26 +1000)]
Don't move if no players are online
Mario [Mon, 22 Apr 2013 19:17:27 +0000 (05:17 +1000)]
Add centerprints for some hidden turret messages
Mario [Mon, 22 Apr 2013 19:13:53 +0000 (05:13 +1000)]
Add centerprints for all the turret messages
Mario [Mon, 22 Apr 2013 18:21:29 +0000 (04:21 +1000)]
Lower gib amount when gibbing a monster corpse
Mario [Mon, 22 Apr 2013 17:37:52 +0000 (03:37 +1000)]
Only set scale if setting info for a monster
Mario [Mon, 22 Apr 2013 16:14:18 +0000 (02:14 +1000)]
Fix frozen players picking up the flag
Mario [Mon, 22 Apr 2013 16:12:03 +0000 (02:12 +1000)]
Fix marine hitbox
Mario [Mon, 22 Apr 2013 14:38:59 +0000 (00:38 +1000)]
Fix case sensitive monster type in mobspawn command
Mario [Mon, 22 Apr 2013 14:29:28 +0000 (00:29 +1000)]
Add random skin support to all monsters
Mario [Mon, 22 Apr 2013 13:34:15 +0000 (23:34 +1000)]
Increase monster hitboxes to match their scale
Mario [Mon, 22 Apr 2013 13:20:40 +0000 (23:20 +1000)]
Remove some remaining scale modifiers
Mario [Mon, 22 Apr 2013 13:11:18 +0000 (23:11 +1000)]
Remove all scale modifiers (networking scale changes is too broken)
Mario [Mon, 22 Apr 2013 12:27:16 +0000 (22:27 +1000)]
Lower td monster spawn delay to 1.5 seconds
Mario [Mon, 22 Apr 2013 12:24:49 +0000 (22:24 +1000)]
Increase mage shield damage to 40%
Mario [Mon, 22 Apr 2013 12:10:52 +0000 (22:10 +1000)]
Use floats instead of strings to handle monster type
Mario [Mon, 22 Apr 2013 11:56:00 +0000 (21:56 +1000)]
Set minimum monster fuel drop amount to 5
Mario [Mon, 22 Apr 2013 11:37:31 +0000 (21:37 +1000)]
Update zombie status while spawning
Mario [Mon, 22 Apr 2013 10:05:32 +0000 (20:05 +1000)]
Also remove weapon entity from removed monster
Mario [Mon, 22 Apr 2013 09:58:05 +0000 (19:58 +1000)]
Use targ/monster_target instead of goalentity
Mario [Mon, 22 Apr 2013 09:39:31 +0000 (19:39 +1000)]
Randomize z origin of wander target for swimming/flying monsters
Mario [Mon, 22 Apr 2013 09:32:27 +0000 (19:32 +1000)]
Dont reset move target z origin for flying/swimming monsters
Mario [Mon, 22 Apr 2013 09:29:04 +0000 (19:29 +1000)]
Fix reversed noalign usage
Mario [Mon, 22 Apr 2013 08:37:14 +0000 (18:37 +1000)]
Also remove monster count check
Mario [Mon, 22 Apr 2013 08:34:56 +0000 (18:34 +1000)]
Remove player count check from monster think function
Mario [Mon, 22 Apr 2013 08:10:28 +0000 (18:10 +1000)]
Fix compile errors
Mario [Mon, 22 Apr 2013 07:54:34 +0000 (17:54 +1000)]
Merge branch 'master' into Mario/monsters
Samual Lenks [Mon, 22 Apr 2013 02:44:33 +0000 (22:44 -0400)]
forgot to remove the debug flag
Samual Lenks [Mon, 22 Apr 2013 02:43:08 +0000 (22:43 -0400)]
Merge remote-tracking branch 'origin/samual/notifications'
Samual Lenks [Mon, 22 Apr 2013 02:41:32 +0000 (22:41 -0400)]
Merge remote-tracking branch 'origin/master' into samual/notifications
Samual Lenks [Mon, 22 Apr 2013 02:37:03 +0000 (22:37 -0400)]
Add updates to notifications.cfg now
Samual Lenks [Mon, 22 Apr 2013 02:16:48 +0000 (22:16 -0400)]
Alphabetical order
Samual Lenks [Mon, 22 Apr 2013 02:05:28 +0000 (22:05 -0400)]
Fix a bunch of other things with new announcer code
Samual Lenks [Sun, 21 Apr 2013 19:25:46 +0000 (15:25 -0400)]
Add the rest of the announcer calls to new system
Rudolf Polzer [Sun, 21 Apr 2013 15:58:33 +0000 (17:58 +0200)]
get rid of some bad uses of .ogg extension
Samual Lenks [Sun, 21 Apr 2013 15:43:16 +0000 (11:43 -0400)]
Make the legacy announcer code useless/strip most of it out
Samual Lenks [Sun, 21 Apr 2013 15:18:42 +0000 (11:18 -0400)]
Move that shizniz to the .qh file
Mario [Sun, 21 Apr 2013 11:47:24 +0000 (21:47 +1000)]
Include model source for barricade
Mario [Sun, 21 Apr 2013 00:47:23 +0000 (10:47 +1000)]
Add monster support to ons
Samual Lenks [Sat, 20 Apr 2013 22:33:56 +0000 (18:33 -0400)]
Move more things over to new system
Samual Lenks [Sat, 20 Apr 2013 21:26:31 +0000 (17:26 -0400)]
Getting close to finishing the infrastructure for new announcer system
Samual Lenks [Sat, 20 Apr 2013 20:36:36 +0000 (16:36 -0400)]
Fix translations being done on static filenames
Samual Lenks [Sat, 20 Apr 2013 20:29:54 +0000 (16:29 -0400)]
Merge remote-tracking branch 'origin/master' into samual/notifications
Mario [Sat, 20 Apr 2013 17:28:22 +0000 (03:28 +1000)]
Add a new mage attack
Mario [Sat, 20 Apr 2013 16:24:29 +0000 (02:24 +1000)]
Set moveto z origin to monster's z origin (fixes monsters trying to "jump" to their target)
Mario [Sat, 20 Apr 2013 16:20:27 +0000 (02:20 +1000)]
Increase soldier speed