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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
terencehill [Sat, 9 Oct 2010 22:05:02 +0000 (00:05 +0200)]
Map voting screen:
- remove inexistent numbers from the previews
- remove a wrong check that caused to highlight as voted the map with no preview available
- make the preview slightly brighter on mouse selection
terencehill [Sat, 9 Oct 2010 20:40:29 +0000 (22:40 +0200)]
Hide the HUD editor cursor if a menu dialog is open
terencehill [Sat, 9 Oct 2010 20:38:16 +0000 (22:38 +0200)]
In HUD_ShowAcceleration code, return earlier if acceleration is 0 because there is nothing to show; consequently simplify a bit the logic
terencehill [Mon, 4 Oct 2010 13:57:43 +0000 (15:57 +0200)]
- Fix typo in fireball code that was causing to: * being able to shoot with primary fire even if u don't have enough fuel, showing a wrong fuel progress bar because fuel quantity becomes negative * not being able to shoot with secondary fire if u have less than g_balance_fireball_primary_ammo fuel
- Cleanup: use directly STAT_FUEL
terencehill [Mon, 4 Oct 2010 13:52:31 +0000 (15:52 +0200)]
Fix scoreboard layout
terencehill [Fri, 1 Oct 2010 22:41:30 +0000 (00:41 +0200)]
Other cleanups: - Make scoreboard_active global and use it instead of calling every time HUD_WouldDrawScoreboard (and remove the check for (intermission == 2 && scoreboard_showscores) because this case is included in the check for scoreboard_showscores) - Initialize vars scoreboard_fade*speed only when needed - Do not call HUD_UpdatePlayerTeams(); if the scoreboard is not shown
terencehill [Thu, 30 Sep 2010 22:08:52 +0000 (00:08 +0200)]
Small cleanups:
- Fix some cvar descriptions
- Do not even call HUD_DrawScoreboardAccuracyStats if we are in warmup stage
- Add the vars weapon_height and weapon_width to avoid repeating many times the same operation
terencehill [Thu, 30 Sep 2010 14:29:26 +0000 (16:29 +0200)]
- Fix hud_panel_weapons_accuracy usage that was considered always true
- Initialize accuracy levels only when the cvar hud_panel_weapons_accuracy_color_levels changes, not at every frame
- Show accuracy stats data without colors on the scoreboard if hud_panel_weapons_accuracy_color_levels is "", instead of not showing at all the whole accuracy panel
terencehill [Wed, 29 Sep 2010 21:02:04 +0000 (23:02 +0200)]
Remove 2 unused cvars: hud_accuracy_hud and hud_fontsize_spec
terencehill [Thu, 23 Sep 2010 22:38:04 +0000 (00:38 +0200)]
Bring some accuracy on the fps counter:
- Get the time with gettime(GETTIME_REALTIME) because for some reason the vars time and frametime are not accurate (frametime and (time - time of previous frame) are always > 0.1) and because otherwise fps depend on slowmo value
- Fix inaccurate fps at low hud_panel_engineinfo_framecounter_time values and default this cvar to 0.1 instead of 1 for both fast update and good reading
terencehill [Sun, 19 Sep 2010 14:27:30 +0000 (16:27 +0200)]
Fix screwed up indentation (removed a TAB from every line)
Rudolf Polzer [Fri, 17 Sep 2010 23:15:31 +0000 (01:15 +0200)]
new sound pack (6.6) by tenshihan, untested, sure is fine
Rudolf Polzer [Fri, 17 Sep 2010 22:46:35 +0000 (00:46 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Fri, 17 Sep 2010 22:45:41 +0000 (00:45 +0200)]
remove "#" escape in kill messages; now we use standard "%s". Can also reorder args in message2 now, like "%2$s threw %1$s in a world of hurt"
Rudolf Polzer [Fri, 17 Sep 2010 13:07:04 +0000 (15:07 +0200)]
prevent a new "stealth electro" exploit ;)
Rudolf Polzer [Fri, 17 Sep 2010 12:34:04 +0000 (14:34 +0200)]
again, fields work better when declared
Rudolf Polzer [Fri, 17 Sep 2010 12:15:50 +0000 (14:15 +0200)]
electro/hook: add a safeguard to stop the sound 10 seconds after last update
Rudolf Polzer [Thu, 16 Sep 2010 10:02:35 +0000 (12:02 +0200)]
electro: enforce a 0.4s delay after releasing fire before firing primary again
Rudolf Polzer [Wed, 15 Sep 2010 07:04:12 +0000 (09:04 +0200)]
fix typos in last commit
Rudolf Polzer [Wed, 15 Sep 2010 06:54:18 +0000 (08:54 +0200)]
sv_curl_serverpackages_auto: auto add all packs with a *.serverpackage file to serverpackages
Rudolf Polzer [Tue, 14 Sep 2010 18:54:27 +0000 (20:54 +0200)]
rename hud_luminos_default.cfg to hud_luminos.cfg (can't have a *_default.cfg, sorry)
Rudolf Polzer [Tue, 14 Sep 2010 18:46:09 +0000 (20:46 +0200)]
default map list to g-23
Rudolf Polzer [Tue, 14 Sep 2010 03:46:51 +0000 (05:46 +0200)]
make luminos skin the default
sev [Mon, 13 Sep 2010 18:48:40 +0000 (20:48 +0200)]
Luminos skins for the Menu (new), HUD (revision), Scoreboard (new)
Rudolf Polzer [Sat, 11 Sep 2010 17:25:36 +0000 (19:25 +0200)]
let's use glossexact
Rudolf Polzer [Sat, 11 Sep 2010 16:39:22 +0000 (18:39 +0200)]
exec the font .cfg before the commandline args; this breaks some commandline args, but fixes +map
Rudolf Polzer [Fri, 10 Sep 2010 21:29:28 +0000 (23:29 +0200)]
Merge remote branch 'refs/remotes/origin/terencehill/newpanelhud'
Rudolf Polzer [Fri, 10 Sep 2010 21:27:32 +0000 (23:27 +0200)]
Merge remote branch 'refs/remotes/origin/terencehill/misc_bugfixes'
Rudolf Polzer [Fri, 10 Sep 2010 21:26:54 +0000 (23:26 +0200)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/item_norespawn'
Rudolf Polzer [Fri, 10 Sep 2010 20:58:43 +0000 (22:58 +0200)]
credits += Calinou
Rudolf Polzer [Fri, 10 Sep 2010 15:59:46 +0000 (17:59 +0200)]
also fix picmip directly on startup
Rudolf Polzer [Fri, 10 Sep 2010 12:16:08 +0000 (14:16 +0200)]
add a file I forgot (can do that with git too)
Rudolf Polzer [Fri, 10 Sep 2010 12:12:21 +0000 (14:12 +0200)]
implement hard limiting of texture resolution to not exceed 2G on 32bit platforms (needs current DP trunk for now)
Rudolf Polzer [Thu, 9 Sep 2010 11:25:42 +0000 (13:25 +0200)]
sv_clmovement_inputtimeout 0.05
Rudolf Polzer [Thu, 9 Sep 2010 06:54:46 +0000 (08:54 +0200)]
fix balance between strafe and forward turning
Rudolf Polzer [Thu, 9 Sep 2010 06:14:45 +0000 (08:14 +0200)]
r_cullentities_trace 0
Rudolf Polzer [Thu, 9 Sep 2010 05:19:58 +0000 (07:19 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Thu, 9 Sep 2010 05:19:42 +0000 (07:19 +0200)]
++nKojns;
Rudolf Polzer [Wed, 8 Sep 2010 15:55:36 +0000 (17:55 +0200)]
fix the team number slider, hopefully
Rudolf Polzer [Wed, 8 Sep 2010 10:33:38 +0000 (12:33 +0200)]
change respawn logic to only use the -1 "hidden totally, currently inactive" mode for picked up items with respawntime -1. This makes sure the item will come back e.g. on assault round end, but still is gone entirely.
Mircea Kitsune [Wed, 8 Sep 2010 10:25:56 +0000 (13:25 +0300)]
Use remove() instead. No need to keep the disabled weapon entity as long as it won't respawn again.
Mircea Kitsune [Wed, 8 Sep 2010 10:11:49 +0000 (13:11 +0300)]
Fix for g_weapon_stay 3
Mircea Kitsune [Wed, 8 Sep 2010 09:55:36 +0000 (12:55 +0300)]
Don't ghost non-respawning items
Mircea Kitsune [Wed, 8 Sep 2010 09:52:58 +0000 (12:52 +0300)]
Non-respawning items: Allow 'respawntime -1' to cause an item to never respawn again (and only allow picking it up once)
Rudolf Polzer [Tue, 7 Sep 2010 06:38:21 +0000 (08:38 +0200)]
another missing texture bites the dust
Rudolf Polzer [Mon, 6 Sep 2010 04:36:48 +0000 (06:36 +0200)]
func_pointparticles: add a spawnflags 4 = PVS culling
Rudolf Polzer [Sun, 5 Sep 2010 18:32:05 +0000 (20:32 +0200)]
reduce particles nearclip range, or shotgun->wall won't show particles
Rudolf Polzer [Sun, 5 Sep 2010 17:28:20 +0000 (19:28 +0200)]
optimize particle near/far clip ranges :)
terencehill [Sun, 5 Sep 2010 09:19:00 +0000 (11:19 +0200)]
Enhance isInvisibleString (used to detect invisible nicks) to recognize more invisible chars
terencehill [Sun, 5 Sep 2010 09:04:05 +0000 (11:04 +0200)]
input-tuba.cfg: attack --> fire
Rudolf Polzer [Sat, 4 Sep 2010 14:46:21 +0000 (16:46 +0200)]
add Xonotic icons for DP engine into our data pk3
Rudolf Polzer [Sat, 4 Sep 2010 11:26:32 +0000 (13:26 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/fruitbalance'
Rudolf Polzer [Fri, 3 Sep 2010 22:58:54 +0000 (00:58 +0200)]
fix sound definitions
Rudolf Polzer [Fri, 3 Sep 2010 22:50:16 +0000 (00:50 +0200)]
more needed stuff from nexcompat
Rudolf Polzer [Fri, 3 Sep 2010 22:46:41 +0000 (00:46 +0200)]
add a missing grenade stick sound (placeholder)
Rudolf Polzer [Fri, 3 Sep 2010 22:43:46 +0000 (00:43 +0200)]
fix useless reference to fireball_impact.wav
Rudolf Polzer [Fri, 3 Sep 2010 20:59:55 +0000 (22:59 +0200)]
more electro fixes
Rudolf Polzer [Fri, 3 Sep 2010 20:57:34 +0000 (22:57 +0200)]
fix stickiness
Rudolf Polzer [Fri, 3 Sep 2010 20:34:50 +0000 (22:34 +0200)]
slightly more accel when strafing
Rudolf Polzer [Fri, 3 Sep 2010 20:30:28 +0000 (22:30 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Fri, 3 Sep 2010 20:29:19 +0000 (22:29 +0200)]
fix the weapon ffrowing, no I mean srowing, well, trowing
Rudolf Polzer [Fri, 3 Sep 2010 15:39:36 +0000 (17:39 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Fri, 3 Sep 2010 15:39:14 +0000 (17:39 +0200)]
asplode grenades properly when hitting non-bouncable surfaces
Rudolf Polzer [Fri, 3 Sep 2010 10:01:26 +0000 (12:01 +0200)]
fix detection of DDS options
terencehill [Thu, 2 Sep 2010 22:31:02 +0000 (00:31 +0200)]
Use menu_sync in hud configs instead of menu_restart, it's A LOT faster and can be added in hud_default.cfg too
Note: at startup menu_sync doesn't really get executed, since before executing hud_default.cfg it's defined as ""
FruitieX [Wed, 1 Sep 2010 19:27:51 +0000 (22:27 +0300)]
falloff on electro primary to nerf it a little, testing and early balance stats hint that it's way overpowered
FruitieX [Wed, 1 Sep 2010 13:58:17 +0000 (16:58 +0300)]
set electro primary ammo usage at 7 (from 5)
FruitieX [Wed, 1 Sep 2010 13:53:31 +0000 (16:53 +0300)]
halve edgedamage on hagar now
FruitieX [Wed, 1 Sep 2010 13:30:53 +0000 (16:30 +0300)]
double animtimes on rl and mortar, wtf where they this low for? (now at 0.4 from 0.2)
FruitieX [Wed, 1 Sep 2010 13:23:45 +0000 (16:23 +0300)]
increase hagar usefulness by increasing its radius to 100 (from 70)
Rudolf Polzer [Wed, 1 Sep 2010 06:58:41 +0000 (08:58 +0200)]
attempt: check movetype for this instead, Now it will stick ONLY if MOVETYPE_NONE and not shootable.
Rudolf Polzer [Wed, 1 Sep 2010 06:56:03 +0000 (08:56 +0200)]
sticky grenades: only stick if hitting world, not if hitting e.g. a lift (then it shall detonate as before)
terencehill [Tue, 31 Aug 2010 22:42:13 +0000 (00:42 +0200)]
Show the vote commands when hud_showbinds is 0 or 2
Use the term command in hud_showbinds* cvars definitions because it's more appropriated, not only for the vote commands.
terencehill [Tue, 31 Aug 2010 22:27:10 +0000 (00:27 +0200)]
macro drawInfoMessage to shorten HUD_InfoMessages code
terencehill [Tue, 31 Aug 2010 21:09:11 +0000 (23:09 +0200)]
Bring back hud_showbinds in defaultXonotic.cfg with a better definition
This actually fixes vote panel not recognizing the keys to vote
I'm sorry for having suggested to FruitieX the removal of this cvar a while ago, I didn't realize the code to read this cvar was moved within getcommandkey function.
terencehill [Tue, 31 Aug 2010 20:55:10 +0000 (22:55 +0200)]
Replace incorrect +attack with +fire
Rudolf Polzer [Tue, 31 Aug 2010 20:27:07 +0000 (22:27 +0200)]
Revert "change some messages to use sprintf - others are left for someone else to fix" to back out of compile error
This reverts commit
d1594f10ba0de020568b7bbd0c6ee05162ac0406 .
Rudolf Polzer [Tue, 31 Aug 2010 20:26:52 +0000 (22:26 +0200)]
Revert "fix regex fail" to back out of compile error
This reverts commit
8d2ef7e2939d36a8b5f69ad37b1e143b3630db46 .
Rudolf Polzer [Tue, 31 Aug 2010 20:20:03 +0000 (22:20 +0200)]
fix regex fail
Rudolf Polzer [Tue, 31 Aug 2010 20:19:02 +0000 (22:19 +0200)]
change some messages to use sprintf - others are left for someone else to fix
FruitieX [Tue, 31 Aug 2010 12:52:41 +0000 (15:52 +0300)]
disable forced team colors in config mode by default, fix a bunch of notify messages that were flipped
Rudolf Polzer [Tue, 31 Aug 2010 20:12:06 +0000 (22:12 +0200)]
Merge remote branch 'refs/remotes/origin/mrbougo/sgmelee-body'
Rudolf Polzer [Tue, 31 Aug 2010 20:04:36 +0000 (22:04 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/gibeffectfix'
Rudolf Polzer [Tue, 31 Aug 2010 18:40:21 +0000 (20:40 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/fruitphys'
Rudolf Polzer [Tue, 31 Aug 2010 18:30:25 +0000 (20:30 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/fruitbalance'
FruitieX [Tue, 31 Aug 2010 17:13:00 +0000 (20:13 +0300)]
undo electro change, it causes the weapon to jitter when you shoot
FruitieX [Tue, 31 Aug 2010 16:58:34 +0000 (19:58 +0300)]
handle the electro lightning refire as -1 to hopefully prevent the occasional "switch to electro, hold button, fire nothing" bug, also allow shotgun secondary to be used after shotgun primary + animtime instead of shotgun primary + refire
FruitieX [Tue, 31 Aug 2010 16:14:26 +0000 (19:14 +0300)]
set the soft speed limit at 800 units per sec instead of 1000, make -xpmbased default
FruitieX [Tue, 31 Aug 2010 15:48:10 +0000 (18:48 +0300)]
tweak gib effects
Rudolf Polzer [Tue, 31 Aug 2010 15:47:43 +0000 (17:47 +0200)]
fix audio channel assignment
MrBougo [Tue, 31 Aug 2010 13:01:23 +0000 (15:01 +0200)]
make the shotgun melee attack damage bodies/clones as well
Rudolf Polzer [Tue, 31 Aug 2010 07:33:55 +0000 (09:33 +0200)]
Merge remote branch 'refs/remotes/origin/terencehill/menu-more_keys'
Rudolf Polzer [Tue, 31 Aug 2010 07:29:40 +0000 (09:29 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/newpanelhud_stable'
Rudolf Polzer [Tue, 31 Aug 2010 07:24:47 +0000 (09:24 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/fruitphys'
Rudolf Polzer [Tue, 31 Aug 2010 06:41:18 +0000 (08:41 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/fruitbalance'
FruitieX [Tue, 31 Aug 2010 06:21:27 +0000 (09:21 +0300)]
a bit more airstrafeaccel to match XPM closer
terencehill [Mon, 30 Aug 2010 21:10:11 +0000 (23:10 +0200)]
Add mouse wheel up/down keys to modify slider value
Rudolf Polzer [Mon, 30 Aug 2010 08:11:06 +0000 (10:11 +0200)]
mergepower: 3 -> 4 (hope this is fine with SavageX's current right)
FruitieX [Sun, 29 Aug 2010 22:04:50 +0000 (01:04 +0300)]
more extreme damage/force falloff settings on the nex to restrict it more to close-mid range
FruitieX [Sun, 29 Aug 2010 21:47:37 +0000 (00:47 +0300)]
rifle magazinecapacity back to 8