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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
FruitieX [Wed, 17 Nov 2010 20:30:41 +0000 (22:30 +0200)]
fix the first round now finally, hopefully, other minor fixes
FruitieX [Wed, 17 Nov 2010 19:41:48 +0000 (21:41 +0200)]
add some failsafes
FruitieX [Wed, 17 Nov 2010 19:21:08 +0000 (21:21 +0200)]
decrease revive time by 0.5s
FruitieX [Wed, 17 Nov 2010 19:19:02 +0000 (21:19 +0200)]
ah, i actually have to call count_alive_players(). Also, now i think i know why the revive counter failed a lot... (fixed hopefully)
FruitieX [Wed, 17 Nov 2010 19:08:04 +0000 (21:08 +0200)]
set self.freezetag_frozen = 1 before checking if a round ended when a player leaves
FruitieX [Wed, 17 Nov 2010 18:56:59 +0000 (20:56 +0200)]
Merge remote branch 'origin/fruitiex/gamemode_freezetag' into fruitiex/gamemode_freezetag
FruitieX [Wed, 17 Nov 2010 18:56:27 +0000 (20:56 +0200)]
lol STUPID mistake. Only break if we actually FOUND a teammate nearby
FruitieX [Wed, 17 Nov 2010 18:54:52 +0000 (20:54 +0200)]
Merge branch 'master' into fruitiex/gamemode_freezetag
Rudolf Polzer [Wed, 17 Nov 2010 11:03:17 +0000 (12:03 +0100)]
merge FruitieX's onslaught config changes
Rudolf Polzer [Wed, 17 Nov 2010 10:59:38 +0000 (11:59 +0100)]
sys_frametime: if it turns out to be invalid (<= 0), fall back to 60Hz (as sys_ticrate 0 means variable frametime in the engine)
Rudolf Polzer [Tue, 16 Nov 2010 21:16:45 +0000 (22:16 +0100)]
We don't need no runematch gametype, we don't need no spiky runes...
Rudolf Polzer [Tue, 16 Nov 2010 21:11:13 +0000 (22:11 +0100)]
Merge branch 'master' into fruitiex/gamemode_freezetag
Rudolf Polzer [Tue, 16 Nov 2010 21:10:10 +0000 (22:10 +0100)]
models and content for freezetag (no code yet)
FruitieX [Tue, 16 Nov 2010 19:40:06 +0000 (21:40 +0200)]
add revive progress indicator to hud
FruitieX [Tue, 16 Nov 2010 15:17:06 +0000 (17:17 +0200)]
more fixes around ending/starting rounds...
FruitieX [Tue, 16 Nov 2010 12:58:19 +0000 (14:58 +0200)]
use cvar_or on the hud flash alpha so it can be seen if you don't have the cvars yet
Rudolf Polzer [Tue, 16 Nov 2010 12:05:19 +0000 (13:05 +0100)]
fix cvar use of electro bounce params
FruitieX [Tue, 16 Nov 2010 09:44:01 +0000 (11:44 +0200)]
some fixes
FruitieX [Tue, 16 Nov 2010 09:22:30 +0000 (11:22 +0200)]
add freezetag into the menu
FruitieX [Tue, 16 Nov 2010 09:22:10 +0000 (11:22 +0200)]
waypoints for frozen teammates
FruitieX [Tue, 16 Nov 2010 08:40:47 +0000 (10:40 +0200)]
draw a fullscreen cyan tint when frozen, easy to add/replace with an image later
FruitieX [Tue, 16 Nov 2010 08:27:27 +0000 (10:27 +0200)]
freezetag can use the CA modicons panel for now, at the moment there's only support for two teams anyway
FruitieX [Tue, 16 Nov 2010 08:23:31 +0000 (10:23 +0200)]
bots: don't attack frozen players. This might bring some form of hope into freezetag-botmatches
FruitieX [Tue, 16 Nov 2010 08:19:15 +0000 (10:19 +0200)]
increase the force on frozen players from 0.25 to 0.6 * force
FruitieX [Tue, 16 Nov 2010 08:18:10 +0000 (10:18 +0200)]
YAY found a way to block player movement, but still allow him to be pushed around
FruitieX [Tue, 16 Nov 2010 07:57:53 +0000 (09:57 +0200)]
don't use setattachment() on the ice, this way it won't rotate with the player
FruitieX [Tue, 16 Nov 2010 07:47:18 +0000 (09:47 +0200)]
remove these
FruitieX [Tue, 16 Nov 2010 07:30:38 +0000 (09:30 +0200)]
fix code for checking if player killed himself, also print a message to someone spawning after the round notifying them of why they are frozen
FruitieX [Tue, 16 Nov 2010 07:22:21 +0000 (09:22 +0200)]
lol i had forgotten the mutators/gamemode_freezetag.qc file itself :X
FruitieX [Tue, 16 Nov 2010 07:03:49 +0000 (09:03 +0200)]
no cull none in the ice shader, helps fps here
Rudolf Polzer [Tue, 16 Nov 2010 06:45:54 +0000 (07:45 +0100)]
add cvars for electro secondary bouncefactor/bouncestop
Rudolf Polzer [Tue, 16 Nov 2010 06:41:56 +0000 (07:41 +0100)]
crylink: let linkjoin damage ignore the attacker
FruitieX [Mon, 15 Nov 2010 22:31:29 +0000 (00:31 +0200)]
a number of fixes.
FruitieX [Mon, 15 Nov 2010 21:55:24 +0000 (23:55 +0200)]
disable weapons during warmup countdown in freezetag
FruitieX [Mon, 15 Nov 2010 21:49:35 +0000 (23:49 +0200)]
fix starting the gametype
FruitieX [Mon, 15 Nov 2010 21:15:22 +0000 (23:15 +0200)]
Freeze Tag. It compiles. Untested. (don't test :P)
Rudolf Polzer [Mon, 15 Nov 2010 20:48:10 +0000 (21:48 +0100)]
Merge remote branch 'origin/fruitiex/race_nouid_norec'
Rudolf Polzer [Mon, 15 Nov 2010 20:42:29 +0000 (21:42 +0100)]
Merge remote branch 'origin/fruitiex/mirceakitsune_mapcoordinator'
Rudolf Polzer [Mon, 15 Nov 2010 20:41:26 +0000 (21:41 +0100)]
Merge remote branch 'origin/fruitiex/branding_lagclock'
Rudolf Polzer [Mon, 15 Nov 2010 20:40:21 +0000 (21:40 +0100)]
Merge remote branch 'origin/fruitiex/panelhud'
Rudolf Polzer [Mon, 15 Nov 2010 20:35:14 +0000 (21:35 +0100)]
update notification: use our server now
Rudolf Polzer [Mon, 15 Nov 2010 06:38:15 +0000 (07:38 +0100)]
Merge remote branch 'origin/samual/menucheckmarkfix'
Rudolf Polzer [Mon, 15 Nov 2010 06:36:48 +0000 (07:36 +0100)]
Merge remote branch 'origin/samual/samualbalance'
Rudolf Polzer [Sun, 14 Nov 2010 20:18:20 +0000 (21:18 +0100)]
Samual is somewhat active now, so let's move him up
unknown [Sun, 14 Nov 2010 19:51:49 +0000 (14:51 -0500)]
Update the luminos menu skin checkmark images so that they don't have a checkmark in them while unchecked.
Rudolf Polzer [Sun, 14 Nov 2010 19:02:46 +0000 (20:02 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Sun, 14 Nov 2010 19:02:28 +0000 (20:02 +0100)]
bigger joinexplode effect
Rudolf Polzer [Sun, 14 Nov 2010 19:01:23 +0000 (20:01 +0100)]
show linkjoin effect only if a radiusdamage is done (joinexplode)
unknown [Sun, 14 Nov 2010 18:53:30 +0000 (13:53 -0500)]
Update crylink behavior/balance slightly; do not use join feature until refire can be continuous
Rudolf Polzer [Sun, 14 Nov 2010 18:46:09 +0000 (19:46 +0100)]
Merge remote branch 'origin/fruitiex/dryfirefix'
FruitieX [Sun, 14 Nov 2010 18:28:00 +0000 (20:28 +0200)]
Merge branch 'master' into fruitiex/dryfirefix
Rudolf Polzer [Sun, 14 Nov 2010 16:46:59 +0000 (17:46 +0100)]
Merge remote branch 'origin/samual/samualbalance'
Rudolf Polzer [Sun, 14 Nov 2010 14:53:35 +0000 (15:53 +0100)]
improve the sorting
Rudolf Polzer [Sun, 14 Nov 2010 14:52:30 +0000 (15:52 +0100)]
net_ cvars also are generally safe
Rudolf Polzer [Sat, 13 Nov 2010 21:29:40 +0000 (22:29 +0100)]
fixed for forced team
Rudolf Polzer [Sat, 13 Nov 2010 21:17:41 +0000 (22:17 +0100)]
Merge remote branch 'origin/divVerent/forced-teams-by-idfp'
unknown [Sat, 13 Nov 2010 21:12:18 +0000 (16:12 -0500)]
Update balanceSamual.cfg to a slightly usable level, still needs tons of rebalancing and adjusting.
Rudolf Polzer [Sat, 13 Nov 2010 20:11:49 +0000 (21:11 +0100)]
Merge remote branch 'origin/fruitiex/fruitphys'
Rudolf Polzer [Sat, 13 Nov 2010 19:14:10 +0000 (20:14 +0100)]
add a simple benchmark demo (keyhunt, 3v3v3)
Rudolf Polzer [Sat, 13 Nov 2010 19:07:55 +0000 (20:07 +0100)]
g_weaponarena_random_with_laser
Rudolf Polzer [Sat, 13 Nov 2010 18:56:30 +0000 (19:56 +0100)]
make maxplayers properly saved
Rudolf Polzer [Sat, 13 Nov 2010 18:55:21 +0000 (19:55 +0100)]
default maxplayers: 16
Rudolf Polzer [Fri, 12 Nov 2010 21:45:44 +0000 (22:45 +0100)]
less obnoxious icons, but still not that good
Rudolf Polzer [Fri, 12 Nov 2010 21:44:10 +0000 (22:44 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Fri, 12 Nov 2010 21:40:24 +0000 (22:40 +0100)]
IPv4/v6 indicator in the server list (test)
Rudolf Polzer [Fri, 12 Nov 2010 12:05:32 +0000 (13:05 +0100)]
get rid of LG missiles more
FruitieX [Fri, 12 Nov 2010 11:10:33 +0000 (13:10 +0200)]
fix some buttons that apparently share the same id
Rudolf Polzer [Fri, 12 Nov 2010 09:05:53 +0000 (10:05 +0100)]
apply most of tZork's balance settings to balanceTest
Rudolf Polzer [Fri, 12 Nov 2010 08:37:22 +0000 (09:37 +0100)]
Merge remote branch 'origin/tzork/balance-tzork'
tzork [Fri, 12 Nov 2010 07:39:39 +0000 (08:39 +0100)]
Get rid of bouncestop and bouncefactor for electro for now (not worht the fuzz) Support g_balance_crylink_secondary_joinexplode too.
FruitieX [Fri, 12 Nov 2010 07:24:46 +0000 (09:24 +0200)]
implement a crosshair preview in the playersetup dialog
Rudolf Polzer [Fri, 12 Nov 2010 06:57:24 +0000 (07:57 +0100)]
Merge remote branch 'origin/fruitiex/fruitbalance'
FruitieX [Fri, 12 Nov 2010 06:54:46 +0000 (08:54 +0200)]
merge terencehill's crosshair branch into fruitiex/panelhud even if it's slightly unrelated... This is so I could make the colorpicker compatible with the changes in fruitiex/panelhud. Also, terencehill must have forgot a cvar from defaultXonotic.cfg, and setDependent was inverted.
Rudolf Polzer [Fri, 12 Nov 2010 06:52:16 +0000 (07:52 +0100)]
Merge remote branch 'origin/fruitiex/fruitbalance' into divVerent/forced-teams-by-idfp
FruitieX [Fri, 12 Nov 2010 06:49:55 +0000 (08:49 +0200)]
Merge branch 'terencehill/crosshair_colors' into fruitiex/panelhud
FruitieX [Fri, 12 Nov 2010 06:47:43 +0000 (08:47 +0200)]
oh now that i read the commit message these breaks actually make sense, nice one :-P
FruitieX [Fri, 12 Nov 2010 06:45:09 +0000 (08:45 +0200)]
i think terencehill meant that to be a continue instead of break, also why this killnotify_times == -1 stuff, it prevents e.g. a script that shows you a history of recent events. Calculating a here really won't take much time, so I'd rather leave this optimization out. :)
FruitieX [Fri, 12 Nov 2010 06:30:41 +0000 (08:30 +0200)]
Merge remote branch 'origin/terencehill/newpanelhud' into fruitiex/panelhud
FruitieX [Fri, 12 Nov 2010 06:28:51 +0000 (08:28 +0200)]
use a default value on the colorpicker_string
tzork [Fri, 12 Nov 2010 06:17:17 +0000 (07:17 +0100)]
Support g_balance_crylink_primary_joinexplode.
FruitieX [Fri, 12 Nov 2010 05:11:56 +0000 (07:11 +0200)]
Merge remote branch 'origin/terencehill/colorpicker_pos' into fruitiex/panelhud
unknown [Thu, 11 Nov 2010 22:12:00 +0000 (23:12 +0100)]
Merge remote branch 'origin/master' into tzork/balance-tzork
Conflicts:
balancetZork.cfg
Rudolf Polzer [Thu, 11 Nov 2010 22:07:29 +0000 (23:07 +0100)]
fix a crash with crylink when only using 1 shot; fix fade_rate networking
Rudolf Polzer [Thu, 11 Nov 2010 21:56:07 +0000 (22:56 +0100)]
also allow joinspeed==0 with jointime>0
Rudolf Polzer [Thu, 11 Nov 2010 21:53:33 +0000 (22:53 +0100)]
fix a missing case
Rudolf Polzer [Thu, 11 Nov 2010 21:52:16 +0000 (22:52 +0100)]
also add jointime parameter
Rudolf Polzer [Thu, 11 Nov 2010 21:40:33 +0000 (22:40 +0100)]
make the linkexplode feature its own cvar, and turn it off for those crylink modes that have joinspeed
Rudolf Polzer [Thu, 11 Nov 2010 21:34:21 +0000 (22:34 +0100)]
properly handle warpzones in performing crylink projectile joining
Rudolf Polzer [Thu, 11 Nov 2010 21:20:48 +0000 (22:20 +0100)]
joinspeed: tune a bit more
FruitieX [Thu, 11 Nov 2010 17:56:41 +0000 (19:56 +0200)]
make the uzi just slightly stronger
FruitieX [Thu, 11 Nov 2010 17:18:30 +0000 (19:18 +0200)]
health/armor back to 200/150 in LMS/CA, 250/250 IS way too much...
FruitieX [Thu, 11 Nov 2010 16:29:42 +0000 (18:29 +0200)]
bump electro primary dps up again, this time to 100 dps. 90 was still way too low, and now especially it is harder to hit with it with a ground speed of 400.
Rudolf Polzer [Thu, 11 Nov 2010 13:19:47 +0000 (14:19 +0100)]
movetoteam: undo the team forcing in this too (so movetoteam can be done to override the force)
Rudolf Polzer [Thu, 11 Nov 2010 13:16:59 +0000 (14:16 +0100)]
Merge branch 'master' into divVerent/forced-teams-by-idfp
Rudolf Polzer [Thu, 11 Nov 2010 13:12:01 +0000 (14:12 +0100)]
forcing teams by player ID (usign cvars g_forced_team_*)
unknown [Thu, 11 Nov 2010 00:09:03 +0000 (01:09 +0100)]
Fix conflict
unknown [Thu, 11 Nov 2010 00:05:50 +0000 (01:05 +0100)]
Merge remote branch 'origin/master' into tzork/balance-tzork
Conflicts:
balancetZork.cfg
qcsrc/server/w_crylink.qc
unknown [Wed, 10 Nov 2010 23:57:48 +0000 (00:57 +0100)]
Gotta go this to be able to merge.
Rudolf Polzer [Wed, 10 Nov 2010 21:02:06 +0000 (22:02 +0100)]
give 2 cells for vampire hit in minsta, not one (so cells actually increase)
Rudolf Polzer [Wed, 10 Nov 2010 20:57:15 +0000 (21:57 +0100)]
move g_vampire to the mutator system