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git.rm.cloudns.org Git - voretournament/voretournament.git/log
MirceaKitsune [Fri, 25 Feb 2011 21:44:14 +0000 (23:44 +0200)]
Update effect presets
MirceaKitsune [Fri, 25 Feb 2011 21:41:54 +0000 (23:41 +0200)]
Lengthen menu. Will be needed for a future change.
MirceaKitsune [Fri, 25 Feb 2011 21:35:21 +0000 (23:35 +0200)]
Remove old damage blur system from the menu
MirceaKitsune [Fri, 25 Feb 2011 21:28:16 +0000 (23:28 +0200)]
Intensify damage blur a little by default
MirceaKitsune [Fri, 25 Feb 2011 21:21:04 +0000 (23:21 +0200)]
Blur postprocessing effect when damaged. Ported from Xonotic code
MirceaKitsune [Fri, 25 Feb 2011 20:51:24 +0000 (22:51 +0200)]
Bloody screen image
MirceaKitsune [Fri, 25 Feb 2011 20:50:52 +0000 (22:50 +0200)]
Port blood effect from Xonotic code. When your health is under a certain amount, your screen will flash red and will have a blood stain on it (nothing too scary :P)
MirceaKitsune [Fri, 25 Feb 2011 20:35:40 +0000 (22:35 +0200)]
Colorize the screen when inside water or other fluids (code ported back from Xonotic)
MirceaKitsune [Fri, 25 Feb 2011 20:05:01 +0000 (22:05 +0200)]
Update NetRadiant.
MirceaKitsune [Fri, 25 Feb 2011 18:32:15 +0000 (20:32 +0200)]
Update dll's
MirceaKitsune [Fri, 25 Feb 2011 18:25:27 +0000 (20:25 +0200)]
Cvars for crosshair pickup effect.
MirceaKitsune [Fri, 25 Feb 2011 18:23:00 +0000 (20:23 +0200)]
Port crosshair pickup effect from Xonotic
MirceaKitsune [Fri, 11 Feb 2011 14:01:39 +0000 (16:01 +0200)]
Yes, a todo for the future.
MirceaKitsune [Fri, 11 Feb 2011 13:59:45 +0000 (15:59 +0200)]
Long time no update! Anyway, include an archive containing the player model exporter and smd script for Blender 2.4. Don't know when I can update the models to use Xonotic's iqm format (which is better), but that is a todo for the future.
MirceaKitsune [Sat, 30 Oct 2010 21:06:12 +0000 (00:06 +0300)]
Simplify fall damage sound, as done in Xonotic
MirceaKitsune [Tue, 5 Oct 2010 11:57:09 +0000 (14:57 +0300)]
Fix another comment just for the sake of it
MirceaKitsune [Tue, 5 Oct 2010 11:56:09 +0000 (14:56 +0300)]
Gramm@r
MirceaKitsune [Tue, 5 Oct 2010 11:53:39 +0000 (14:53 +0300)]
More bot tweaks. 0.4 has been delayed, so this is a pre-0.4 change.
MirceaKitsune [Tue, 5 Oct 2010 11:32:53 +0000 (14:32 +0300)]
Tweaks to bots. 0.4 has been delayed, so this is a pre-0.4 change.
MirceaKitsune [Tue, 5 Oct 2010 11:17:49 +0000 (14:17 +0300)]
Better bot timings. 0.4 has been delayed, so this is a pre-0.4 change.
MirceaKitsune [Tue, 5 Oct 2010 01:26:18 +0000 (04:26 +0300)]
Fix a major forgotten issue in the vore AI. 0.4 has been delayed, so this is a pre-0.4 change.
MirceaKitsune [Mon, 4 Oct 2010 23:52:42 +0000 (02:52 +0300)]
You are defenseless in the stomach if you can't kick, so allow leaving. 0.4 has been delayed, so this is a pre-0.4 change.
MirceaKitsune [Mon, 4 Oct 2010 23:37:06 +0000 (02:37 +0300)]
Comment
MirceaKitsune [Mon, 4 Oct 2010 23:28:05 +0000 (02:28 +0300)]
Vore AI: Team heal swallowing should be done the same way normal swallowing is, based on skill. 0.4 has been delayed, so this is a pre-0.4 change.
MirceaKitsune [Mon, 4 Oct 2010 23:02:01 +0000 (02:02 +0300)]
Add another check to the digestion switch
MirceaKitsune [Mon, 4 Oct 2010 22:58:22 +0000 (01:58 +0300)]
Add Gentle Digestion mutator to menu. 0.4 has been delayed, so this is a pre-0.4 change.
MirceaKitsune [Mon, 4 Oct 2010 22:40:02 +0000 (01:40 +0300)]
Properly implement that last change. 0.4 has been delayed, so this is a pre-0.4 change.
MirceaKitsune [Mon, 4 Oct 2010 22:35:42 +0000 (01:35 +0300)]
Add a request made by several players; A way to disable digestion, for gentle vore games. I added cvars to disable both digestion and stomach kicking if wanted. 0.4 has been delayed, so this is a pre-0.4 change.
MirceaKitsune [Mon, 4 Oct 2010 22:25:01 +0000 (01:25 +0300)]
Set skill 5 for bots by default. 0.4 has been delayed, so this is a pre-0.4 change.
MirceaKitsune [Mon, 4 Oct 2010 22:22:40 +0000 (01:22 +0300)]
Fix some little things I came across. 0.4 has been delayed, so this is a pre-0.4 change.
MirceaKitsune [Mon, 4 Oct 2010 12:45:13 +0000 (15:45 +0300)]
0.4 has been released, this GIT is now 0.5
MirceaKitsune [Mon, 4 Oct 2010 11:52:50 +0000 (14:52 +0300)]
Lower case docs folder, part 2
MirceaKitsune [Mon, 4 Oct 2010 11:52:24 +0000 (14:52 +0300)]
Lower case docs folder, part 1
MirceaKitsune [Mon, 4 Oct 2010 11:26:18 +0000 (14:26 +0300)]
Remove another old unused cfg file
MirceaKitsune [Mon, 4 Oct 2010 11:22:58 +0000 (14:22 +0300)]
Remove old outdated makefile. Not so good with these so i don't know how to make a new one (use fteqcc to compile)
MirceaKitsune [Mon, 4 Oct 2010 11:17:12 +0000 (14:17 +0300)]
Move a file in mediasource
MirceaKitsune [Mon, 4 Oct 2010 11:01:05 +0000 (14:01 +0300)]
Comment on the spawn shield cvar
MirceaKitsune [Mon, 4 Oct 2010 10:45:01 +0000 (13:45 +0300)]
A comment too
MirceaKitsune [Mon, 4 Oct 2010 10:40:46 +0000 (13:40 +0300)]
1 second spawn shield by default
MirceaKitsune [Mon, 4 Oct 2010 10:40:11 +0000 (13:40 +0300)]
Vore AI: Don't eat someone with spawn shield active, since this means they're invincible and we take stomach kicks for no reason
MirceaKitsune [Mon, 4 Oct 2010 10:37:22 +0000 (13:37 +0300)]
Lose spawn shield when we vore someone
MirceaKitsune [Mon, 4 Oct 2010 00:47:09 +0000 (03:47 +0300)]
Remove the osx rebranding script, because rebranding the osx engine is much more tricky and i don't know how
MirceaKitsune [Mon, 4 Oct 2010 00:32:36 +0000 (03:32 +0300)]
Update .sh files
MirceaKitsune [Mon, 4 Oct 2010 00:31:31 +0000 (03:31 +0300)]
Tweak linux rebranding script for div0-stable
MirceaKitsune [Mon, 4 Oct 2010 00:26:41 +0000 (03:26 +0300)]
Don't autotaunt quite all the time
MirceaKitsune [Mon, 4 Oct 2010 00:21:04 +0000 (03:21 +0300)]
64bit libs
MirceaKitsune [Mon, 4 Oct 2010 00:19:35 +0000 (03:19 +0300)]
Switch the dll's to div0-stable engine
MirceaKitsune [Mon, 4 Oct 2010 00:17:24 +0000 (03:17 +0300)]
Osx rebrand script, following div0-stable autobuilds
MirceaKitsune [Mon, 4 Oct 2010 00:09:51 +0000 (03:09 +0300)]
Rebranding script - include x64 windows libs
MirceaKitsune [Mon, 4 Oct 2010 00:07:34 +0000 (03:07 +0300)]
Remove unused fields from old mapinfo's
MirceaKitsune [Mon, 4 Oct 2010 00:03:26 +0000 (03:03 +0300)]
Campaign - Don't give start fuel where we don't give the grabber
MirceaKitsune [Mon, 4 Oct 2010 00:00:22 +0000 (03:00 +0300)]
Set the bot config file, or bad things may happen
MirceaKitsune [Sun, 3 Oct 2010 23:57:07 +0000 (02:57 +0300)]
A much better falling sound
MirceaKitsune [Sun, 3 Oct 2010 23:43:59 +0000 (02:43 +0300)]
Bobfall effect (how could i forget to enable this?)
MirceaKitsune [Sun, 3 Oct 2010 22:54:36 +0000 (01:54 +0300)]
Less stomach kick force by default
MirceaKitsune [Sun, 3 Oct 2010 22:41:45 +0000 (01:41 +0300)]
Implement stomach kick force (predators get pushed in the direction their prey is facing when it kicks).
MirceaKitsune [Sun, 3 Oct 2010 22:30:06 +0000 (01:30 +0300)]
Add two more tips to the tutorial map
MirceaKitsune [Sun, 3 Oct 2010 21:18:16 +0000 (00:18 +0300)]
Fix slow crouch walking
MirceaKitsune [Sun, 3 Oct 2010 21:15:18 +0000 (00:15 +0300)]
No need for this config file any more
MirceaKitsune [Sun, 3 Oct 2010 21:03:59 +0000 (00:03 +0300)]
Move bot configuration to its own cfg file
MirceaKitsune [Sun, 3 Oct 2010 20:54:19 +0000 (23:54 +0300)]
Tutorial map in the menu
MirceaKitsune [Sun, 3 Oct 2010 20:47:41 +0000 (23:47 +0300)]
A change in tutorial mapinfo and its waypoints.cache file
MirceaKitsune [Sun, 3 Oct 2010 20:33:10 +0000 (23:33 +0300)]
Tutorial map radar
MirceaKitsune [Sun, 3 Oct 2010 20:32:47 +0000 (23:32 +0300)]
Tutorial map compiled
MirceaKitsune [Sun, 3 Oct 2010 18:44:30 +0000 (21:44 +0300)]
Same for other similar func's
MirceaKitsune [Sun, 3 Oct 2010 18:24:39 +0000 (21:24 +0300)]
Comment on my last fix
MirceaKitsune [Sun, 3 Oct 2010 18:16:27 +0000 (21:16 +0300)]
Final touches to the tutorial map. This map is now 100% completed
MirceaKitsune [Sun, 3 Oct 2010 18:14:47 +0000 (21:14 +0300)]
Fix a major and very rare issue, that would cause killtarget-ing a func_bobbing to brake the grabber's hook / primary fire
MirceaKitsune [Sun, 3 Oct 2010 13:02:19 +0000 (16:02 +0300)]
simplify player/botclip collision cvars
MirceaKitsune [Sun, 3 Oct 2010 11:35:17 +0000 (14:35 +0300)]
Botclip CTF flags and Keyhunt keys too. Or if the key / flag gets dropped through a botclip, bots may not reach them an continue the game on some maps.
MirceaKitsune [Sun, 3 Oct 2010 11:24:51 +0000 (14:24 +0300)]
Bot clips should block waypoints too
MirceaKitsune [Sun, 3 Oct 2010 11:08:34 +0000 (14:08 +0300)]
Implement botclip collisions
MirceaKitsune [Sun, 3 Oct 2010 01:42:40 +0000 (04:42 +0300)]
Better tutorial map dialogs
MirceaKitsune [Sat, 2 Oct 2010 23:58:31 +0000 (02:58 +0300)]
More details and fixes to the tutorial map
MirceaKitsune [Sat, 2 Oct 2010 22:23:38 +0000 (01:23 +0300)]
More detail for tutorial map, and also other fixes
MirceaKitsune [Sat, 2 Oct 2010 14:48:38 +0000 (17:48 +0300)]
Properly execute target_changelevel
MirceaKitsune [Sat, 2 Oct 2010 14:46:46 +0000 (17:46 +0300)]
Tutorial map completed. Still need to finish more things though
MirceaKitsune [Sat, 2 Oct 2010 14:00:52 +0000 (17:00 +0300)]
More progress on the tutorial map
MirceaKitsune [Sat, 2 Oct 2010 14:00:11 +0000 (17:00 +0300)]
Another TODO for the more distant future
MirceaKitsune [Sat, 2 Oct 2010 13:14:46 +0000 (16:14 +0300)]
Better changelevel texts
MirceaKitsune [Sat, 2 Oct 2010 11:48:52 +0000 (14:48 +0300)]
Transform this too, from Quake's trigger_changelevel
MirceaKitsune [Sat, 2 Oct 2010 11:46:15 +0000 (14:46 +0300)]
Better color for target_changelevel
MirceaKitsune [Sat, 2 Oct 2010 11:41:17 +0000 (14:41 +0300)]
Gametype key
MirceaKitsune [Sat, 2 Oct 2010 11:34:36 +0000 (14:34 +0300)]
Make trigger_changelevel a target instead
MirceaKitsune [Sat, 2 Oct 2010 11:22:41 +0000 (14:22 +0300)]
trigger_changelevel. Changing maps when touched
MirceaKitsune [Sat, 2 Oct 2010 00:50:17 +0000 (03:50 +0300)]
This should really be enabled by default
MirceaKitsune [Sat, 2 Oct 2010 00:36:08 +0000 (03:36 +0300)]
The next room of the tutorial map, with some bots in it too.
MirceaKitsune [Fri, 1 Oct 2010 21:45:50 +0000 (00:45 +0300)]
Swimming lesson in tutorial map
MirceaKitsune [Fri, 1 Oct 2010 15:56:15 +0000 (18:56 +0300)]
Next room of the tutorial map, for jump pads, teleporters, etc.
MirceaKitsune [Thu, 30 Sep 2010 23:17:00 +0000 (02:17 +0300)]
Next room of the tutorial map
MirceaKitsune [Thu, 30 Sep 2010 21:57:18 +0000 (00:57 +0300)]
Room 4 of the tutorial map, Grabber alt fire tutorial
MirceaKitsune [Thu, 30 Sep 2010 21:01:06 +0000 (00:01 +0300)]
Third room of the tutorial map, teaching bunny hopping
MirceaKitsune [Thu, 30 Sep 2010 14:41:43 +0000 (17:41 +0300)]
Room 2 of the tutorial map (crouching and jumping)
MirceaKitsune [Thu, 30 Sep 2010 12:56:51 +0000 (15:56 +0300)]
The first part of a tutorial map. This is not ready yet, only the first room.
MirceaKitsune [Thu, 30 Sep 2010 01:27:32 +0000 (04:27 +0300)]
keepinstomach - same thing on the predator's end. When enabled, a team mate will keep you in their stomach even after you were team healed (since you can willingly leave by pressing jump, so the choice remains yours)
MirceaKitsune [Thu, 30 Sep 2010 01:19:22 +0000 (04:19 +0300)]
Don't enable the new feature by default
MirceaKitsune [Thu, 30 Sep 2010 01:14:26 +0000 (04:14 +0300)]
Cvar bots leaving the stomach automatically once team healed (in case the predator might still wish to keep the team mate in there)
MirceaKitsune [Thu, 30 Sep 2010 00:57:12 +0000 (03:57 +0300)]
Move a check in the proper place
MirceaKitsune [Thu, 30 Sep 2010 00:51:20 +0000 (03:51 +0300)]
We should make a tutorial map in the future.
MirceaKitsune [Thu, 30 Sep 2010 00:50:58 +0000 (03:50 +0300)]
Don't execute the predator vore AI if the bot is prey