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git.rm.cloudns.org Git - xonotic/darkplaces.git/log
havoc [Tue, 14 Sep 2004 22:41:10 +0000 (22:41 +0000)]
PROTOCOL_DARKPLACES5
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4499
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havoc [Tue, 14 Sep 2004 22:15:19 +0000 (22:15 +0000)]
344 - minor things
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4498
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molivier [Tue, 14 Sep 2004 06:19:00 +0000 (06:19 +0000)]
socklen_t is "int" in the Winsocks API
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4496
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havoc [Tue, 14 Sep 2004 01:36:23 +0000 (01:36 +0000)]
now saves r_shadow cvars that are available in the graphics options menu
separated R_Shadow_NewWorldLight into R_Shadow_NewWorldLight to allocate light and R_Shadow_UpdateWorldLight to assign properties, so that lights can be updated in place rather than reallocating them (mainly saves on hassles with r_debuglight testing while editing lights, which were being renumbered by every edit)
R_Shadow_UpdateWorldLight now tolerates radius 0, color 0 0 0, and snaps angles to the 0-360 range
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4495
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havoc [Mon, 13 Sep 2004 21:39:27 +0000 (21:39 +0000)]
341 - some hud items added
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4493
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tomaz [Sun, 12 Sep 2004 22:20:43 +0000 (22:20 +0000)]
337
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4491
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tomaz [Sun, 12 Sep 2004 18:11:24 +0000 (18:11 +0000)]
Added support for 16 joystick buttons.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4490
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tomaz [Sun, 12 Sep 2004 17:04:31 +0000 (17:04 +0000)]
Merged CL_RocketTrail2 into CL_RocketTrail.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4489
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tomaz [Sun, 12 Sep 2004 16:18:06 +0000 (16:18 +0000)]
Fixed positioning of light editing display, it's was not following the console properly.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4488
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tomaz [Sun, 12 Sep 2004 16:16:12 +0000 (16:16 +0000)]
Made cl_beams_relative only affect view-attached beams.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4487
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tomaz [Sat, 11 Sep 2004 22:02:50 +0000 (22:02 +0000)]
343
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4486
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tomaz [Sat, 11 Sep 2004 22:02:20 +0000 (22:02 +0000)]
Added vid_vsync cvar and also to put it in the video options menu.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4485
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tomaz [Sat, 11 Sep 2004 18:31:37 +0000 (18:31 +0000)]
Fixed a bug in the commandline parser when giving it more than one + command.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4478
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tomaz [Sat, 11 Sep 2004 18:11:33 +0000 (18:11 +0000)]
Fixed a crash in R_EditLights_PasteInfo_f.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4477
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havoc [Sat, 11 Sep 2004 15:31:23 +0000 (15:31 +0000)]
rewrote Cmd_StuffCmds_f (commandline parser), it now properly handles quoted strings, + and - inside a word, and numbers beginning with + or -
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4474
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havoc [Sat, 11 Sep 2004 00:57:59 +0000 (00:57 +0000)]
apparently M_ToggleMenu_f is not what to call... Call_MR_ToggleMenu_f is
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4473
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havoc [Sat, 11 Sep 2004 00:54:00 +0000 (00:54 +0000)]
fix undefined function warning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4472
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havoc [Sat, 11 Sep 2004 00:47:20 +0000 (00:47 +0000)]
make CL_NextDemo put up menu if there's no demo to play (this makes startdemos command put up menu if there are no demos, better than staring at console)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4471
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havoc [Sat, 11 Sep 2004 00:46:26 +0000 (00:46 +0000)]
fix very unreliable jumping (it was doing a stepdown back onto the floor instantly if framerate was too high or slowmo too low)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4470
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havoc [Sat, 11 Sep 2004 00:45:46 +0000 (00:45 +0000)]
another attempt to fix quoted strings in windows commandline, but more so a cleanup
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4469
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tomaz [Sat, 11 Sep 2004 00:42:41 +0000 (00:42 +0000)]
345
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4468
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havoc [Fri, 10 Sep 2004 18:20:06 +0000 (18:20 +0000)]
fixed unterminated character constant in my last fix
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4466
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havoc [Fri, 10 Sep 2004 18:19:05 +0000 (18:19 +0000)]
fix quoted string parsing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4465
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havoc [Thu, 9 Sep 2004 19:20:30 +0000 (19:20 +0000)]
socklen_t is missing on windows... use size_t there, I hope this is right (winxp64 testing needed)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4464
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havoc [Thu, 9 Sep 2004 11:21:44 +0000 (11:21 +0000)]
two bugs... back to 350
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4458
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tomaz [Thu, 9 Sep 2004 06:12:00 +0000 (06:12 +0000)]
347
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4457
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tomaz [Wed, 8 Sep 2004 06:03:41 +0000 (06:03 +0000)]
350 !!!
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4452
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tomaz [Tue, 7 Sep 2004 23:30:36 +0000 (23:30 +0000)]
351
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4451
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tomaz [Tue, 7 Sep 2004 23:03:09 +0000 (23:03 +0000)]
352
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4450
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tomaz [Tue, 7 Sep 2004 18:23:35 +0000 (18:23 +0000)]
356
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4447
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tomaz [Tue, 7 Sep 2004 18:19:35 +0000 (18:19 +0000)]
Added r_editlights_copyinfo and r_editlights_pasteinfo commands to clone the properties of a light, all except for origin.
Also added a check for r_editlights.integer in R_Shadow_EditLights_EditAll_f to avoid to spam the console with warnings.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4446
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tomaz [Tue, 7 Sep 2004 17:48:04 +0000 (17:48 +0000)]
Reverting the DP_MOVETYPEWALK_NONCLIENTS commit.
How about if we actually remove todo items that are already done?
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4445
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tomaz [Tue, 7 Sep 2004 17:42:57 +0000 (17:42 +0000)]
Added an extension to indicate that MOVETYPE_WALK works on non-clients.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4444
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havoc [Tue, 7 Sep 2004 17:13:58 +0000 (17:13 +0000)]
fixed STANDALONETEST so it works again
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4443
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tomaz [Tue, 7 Sep 2004 17:00:44 +0000 (17:00 +0000)]
Made hl map loading halve the lightmap samples, to fit hl's 0-1 range into quake's 0-2 range.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4442
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tomaz [Mon, 6 Sep 2004 21:19:36 +0000 (21:19 +0000)]
358
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4441
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black [Mon, 6 Sep 2004 10:36:28 +0000 (10:36 +0000)]
Fixed fgets (before it has been ignoring the line that contained the EOF char).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4440
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black [Mon, 6 Sep 2004 08:06:40 +0000 (08:06 +0000)]
Adding Sys_GetClipboardData to the SDL driver.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4439
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tomaz [Sun, 5 Sep 2004 11:25:21 +0000 (11:25 +0000)]
359
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4438
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tomaz [Sun, 5 Sep 2004 11:18:49 +0000 (11:18 +0000)]
Added two cvars (sbar_alpha_bg and sbar_alpha_fg) to replace sbar_alpha, one controls background as 0-1, and one controls everything else as 0-1
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4437
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tomaz [Sun, 5 Sep 2004 03:32:21 +0000 (03:32 +0000)]
360
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4436
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havoc [Sat, 4 Sep 2004 14:29:52 +0000 (14:29 +0000)]
363 - added an item about replacing sbar_alpha with two cvars
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4435
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havoc [Sat, 4 Sep 2004 13:16:00 +0000 (13:16 +0000)]
more tolerance to deviations in calculated plane distances compared to the stored planes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4434
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tomaz [Sat, 4 Sep 2004 09:58:27 +0000 (09:58 +0000)]
362
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4433
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havoc [Sat, 4 Sep 2004 09:52:39 +0000 (09:52 +0000)]
363 after some cleaning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4432
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molivier [Fri, 3 Sep 2004 15:19:18 +0000 (15:19 +0000)]
Dpmaster has address mapping now
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4431
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havoc [Fri, 3 Sep 2004 14:21:31 +0000 (14:21 +0000)]
365
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4430
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havoc [Fri, 3 Sep 2004 14:14:44 +0000 (14:14 +0000)]
zym models are now loaded into the same structs as alias models in memory, this reduces code a lot and gives the full feature set (rtlights/skins)
zym models are now optimized when loading to eliminate duplicate vertex data (one of their more significant design flaws)
mdl/md2/md3 models no longer have stored svector/tvector/normal arrays, instead generating them on demand like skeletal models (this is slower but saves a *lot* of memory)
zym collisions are not implemented (yet)
zym bones are not reported as tags (yet)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4429
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havoc [Fri, 3 Sep 2004 11:03:47 +0000 (11:03 +0000)]
converted portal building over to use polygon functions instead of winding
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4428
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havoc [Fri, 3 Sep 2004 11:02:28 +0000 (11:02 +0000)]
fixed r_drawportals - the meshqueue was not begun yet
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4427
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havoc [Fri, 3 Sep 2004 10:32:29 +0000 (10:32 +0000)]
fixed bugs with collision brush building, and added a great deal more error checking on them
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4426
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havoc [Fri, 3 Sep 2004 06:26:27 +0000 (06:26 +0000)]
added -novorbis commandline option to allow disabling ogg vorbis support even if the library is present
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4425
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havoc [Fri, 3 Sep 2004 02:36:56 +0000 (02:36 +0000)]
use main varray_vertex3f2 array (forgot this in previous commit)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4424
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havoc [Fri, 3 Sep 2004 02:24:30 +0000 (02:24 +0000)]
added varray_svector3f, varray_tvector3f, and varray_normal3f arrays
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4423
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havoc [Fri, 3 Sep 2004 01:40:43 +0000 (01:40 +0000)]
added cl_particles_explosions_bubbles/sparks/smoke/shell cvars, got rid of cl_explosions cvar (it is equivilant to the shell cvar) and updated menu
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4422
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havoc [Fri, 3 Sep 2004 01:39:42 +0000 (01:39 +0000)]
fixed number of displayed scores in the minideathmatchoverlay in GAME_TRANSFUSION
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4421
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havoc [Thu, 2 Sep 2004 13:46:30 +0000 (13:46 +0000)]
now uses de-we's darkplaces icon in mingw builds, and has proper file info on the exe's properties dialog
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4419
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havoc [Thu, 2 Sep 2004 13:16:31 +0000 (13:16 +0000)]
being glued to the floor while swimming = bad
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4418
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havoc [Wed, 1 Sep 2004 08:05:05 +0000 (08:05 +0000)]
added DP_QC_FINDFLAGS and DP_QC_FINDCHAINFLAGS extensions
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4417
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havoc [Wed, 1 Sep 2004 07:38:54 +0000 (07:38 +0000)]
368
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4416
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havoc [Wed, 1 Sep 2004 07:37:36 +0000 (07:37 +0000)]
cl.viewzoomold/new are now reset in CL_ClearState
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4415
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havoc [Wed, 1 Sep 2004 07:02:44 +0000 (07:02 +0000)]
GAME_NETHERWORLD patch: a bunch of cvars and some menu changes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4414
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havoc [Tue, 31 Aug 2004 09:13:47 +0000 (09:13 +0000)]
368
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4413
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havoc [Tue, 31 Aug 2004 08:29:47 +0000 (08:29 +0000)]
367 (+3 todo items)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4412
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havoc [Mon, 30 Aug 2004 16:08:05 +0000 (16:08 +0000)]
364
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4410
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tomaz [Mon, 30 Aug 2004 14:48:27 +0000 (14:48 +0000)]
365
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4409
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tomaz [Mon, 30 Aug 2004 14:47:35 +0000 (14:47 +0000)]
Renamed QuadraticSpline code in curves.c to QuadraticBSpline.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4408
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molivier [Mon, 30 Aug 2004 12:03:31 +0000 (12:03 +0000)]
Fixed the loading of ".skin" files (the skin numbers were reversed)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4407
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molivier [Mon, 30 Aug 2004 12:01:48 +0000 (12:01 +0000)]
Removed an unused define, and renamed another one
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4406
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molivier [Mon, 30 Aug 2004 11:59:52 +0000 (11:59 +0000)]
Fixed a couple of warnings
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4405
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havoc [Mon, 30 Aug 2004 09:27:10 +0000 (09:27 +0000)]
fixed severe bugs in QuadForPlane (broken axis selection and use of the wrong planenormal components in some math)
modified Divide to not rotate the point list, this is a minor un-optimization of the algorithm but should improve consistency (unclipped polygons come out the same as they went in)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4404
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havoc [Mon, 30 Aug 2004 09:12:13 +0000 (09:12 +0000)]
fix crash when transparent meshes were used in first frame rendered
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4403
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havoc [Mon, 30 Aug 2004 09:11:35 +0000 (09:11 +0000)]
collision.h doesn't need winding.h anymore
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4402
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havoc [Mon, 30 Aug 2004 09:10:43 +0000 (09:10 +0000)]
more documentation on B-Splines
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4401
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havoc [Mon, 30 Aug 2004 09:09:57 +0000 (09:09 +0000)]
make sure particles are reset on level change by clearing the array
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4400
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havoc [Sun, 29 Aug 2004 09:08:44 +0000 (09:08 +0000)]
367 and all unfinished todo items labeled by category
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4399
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havoc [Sat, 28 Aug 2004 22:37:53 +0000 (22:37 +0000)]
how'd this get here?
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4398
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havoc [Fri, 27 Aug 2004 22:21:07 +0000 (22:21 +0000)]
367
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4396
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havoc [Fri, 27 Aug 2004 09:53:18 +0000 (09:53 +0000)]
added GAME_NETHERWORLD
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4395
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havoc [Fri, 27 Aug 2004 09:07:22 +0000 (09:07 +0000)]
368
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4394
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havoc [Fri, 27 Aug 2004 08:42:18 +0000 (08:42 +0000)]
369
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4392
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havoc [Thu, 26 Aug 2004 21:08:38 +0000 (21:08 +0000)]
modified Tomaz credits
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4391
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tomaz [Thu, 26 Aug 2004 08:43:02 +0000 (08:43 +0000)]
369
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4390
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havoc [Thu, 26 Aug 2004 07:43:22 +0000 (07:43 +0000)]
370
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4389
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havoc [Thu, 26 Aug 2004 03:10:32 +0000 (03:10 +0000)]
fixed te_explosion2 prototype in comment to include colorlength (as it already does in dpextensions.qc)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4388
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havoc [Wed, 25 Aug 2004 23:57:46 +0000 (23:57 +0000)]
md3 skin loading for player models which have no shader names works
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4387
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havoc [Wed, 25 Aug 2004 23:56:24 +0000 (23:56 +0000)]
thanks to Jeff Ford (qbism) for this fix to md3 player model loading, the base skin now works
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4386
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tomaz [Wed, 25 Aug 2004 23:05:25 +0000 (23:05 +0000)]
Added Tei's "whack" that adds a drop down shadow on all text. r_textshadow 1 to enable.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4385
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havoc [Wed, 25 Aug 2004 20:31:17 +0000 (20:31 +0000)]
changed Collision_NewBrushFromPlanes to use new polygon.c code, this got rid of the winding allocations and moved everything onto the stack, a little cleaner (and the new polygon.c code is faster than winding.c)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4384
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tomaz [Wed, 25 Aug 2004 17:00:28 +0000 (17:00 +0000)]
3371 items left.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4383
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tomaz [Wed, 25 Aug 2004 10:46:18 +0000 (10:46 +0000)]
373 items left.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4382
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havoc [Wed, 25 Aug 2004 09:42:31 +0000 (09:42 +0000)]
3 notifies done
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4381
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havoc [Wed, 25 Aug 2004 09:33:19 +0000 (09:33 +0000)]
a few more things done
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4380
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havoc [Wed, 25 Aug 2004 09:32:06 +0000 (09:32 +0000)]
implemented loading of particles/particlefont.tga and particles/nexbeam.tga
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4379
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havoc [Wed, 25 Aug 2004 08:55:00 +0000 (08:55 +0000)]
fixed a couple potential crashes due to nodestack overflow, as suggested by Vic
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4378
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havoc [Wed, 25 Aug 2004 08:50:52 +0000 (08:50 +0000)]
Mem_AllocPool flags and parent parameters added, now there can be multiple temporary mempools by using the POOLFLAG_TEMP option, and removed Mem_AllocNestedPool
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4377
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havoc [Wed, 25 Aug 2004 08:08:00 +0000 (08:08 +0000)]
+5 notify, +1 done, -6 todo, +3 todo
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4376
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tomaz [Wed, 25 Aug 2004 06:51:57 +0000 (06:51 +0000)]
376 items left.
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tomaz [Wed, 25 Aug 2004 06:48:04 +0000 (06:48 +0000)]
Slightly tweaked CL_ParticleExplosion2 by VorteX.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4374
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havoc [Wed, 25 Aug 2004 06:11:21 +0000 (06:11 +0000)]
cleaned up all standing in a sloped corner and getting hurt glitches by adding an SV_SetOnGround function which is called in SV_WalkMove in the right places (incase SV_FlyMove does not set it), which also fixed stair stepup smoothing (it needs FL_ONGROUND to not be flipping on and off during a step up)
added stair stepdown (instead of going flying off stairs)
added stair stepdown smoothing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4373
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