Timothee "TTimo" Besset [Sat, 5 May 2012 03:32:27 +0000 (20:32 -0700)]
Merge pull request #48 from mrwonko/ModelAlpha
Fixed transparency (qer_trans) not working on models
Willi Schinmeyer [Fri, 4 May 2012 08:32:48 +0000 (10:32 +0200)]
Fixed transparency (qer_trans) not working on models
Timothee "TTimo" Besset [Fri, 4 May 2012 03:12:53 +0000 (20:12 -0700)]
Merge pull request #46 from merlin1991/confignamefix
Properly name game configuration files
Christian Ratzenhofer [Thu, 3 May 2012 22:18:30 +0000 (00:18 +0200)]
Properly name game configuration files, fixes #43 and other issues related to stringcompares against config filename
Timothee 'TTimo' Besset [Mon, 23 Apr 2012 00:43:26 +0000 (19:43 -0500)]
fix bobtoolz patch caulk crash
Timothee 'TTimo' Besset [Sun, 15 Apr 2012 16:24:38 +0000 (11:24 -0500)]
unused
Timothee 'TTimo' Besset [Sun, 15 Apr 2012 16:24:08 +0000 (11:24 -0500)]
only Q3 and UrT pack for now. will need maintainers on the others to re-add them
Timothee 'TTimo' Besset [Sat, 14 Apr 2012 22:31:10 +0000 (17:31 -0500)]
fix q3map2
Timothee 'TTimo' Besset [Sat, 14 Apr 2012 22:15:55 +0000 (17:15 -0500)]
fix unzip code
Timothee TTimo Besset [Sun, 8 Apr 2012 23:45:33 +0000 (18:45 -0500)]
moved to the web repository. online at http://icculus.org/gtkradiant/documentation/windows_compile_guide/
Timothee TTimo Besset [Sat, 7 Apr 2012 23:53:20 +0000 (18:53 -0500)]
Merge branch 'master' of github.com:TTimo/GtkRadiant
Timothee TTimo Besset [Sat, 7 Apr 2012 23:53:01 +0000 (18:53 -0500)]
Q2Tools source - didn't import this in initially
Timothee "TTimo" Besset [Mon, 2 Apr 2012 01:42:22 +0000 (18:42 -0700)]
Merge pull request #27 from freemancw/master
Issue #15 - fixed about dialog / Updated 1.5.0 icon
Clinton Freeman [Mon, 2 Apr 2012 01:01:18 +0000 (21:01 -0400)]
centered about on parent window
Clinton Freeman [Mon, 2 Apr 2012 00:37:53 +0000 (20:37 -0400)]
reorganized about dialog code, added updated 1.5.0 .ico
Clinton Freeman [Sun, 1 Apr 2012 20:54:44 +0000 (16:54 -0400)]
reorganized about dialog and updated logo. fixed
broken links
alex8664 [Sat, 31 Mar 2012 13:33:33 +0000 (17:33 +0400)]
This is fix for failure of compilation on new libpng
alex8664 [Sat, 31 Mar 2012 13:31:50 +0000 (17:31 +0400)]
This is fix for failure of compilation on new libpng
Timothee "TTimo" Besset [Mon, 26 Mar 2012 13:56:22 +0000 (06:56 -0700)]
Merge pull request #21 from merlin1991/Q3-gamepack-fix
copy shaderlist for Q3 if missing and make sure the config folder for *.game files exists
Christian Ratzenhofer [Mon, 26 Mar 2012 10:12:28 +0000 (12:12 +0200)]
Check if games folder exists, and copy shaderlist for Q3 if missing
Timothee "TTimo" Besset [Sun, 25 Mar 2012 23:33:16 +0000 (16:33 -0700)]
Merge pull request #19 from merlin1991/scons-update
Scons update
Christian Ratzenhofer [Sun, 25 Mar 2012 23:09:09 +0000 (01:09 +0200)]
updated Windows compile guide to include git
and the newest changes to the scons script (no more full blown msys)
Christian Ratzenhofer [Sun, 25 Mar 2012 22:26:04 +0000 (00:26 +0200)]
Remove calls to wget unzip and cp in the setup target of scons
This allows to build on windows without msys
Timothee TTimo Besset [Fri, 23 Mar 2012 03:59:40 +0000 (22:59 -0500)]
Merge branch 'master' of github.com:TTimo/GtkRadiant
Timothee TTimo Besset [Fri, 23 Mar 2012 03:57:36 +0000 (22:57 -0500)]
new version of glib is touchy
Timothee "TTimo" Besset [Sun, 18 Mar 2012 13:52:13 +0000 (06:52 -0700)]
Merge pull request #6 from bnoordhuis/cleanup
cleanup + q3map2 crash fix
Ben Noordhuis [Sat, 17 Mar 2012 15:13:32 +0000 (16:13 +0100)]
build: re-enable optimizations in release builds
Commit
f961a54 fixes the q3map2 crash at startup so it's safe to enable
optimizations again.
Ben Noordhuis [Sun, 18 Mar 2012 01:02:48 +0000 (02:02 +0100)]
q3map2: bump MAX_OS_PATH to 4096
Fixes a "buffer overflow detected" abort when compiled with _FORTIFY_SOURCE=1.
The realpath(3) function in glibc checks if the destination buffer is large
enough to hold up to PATH_MAX characters and aborts if that is not the case.
PATH_MAX doesn't have to be defined so assume that it's equal to 4096.
We should really be using pathconf(_PC_PATH_MAX) instead of a hard-coded value
but that means we can no longer use static buffers to hold paths.
Ben Noordhuis [Sun, 18 Mar 2012 01:00:09 +0000 (02:00 +0100)]
q3map2: harden UNIX path sniffer against buffer overflows
Ben Noordhuis [Sun, 18 Mar 2012 00:53:03 +0000 (01:53 +0100)]
q3map2: fix dangling pointer dereference
`last` was used but not initialized.
Also fixes a segmentation fault if PATH is not in the environment.
Ben Noordhuis [Sat, 17 Mar 2012 23:26:28 +0000 (00:26 +0100)]
q3map2: getpwent() result may not be persistent
Use getpwuid_r() instead and store the path in a static buffer.
Ben Noordhuis [Sat, 17 Mar 2012 23:34:31 +0000 (00:34 +0100)]
q3map2: add safe string copy functions
* Q_strncpyz()
* Q_strncat()
* Q_strcat()
Guard against buffer overruns, always zero terminate the result.
Ben Noordhuis [Sat, 17 Mar 2012 22:53:12 +0000 (23:53 +0100)]
q3map2: fix bogus empty string checks
qdir is an array, not a pointer, so `if (qdir)` is always true.
Ben Noordhuis [Sat, 17 Mar 2012 22:09:08 +0000 (23:09 +0100)]
fix warning: unused variable 'foo'
Ben Noordhuis [Sat, 17 Mar 2012 21:58:48 +0000 (22:58 +0100)]
fix warning: array subscript is above array bounds
Simplify and flatten the code while we're at it.
Ben Noordhuis [Sat, 17 Mar 2012 21:32:01 +0000 (22:32 +0100)]
fix warning: format not a string literal and no format arguments
Ben Noordhuis [Sat, 17 Mar 2012 15:16:12 +0000 (16:16 +0100)]
.gitignore build artifacts
Timothee TTimo Besset [Sat, 17 Mar 2012 20:01:54 +0000 (15:01 -0500)]
uncrustify! now the code is only ugly on the *inside*
Timothee TTimo Besset [Sat, 17 Mar 2012 19:07:19 +0000 (14:07 -0500)]
trash a bunch of outdated and confusing things
git-svn-migrate [Sat, 17 Mar 2012 03:20:47 +0000 (22:20 -0500)]
Convert svn:ignore properties to .gitignore.
rambetter [Tue, 14 Feb 2012 18:31:09 +0000 (18:31 +0000)]
Switching order of picoModuleLWO and picoModuleOBJ as a quick
and dirty workaround to problems in libs/picomodel/pm_obj.c which
passes files that aren't Wavefront ASCII.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@491
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rambetter [Wed, 4 Jan 2012 00:47:49 +0000 (00:47 +0000)]
Moved windows build paks from Zerowing to icculus.org.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@490
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rambetter [Mon, 2 Jan 2012 04:48:47 +0000 (04:48 +0000)]
Updating some links in the Windows compile guide.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@489
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rambetter [Mon, 2 Jan 2012 02:10:52 +0000 (02:10 +0000)]
Updating Windows compile guide with new SVN repo location.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@488
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rambetter [Sun, 1 Jan 2012 21:59:26 +0000 (21:59 +0000)]
Changing the SVN respository of game packs to correct one after
the SVN repo switch.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@487
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rambetter [Sat, 23 Apr 2011 22:23:31 +0000 (22:23 +0000)]
Removing optimization GCC flags because q3map2 crashes on Ubuntu 10.10 32 bit,
ever since certain updates in that distribution. This fixes the q3map2 crash,
but no more optimizations.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@486
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rambetter [Wed, 6 Apr 2011 04:12:34 +0000 (04:12 +0000)]
8MB stack size linker options on all VC2008 proj files.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@485
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rambetter [Wed, 6 Apr 2011 04:08:22 +0000 (04:08 +0000)]
Backing out commit 483. Going to set linker flags instead.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@484
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rambetter [Wed, 6 Apr 2011 03:56:18 +0000 (03:56 +0000)]
Increasing stack size on Windows build.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@483
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rambetter [Sun, 6 Mar 2011 19:14:50 +0000 (19:14 +0000)]
Fixing a Sys_Printf() in main() for "q3map2 -convert". The usage message was
copied from "-scale" and was incorrect. Thanks to Ensiform from ioquake3 IRC
room for reporting this bug.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@482
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TTimo [Sat, 5 Mar 2011 21:08:28 +0000 (21:08 +0000)]
bring the libraries back to id hosting
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@481
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TTimo [Sat, 5 Mar 2011 20:06:42 +0000 (20:06 +0000)]
fix Linux x86_64 compile (Debian Sid, gcc 4.4.5)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@480
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rambetter [Thu, 3 Mar 2011 15:51:44 +0000 (15:51 +0000)]
- Updated Windows build doc, very slight revision. Changed 37 targets to 38.
- Added plugins/imagehl to list of modules built (both Windows and Linux).
Not really sure what this does, but it's the only module (as defined by
stuff in plugins/ or contrib/) that exists and isn't currently part of the
build.
- The code to disable desktop composition in Windows has been moved from start
of main() to an option in Preferences. The pref reads as follows:
"NVIDIA/Aero bug - disable Windows composition". It is enabled by default.
- Color themes controlled by "Misc" -> "Colors" -> "Themes" options are now
saved as soon as you select them. The color theme is no longer clobbered
when opening Preferences.
- The ATI broken driver (bug #802) pref has been reworded since it applies to
Intel cards as well. Before:
"ATI cards with broken drivers - bug #802". After:
"ATI and Intel cards w/ buggy drivers (disappearing polygons)".
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@479
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rambetter [Sat, 26 Feb 2011 00:41:18 +0000 (00:41 +0000)]
Adding patch_seam q3map2 regression test. Probably not fixable, but good to
note.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@478
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rambetter [Thu, 24 Feb 2011 04:14:47 +0000 (04:14 +0000)]
Updating Windows compile guide after the major overhaul of Windows
build system.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@477
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rambetter [Thu, 24 Feb 2011 03:53:03 +0000 (03:53 +0000)]
The release config for radiant target was busted on Linux in SCons build.
Problem was that the compile flags were overly aggressive and caused segfaults.
They included: -O3 -Winline -ffast-math -fno-unsafe-math-optimizations
-fno-strict-aliasing
Changed to: -O2 -fno-strict-aliasing
From my experience, -O3 is usually a bad idea.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@476
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rambetter [Tue, 22 Feb 2011 21:49:45 +0000 (21:49 +0000)]
Removing empty directories.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@475
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rambetter [Tue, 22 Feb 2011 04:48:05 +0000 (04:48 +0000)]
Fixing Linux SCons build.
Fixing plugins on both Linux and Windows. It's consistent now.
Fixing gl font on Windows.
Mostly, added lots of plugins.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@474
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rambetter [Mon, 21 Feb 2011 14:37:49 +0000 (14:37 +0000)]
This is a major change that updates the 3rd party libs on Windows builds.
A couple of things are broken right now:
- OpenGL font in Windows not appearing (expected to be broken, will fix)
- Linux build broken because it loads some .vcproj files that are removed
- 3rd party libs are downloaded from porky.nerius.com, not id Software
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@473
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Forest Hale [Sun, 30 Jan 2011 03:18:05 +0000 (03:18 +0000)]
use bsp version 47 for the appropriate games, this unbreaks a previous
commit
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@440
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rambetter [Sun, 23 Jan 2011 09:12:34 +0000 (09:12 +0000)]
Fixing filters.
I didn't realize they were so broken.
The fix is safe and should not break plugins or anything else.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@437
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rambetter [Sun, 23 Jan 2011 05:24:30 +0000 (05:24 +0000)]
Adding "Preferences" -> "Other" -> "Brush" tab. This now has
"Default texture scale:". (Preferences are game specific by the way.)
The default value for this preference is specific to a game, but most
of the time it's 0.5. This field allows the user to override that default.
This is a feature that was specifically requrested by someone who wants to
try using ZeroRadiant (he wants to set it to 0.25 for his "premium" maps).
It's already a feature in NetRadiant.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@436
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rambetter [Sat, 22 Jan 2011 07:10:03 +0000 (07:10 +0000)]
No longer including JAPack in default Radiant builds. This is in order
to reduce the size of Windows Radiant builds by a factor of 2. JAPack
can still be used, but must either be installed manually after a build
is made, or it must be explicitly downloaded before the build.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@435
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rambetter [Sat, 22 Jan 2011 07:03:51 +0000 (07:03 +0000)]
Modifying game_reaction.h (for the game Reaction) to add custom surfaces.
This is more convenient than using custinfoparms.txt. TTI (from the
Reaction team) game these to me.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@434
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rambetter [Sat, 22 Jan 2011 03:22:21 +0000 (03:22 +0000)]
Turn off desktop compositing in Windows ("Aero") for Radiant.
Otherwise, "hall of mirrors" effect takes place in the OpenGL viewports.
This fix is a real hack. It's actually borrowed from other Radiants such
as NetRadiant. I'd like to fix the underlying issue someday so that Aero
can be used with Radiant.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@433
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rambetter [Thu, 20 Jan 2011 07:15:47 +0000 (07:15 +0000)]
In function AddGamePath() in path_init.c for q3map2,
only adding path if it's not already added (remove duplicates).
It's cleaner this way.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@432
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rambetter [Thu, 20 Jan 2011 06:31:26 +0000 (06:31 +0000)]
Adding game_reaction.h to q3map2. We cannot use "-game quake3" because
we use ~/.Reaction instead of ~/.q3a . Oh well. This is for Reaction Quake III.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@431
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rambetter [Thu, 20 Jan 2011 05:36:24 +0000 (05:36 +0000)]
Adding ReactionPack to Radiant code.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@430
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rambetter [Wed, 19 Jan 2011 06:41:33 +0000 (06:41 +0000)]
Fixing a 45 degree model clipping problem.
Introducing Q3MAP2_EXPERIMENTAL_MODEL_CLIPPING_FIX to control the new code,
current value is 1 (enable the fix).
This code fixes the q3map2 regression test model_clipping_45_degrees.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@429
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rambetter [Wed, 12 Jan 2011 08:33:40 +0000 (08:33 +0000)]
In decal_misalignment regression test for q3map2, accidentally had checked in
the wrong shader file, ramb_common.shader. Replacing with
radiant_regression_tests.shader.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@428
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rambetter [Wed, 12 Jan 2011 08:04:12 +0000 (08:04 +0000)]
Adding model_clipping_45_degrees regression test for q3map2.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@427
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rambetter [Wed, 12 Jan 2011 07:09:53 +0000 (07:09 +0000)]
Adding decal_misalignment regression test for q3map2.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@426
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rambetter [Wed, 12 Jan 2011 05:42:04 +0000 (05:42 +0000)]
Adding piercing_triangle regression test.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@425
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rambetter [Wed, 12 Jan 2011 03:35:57 +0000 (03:35 +0000)]
Adding MATHLIB_VECTOR_NORMALIZE_PRECISION_FIX in mathlib to control which
version of code in VectorNormalize() is used. Yes, I put the old code back
in there, and it's active if MATHLIB_VECTOR_NORMALIZE_PRECISION_FIX is 0.
Right now it's 1, so the fixed code is active. I need this quick way to
test regression tests.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@424
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rambetter [Wed, 12 Jan 2011 03:21:31 +0000 (03:21 +0000)]
Renaming #define constants:
EXPERIMENTAL_HIGH_PRECISION_MATH_Q3MAP2_FIXES ->
Q3MAP2_EXPERIMENTAL_HIGH_PRECISION_MATH_FIXES
EXPERIMENTAL_SNAP_NORMAL_FIX ->
Q3MAP2_EXPERIMENTAL_SNAP_NORMAL_FIX
EXPERIMENTAL_SNAP_PLANE_FIX ->
Q3MAP2_EXPERIMENTAL_SNAP_PLANE_FIX
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@423
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rambetter [Tue, 11 Jan 2011 09:49:45 +0000 (09:49 +0000)]
Increasing the values of 3 constants that control how much space is reserved
for the stack and/or static memory for holding arrays of structures.
MAX_ORIGINAL_EDGES changed from 0x10000 to 0x20000 (x2 increase).
MAX_MAP_BRUSHES changed from 0x8000 to 0x10000 (x2 increase).
MAX_MAP_DRAW_VERTS changed from 0x80000 to 0x100000 (x2 increase).
This is pertaining to q3map2 only.
There is a real-world case where increasing these constants is needed.
That case is when compiling Icy World for Urban Terror.
Besides that, increasing these does not hurt anything (other than requiring
more memory).
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@422
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rambetter [Tue, 11 Jan 2011 08:25:10 +0000 (08:25 +0000)]
As per TTimo's suggestion, turning all three experimental q3map2 fixes on
in q3map2.h: EXPERIMENTAL_HIGH_PRECISION_MATH_Q3MAP2_FIXES,
EXPERIMENTAL_SNAP_NORMAL_FIX, and EXPERIMENTAL_SNAP_PLANE_FIX. These are all
set to 1 now.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@421
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rambetter [Tue, 11 Jan 2011 02:23:58 +0000 (02:23 +0000)]
Finishing up the degenerate_winding2 and degenerate_winding3 regression tests.
Sure enough, they expose the "problem". I just created these based on my
understanding of the code and seeing a potential problem.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@420
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rambetter [Tue, 11 Jan 2011 02:08:30 +0000 (02:08 +0000)]
Adding the beginnings of degenerate_winding2 and degenerate_winding3
regression tests for q3map2.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@419
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rambetter [Mon, 10 Jan 2011 06:25:33 +0000 (06:25 +0000)]
Importing regression tests for q3map2 from Rambetter-math-fix-experiments into
trunk. Branch Rambetter-math-fix-experiments can be deleted now.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@417
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rambetter [Mon, 10 Jan 2011 06:15:47 +0000 (06:15 +0000)]
Importing code changes for q3map2 from Rambetter-math-fix-experiments branch
into trunk. Right now all the new code that fixes problems is turned off.
There are three new #defines in q3map2.h:
EXPERIMENTAL_HIGH_PRECISION_MATH_Q3MAP2_FIXES, EXPERIMENTAL_SNAP_NORMAL_FIX,
and EXPERIMENTAL_SNAP_PLANE_FIX. All of these are currently set to 0, which
means don't enable that new code. You can easily edit these to be 1 in order
to enable the new code.
There are very very minor changes to the code even with these three #defines
disabled. They are as follows.
- In PlaneEqual() in map.c, now considering deltas equal to given epsilon
values as "far enough to be different". Previously, the '<=' operation was
used, now '<' is being used.
- In FindFloatPlane() in map.c, considering delta equal to distanceEpsilon
(for plane distance) to be sufficiently far away. Before, delta had to be
strictly greater than distanceEpsilon.
- VectorNormalize() in mathlib.c is more accurate now. This change itself
causes at least one regression test to succeed. The previous implementation
of VectorNormalize() caused excessive errors to be introduced due to sloppy
arithmetic.
Note, the epsilon changes account for the possibility that the epsilons
are set to 0.0 on the command-line.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@416
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rambetter [Sun, 9 Jan 2011 21:36:32 +0000 (21:36 +0000)]
Fixing Win compile guide, "if you choose path other than
C:\MinGW, make sure there is no space in the path".
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@412
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rambetter [Fri, 31 Dec 2010 03:03:13 +0000 (03:03 +0000)]
Undoing commits r363 and r371 as it pertains to polylib.c, mathlib.c,
and mathlib.h (the regression tests have not been removed).
Trunk is now restored to a state that it was in before I started
trying to fix the math accuracy errors in q3map2. Commits r363 and
r371 were "correct" and did improve math accuracy significantly, but
unfortunately the underlying cause of math accuracy issues is something
else, which is being addressed in branch Rambetter-math-fix-experiments
currently. I'm taking the BSD approach here, which is "we not going to
partially fix the problem. it's all or nothing". Otherwise it's just
too risky in my opinion. I don't like playing Whack-A-Mole.
Someday, we might merge Rambetter-math-fix-experiments branch to trunk.
Sorry about all these needless commits to trunk.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@390
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rambetter [Wed, 29 Dec 2010 09:00:47 +0000 (09:00 +0000)]
Undoing revision 377 (reverting just those files modified by that
commit). I have disovered the fundamental problem to the math error problems,
and although this commit (r377) is "correct", it fails to address the
fundamental problem. Therefore, I'd rather leave the code in a state that
has the exact same behavior as before until I get a chance to address the
fundamental issue.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@379
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rambetter [Wed, 29 Dec 2010 05:20:32 +0000 (05:20 +0000)]
Updating notes on regression tests. They are "mostly sort of fixed". Won't
be fixed for good until I look at the last bit of code that has not been
examined yet, which is the plane intersection code. I want the errors to be
much less than they are now, even though the disappearing_sliver* tests are
now working.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@378
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rambetter [Wed, 29 Dec 2010 04:32:35 +0000 (04:32 +0000)]
Continuing work on BaseWindingForPlane() in polylib.c. In fact I'm pursuing
the approach that was committed in r375 (but was then backed out). I can't
believe my eyes, but I seem to be getting 0.000000% error in some of my
regression tests. The trick is to scale by a power of 2 and never do a
VectorNormalize().
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@377
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rambetter [Tue, 28 Dec 2010 20:05:50 +0000 (20:05 +0000)]
Undoing revision 375 because it did not offer measured accuracy improvements
in the q3map2 math calculations.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@376
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rambetter [Tue, 28 Dec 2010 19:26:52 +0000 (19:26 +0000)]
Following up on r371; found another optimization for math rounding errors
in BaseWindingForPlane(). This allows me to get rid of an extra call to
VectorSetLength() which contain floating point multiplications. Behavior
of BaseWindingForPlane() has been verified against base_winding regression
test (comparing output w/ logging patch).
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@375
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rambetter [Tue, 28 Dec 2010 11:24:14 +0000 (11:24 +0000)]
Adding new regression test, disappearing_sliver3. I discovered this while
poking around at the numbers from disappearing_sliver2.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@374
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rambetter [Tue, 28 Dec 2010 11:09:06 +0000 (11:09 +0000)]
Writing up results of disappearing_sliver2 regression test and commit 371.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@373
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rambetter [Tue, 28 Dec 2010 10:41:41 +0000 (10:41 +0000)]
Adding winding_logging.patch to disappearing_sliver regression test that
helps log the vertex coords.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@372
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rambetter [Tue, 28 Dec 2010 10:02:11 +0000 (10:02 +0000)]
Rewriting BaseWindingForPlane() in polylib.c from the ground up. The behavior
is totally unchanged, and I verified this by running extensive tests. The
only difference is that the math precision is much much better now.
Performance should be better as well (but that is not tested).
This is a major milestone because it fixes two regression tests:
disappearing_sliver2 and sparkly_seam.
Improvements to math precision is ongoing and more improvements can probably
be made even after this patch.
I will update the README.txt files in the regression tests in a separate
commit. This commit only includes the actual fixed code.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@371
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rambetter [Tue, 28 Dec 2010 09:53:56 +0000 (09:53 +0000)]
Improving base_winding_logging.patch for base_winding regression test.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@370
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rambetter [Tue, 28 Dec 2010 08:42:03 +0000 (08:42 +0000)]
Adding base_winding regression test to test changes to BaseWindingForPlane().
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@369
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rambetter [Tue, 28 Dec 2010 08:20:25 +0000 (08:20 +0000)]
In disappearing_sliver README.txt file, describing which commit revision fixes
the problem. This is for the regression test.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@368
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rambetter [Mon, 27 Dec 2010 23:42:36 +0000 (23:42 +0000)]
Removing the "message" key from disappearing_sliver2.map.
Sorry about that.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@367
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rambetter [Mon, 27 Dec 2010 23:30:56 +0000 (23:30 +0000)]
Adding disappearing_sliver2 q3map2 regression test. No fix yet (will be soon).
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@366
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rambetter [Mon, 27 Dec 2010 23:14:32 +0000 (23:14 +0000)]
Adding sparkly_seam q3map2 regression test. No fix yet, but there will be
soon.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@365
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rambetter [Mon, 27 Dec 2010 08:29:22 +0000 (08:29 +0000)]
Adding Windows compile guide.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@364
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rambetter [Mon, 27 Dec 2010 08:08:00 +0000 (08:08 +0000)]
Fixing "disappearing_sliver" bug.
A regression test is included.
This is a bug in q3map2. Please read
regression_tests/q3map2/disappearing_sliver/README.txt for more info.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@363
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