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git.rm.cloudns.org Git - xonotic/darkplaces.git/log
havoc [Mon, 26 Jul 2004 06:09:26 +0000 (06:09 +0000)]
added gl_finish cvar, defaults to 0, this was a noticable speed gain (22.5% on timedemo demo1 if not fillrate limited)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4288
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tomaz [Fri, 23 Jul 2004 10:29:52 +0000 (10:29 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4287
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tomaz [Fri, 23 Jul 2004 10:01:08 +0000 (10:01 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4286
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molivier [Thu, 22 Jul 2004 13:35:24 +0000 (13:35 +0000)]
Added 3 new QuakeC extensions: DP_SND_DIRECTIONLESSATTNNONE, DP_SND_OGGVORBIS and DP_SND_STEREOWAV
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4284
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molivier [Thu, 22 Jul 2004 11:05:34 +0000 (11:05 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4283
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havoc [Thu, 22 Jul 2004 00:38:41 +0000 (00:38 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4281
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molivier [Wed, 21 Jul 2004 12:46:00 +0000 (12:46 +0000)]
Fixed a warning when compiling with GCC (missing type)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4280
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molivier [Tue, 20 Jul 2004 12:26:55 +0000 (12:26 +0000)]
Updated Transfusion map list for version 1.1 beta3
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4279
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molivier [Tue, 20 Jul 2004 09:59:46 +0000 (09:59 +0000)]
Fixed the sliders and the toggles in the options menu
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4278
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tomaz [Sat, 17 Jul 2004 20:25:04 +0000 (20:25 +0000)]
added graphics options menu and put realtime lighting stuff in it
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4277
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tomaz [Sat, 17 Jul 2004 20:17:36 +0000 (20:17 +0000)]
added r_editlights_editall command, same as _edit but affects all lights
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4276
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tomaz [Sat, 17 Jul 2004 20:15:25 +0000 (20:15 +0000)]
made gl_texture_anisotropy take effect immediately like gl_texturemode rather than needing an r_restart
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4275
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tomaz [Sat, 17 Jul 2004 20:10:28 +0000 (20:10 +0000)]
Fixed a color bug that made realtime lights to be severly broken.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4274
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black [Fri, 16 Jul 2004 15:35:26 +0000 (15:35 +0000)]
-Added SDL cd playing support (though not all functions are supported).
-Added (in the SDL driver) the console command cddrive to handle multiple cd drives.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4273
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havoc [Thu, 15 Jul 2004 20:34:49 +0000 (20:34 +0000)]
cleaned up EntityState code somewhat, added beginnings of new protocol (not used yet)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4272
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black [Thu, 15 Jul 2004 13:01:48 +0000 (13:01 +0000)]
-Added SDL sound support (still needs a bit debugging, though).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4271
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black [Wed, 14 Jul 2004 13:22:01 +0000 (13:22 +0000)]
-Added the preprocessor constant USE_DSOUND.
-Moved some prototypes around in sys.h a bit.
-Moved Sys_SendKeyEvents from sys_win.c to vid_wgl.c.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4270
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havoc [Wed, 14 Jul 2004 12:52:10 +0000 (12:52 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4269
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havoc [Wed, 14 Jul 2004 12:31:59 +0000 (12:31 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4268
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black [Mon, 12 Jul 2004 18:54:01 +0000 (18:54 +0000)]
-The mouse wheels now work in Windows (now button presses are detected event-based)
-The left and middle mouse button arent switched any more.
-The library SDL version and the linked SDL version are displayed now (perhaps change
the outputted text)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4267
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coderjoe [Sun, 11 Jul 2004 17:58:54 +0000 (17:58 +0000)]
Add OpenQuartz support, provided by Toddd.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4266
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black [Sun, 11 Jul 2004 14:56:33 +0000 (14:56 +0000)]
-Removed Sys_Quit and added Sys_Shutdown which will be called by Host_Shutdown.
-The SDL main driver is works more or less now.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4265
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black [Sat, 10 Jul 2004 12:27:22 +0000 (12:27 +0000)]
Fixed a bug in the menu.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4264
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molivier [Tue, 6 Jul 2004 08:38:27 +0000 (08:38 +0000)]
Removed the functions "S_RawSamples_*" and "S_ResampleBuffer16Stereo". They're useless now that the video code uses the common sound API.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4263
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havoc [Tue, 6 Jul 2004 07:06:10 +0000 (07:06 +0000)]
USETEXMATRIX is now a #ifdef rather than a #if
now parses tyrlite light types properly (though doesn't do much special with them)
(this was an update I was sitting on for a month, forgot about it, sorry.)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4262
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molivier [Mon, 5 Jul 2004 13:28:58 +0000 (13:28 +0000)]
Fixed a crash when using "-nosound"
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4261
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havoc [Mon, 5 Jul 2004 02:19:57 +0000 (02:19 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4260
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molivier [Fri, 2 Jul 2004 15:31:52 +0000 (15:31 +0000)]
Oops. Forgot to remove "wavefile.[ch]"
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4259
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molivier [Fri, 2 Jul 2004 15:30:22 +0000 (15:30 +0000)]
Modified the sound code so it can handle sounds outside of a "sound" subdirectory.
Changed the video code so it uses the common sound code (nice side-effect: DP video soundtracks can now be Ogg Vorbis files). Removed "wavefile.[ch]" and updated the project files accordingly.
Fixed log timestamps on Win32.
Cleaned a bit of code and a few header files inclusions here and there.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4258
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black [Sat, 26 Jun 2004 14:32:53 +0000 (14:32 +0000)]
Added support for my experimental ng menu(qc).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4257
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black [Fri, 25 Jun 2004 15:13:05 +0000 (15:13 +0000)]
Added the cmd prvm_global <program> <global> which displays the value of the
specific global. This makes debugging easier.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4256
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molivier [Fri, 25 Jun 2004 13:38:31 +0000 (13:38 +0000)]
Fixed partially the sound code for DP video captures. It still can't sync with the video stream capture itself, but at least it produces a correct WAV file.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4254
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molivier [Thu, 24 Jun 2004 14:49:07 +0000 (14:49 +0000)]
DP now handles correctly demos containing "svc_disconnect" messages (fix Quake Done Quick With A Vengeance demos)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4253
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molivier [Wed, 23 Jun 2004 14:14:11 +0000 (14:14 +0000)]
Removed unused functions S_AmbientOff and S_AmbientOn. Moved S_ClearBuffer declaration into "snd_dma.c" so it doesn't need an implementation in "snd_null.c"
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4251
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molivier [Wed, 23 Jun 2004 14:11:05 +0000 (14:11 +0000)]
Oops. I involuntary changed the default Linux sound config from OSS to ALSA 2 months ago. Reverted back that change.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4250
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molivier [Wed, 23 Jun 2004 14:06:45 +0000 (14:06 +0000)]
A couple of minor simplifications in the screenshot / video code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4249
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molivier [Wed, 16 Jun 2004 12:06:24 +0000 (12:06 +0000)]
Added support for Dev-C++, a MinGW32 IDE <http://www.bloodshed.net/dev/devcpp.html>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4248
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havoc [Wed, 26 May 2004 23:03:44 +0000 (23:03 +0000)]
Tomaz renamed r_picmip to gl_picmip, r_max_size to gl_max_size, r_max_scrapsize to gl_max_scrapsize
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4247
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havoc [Wed, 26 May 2004 11:28:04 +0000 (11:28 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4245
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havoc [Wed, 26 May 2004 11:25:12 +0000 (11:25 +0000)]
Tomaz fixed key repeats in the console
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4244
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havoc [Sun, 23 May 2004 08:41:21 +0000 (08:41 +0000)]
now reloads rtlights only when map changes, not renderer restarts, this means rtlights changes are not lost when video mode changes
autoloads rtlights when map changes, even if not in realtime lighting mode
compiles lights and loads their cubemaps without checking for visibility first (to force loading on first frame, not during gameplay)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4243
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havoc [Sat, 22 May 2004 08:11:03 +0000 (08:11 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4238
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havoc [Sat, 22 May 2004 03:13:09 +0000 (03:13 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4237
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havoc [Sat, 22 May 2004 03:12:27 +0000 (03:12 +0000)]
Host_Name_f now validates player names, stripping \r and \n control codes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4236
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havoc [Sat, 22 May 2004 03:00:40 +0000 (03:00 +0000)]
sort
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4235
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havoc [Sat, 22 May 2004 03:00:07 +0000 (03:00 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4234
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havoc [Sat, 22 May 2004 02:59:36 +0000 (02:59 +0000)]
added sv_gameplayfix_grenadebouncedownsteps, sv_gameplayfix_noairborncorpse, sv_gameplayfix_stepwhilejumping, sv_gameplayfix_swiminbmodels cvars to be able to disable DP's physics enhancements
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4233
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havoc [Sat, 22 May 2004 02:42:03 +0000 (02:42 +0000)]
rtlights were crashing when there's no vis in a q3bsp
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4232
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havoc [Sat, 22 May 2004 02:12:33 +0000 (02:12 +0000)]
forgot to sort the todo
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4230
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havoc [Sat, 22 May 2004 02:11:56 +0000 (02:11 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4229
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havoc [Fri, 21 May 2004 22:25:29 +0000 (22:25 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4227
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havoc [Fri, 21 May 2004 22:18:45 +0000 (22:18 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4226
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havoc [Fri, 21 May 2004 19:45:13 +0000 (19:45 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4224
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havoc [Fri, 21 May 2004 19:42:06 +0000 (19:42 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4223
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havoc [Fri, 21 May 2004 19:20:51 +0000 (19:20 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4222
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havoc [Fri, 21 May 2004 19:18:15 +0000 (19:18 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4221
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havoc [Fri, 21 May 2004 19:09:21 +0000 (19:09 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4220
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havoc [Fri, 21 May 2004 18:59:21 +0000 (18:59 +0000)]
Tomaz renamed r_shadow_polygon* cvars to r_shadow_shadow_polygon*
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4219
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havoc [Fri, 21 May 2004 18:56:54 +0000 (18:56 +0000)]
Tomaz made Mem_Free only clear if developer is on, this may speed up engine shutdown
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4218
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havoc [Fri, 21 May 2004 18:55:30 +0000 (18:55 +0000)]
Tomaz renamed cl_fake* networking cvars to cl_net*
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4217
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havoc [Fri, 21 May 2004 18:53:58 +0000 (18:53 +0000)]
Tomaz made the progs/bolt.mdl and progs/bolt2.mdl loading not complain if missing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4216
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havoc [Fri, 21 May 2004 08:29:04 +0000 (08:29 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4215
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havoc [Fri, 21 May 2004 02:56:10 +0000 (02:56 +0000)]
Tomaz fixed the name timer glitch which caused blank names when restarting a server
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4214
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havoc [Fri, 21 May 2004 01:30:23 +0000 (01:30 +0000)]
Tomaz added r_skyscroll1/2 to the menu
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4213
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havoc [Fri, 21 May 2004 00:49:52 +0000 (00:49 +0000)]
handle sky scroll wrapping better
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4212
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havoc [Fri, 21 May 2004 00:40:53 +0000 (00:40 +0000)]
Tomaz implemented r_skyscroll1/2 cvars to control sky scrolling speeds
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4211
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havoc [Fri, 21 May 2004 00:38:50 +0000 (00:38 +0000)]
Tomaz implemented the vid_pixelaspect patch provided by Grisha Spivak
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4210
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havoc [Thu, 20 May 2004 23:24:41 +0000 (23:24 +0000)]
added GAME_NEOTERIC
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4209
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havoc [Thu, 20 May 2004 23:18:41 +0000 (23:18 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4208
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havoc [Thu, 20 May 2004 23:17:57 +0000 (23:17 +0000)]
changed Son of Man's data directory to sonofman, as requested by Supajoe
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4207
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havoc [Thu, 20 May 2004 23:05:55 +0000 (23:05 +0000)]
GL_TransformToScreen now properly calculates out[2], thanks to Vic for pointing out the flaw
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4206
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havoc [Thu, 20 May 2004 21:05:15 +0000 (21:05 +0000)]
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git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4205
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havoc [Thu, 20 May 2004 20:33:00 +0000 (20:33 +0000)]
Tomaz made cl_avidemo screenshot saving use no mallocs
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4204
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havoc [Thu, 20 May 2004 19:29:04 +0000 (19:29 +0000)]
Tomaz cleaned up some double ;; lines (strange stuff)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4203
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havoc [Thu, 20 May 2004 18:57:28 +0000 (18:57 +0000)]
Tomaz optimized the cl_avidemo mode by making it keep around the image processing buffers, two less mallocs per frame
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4202
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havoc [Wed, 19 May 2004 07:22:37 +0000 (07:22 +0000)]
... actually 16 looks better as a start size
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4200
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havoc [Wed, 19 May 2004 07:22:06 +0000 (07:22 +0000)]
updated cl_explosions_size_start and cl_explosions_size_end to 64 and 128 respectively
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4199
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havoc [Wed, 19 May 2004 07:20:12 +0000 (07:20 +0000)]
restructured parts of explosion code
cl_explosions_size_start and cl_explosions_size_end now work
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4198
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havoc [Wed, 19 May 2004 00:49:08 +0000 (00:49 +0000)]
moved screenshot base name stuff to common.c, out of fs.c (by adding a gamescreenshotname variable, set like gamename and gamedirname)
added support for multiple -game directories (-game a -game b -game c ...)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4196
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havoc [Tue, 18 May 2004 22:01:56 +0000 (22:01 +0000)]
Tomaz changed skybox rendering/loading to flip skyboxes and use cubemaps directly (no visual differences, just prefers cubemaps now) and reordered suffix tables to load in the order px posx rt
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4195
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havoc [Tue, 18 May 2004 21:48:55 +0000 (21:48 +0000)]
Tomaz fixed Image_CopyMux
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4194
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havoc [Tue, 18 May 2004 21:28:40 +0000 (21:28 +0000)]
new optimized Image_CopyMux is broken, disabled until it's fixed
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4193
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havoc [Tue, 18 May 2004 21:04:59 +0000 (21:04 +0000)]
Tomaz added support for loading a cubemap as skybox
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4192
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havoc [Tue, 18 May 2004 20:48:56 +0000 (20:48 +0000)]
Tomaz fixed black models in unlit maps
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4191
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havoc [Tue, 18 May 2004 18:55:36 +0000 (18:55 +0000)]
Tomaz patch to implement controllable fade rate in explosions
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4190
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havoc [Tue, 18 May 2004 18:26:12 +0000 (18:26 +0000)]
Vic optimized Image_CopyMux
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4189
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havoc [Tue, 18 May 2004 06:26:07 +0000 (06:26 +0000)]
merged RSurfShader_Water_Callback and RSurfShader_Wall_Vertex_Callback and made them more consistent, water lightmaps are now basically supported (vertex though)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4188
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havoc [Tue, 18 May 2004 06:24:22 +0000 (06:24 +0000)]
allow drawing coronas fainter than 1 (it was checking r_coronas.integer)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4187
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havoc [Tue, 18 May 2004 06:13:31 +0000 (06:13 +0000)]
*** empty log message ***
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4186
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havoc [Tue, 18 May 2004 04:35:35 +0000 (04:35 +0000)]
separated rtlight (light[]) settings from normal glow dlights, this means no more anomalies involving cubemaps on glowing models and such, all pflags are ignored on dlights, only rtlights are affected
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4185
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havoc [Mon, 17 May 2004 20:09:21 +0000 (20:09 +0000)]
Tomaz added lightning settings to effects options menu
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4184
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havoc [Mon, 17 May 2004 20:06:10 +0000 (20:06 +0000)]
Tomaz added some cl_explosions cvars, more work on this to come
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4183
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havoc [Mon, 17 May 2004 19:46:52 +0000 (19:46 +0000)]
cleaned up PF_fopen filename rejection, now rejects more unsafe names, including control characters (yes I expect problems with player names as a result)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4182
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havoc [Mon, 17 May 2004 19:27:00 +0000 (19:27 +0000)]
Tomaz patch to fopen builtin which now tries to read files outside data/ (but won't try to write or append outside data/), for better compatibility with other engines that don't use data/ in their FRIK_FILE implementation
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4181
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havoc [Mon, 17 May 2004 19:18:31 +0000 (19:18 +0000)]
Tomaz's con_backscroll patch, backscroll is no longer reset by new prints, and remains locked on the same position in the history
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4180
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havoc [Mon, 17 May 2004 19:08:44 +0000 (19:08 +0000)]
changed Com_HexDumpToConsole to print space separated 4 byte groups, added some comments, and cleaned up the readability of it
thanks to Tomaz for the beginnings of this patch
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4179
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havoc [Mon, 17 May 2004 18:22:31 +0000 (18:22 +0000)]
fix r_fullbright being accidentally reset on level change
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4178
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havoc [Sun, 16 May 2004 00:21:11 +0000 (00:21 +0000)]
Tomaz optimized Matrix4x4_CreateFromQuakeEntity
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4176
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havoc [Sun, 16 May 2004 00:19:10 +0000 (00:19 +0000)]
Tomaz optimized AngleVectorsFLU for the roll == 0 case
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4175
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havoc [Sat, 15 May 2004 23:35:18 +0000 (23:35 +0000)]
Tomaz made envmap also save px/nx/py/ny/pz/nz files (GL cubemap)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4174
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