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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Wed, 13 Feb 2013 00:29:59 +0000 (11:29 +1100)]
Fix overpowered ogre chainsaw
Mario [Mon, 11 Feb 2013 21:13:42 +0000 (08:13 +1100)]
Fix stuck entity spam
Mario [Mon, 11 Feb 2013 21:08:00 +0000 (08:08 +1100)]
Replace enforcer model with e-wheel
Mario [Mon, 11 Feb 2013 20:36:40 +0000 (07:36 +1100)]
Replace cloaked soldier with a familiar marine
Mario [Sun, 10 Feb 2013 22:46:45 +0000 (09:46 +1100)]
Add a repairturret command
Mario [Sun, 10 Feb 2013 22:33:09 +0000 (09:33 +1100)]
Add FLAC Cannon support to TD
Mario [Sun, 10 Feb 2013 07:12:25 +0000 (18:12 +1100)]
Add a proper death message for zombies
Mario [Sun, 10 Feb 2013 05:43:36 +0000 (16:43 +1100)]
Add some more customizable options for mappers
Mario [Sun, 10 Feb 2013 01:47:24 +0000 (12:47 +1100)]
Merge branch 'master' into mario/monsters
Mario [Sun, 10 Feb 2013 01:34:01 +0000 (12:34 +1100)]
Merge branch 'master' into mario/monsters
Samual Lenks [Sun, 10 Feb 2013 00:51:38 +0000 (19:51 -0500)]
Merge remote-tracking branch 'origin/terencehill/misc_hud_fixes'
Samual Lenks [Sun, 10 Feb 2013 00:45:24 +0000 (19:45 -0500)]
Merge remote-tracking branch 'origin/divVerent/csad'
Samual Lenks [Sat, 9 Feb 2013 02:20:02 +0000 (21:20 -0500)]
Merge remote-tracking branch 'origin/master' into divVerent/csad
Samual Lenks [Fri, 8 Feb 2013 01:44:41 +0000 (20:44 -0500)]
Merge remote-tracking branch 'origin/samual/respawn_improvements'
Samual Lenks [Fri, 8 Feb 2013 01:42:44 +0000 (20:42 -0500)]
Cvar updates
Mario [Fri, 8 Feb 2013 01:30:39 +0000 (12:30 +1100)]
Fix monsters still trying to follow dead teammates
Mario [Fri, 8 Feb 2013 01:21:10 +0000 (12:21 +1100)]
Make the dead teammate check a big more reliable
Mario [Fri, 8 Feb 2013 01:17:14 +0000 (12:17 +1100)]
Don't keep following a dead teammate
Mario [Fri, 8 Feb 2013 01:13:33 +0000 (12:13 +1100)]
Follow selected target if it is on the same team
Samual Lenks [Fri, 8 Feb 2013 01:03:10 +0000 (20:03 -0500)]
Stuff and things
Mario [Fri, 8 Feb 2013 00:59:41 +0000 (11:59 +1100)]
Also show a waypoint when attacking an enemy
Samual Lenks [Fri, 8 Feb 2013 00:58:01 +0000 (19:58 -0500)]
Remove this setmodel stuff here
Mario [Fri, 8 Feb 2013 00:50:28 +0000 (11:50 +1100)]
Fade out monster waypoints after 1 second (looks cool)
Mario [Fri, 8 Feb 2013 00:37:55 +0000 (11:37 +1100)]
Fix monsters not able to target turrets
Mario [Fri, 8 Feb 2013 00:23:40 +0000 (11:23 +1100)]
Only show monster waypoints to the monster's team
Mario [Fri, 8 Feb 2013 00:17:25 +0000 (11:17 +1100)]
Some more targeting cleanup (fixes monsters targeting invisible players after re-spawning a few times)
Samual Lenks [Thu, 7 Feb 2013 22:44:28 +0000 (17:44 -0500)]
Merge remote-tracking branch 'origin/master' into samual/respawn_improvements
Samual Lenks [Thu, 7 Feb 2013 20:51:23 +0000 (15:51 -0500)]
CTS is not a mod, it is a game mode.
Mario [Thu, 7 Feb 2013 06:27:51 +0000 (17:27 +1100)]
Fix monsters not targeting players in normal gamemodes
Mario [Thu, 7 Feb 2013 06:21:30 +0000 (17:21 +1100)]
Face owner while idle
Samual Lenks [Thu, 7 Feb 2013 05:38:26 +0000 (00:38 -0500)]
Ah, so this is where to mess with to improve spawnpoints... mwahaha.
Mario [Thu, 7 Feb 2013 05:31:05 +0000 (16:31 +1100)]
Fix zombie checking if its enemy is valid every time it attacks
Mario [Thu, 7 Feb 2013 05:23:29 +0000 (16:23 +1100)]
Fix monsters still being selected after changing teams
Samual Lenks [Thu, 7 Feb 2013 05:19:54 +0000 (00:19 -0500)]
Code far better handling of zoom upon spawn
Mario [Thu, 7 Feb 2013 05:17:13 +0000 (16:17 +1100)]
Fix monsters not attacking target entities
Mario [Thu, 7 Feb 2013 05:02:39 +0000 (16:02 +1100)]
Fix monster goal targeting
Samual Lenks [Thu, 7 Feb 2013 04:34:51 +0000 (23:34 -0500)]
Allow hud_damage with eventchase camera (this was irrelevant to old bug)
Mario [Wed, 6 Feb 2013 22:00:15 +0000 (09:00 +1100)]
Some more RTS cleanup
Mario [Wed, 6 Feb 2013 18:44:03 +0000 (05:44 +1100)]
Fix monsters not looking in the correct direction while idle
Mario [Wed, 6 Feb 2013 17:36:42 +0000 (04:36 +1100)]
Cleanup RTS mode a bit
Mario [Wed, 6 Feb 2013 01:22:05 +0000 (12:22 +1100)]
Add highly experimental RTS game-mode (for testing purposes)
Samual Lenks [Tue, 5 Feb 2013 17:02:44 +0000 (12:02 -0500)]
Merge remote-tracking branch 'origin/samual/eventchase_boxlike_tracing'
Samual Lenks [Tue, 5 Feb 2013 16:59:06 +0000 (11:59 -0500)]
Add cvars to defaultXonotic.org
Samual Lenks [Tue, 5 Feb 2013 16:56:00 +0000 (11:56 -0500)]
Re-do handling of cvars for mins/maxs with eventchase and spectating
Samual Lenks [Tue, 5 Feb 2013 16:48:26 +0000 (11:48 -0500)]
Add fallback for if tracebox starts in solid
Samual Lenks [Tue, 5 Feb 2013 16:28:24 +0000 (11:28 -0500)]
Stop manually adjusting the chase_* offset cvars, check origin normally
Samual Lenks [Tue, 5 Feb 2013 16:20:54 +0000 (11:20 -0500)]
Merge remote-tracking branch 'origin/master' into samual/eventchase_boxlike_tracing
terencehill [Tue, 5 Feb 2013 15:37:35 +0000 (16:37 +0100)]
Fix accuracy board always showing 0% average accuracy, long time bug present since Nov 22 2010 commit
0fbd36780
terencehill [Fri, 18 Jan 2013 22:33:30 +0000 (23:33 +0100)]
Bring back the possibility of showing plain white accuracy values in the scoreboard with the new cvar scoreboard_accuracy_nocolors (before it was possible by setting improperly accuracy_color_levels to "")
terencehill [Fri, 18 Jan 2013 22:29:13 +0000 (23:29 +0100)]
Put accuracy colors code in external functions in miscfunctions.qc in order to avoid duplicate code. Make so that color cvars are read only every 2 seconds, not every frame. Also fix 100% weapon accuracy color displayed black instead of green in the scoreboard
Mario [Tue, 5 Feb 2013 10:23:45 +0000 (21:23 +1100)]
Merge branch 'master' into mario/monsters
Mario [Tue, 5 Feb 2013 10:21:50 +0000 (21:21 +1100)]
Remove old zombie config
terencehill [Tue, 5 Feb 2013 10:09:39 +0000 (11:09 +0100)]
Don't draw weapons panel content if it moved off the screen leaving visible only the border
terencehill [Tue, 5 Feb 2013 09:51:52 +0000 (10:51 +0100)]
Fix condition to stop drawing weapons panel when it completely disappears
terencehill [Tue, 5 Feb 2013 09:16:35 +0000 (10:16 +0100)]
Fix blocked cursor if hud config is already active on map start
terencehill [Tue, 5 Feb 2013 08:28:01 +0000 (09:28 +0100)]
Keep the same cvar order of the current skins when saving pressedkeys panel cvars
terencehill [Tue, 5 Feb 2013 08:23:16 +0000 (09:23 +0100)]
Fix check for hud_skin change that was always true, causing initialization of hud_skin_path every frame
terencehill [Tue, 5 Feb 2013 08:17:10 +0000 (09:17 +0100)]
Get rid of a console warning joining a team game if there's a team mate already playing (hud_shownames code calls HUD_Panel_DrawProgressBar before hud_skin_path initialization)
Samual Lenks [Mon, 4 Feb 2013 22:01:58 +0000 (17:01 -0500)]
Merge remote-tracking branch 'origin/Mario/domination_mutator'
Samual Lenks [Mon, 4 Feb 2013 21:49:01 +0000 (16:49 -0500)]
Merge remote-tracking branch 'origin/master' into Mario/domination_mutator
Samual Lenks [Mon, 4 Feb 2013 21:42:32 +0000 (16:42 -0500)]
Switch to pmove_org (doesn't work)
Samual Lenks [Mon, 4 Feb 2013 03:37:55 +0000 (22:37 -0500)]
More logical cvar names...
Samual Lenks [Mon, 4 Feb 2013 03:32:03 +0000 (22:32 -0500)]
Much better handling of eventchase camera
Rudolf Polzer [Fri, 1 Feb 2013 14:01:56 +0000 (15:01 +0100)]
fix typos
Rudolf Polzer [Fri, 1 Feb 2013 13:39:28 +0000 (14:39 +0100)]
oops, fix warmup
Rudolf Polzer [Fri, 1 Feb 2013 13:38:00 +0000 (14:38 +0100)]
don't count alivetime in warmup
Rudolf Polzer [Fri, 1 Feb 2013 13:35:19 +0000 (14:35 +0100)]
clear alivetime on ready-restart
Rudolf Polzer [Fri, 1 Feb 2013 13:14:14 +0000 (14:14 +0100)]
Merge branch 'divVerent/rank-change', fixes #1391, fixes #1388
Rudolf Polzer [Fri, 1 Feb 2013 11:57:54 +0000 (12:57 +0100)]
Merge branch 'master' into divVerent/rank-change
Mario [Thu, 31 Jan 2013 10:40:55 +0000 (21:40 +1100)]
Merge branch 'master' into mario/domination_mutator
Mario [Thu, 31 Jan 2013 10:37:26 +0000 (21:37 +1100)]
Merge branch 'master' into mario/monsters
Rudolf Polzer [Thu, 31 Jan 2013 09:18:45 +0000 (10:18 +0100)]
fix the CA dead-player bug
Samual Lenks [Thu, 31 Jan 2013 08:03:31 +0000 (03:03 -0500)]
Add a #message for when stuffto is enabled
Rudolf Polzer [Wed, 30 Jan 2013 13:22:46 +0000 (14:22 +0100)]
various mutator system fixes; add proper rollback of failed add, fixes #1145
Rudolf Polzer [Wed, 30 Jan 2013 13:03:25 +0000 (14:03 +0100)]
Merge remote-tracking branch 'origin/mirceakitsune/physical_entities'
Samual Lenks [Wed, 30 Jan 2013 05:40:35 +0000 (00:40 -0500)]
Fix minstanex impressive announcement
Rudolf Polzer [Tue, 29 Jan 2013 19:30:22 +0000 (20:30 +0100)]
Merge remote-tracking branch 'origin/terencehill/reload_binds', closes #1360
ItsMe [Tue, 29 Jan 2013 19:27:23 +0000 (20:27 +0100)]
make other weapon cycle impulses also change spectating speed
Mario [Tue, 29 Jan 2013 12:31:43 +0000 (23:31 +1100)]
Moving Domination into the mutator API
Rudolf Polzer [Tue, 29 Jan 2013 12:26:12 +0000 (13:26 +0100)]
remove misleading comments
Rudolf Polzer [Tue, 29 Jan 2013 12:21:15 +0000 (13:21 +0100)]
add some useless file ;)
Rudolf Polzer [Tue, 29 Jan 2013 09:47:30 +0000 (10:47 +0100)]
fix typos
Rudolf Polzer [Tue, 29 Jan 2013 09:02:06 +0000 (10:02 +0100)]
fix Arena spectator status
Rudolf Polzer [Tue, 29 Jan 2013 08:55:09 +0000 (09:55 +0100)]
Race/CTS: if you have a fastest lap, you should show up in the scoreboard any time
Rudolf Polzer [Tue, 29 Jan 2013 08:50:47 +0000 (09:50 +0100)]
add latency to ALL players!
Rudolf Polzer [Tue, 29 Jan 2013 08:46:02 +0000 (09:46 +0100)]
add a nospectator flag to rank sorting
Rudolf Polzer [Tue, 29 Jan 2013 08:43:46 +0000 (09:43 +0100)]
Merge branch 'master' into divVerent/rank-change
Conflicts:
qcsrc/server/playerstats.qc
Rudolf Polzer [Tue, 29 Jan 2013 08:33:24 +0000 (09:33 +0100)]
undo accidental commit of these files
Rudolf Polzer [Tue, 29 Jan 2013 08:32:41 +0000 (09:32 +0100)]
bump version
Mario [Mon, 28 Jan 2013 04:51:51 +0000 (15:51 +1100)]
Some more fixes to fish suffocating
Mario [Sun, 27 Jan 2013 15:55:13 +0000 (02:55 +1100)]
Disable vehicles in tower defense
Mario [Sun, 27 Jan 2013 12:04:38 +0000 (23:04 +1100)]
Remove unused cvar
Mario [Sun, 27 Jan 2013 11:26:47 +0000 (22:26 +1100)]
Fix compile error
Mario [Sun, 27 Jan 2013 11:24:17 +0000 (22:24 +1100)]
Use normal monster skill cvar if TD starting skill cvar is 0
Mario [Sun, 27 Jan 2013 11:17:27 +0000 (22:17 +1100)]
Remove broken TD "hardcore" mode
Mario [Sun, 27 Jan 2013 11:14:15 +0000 (22:14 +1100)]
Remove some more unused counters
Mario [Sun, 27 Jan 2013 04:25:24 +0000 (15:25 +1100)]
Add a cvar to change turret upgrade cost
Mario [Sun, 27 Jan 2013 04:16:47 +0000 (15:16 +1100)]
Remove unused monster kill counter
Mario [Sat, 26 Jan 2013 12:21:33 +0000 (23:21 +1100)]
Fix vehicles only crushing zombies
Mario [Sat, 26 Jan 2013 11:57:58 +0000 (22:57 +1100)]
Also remove turret's .tur_head when using turretremove command