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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Jakob MG [Sun, 26 Sep 2010 16:33:50 +0000 (18:33 +0200)]
Wops, maybe it helps if i cinlude the textures too!
Jakob MG [Sun, 26 Sep 2010 14:59:40 +0000 (16:59 +0200)]
Atlas armour textures to 2048x1024, make models use them. remove old models and change code to match new names.
Morphed [Sat, 25 Sep 2010 20:53:29 +0000 (22:53 +0200)]
New armor pickup model (dont forget to change code to use sane names) also textures are way too big, someone have to lower res them to something that will be more appropriate.
Rudolf Polzer [Sat, 25 Sep 2010 13:34:21 +0000 (15:34 +0200)]
add Lee Stricklin's balance config; fix a duplicate cvar item
Rudolf Polzer [Sat, 25 Sep 2010 08:28:54 +0000 (10:28 +0200)]
Merge remote branch 'refs/remotes/origin/terencehill/newpanelhud'
Rudolf Polzer [Sat, 25 Sep 2010 08:24:22 +0000 (10:24 +0200)]
Merge remote branch 'refs/remotes/origin/terencehill/misc_bugfixes'
Rudolf Polzer [Sat, 25 Sep 2010 08:22:01 +0000 (10:22 +0200)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/bugfix_bot_forcedteam_clanarena'
terencehill [Thu, 23 Sep 2010 22:38:04 +0000 (00:38 +0200)]
Bring some accuracy on the fps counter:
- Get the time with gettime(GETTIME_REALTIME) because for some reason the vars time and frametime are not accurate (frametime and (time - time of previous frame) are always > 0.1) and because otherwise fps depend on slowmo value
- Fix inaccurate fps at low hud_panel_engineinfo_framecounter_time values and default this cvar to 0.1 instead of 1 for both fast update and good reading
terencehill [Thu, 23 Sep 2010 18:06:13 +0000 (20:06 +0200)]
Block the bots during the countdown to game start in general warmup mode (with g_warmup and sv_ready_restart_after_countdown enabled)
Keep doing the last movement until the game starts as they do currently (for example keep running against a wall) just sucks.
Mircea Kitsune [Thu, 23 Sep 2010 16:14:53 +0000 (19:14 +0300)]
Fix a bug from Nexuiz that would cause a bot's team overrider to be ignored in Clan Arena between rounds (the bot would be assigned to the smallest team after the first round, regardless of his team overrider).
Rudolf Polzer [Thu, 23 Sep 2010 09:23:33 +0000 (11:23 +0200)]
explain more
Rudolf Polzer [Thu, 23 Sep 2010 09:22:10 +0000 (11:22 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Thu, 23 Sep 2010 09:21:30 +0000 (11:21 +0200)]
update-cvarcount: report too much/missing cvars
Rudolf Polzer [Thu, 23 Sep 2010 08:04:53 +0000 (10:04 +0200)]
add two missing values
Rudolf Polzer [Thu, 23 Sep 2010 07:45:40 +0000 (09:45 +0200)]
new physics config by Lee Stricklin; fix electro beam through warpzones when standing close to the warp plane
terencehill [Mon, 20 Sep 2010 16:44:58 +0000 (18:44 +0200)]
Add a FIXME comment
terencehill [Mon, 20 Sep 2010 16:35:11 +0000 (18:35 +0200)]
Other minor fixes of bot_vs_human:
- Always check for available teams before reading bot_vs_human value, as it works only in games with 2 teams
- Do not read bot_join_empty and minplayers cvars when bot_vs_human is active, they are incompatible with it
- disable team nagger when bot_vs_human is active
Rudolf Polzer [Mon, 20 Sep 2010 07:22:06 +0000 (09:22 +0200)]
updated LS's physics config
Rudolf Polzer [Mon, 20 Sep 2010 04:38:28 +0000 (06:38 +0200)]
fix warpzone killtarget handling
terencehill [Sun, 19 Sep 2010 14:27:30 +0000 (16:27 +0200)]
Fix screwed up indentation (removed a TAB from every line)
Rudolf Polzer [Sun, 19 Sep 2010 13:26:53 +0000 (15:26 +0200)]
better triggering for warpzones/teleports
Rudolf Polzer [Sat, 18 Sep 2010 11:39:12 +0000 (13:39 +0200)]
v_gamma: default to 1, 1.125 is stupid
Rudolf Polzer [Sat, 18 Sep 2010 10:40:56 +0000 (12:40 +0200)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/forced_campaign_team'
Rudolf Polzer [Fri, 17 Sep 2010 23:15:31 +0000 (01:15 +0200)]
new sound pack (6.6) by tenshihan, untested, sure is fine
Rudolf Polzer [Fri, 17 Sep 2010 22:46:35 +0000 (00:46 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Fri, 17 Sep 2010 22:45:41 +0000 (00:45 +0200)]
remove "#" escape in kill messages; now we use standard "%s". Can also reorder args in message2 now, like "%2$s threw %1$s in a world of hurt"
Rudolf Polzer [Fri, 17 Sep 2010 13:07:04 +0000 (15:07 +0200)]
prevent a new "stealth electro" exploit ;)
Rudolf Polzer [Fri, 17 Sep 2010 12:34:04 +0000 (14:34 +0200)]
again, fields work better when declared
Rudolf Polzer [Fri, 17 Sep 2010 12:15:50 +0000 (14:15 +0200)]
electro/hook: add a safeguard to stop the sound 10 seconds after last update
Rudolf Polzer [Thu, 16 Sep 2010 10:02:35 +0000 (12:02 +0200)]
electro: enforce a 0.4s delay after releasing fire before firing primary again
Mircea Kitsune [Wed, 15 Sep 2010 13:35:51 +0000 (16:35 +0300)]
Log the team change too.
Mircea Kitsune [Wed, 15 Sep 2010 13:19:13 +0000 (16:19 +0300)]
Allow forcing the player to a given team in campaign mode. Useful for story based campaigns where you might want the player to play only in team X.
No, bot_vs_human can't replace this iirc. For one thing, bot_vs_human is useless if you have more than 2 teams. Also, bot_vs_human can only force the player in team X while forcing bots in the other team (so you can't put the player to the team you want without braking bot balance).
Rudolf Polzer [Wed, 15 Sep 2010 07:04:12 +0000 (09:04 +0200)]
fix typos in last commit
Rudolf Polzer [Wed, 15 Sep 2010 06:54:18 +0000 (08:54 +0200)]
sv_curl_serverpackages_auto: auto add all packs with a *.serverpackage file to serverpackages
Rudolf Polzer [Tue, 14 Sep 2010 18:54:27 +0000 (20:54 +0200)]
rename hud_luminos_default.cfg to hud_luminos.cfg (can't have a *_default.cfg, sorry)
Rudolf Polzer [Tue, 14 Sep 2010 18:46:09 +0000 (20:46 +0200)]
default map list to g-23
Rudolf Polzer [Tue, 14 Sep 2010 03:46:51 +0000 (05:46 +0200)]
make luminos skin the default
sev [Mon, 13 Sep 2010 18:48:40 +0000 (20:48 +0200)]
Luminos skins for the Menu (new), HUD (revision), Scoreboard (new)
Rudolf Polzer [Sat, 11 Sep 2010 17:25:36 +0000 (19:25 +0200)]
let's use glossexact
Rudolf Polzer [Sat, 11 Sep 2010 16:39:22 +0000 (18:39 +0200)]
exec the font .cfg before the commandline args; this breaks some commandline args, but fixes +map
Rudolf Polzer [Fri, 10 Sep 2010 21:29:28 +0000 (23:29 +0200)]
Merge remote branch 'refs/remotes/origin/terencehill/newpanelhud'
Rudolf Polzer [Fri, 10 Sep 2010 21:27:32 +0000 (23:27 +0200)]
Merge remote branch 'refs/remotes/origin/terencehill/misc_bugfixes'
Rudolf Polzer [Fri, 10 Sep 2010 21:26:54 +0000 (23:26 +0200)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/item_norespawn'
Rudolf Polzer [Fri, 10 Sep 2010 20:58:43 +0000 (22:58 +0200)]
credits += Calinou
Rudolf Polzer [Fri, 10 Sep 2010 15:59:46 +0000 (17:59 +0200)]
also fix picmip directly on startup
Rudolf Polzer [Fri, 10 Sep 2010 12:16:08 +0000 (14:16 +0200)]
add a file I forgot (can do that with git too)
Rudolf Polzer [Fri, 10 Sep 2010 12:12:21 +0000 (14:12 +0200)]
implement hard limiting of texture resolution to not exceed 2G on 32bit platforms (needs current DP trunk for now)
Rudolf Polzer [Thu, 9 Sep 2010 11:25:42 +0000 (13:25 +0200)]
sv_clmovement_inputtimeout 0.05
Rudolf Polzer [Thu, 9 Sep 2010 06:54:46 +0000 (08:54 +0200)]
fix balance between strafe and forward turning
Rudolf Polzer [Thu, 9 Sep 2010 06:14:45 +0000 (08:14 +0200)]
r_cullentities_trace 0
Rudolf Polzer [Thu, 9 Sep 2010 05:19:58 +0000 (07:19 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Thu, 9 Sep 2010 05:19:42 +0000 (07:19 +0200)]
++nKojns;
Rudolf Polzer [Wed, 8 Sep 2010 15:55:36 +0000 (17:55 +0200)]
fix the team number slider, hopefully
Rudolf Polzer [Wed, 8 Sep 2010 10:33:38 +0000 (12:33 +0200)]
change respawn logic to only use the -1 "hidden totally, currently inactive" mode for picked up items with respawntime -1. This makes sure the item will come back e.g. on assault round end, but still is gone entirely.
Mircea Kitsune [Wed, 8 Sep 2010 10:25:56 +0000 (13:25 +0300)]
Use remove() instead. No need to keep the disabled weapon entity as long as it won't respawn again.
Mircea Kitsune [Wed, 8 Sep 2010 10:11:49 +0000 (13:11 +0300)]
Fix for g_weapon_stay 3
Mircea Kitsune [Wed, 8 Sep 2010 09:55:36 +0000 (12:55 +0300)]
Don't ghost non-respawning items
Mircea Kitsune [Wed, 8 Sep 2010 09:52:58 +0000 (12:52 +0300)]
Non-respawning items: Allow 'respawntime -1' to cause an item to never respawn again (and only allow picking it up once)
Rudolf Polzer [Tue, 7 Sep 2010 06:38:21 +0000 (08:38 +0200)]
another missing texture bites the dust
Rudolf Polzer [Mon, 6 Sep 2010 04:36:48 +0000 (06:36 +0200)]
func_pointparticles: add a spawnflags 4 = PVS culling
Rudolf Polzer [Sun, 5 Sep 2010 18:32:05 +0000 (20:32 +0200)]
reduce particles nearclip range, or shotgun->wall won't show particles
Rudolf Polzer [Sun, 5 Sep 2010 17:28:20 +0000 (19:28 +0200)]
optimize particle near/far clip ranges :)
terencehill [Sun, 5 Sep 2010 09:19:00 +0000 (11:19 +0200)]
Enhance isInvisibleString (used to detect invisible nicks) to recognize more invisible chars
terencehill [Sun, 5 Sep 2010 09:04:05 +0000 (11:04 +0200)]
input-tuba.cfg: attack --> fire
Rudolf Polzer [Sat, 4 Sep 2010 14:46:21 +0000 (16:46 +0200)]
add Xonotic icons for DP engine into our data pk3
Rudolf Polzer [Sat, 4 Sep 2010 11:26:32 +0000 (13:26 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/fruitbalance'
Rudolf Polzer [Fri, 3 Sep 2010 22:58:54 +0000 (00:58 +0200)]
fix sound definitions
Rudolf Polzer [Fri, 3 Sep 2010 22:50:16 +0000 (00:50 +0200)]
more needed stuff from nexcompat
Rudolf Polzer [Fri, 3 Sep 2010 22:46:41 +0000 (00:46 +0200)]
add a missing grenade stick sound (placeholder)
Rudolf Polzer [Fri, 3 Sep 2010 22:43:46 +0000 (00:43 +0200)]
fix useless reference to fireball_impact.wav
Rudolf Polzer [Fri, 3 Sep 2010 20:59:55 +0000 (22:59 +0200)]
more electro fixes
Rudolf Polzer [Fri, 3 Sep 2010 20:57:34 +0000 (22:57 +0200)]
fix stickiness
Rudolf Polzer [Fri, 3 Sep 2010 20:34:50 +0000 (22:34 +0200)]
slightly more accel when strafing
Rudolf Polzer [Fri, 3 Sep 2010 20:30:28 +0000 (22:30 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Fri, 3 Sep 2010 20:29:19 +0000 (22:29 +0200)]
fix the weapon ffrowing, no I mean srowing, well, trowing
Rudolf Polzer [Fri, 3 Sep 2010 15:39:36 +0000 (17:39 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Fri, 3 Sep 2010 15:39:14 +0000 (17:39 +0200)]
asplode grenades properly when hitting non-bouncable surfaces
Rudolf Polzer [Fri, 3 Sep 2010 10:01:26 +0000 (12:01 +0200)]
fix detection of DDS options
terencehill [Thu, 2 Sep 2010 22:31:02 +0000 (00:31 +0200)]
Use menu_sync in hud configs instead of menu_restart, it's A LOT faster and can be added in hud_default.cfg too
Note: at startup menu_sync doesn't really get executed, since before executing hud_default.cfg it's defined as ""
FruitieX [Wed, 1 Sep 2010 19:27:51 +0000 (22:27 +0300)]
falloff on electro primary to nerf it a little, testing and early balance stats hint that it's way overpowered
FruitieX [Wed, 1 Sep 2010 13:58:17 +0000 (16:58 +0300)]
set electro primary ammo usage at 7 (from 5)
FruitieX [Wed, 1 Sep 2010 13:53:31 +0000 (16:53 +0300)]
halve edgedamage on hagar now
FruitieX [Wed, 1 Sep 2010 13:30:53 +0000 (16:30 +0300)]
double animtimes on rl and mortar, wtf where they this low for? (now at 0.4 from 0.2)
FruitieX [Wed, 1 Sep 2010 13:23:45 +0000 (16:23 +0300)]
increase hagar usefulness by increasing its radius to 100 (from 70)
Rudolf Polzer [Wed, 1 Sep 2010 06:58:41 +0000 (08:58 +0200)]
attempt: check movetype for this instead, Now it will stick ONLY if MOVETYPE_NONE and not shootable.
Rudolf Polzer [Wed, 1 Sep 2010 06:56:03 +0000 (08:56 +0200)]
sticky grenades: only stick if hitting world, not if hitting e.g. a lift (then it shall detonate as before)
terencehill [Tue, 31 Aug 2010 22:42:13 +0000 (00:42 +0200)]
Show the vote commands when hud_showbinds is 0 or 2
Use the term command in hud_showbinds* cvars definitions because it's more appropriated, not only for the vote commands.
terencehill [Tue, 31 Aug 2010 22:27:10 +0000 (00:27 +0200)]
macro drawInfoMessage to shorten HUD_InfoMessages code
terencehill [Tue, 31 Aug 2010 21:09:11 +0000 (23:09 +0200)]
Bring back hud_showbinds in defaultXonotic.cfg with a better definition
This actually fixes vote panel not recognizing the keys to vote
I'm sorry for having suggested to FruitieX the removal of this cvar a while ago, I didn't realize the code to read this cvar was moved within getcommandkey function.
terencehill [Tue, 31 Aug 2010 20:55:10 +0000 (22:55 +0200)]
Replace incorrect +attack with +fire
Rudolf Polzer [Tue, 31 Aug 2010 20:27:07 +0000 (22:27 +0200)]
Revert "change some messages to use sprintf - others are left for someone else to fix" to back out of compile error
This reverts commit
d1594f10ba0de020568b7bbd0c6ee05162ac0406 .
Rudolf Polzer [Tue, 31 Aug 2010 20:26:52 +0000 (22:26 +0200)]
Revert "fix regex fail" to back out of compile error
This reverts commit
8d2ef7e2939d36a8b5f69ad37b1e143b3630db46 .
Rudolf Polzer [Tue, 31 Aug 2010 20:20:03 +0000 (22:20 +0200)]
fix regex fail
Rudolf Polzer [Tue, 31 Aug 2010 20:19:02 +0000 (22:19 +0200)]
change some messages to use sprintf - others are left for someone else to fix
FruitieX [Tue, 31 Aug 2010 12:52:41 +0000 (15:52 +0300)]
disable forced team colors in config mode by default, fix a bunch of notify messages that were flipped
Rudolf Polzer [Tue, 31 Aug 2010 20:12:06 +0000 (22:12 +0200)]
Merge remote branch 'refs/remotes/origin/mrbougo/sgmelee-body'
Rudolf Polzer [Tue, 31 Aug 2010 20:04:36 +0000 (22:04 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/gibeffectfix'
Rudolf Polzer [Tue, 31 Aug 2010 18:40:21 +0000 (20:40 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/fruitphys'
Rudolf Polzer [Tue, 31 Aug 2010 18:30:25 +0000 (20:30 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/fruitbalance'
FruitieX [Tue, 31 Aug 2010 17:13:00 +0000 (20:13 +0300)]
undo electro change, it causes the weapon to jitter when you shoot