]> git.rm.cloudns.org Git - voretournament/voretournament.git/log
voretournament/voretournament.git
13 years agoRemove source copy of the jetpack model
MirceaKitsune [Tue, 12 Jul 2011 17:02:47 +0000 (20:02 +0300)]
Remove source copy of the jetpack model

13 years agoGrabber casting source
MirceaKitsune [Tue, 12 Jul 2011 17:02:26 +0000 (20:02 +0300)]
Grabber casting source

13 years agoGrabber casting model and texture
MirceaKitsune [Tue, 12 Jul 2011 17:01:36 +0000 (20:01 +0300)]
Grabber casting model and texture

13 years agoCastings for the grabber. Spawns a used rusty fuel bottle when reloading
MirceaKitsune [Tue, 12 Jul 2011 17:01:11 +0000 (20:01 +0300)]
Castings for the grabber. Spawns a used rusty fuel bottle when reloading

13 years agoBot AI: Don't leave when gentle vore is enabled
MirceaKitsune [Tue, 12 Jul 2011 14:55:09 +0000 (17:55 +0300)]
Bot AI: Don't leave when gentle vore is enabled

13 years agoGrabber: Don't behave differently while the player is crouching. Fixes a bug
MirceaKitsune [Tue, 12 Jul 2011 14:42:34 +0000 (17:42 +0300)]
Grabber: Don't behave differently while the player is crouching. Fixes a bug

13 years agoCode for my last commit
MirceaKitsune [Tue, 12 Jul 2011 14:37:33 +0000 (17:37 +0300)]
Code for my last commit

13 years agoGrabber impact sounds based on what you hit, for both firing types
MirceaKitsune [Tue, 12 Jul 2011 14:36:55 +0000 (17:36 +0300)]
Grabber impact sounds based on what you hit, for both firing types

13 years agoBetter Grabber impact effects
MirceaKitsune [Tue, 12 Jul 2011 14:15:32 +0000 (17:15 +0300)]
Better Grabber impact effects

13 years agoFix a silly bug, that caused the world to be treated as a predator when taking damage...
MirceaKitsune [Tue, 12 Jul 2011 13:53:45 +0000 (16:53 +0300)]
Fix a silly bug, that caused the world to be treated as a predator when taking damage, making VT get stuck when damaging walls.

13 years agoWarpzones instead of teleporters on Gasoline Powered
MirceaKitsune [Tue, 12 Jul 2011 13:33:45 +0000 (16:33 +0300)]
Warpzones instead of teleporters on Gasoline Powered

13 years agoFix a song name
MirceaKitsune [Tue, 12 Jul 2011 00:34:10 +0000 (03:34 +0300)]
Fix a song name

13 years agoBetter skybox for some maps
MirceaKitsune [Tue, 12 Jul 2011 00:32:16 +0000 (03:32 +0300)]
Better skybox for some maps

13 years agoHow did this get in GIT?
MirceaKitsune [Mon, 11 Jul 2011 23:34:01 +0000 (02:34 +0300)]
How did this get in GIT?

13 years agoRemove deleted script from shaderlist.txt
MirceaKitsune [Mon, 11 Jul 2011 22:59:13 +0000 (01:59 +0300)]
Remove deleted script from shaderlist.txt

13 years agoUpdated shaderlist.txt
MirceaKitsune [Mon, 11 Jul 2011 22:58:27 +0000 (01:58 +0300)]
Updated shaderlist.txt

13 years agoUpdate skies textures
MirceaKitsune [Mon, 11 Jul 2011 22:55:40 +0000 (01:55 +0300)]
Update skies textures

13 years agoScripts for the new skies
MirceaKitsune [Mon, 11 Jul 2011 22:51:22 +0000 (01:51 +0300)]
Scripts for the new skies

13 years agoAdd new skies from Xonotic
MirceaKitsune [Mon, 11 Jul 2011 22:51:01 +0000 (01:51 +0300)]
Add new skies from Xonotic

13 years agoUpdate radar and finish renaming the map
MirceaKitsune [Mon, 11 Jul 2011 22:41:21 +0000 (01:41 +0300)]
Update radar and finish renaming the map

13 years agoPort warpzones to Stormkeep. Also rename the map file to stormkeep from stormkeep2
MirceaKitsune [Mon, 11 Jul 2011 22:40:40 +0000 (01:40 +0300)]
Port warpzones to Stormkeep. Also rename the map file to stormkeep from stormkeep2

13 years agoTweak mapinfo and instantacion files
MirceaKitsune [Mon, 11 Jul 2011 21:01:34 +0000 (00:01 +0300)]
Tweak mapinfo and instantacion files

13 years agoSort mutators properly
MirceaKitsune [Mon, 11 Jul 2011 20:51:06 +0000 (23:51 +0300)]
Sort mutators properly

13 years agoBot AI: If reverse scoring is on, it's in the interest of the prey to get eaten,...
MirceaKitsune [Mon, 11 Jul 2011 20:49:02 +0000 (23:49 +0300)]
Bot AI: If reverse scoring is on, it's in the interest of the prey to get eaten, so don't fight back

13 years agoMake "reverse scoring" a mutator, and tweak other things
MirceaKitsune [Mon, 11 Jul 2011 20:46:24 +0000 (23:46 +0300)]
Make "reverse scoring" a mutator, and tweak other things

13 years agoBot AI: When reverse scoring is on, it's in the interest of the prey to get eaten...
MirceaKitsune [Mon, 11 Jul 2011 20:34:24 +0000 (23:34 +0300)]
Bot AI: When reverse scoring is on, it's in the interest of the prey to get eaten, so the predator has nothing to fear

13 years agoBot AI: Base the decision to team heal around HOW damaged the team mate is. The lower...
MirceaKitsune [Mon, 11 Jul 2011 20:30:22 +0000 (23:30 +0300)]
Bot AI: Base the decision to team heal around HOW damaged the team mate is. The lower the health of our team mate, the more likely the bot will decide to team heal him

13 years agoConsidering armor, we can boost regurgitation damage to 5
MirceaKitsune [Mon, 11 Jul 2011 20:21:36 +0000 (23:21 +0300)]
Considering armor, we can boost regurgitation damage to 5

13 years agoDeal some damage (very little) to predators who are regurgitating. After all, it...
MirceaKitsune [Mon, 11 Jul 2011 20:21:02 +0000 (23:21 +0300)]
Deal some damage (very little) to predators who are regurgitating. After all, it's not a pleasant thing that doesn't affect your health at all, in reality :P

13 years agoGive all maps correct score / time limits, considering the rate at which fragging...
MirceaKitsune [Mon, 11 Jul 2011 17:21:54 +0000 (20:21 +0300)]
Give all maps correct score / time limits, considering the rate at which fragging happens in the current VT

13 years agoTweak campaign scoring to match the latest functionality
MirceaKitsune [Mon, 11 Jul 2011 16:31:52 +0000 (19:31 +0300)]
Tweak campaign scoring to match the latest functionality

13 years agoUse Xonotic's system for selecting teams and spectating
MirceaKitsune [Mon, 11 Jul 2011 15:35:10 +0000 (18:35 +0300)]
Use Xonotic's system for selecting teams and spectating

13 years agoFix toggling g_vore while a vore is existent
MirceaKitsune [Mon, 11 Jul 2011 14:03:27 +0000 (17:03 +0300)]
Fix toggling g_vore while a vore is existent

13 years agoHopefully fix a bug causing ammo to get to negative values sometimes
MirceaKitsune [Mon, 11 Jul 2011 12:54:33 +0000 (15:54 +0300)]
Hopefully fix a bug causing ammo to get to negative values sometimes

13 years agoFix grabber checking the wrong ammo value while hooked, when being reloadable
MirceaKitsune [Mon, 11 Jul 2011 12:46:31 +0000 (15:46 +0300)]
Fix grabber checking the wrong ammo value while hooked, when being reloadable

13 years agoRemove unused sound set
MirceaKitsune [Mon, 11 Jul 2011 12:36:24 +0000 (15:36 +0300)]
Remove unused sound set

13 years agoTweak announcer sounds
MirceaKitsune [Mon, 11 Jul 2011 12:34:26 +0000 (15:34 +0300)]
Tweak announcer sounds

13 years agoDisable stomach kick re-pressing by default. The gameplay is complex enough as it...
MirceaKitsune [Mon, 11 Jul 2011 12:13:37 +0000 (15:13 +0300)]
Disable stomach kick re-pressing by default. The gameplay is complex enough as it is right now :P

13 years agoPlay the hit sound for predators
MirceaKitsune [Mon, 11 Jul 2011 12:12:48 +0000 (15:12 +0300)]
Play the hit sound for predators

13 years agoTweak a few settings
MirceaKitsune [Mon, 11 Jul 2011 01:17:06 +0000 (04:17 +0300)]
Tweak a few settings

13 years agoAdd screen flashes for eating and getting eaten
MirceaKitsune [Mon, 11 Jul 2011 01:14:08 +0000 (04:14 +0300)]
Add screen flashes for eating and getting eaten

13 years agoDon't require re-pressing for stomach kicks for bots (again). This prevents a certain...
MirceaKitsune [Mon, 11 Jul 2011 00:31:28 +0000 (03:31 +0300)]
Don't require re-pressing for stomach kicks for bots (again). This prevents a certain issue.

13 years agoDon't hide the predator's stomach model behind walls. This fixes walls showing throug...
MirceaKitsune [Mon, 11 Jul 2011 00:24:05 +0000 (03:24 +0300)]
Don't hide the predator's stomach model behind walls. This fixes walls showing through the stomach when the predator is too close to a wall

13 years agoRevert last commit, it was not needed
MirceaKitsune [Mon, 11 Jul 2011 00:06:11 +0000 (03:06 +0300)]
Revert last commit, it was not needed

13 years agoBots don't need to re-press to kick
MirceaKitsune [Mon, 11 Jul 2011 00:03:59 +0000 (03:03 +0300)]
Bots don't need to re-press to kick

13 years agoRequire re-pressing the stomach kick key by default
MirceaKitsune [Sun, 10 Jul 2011 23:53:12 +0000 (02:53 +0300)]
Require re-pressing the stomach kick key by default

13 years agoMove player sources to their own subfolder
MirceaKitsune [Sun, 10 Jul 2011 23:15:24 +0000 (02:15 +0300)]
Move player sources to their own subfolder

13 years agoMisc tweaks
MirceaKitsune [Sun, 10 Jul 2011 23:14:45 +0000 (02:14 +0300)]
Misc tweaks

13 years agoBetter default menu skin
MirceaKitsune [Sun, 10 Jul 2011 23:05:34 +0000 (02:05 +0300)]
Better default menu skin

13 years agoSome tweaks to the sbar rings
MirceaKitsune [Sun, 10 Jul 2011 22:27:09 +0000 (01:27 +0300)]
Some tweaks to the sbar rings

13 years agoUse a different cvar for the swallow model than the stomach model
MirceaKitsune [Sun, 10 Jul 2011 22:14:03 +0000 (01:14 +0300)]
Use a different cvar for the swallow model than the stomach model

13 years agoStronger lips on the gloss and glow textures
MirceaKitsune [Sun, 10 Jul 2011 22:03:21 +0000 (01:03 +0300)]
Stronger lips on the gloss and glow textures

13 years agoRemove the swallow model in more circumstances
MirceaKitsune [Sun, 10 Jul 2011 21:54:11 +0000 (00:54 +0300)]
Remove the swallow model in more circumstances

13 years agoBump, gloss, reflect, and glow textures for the swallow model
MirceaKitsune [Sun, 10 Jul 2011 21:51:05 +0000 (00:51 +0300)]
Bump, gloss, reflect, and glow textures for the swallow model

13 years agoAlso show the swallow model to a prey that's been regurgitated, if we give them swall...
MirceaKitsune [Sun, 10 Jul 2011 21:29:31 +0000 (00:29 +0300)]
Also show the swallow model to a prey that's been regurgitated, if we give them swallow progress when that happens

13 years agoTweak and update several things for the swallow model
MirceaKitsune [Sun, 10 Jul 2011 21:22:58 +0000 (00:22 +0300)]
Tweak and update several things for the swallow model

13 years agoBetter swallow model textures
MirceaKitsune [Sun, 10 Jul 2011 20:58:23 +0000 (23:58 +0300)]
Better swallow model textures

13 years agoCommit main swallow model textures
MirceaKitsune [Sun, 10 Jul 2011 20:50:24 +0000 (23:50 +0300)]
Commit main swallow model textures

13 years agoUpdate the stomach model source to Blender 2.57 while I'm at it (UI really)
MirceaKitsune [Sun, 10 Jul 2011 20:38:27 +0000 (23:38 +0300)]
Update the stomach model source to Blender 2.57 while I'm at it (UI really)

13 years agoFinal swallow model for the vixen, with proper scale and positioning
MirceaKitsune [Sun, 10 Jul 2011 20:35:53 +0000 (23:35 +0300)]
Final swallow model for the vixen, with proper scale and positioning

13 years agoFix a weird bug
MirceaKitsune [Sun, 10 Jul 2011 19:35:01 +0000 (22:35 +0300)]
Fix a weird bug

13 years agoGet the swallow model working as intended. Adjustments still needed however
MirceaKitsune [Sun, 10 Jul 2011 19:24:40 +0000 (22:24 +0300)]
Get the swallow model working as intended. Adjustments still needed however

13 years agoProperly position the swallow model based on view
MirceaKitsune [Sun, 10 Jul 2011 19:06:09 +0000 (22:06 +0300)]
Properly position the swallow model based on view

13 years agoPut trace in place for positioning the swallow model based on swallow progress
MirceaKitsune [Sun, 10 Jul 2011 18:47:38 +0000 (21:47 +0300)]
Put trace in place for positioning the swallow model based on swallow progress

13 years agoChange how the swallow model is attached and applied
MirceaKitsune [Sun, 10 Jul 2011 17:32:39 +0000 (20:32 +0300)]
Change how the swallow model is attached and applied

13 years agoAllow the swallow model to be removed again when there's no more swallow progress
MirceaKitsune [Sun, 10 Jul 2011 16:34:46 +0000 (19:34 +0300)]
Allow the swallow model to be removed again when there's no more swallow progress

13 years agoUpdate the texture in the shader file
MirceaKitsune [Sun, 10 Jul 2011 16:34:31 +0000 (19:34 +0300)]
Update the texture in the shader file

13 years agoUpdate swallow model source
MirceaKitsune [Sun, 10 Jul 2011 16:31:45 +0000 (19:31 +0300)]
Update swallow model source

13 years agoExport the model with UV texture
MirceaKitsune [Sun, 10 Jul 2011 16:30:00 +0000 (19:30 +0300)]
Export the model with UV texture

13 years agoSwallow model source
MirceaKitsune [Sun, 10 Jul 2011 15:16:06 +0000 (18:16 +0300)]
Swallow model source

13 years agoFinished swallow model with skin files
MirceaKitsune [Sun, 10 Jul 2011 15:15:14 +0000 (18:15 +0300)]
Finished swallow model with skin files

13 years agoImprove the last commit
MirceaKitsune [Sat, 9 Jul 2011 23:07:47 +0000 (02:07 +0300)]
Improve the last commit

13 years agoProperly set and update the swallow model
MirceaKitsune [Sat, 9 Jul 2011 23:03:37 +0000 (02:03 +0300)]
Properly set and update the swallow model

13 years agoCorrect positioning of the swallow model, and some more tweaks
MirceaKitsune [Sat, 9 Jul 2011 22:33:01 +0000 (01:33 +0300)]
Correct positioning of the swallow model, and some more tweaks

13 years agoProperly export the model, so it actually shows.
MirceaKitsune [Sat, 9 Jul 2011 22:05:35 +0000 (01:05 +0300)]
Properly export the model, so it actually shows.

13 years agoTweak the model a little
MirceaKitsune [Sat, 9 Jul 2011 20:35:08 +0000 (23:35 +0300)]
Tweak the model a little

13 years agoBasic swallow model (maw and guts). Unfinished and untextured yet
MirceaKitsune [Sat, 9 Jul 2011 20:30:34 +0000 (23:30 +0300)]
Basic swallow model (maw and guts). Unfinished and untextured yet

13 years agoPut code in place for a "swallow model", which will be a model shown at the prey...
MirceaKitsune [Sat, 9 Jul 2011 20:06:12 +0000 (23:06 +0300)]
Put code in place for a "swallow model", which will be a model shown at the prey's view origin, that shows their trip to the belly. It will be mapped based on the prey's swallow progress.

13 years agoApply weighty gravity first
MirceaKitsune [Sat, 9 Jul 2011 19:26:27 +0000 (22:26 +0300)]
Apply weighty gravity first

13 years ago1024 x 1024 console backgrounds. Mainly for improving the quality of the console...
MirceaKitsune [Sat, 9 Jul 2011 19:21:14 +0000 (22:21 +0300)]
1024 x 1024 console backgrounds. Mainly for improving the quality of the console logo

13 years agoApply weight based speed reduction in a different area of the code. Much smoother...
MirceaKitsune [Sat, 9 Jul 2011 19:13:52 +0000 (22:13 +0300)]
Apply weight based speed reduction in a different area of the code. Much smoother and more realistic, now affecting actual acceleration as well

13 years agoFix something else again
MirceaKitsune [Sat, 9 Jul 2011 17:29:32 +0000 (20:29 +0300)]
Fix something else again

13 years agoTweak the bot AI a little
MirceaKitsune [Sat, 9 Jul 2011 17:27:33 +0000 (20:27 +0300)]
Tweak the bot AI a little

13 years agoFix something
MirceaKitsune [Sat, 9 Jul 2011 17:19:53 +0000 (20:19 +0300)]
Fix something

13 years agoCode my last change differently
MirceaKitsune [Sat, 9 Jul 2011 17:16:24 +0000 (20:16 +0300)]
Code my last change differently

13 years agoBase my last commit on bot skill
MirceaKitsune [Sat, 9 Jul 2011 17:12:38 +0000 (20:12 +0300)]
Base my last commit on bot skill

13 years agoWhen a bot is being swallowed, he will try to swallow the enemy back in defense,...
MirceaKitsune [Sat, 9 Jul 2011 17:10:00 +0000 (20:10 +0300)]
When a bot is being swallowed, he will try to swallow the enemy back in defense, forgetting about fear

13 years agoTeach bots to fear / be courageous toward prey based on player size difference and...
MirceaKitsune [Sat, 9 Jul 2011 17:06:16 +0000 (20:06 +0300)]
Teach bots to fear / be courageous toward prey based on player size difference and stomach load

13 years agoDisable biggergut and biggersize by default. You can now swallow players larger than...
MirceaKitsune [Sat, 9 Jul 2011 16:54:48 +0000 (19:54 +0300)]
Disable biggergut and biggersize by default. You can now swallow players larger than you (or with stomachs bigger than yours), but it will be much slower

13 years agoSwallow progress fill rate is influenced by the prey's stomach load
MirceaKitsune [Sat, 9 Jul 2011 16:52:48 +0000 (19:52 +0300)]
Swallow progress fill rate is influenced by the prey's stomach load

13 years agoRename _playerscale to _scalediff cvars
MirceaKitsune [Sat, 9 Jul 2011 16:47:22 +0000 (19:47 +0300)]
Rename _playerscale to _scalediff cvars

13 years agoSwallow speed, digestion damage, and stomach kick damage, now depend on the size...
MirceaKitsune [Sat, 9 Jul 2011 16:46:00 +0000 (19:46 +0300)]
Swallow speed, digestion damage, and stomach kick damage, now depend on the size of the predator compared to the size of the prey, rather than the size of the predator alone.

13 years agoFill rate depends on predator size
MirceaKitsune [Sat, 9 Jul 2011 16:22:42 +0000 (19:22 +0300)]
Fill rate depends on predator size

13 years agoChange "Being swallowed..." to "Swallowed..." on the HUD ring.
MirceaKitsune [Sat, 9 Jul 2011 16:17:29 +0000 (19:17 +0300)]
Change "Being swallowed..." to "Swallowed..." on the HUD ring.

13 years agoRegurgitated prey is given 0.5 swallow progress, to simulate being more vulnerable
MirceaKitsune [Sat, 9 Jul 2011 16:14:28 +0000 (19:14 +0300)]
Regurgitated prey is given 0.5 swallow progress, to simulate being more vulnerable

13 years agoChange how movement cutting is applied
MirceaKitsune [Sat, 9 Jul 2011 16:08:15 +0000 (19:08 +0300)]
Change how movement cutting is applied

13 years agoMake the balance more reasonable for players
MirceaKitsune [Sat, 9 Jul 2011 16:02:07 +0000 (19:02 +0300)]
Make the balance more reasonable for players

13 years agoMerge branch 'master' into mirceakitsune/slow_swallowing
MirceaKitsune [Sat, 9 Jul 2011 15:54:47 +0000 (18:54 +0300)]
Merge branch 'master' into mirceakitsune/slow_swallowing

13 years agoA bit more damage on grabber alt fire
MirceaKitsune [Sat, 9 Jul 2011 15:54:14 +0000 (18:54 +0300)]
A bit more damage on grabber alt fire

13 years agoMore fuel from fuel pickups. Also add some cvars for an upcoming feature
MirceaKitsune [Sat, 9 Jul 2011 15:53:24 +0000 (18:53 +0300)]
More fuel from fuel pickups. Also add some cvars for an upcoming feature