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git.rm.cloudns.org Git - xonotic/darkplaces.git/log
cloudwalk [Tue, 29 Sep 2020 00:33:13 +0000 (00:33 +0000)]
host: Make Host_Quit_f static. Avoid calling it directly.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12957
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cloudwalk [Tue, 29 Sep 2020 00:33:13 +0000 (00:33 +0000)]
server: Move remaining server functions out of quakedef.h
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12956
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cloudwalk [Tue, 29 Sep 2020 00:33:12 +0000 (00:33 +0000)]
cl_main: Make reconnect's function static and remove its prototype.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12955
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cloudwalk [Mon, 28 Sep 2020 14:48:42 +0000 (14:48 +0000)]
cmd: Update defer command to allocate the same as Cmd_ParseText
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12954
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cloudwalk [Sun, 27 Sep 2020 00:19:36 +0000 (00:19 +0000)]
cl_main: Delete comment
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12953
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cloudwalk [Sun, 27 Sep 2020 00:14:27 +0000 (00:14 +0000)]
cl_main: Disconnect when connection is established, only if we're already connected
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12952
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cloudwalk [Sat, 26 Sep 2020 21:35:56 +0000 (21:35 +0000)]
cl_main: Disconnect only if we're connected or playing a demo. Fixes Steel Storm main menu music cutting out.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12951
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cloudwalk [Sat, 26 Sep 2020 21:11:37 +0000 (21:11 +0000)]
cmd: Fix buffer overflow in cbuf causing Steel Storm crash if the gamedir is the same as the homedir
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12950
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cloudwalk [Sat, 26 Sep 2020 21:11:36 +0000 (21:11 +0000)]
view: Restore all of the bobmodel cvars to their original defaults. They're ignored when classic is enabled.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12949
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cloudwalk [Sat, 26 Sep 2020 21:11:35 +0000 (21:11 +0000)]
view: Use bob_limit again. Ignore the cvar with classic.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12948
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cloudwalk [Sat, 26 Sep 2020 21:11:35 +0000 (21:11 +0000)]
view: Remove unneeded var sets. Fixes view shifting a few pixels when paused
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12947
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cloudwalk [Sat, 26 Sep 2020 21:11:34 +0000 (21:11 +0000)]
view: Apply r_viewmodel_quake even when stationary
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12946
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cloudwalk [Sat, 26 Sep 2020 14:50:27 +0000 (14:50 +0000)]
thread: Un-include threads.h for now since MinGW apparently doesn't support it
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12945
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cloudwalk [Sat, 26 Sep 2020 05:08:11 +0000 (05:08 +0000)]
view: Cleanup. Fix compile warning.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12944
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cloudwalk [Sat, 26 Sep 2020 04:59:58 +0000 (04:59 +0000)]
menu: Fix "Apply" in video settings being offset to an invisible button
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12943
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cloudwalk [Sat, 26 Sep 2020 04:59:57 +0000 (04:59 +0000)]
view: Refactor V_CalcRefDefUsing. Fully implement classic Quake-style weapon bob
This is largely a port from Quakespasm and remains compatible with
the original Darkplaces weapon bob behavior. I removed some dead code
and split off the intermission block into its own function.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12942
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cloudwalk [Sat, 26 Sep 2020 04:59:56 +0000 (04:59 +0000)]
common: Fix -pedantic warning. Don't do pointer arithmetic on void pointers
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12941
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cloudwalk [Sat, 26 Sep 2020 04:59:56 +0000 (04:59 +0000)]
server: Eliminate references to cls.state in server code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12940
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cloudwalk [Sat, 26 Sep 2020 04:59:55 +0000 (04:59 +0000)]
server: Give a lot of functions new homes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12939
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cloudwalk [Sat, 26 Sep 2020 04:59:54 +0000 (04:59 +0000)]
cl_main: When establishing connection, disconnect from current server only if we have a socket
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12938
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cloudwalk [Wed, 23 Sep 2020 13:49:33 +0000 (13:49 +0000)]
cmd: Fix memory leak in cbuf. Use a dedicated mempool instead of the temp one
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12937
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cloudwalk [Tue, 22 Sep 2020 04:19:59 +0000 (04:19 +0000)]
quakedef: Bump up netmessage and static entities limit. Fixes ad_sepulcher.
MAX_STATICENTITIES in particular now matches Quakespasm's limit.
Also fixed a typo.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12936
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cloudwalk [Thu, 17 Sep 2020 17:50:43 +0000 (17:50 +0000)]
quakedef: Include thread.h, and include threads.h in thread.h
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12935
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cloudwalk [Thu, 17 Sep 2020 16:09:19 +0000 (16:09 +0000)]
host: Gracefully Sys_Error if we encounter any error during init
The engine is left in an inconsistent state and it's not particularly
safe to continue on.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12934
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cloudwalk [Thu, 17 Sep 2020 15:24:55 +0000 (15:24 +0000)]
cmd: Recycle input node before it executes. Avoids memory leak and infinite loop on the most recent node if a Host_Error occurs during execution.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12933
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cloudwalk [Thu, 17 Sep 2020 15:24:54 +0000 (15:24 +0000)]
Fix remaining clang compile warnings
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12932
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cloudwalk [Thu, 17 Sep 2020 12:36:53 +0000 (12:36 +0000)]
com_ents4: Fix possible logic bug with two for loops
This is very likely what was originally intended as the second loop
would be resetting i, which the first loop is already iterating...
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12931
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cloudwalk [Thu, 17 Sep 2020 12:31:14 +0000 (12:31 +0000)]
Revert "cmd: Reduce duplicate code with command lookup"
This reverts commit
47015126a6457cafc71849edb16d2cac80c34c5c .
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12930
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cloudwalk [Thu, 17 Sep 2020 05:18:04 +0000 (05:18 +0000)]
Restore old video init behavior, pending better solution. Fixes Steel Storm crash and broken texture overrides in Quake Epsilon.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12929
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cloudwalk [Thu, 17 Sep 2020 05:18:03 +0000 (05:18 +0000)]
sys_shared: Fix malformed ifdefs breaking 32 bit builds
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12928
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cloudwalk [Thu, 17 Sep 2020 05:18:03 +0000 (05:18 +0000)]
cmd: Rename cbuf_t to cmd_buf_t
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12927
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cloudwalk [Thu, 17 Sep 2020 05:18:02 +0000 (05:18 +0000)]
makefile: Support statically linking SDL2 on all platforms
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12926
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cloudwalk [Thu, 17 Sep 2020 05:18:02 +0000 (05:18 +0000)]
cl_main: Don't connect on level change if already connected to local server. Fixes Quake inventory not carrying between levels
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12925
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cloudwalk [Thu, 17 Sep 2020 05:18:01 +0000 (05:18 +0000)]
cmd: Add missing List_IsEmpty check
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12924
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cloudwalk [Thu, 17 Sep 2020 05:17:59 +0000 (05:17 +0000)]
Unify the command and cvar flags, under the CF_ prefix.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12923
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cloudwalk [Thu, 17 Sep 2020 05:17:56 +0000 (05:17 +0000)]
cmd: Remove now-unused cmddeferred_t
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12922
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cloudwalk [Thu, 17 Sep 2020 05:17:55 +0000 (05:17 +0000)]
cmd: Re-re-re-re-implement the command parser. Allocate text only as needed.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12921
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cloudwalk [Thu, 17 Sep 2020 05:17:53 +0000 (05:17 +0000)]
Rename qboolean to qbool
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12920
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cloudwalk [Thu, 17 Sep 2020 05:17:49 +0000 (05:17 +0000)]
cmd: Rename cbuf_cmd_t to cmd_input_t to clarify its purpose and make it generic
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12919
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cloudwalk [Thu, 17 Sep 2020 05:17:49 +0000 (05:17 +0000)]
cbuf: Replace the ugly bitmask thing with an actual return value.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12918
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cloudwalk [Tue, 8 Sep 2020 13:19:28 +0000 (13:19 +0000)]
world: Port the areagrid to the new generic linked list
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12917
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cloudwalk [Tue, 8 Sep 2020 13:19:28 +0000 (13:19 +0000)]
common: Wrap ContainerOf around parentheses to allow direct struct access
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12916
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cloudwalk [Tue, 8 Sep 2020 13:19:27 +0000 (13:19 +0000)]
com_list: Rename Delete to Delete_Init and implement the actual Delete
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12915
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cloudwalk [Tue, 8 Sep 2020 13:19:27 +0000 (13:19 +0000)]
cmd: Rename cmdalias_t to cmd_alias_t for consistency.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12914
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cloudwalk [Tue, 8 Sep 2020 13:19:26 +0000 (13:19 +0000)]
cvar: Remove commented code in the header, unlikely to ever be used.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12913
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cloudwalk [Tue, 8 Sep 2020 13:19:25 +0000 (13:19 +0000)]
Rename COM_CheckParm to Sys_CheckParm and move it to sys_shared.c
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12912
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cloudwalk [Mon, 7 Sep 2020 23:57:35 +0000 (23:57 +0000)]
cmd: Re-re-re-implement the cbuf. This time using the new generic linked list.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12911
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cloudwalk [Mon, 7 Sep 2020 23:57:34 +0000 (23:57 +0000)]
Implement Linux kernel-inspired generic cyclic doubly linked list interface
It's incomplete, leaving out several helpers. These will be added later
if the need arises.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12910
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cloudwalk [Mon, 7 Sep 2020 23:57:33 +0000 (23:57 +0000)]
Rename src_command to src_local, to clarify its meaning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12909
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cloudwalk [Wed, 19 Aug 2020 14:24:03 +0000 (14:24 +0000)]
cmd: Reduce duplicate code with command lookup
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12908
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cloudwalk [Tue, 18 Aug 2020 16:36:30 +0000 (16:36 +0000)]
gl_rmain: Perform lightmap updates only on visible surfaces. Fixes AD perf
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12907
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cloudwalk [Sun, 16 Aug 2020 17:28:26 +0000 (17:28 +0000)]
cmd: Fix double free/use-after-free bugs in defer. Fixed infinite loop in defer cmd without args.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12906
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cloudwalk [Sun, 16 Aug 2020 17:28:25 +0000 (17:28 +0000)]
cmd: Refactored the cbuf system to fix a bug and clean things up a bit
The bug was the cbuf erronously assuming the pending command would
always be the head of the main list, which is only true with
Cbuf_InsertText, resulting in broken behavior if an appended command
was left incomplete.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12905
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cloudwalk [Sat, 15 Aug 2020 01:53:00 +0000 (01:53 +0000)]
host: Host_StartVideo *before* Host_AddConfigText. Fixes Steel Storm crash... again.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12904
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cloudwalk [Fri, 14 Aug 2020 14:46:09 +0000 (14:46 +0000)]
model_brush: Delete var sets that were preventing Q1BSP derivatives from loading. Fixes Arcane Dimensions.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12903
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cloudwalk [Fri, 14 Aug 2020 14:46:09 +0000 (14:46 +0000)]
Fix compile warnings with PRVM_64
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12902
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cloudwalk [Fri, 14 Aug 2020 14:46:07 +0000 (14:46 +0000)]
prvm: Initial experimental implementation of support for 32-bit progs offsets
This implementation is may be incomplete and also includes some fixes
to some opcodes. This shouldn't break anything in its current state.
Thanks to Spoike for the patch. He also left a few comments on some
compatibility issues DP ought to fix, which can be found by grepping
"spike FIXME".
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12901
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cloudwalk [Wed, 12 Aug 2020 14:54:10 +0000 (14:54 +0000)]
sv_ccmds: Remove some more client-specific forward-to-server code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12900
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cloudwalk [Wed, 12 Aug 2020 14:54:10 +0000 (14:54 +0000)]
host: Implement a hook struct in host_t. Use a hook to connect to local server
This eliminates some client-specific code in the server.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12899
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cloudwalk [Wed, 12 Aug 2020 14:54:09 +0000 (14:54 +0000)]
host: Fix function name in print string.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12898
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cloudwalk [Wed, 12 Aug 2020 14:54:09 +0000 (14:54 +0000)]
Make V_CalcRoll a common function. Add sv_rollangle and sv_rollspeed cvars.
This allows V_Init to move to client code.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12897
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cloudwalk [Wed, 12 Aug 2020 14:54:08 +0000 (14:54 +0000)]
sys: Initialize the memory subsystem in main()
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12896
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cloudwalk [Mon, 10 Aug 2020 11:46:44 +0000 (11:46 +0000)]
sv_main: Use modelname when warning of no such map
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12895
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cloudwalk [Mon, 10 Aug 2020 11:46:43 +0000 (11:46 +0000)]
sv_ccmds: Remove redundant forwarding code from pause command
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12894
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cloudwalk [Mon, 10 Aug 2020 11:46:42 +0000 (11:46 +0000)]
utf8lib: Remove MSVC exception for stdint.h
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12893
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cloudwalk [Mon, 10 Aug 2020 11:46:42 +0000 (11:46 +0000)]
server: Consistency fix
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12892
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cloudwalk [Mon, 10 Aug 2020 11:46:41 +0000 (11:46 +0000)]
matrixlib: Define pi only once. Other definition is in mathlib.h
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12891
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cloudwalk [Mon, 10 Aug 2020 11:46:41 +0000 (11:46 +0000)]
cap_ogg: Remove MSVC ifdefs for stdint.h
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12890
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cloudwalk [Sun, 9 Aug 2020 18:38:05 +0000 (18:38 +0000)]
model_brush: Demote a Host_Error to Con_Printf warn for irregular lightmap sizes
This is probably not the proper solution, but certain maps that ioquake3
can load just fine, will at least load in DP now.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12889
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cloudwalk [Sun, 9 Aug 2020 18:38:05 +0000 (18:38 +0000)]
sbar: Implement cl_showspeed_factor, a multiplier of cm for cl_showspeed.
Also removed game-specific multipliers. These can be specified manually
as the player or mod author sees fit. In Xonotic, the scale varies per
map, and the scale of the player model can be adjusted with a cvar.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12888
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cloudwalk [Sun, 9 Aug 2020 18:38:04 +0000 (18:38 +0000)]
sv_ccmds: Perform actual name change from a single function. Announce in chat.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12887
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cloudwalk [Sun, 9 Aug 2020 18:38:03 +0000 (18:38 +0000)]
cmd: Reimplement console buffer system as a cyclic doubly linked list
This implements cbuf_t, cbuf_cmd_t, and an assorted array of helper
functions for handling the linked list(s). This also ports the defer
command to use the new system.
Each list node allocated will not be freed, except deferred commands,
mainly to avoid a Z_Malloc and Z_Free every time a player uses the
controls. Nodes are recycled in a separate linked list. This should be
okay as the memory usage is quite negligible
This new system has several advantages, namely, multiple command
interpreters may share the same console buffer on the same thread, and
each command will be executed in order, eliminating any potential bugs
related to execution order (which have already happened).
I haven't noticed any performance decrease and the new system works
exactly as the old one did.
Enjoy!
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12886
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cloudwalk [Thu, 6 Aug 2020 12:18:41 +0000 (12:18 +0000)]
cmd: Delete stray function prototype that never actually got a definition
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12885
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cloudwalk [Mon, 3 Aug 2020 19:25:45 +0000 (19:25 +0000)]
sv_ents: Move shared function to com_ents
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12884
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cloudwalk [Mon, 3 Aug 2020 19:25:44 +0000 (19:25 +0000)]
com_game: Add missing copyright header
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12883
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cloudwalk [Mon, 27 Jul 2020 14:52:03 +0000 (14:52 +0000)]
common: Split off the gameinfo stuff to com_game.c
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12882
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cloudwalk [Sun, 26 Jul 2020 16:01:31 +0000 (16:01 +0000)]
cl_screen: Fix compile warning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12881
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cloudwalk [Sun, 26 Jul 2020 16:00:13 +0000 (16:00 +0000)]
Implement "ent_remove" command. Removes entity where you're aiming or by edict
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12880
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cloudwalk [Sun, 26 Jul 2020 16:00:12 +0000 (16:00 +0000)]
sv_ccmds: Partially rewrite ent_create command to be entirely serverside
It will now use serverside functionality to generate the view matrix
used to trace a line. Client involvement is no longer necessary.
Also removed CL_TraceLine_FromViewOrigin
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12879
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cloudwalk [Sun, 26 Jul 2020 16:00:11 +0000 (16:00 +0000)]
cl_screen: Fix logic error preventing unpause if jumping to local MP from SP
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12878
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cloudwalk [Sat, 25 Jul 2020 15:09:56 +0000 (15:09 +0000)]
Implement "ent_remove_all" command. Removes all entities of classname in map
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12877
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cloudwalk [Fri, 24 Jul 2020 16:13:08 +0000 (16:13 +0000)]
ent_create: Fix potential memory leaks. Misc improvements
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12876
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cloudwalk [Fri, 24 Jul 2020 16:00:54 +0000 (16:00 +0000)]
Implement "ent_create" command. Creates an entity where you're aiming.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12875
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cloudwalk [Fri, 24 Jul 2020 16:00:54 +0000 (16:00 +0000)]
prvm_edict: Refactor PRVM_ED_LoadFromFile. Split up spawn code into functions
Also use PRVM_ED_FindGlobalEval
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12874
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cloudwalk [Fri, 24 Jul 2020 16:00:53 +0000 (16:00 +0000)]
prvm_edict: Implement PRVM_ED_FindGlobalEval
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12873
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cloudwalk [Fri, 24 Jul 2020 16:00:53 +0000 (16:00 +0000)]
cl_collision: Implement CL_TraceLine_FromViewOrigin
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12872
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cloudwalk [Fri, 24 Jul 2020 16:00:52 +0000 (16:00 +0000)]
cmd: Improve automatic assignment of command functions
See the new comment in cmd.h
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12871
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cloudwalk [Fri, 24 Jul 2020 16:00:52 +0000 (16:00 +0000)]
image_png: Fix library load order. Fixes broken external textures in some games
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12870
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cloudwalk [Thu, 23 Jul 2020 04:17:11 +0000 (04:17 +0000)]
sv_main: Minor formatting and commenting improvement/refactor of SV_Frame
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12869
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cloudwalk [Thu, 23 Jul 2020 03:20:15 +0000 (03:20 +0000)]
sv_main: Receive packets even if we're gonna sleep, matching old behavior
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12868
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cloudwalk [Thu, 23 Jul 2020 03:20:14 +0000 (03:20 +0000)]
host: Maintain sleep delta by making variable static, matching old behavior
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12867
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cloudwalk [Wed, 22 Jul 2020 18:36:01 +0000 (18:36 +0000)]
sv_main: Do perf calculations even if we're gonna sleep. Restores old behavior
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12866
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cloudwalk [Wed, 22 Jul 2020 18:36:00 +0000 (18:36 +0000)]
gl_rmain: Nerf bloom intensity. It won't burn your retinas as badly now.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12865
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cloudwalk [Wed, 22 Jul 2020 18:35:59 +0000 (18:35 +0000)]
Misc console print improvements. Increase verbosity
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12864
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cloudwalk [Wed, 22 Jul 2020 13:59:58 +0000 (13:59 +0000)]
cl_cmd: Make _cl_color not read-only. That was annoying.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12863
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cloudwalk [Wed, 22 Jul 2020 13:58:22 +0000 (13:58 +0000)]
Fix OpenSolaris build. Add platform ID for a few other platforms
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12862
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cloudwalk [Wed, 22 Jul 2020 13:58:22 +0000 (13:58 +0000)]
Experimental restoration of GLES2 support. It *might* compile.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12861
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cloudwalk [Tue, 21 Jul 2020 19:19:23 +0000 (19:19 +0000)]
gl_draw: Silence a spammy print
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12860
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cloudwalk [Tue, 21 Jul 2020 19:11:44 +0000 (19:11 +0000)]
Increase console verbosity so it feels like the engine is actually doing things
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12859
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cloudwalk [Tue, 21 Jul 2020 16:39:14 +0000 (16:39 +0000)]
cl_screen: Rename shownetgraph to net_graph. Keep shownetgraph as nickname
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12858
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