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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Tue, 4 Nov 2014 13:02:23 +0000 (00:02 +1100)]
Increase invisibility buff visibility to 0.4 (0.1 is a bit too invisible on dark screens)
Mario [Tue, 4 Nov 2014 06:38:05 +0000 (17:38 +1100)]
Add support for Quake 3 buffs
Mario [Tue, 4 Nov 2014 06:33:23 +0000 (17:33 +1100)]
Merge branch 'master' into Mario/buffs
Rudolf Polzer [Wed, 22 Oct 2014 09:43:52 +0000 (11:43 +0200)]
Cut off CH_PLAYER_SINGLE sounds (i.e. lava and slime) when respawning.
Rudolf Polzer [Wed, 22 Oct 2014 09:43:37 +0000 (11:43 +0200)]
Rename CH_TUBA to CH_TUBA_SINGLE. It already was a single-channel.
Rudolf Polzer [Wed, 22 Oct 2014 09:40:19 +0000 (11:40 +0200)]
Add the ability to cut off slime/lava sounds.
Rudolf Polzer [Wed, 22 Oct 2014 09:37:36 +0000 (11:37 +0200)]
Remove COMPAT_XON010_CHANNELS.
Rudolf Polzer [Sat, 4 Oct 2014 20:23:10 +0000 (22:23 +0200)]
Merge remote-tracking branch 'origin/sev/hud_panel_notify'
Rudolf Polzer [Wed, 24 Sep 2014 10:26:01 +0000 (12:26 +0200)]
Merge branch 'sev/menu_colorbutton_clean'
Severin Meyer [Mon, 22 Sep 2014 08:47:59 +0000 (10:47 +0200)]
Add new cvar hud_panel_notify_icon_aspect, to choose the aspect ratio of the total drawing area per icon
Severin Meyer [Sun, 21 Sep 2014 12:48:06 +0000 (14:48 +0200)]
Optimize HUD_Notify() by adding a counter for a quick-return conditional. Also simplify the HUD editor representation.
Severin Meyer [Sun, 21 Sep 2014 12:44:07 +0000 (14:44 +0200)]
Rewrite HUD_Notify() to align messages by their icon, establishing a neat column. Also move calculations out of the for-loop.
Severin Meyer [Sat, 20 Sep 2014 17:55:08 +0000 (19:55 +0200)]
Adjust existing menu skins for the new colorbutton
Severin Meyer [Sat, 20 Sep 2014 17:47:13 +0000 (19:47 +0200)]
Remove the colorbutton overlay image (gfx/menu/*/color) and directly colorize the button images (gfx/menu/*/colorbutton_*)
Rudolf Polzer [Thu, 18 Sep 2014 14:34:43 +0000 (16:34 +0200)]
Merge remote-tracking branch 'origin/Mario/ignore_files'
* origin/Mario/ignore_files:
Ignore some compiler files
Rudolf Polzer [Mon, 15 Sep 2014 19:17:14 +0000 (21:17 +0200)]
Merge remote-tracking branch 'origin/sev/menu_text_colors'
Severin Meyer [Sun, 14 Sep 2014 23:43:39 +0000 (01:43 +0200)]
Add new menu skin variables to existing skinfiles, using default values
Severin Meyer [Fri, 12 Sep 2014 14:15:24 +0000 (16:15 +0200)]
Make the main text color editable in menu skins
Severin Meyer [Fri, 12 Sep 2014 02:37:14 +0000 (04:37 +0200)]
Make the tooltip text color editable in menu skins
Severin Meyer [Fri, 12 Sep 2014 02:35:34 +0000 (04:35 +0200)]
Make the server category text color editable in menu skins
Rudolf Polzer [Tue, 9 Sep 2014 11:51:34 +0000 (13:51 +0200)]
Merge remote-tracking branch 'origin/sev/simpleitems_postfix'
Severin Meyer [Tue, 9 Sep 2014 00:46:58 +0000 (02:46 +0200)]
Fix a typo spotted by MrBougo which prevents cl_simpleitems_postfix from working correctly
Mario [Fri, 20 Jun 2014 08:03:08 +0000 (18:03 +1000)]
Ignore some compiler files
Rudolf Polzer [Tue, 17 Jun 2014 12:34:46 +0000 (14:34 +0200)]
Rename the "sum"/"diff" score field alias from "f-d" to "k-d" as it's
actually kills-deaths, not frags-deaths.
Rudolf Polzer [Fri, 6 Jun 2014 15:00:58 +0000 (17:00 +0200)]
More stuff.
Rudolf Polzer [Fri, 6 Jun 2014 14:59:58 +0000 (16:59 +0200)]
Add anticheat thresholds. Gamelog now contains the anticheat's "opinion" about a player.
Rudolf Polzer [Fri, 6 Jun 2014 09:05:14 +0000 (11:05 +0200)]
Properly report anticheat values if a player reconnected.
Rudolf Polzer [Wed, 4 Jun 2014 14:12:21 +0000 (16:12 +0200)]
Another transifex sync.
Rudolf Polzer [Wed, 4 Jun 2014 14:04:12 +0000 (16:04 +0200)]
Transifex sync.
Rudolf Polzer [Wed, 4 Jun 2014 13:59:15 +0000 (15:59 +0200)]
New .pot.
Rudolf Polzer [Wed, 4 Jun 2014 09:32:05 +0000 (11:32 +0200)]
Merge remote-tracking branch 'origin/Mario/hook_refire'
* origin/Mario/hook_refire:
Add a new cvar for offhand hook refire
Obey refire delay in offhand hook mode
Also add delay to Nexuiz balance
Add a 0.2 second delay on grappling hook to prevent spam
Rudolf Polzer [Wed, 4 Jun 2014 09:30:49 +0000 (11:30 +0200)]
Merge remote-tracking branch 'origin/Mario/hook_typo_fix'
* origin/Mario/hook_typo_fix:
Fix a typo in the bot role mutator hook
Rudolf Polzer [Wed, 4 Jun 2014 09:30:13 +0000 (11:30 +0200)]
Merge remote-tracking branch 'origin/terencehill/menu_translation_percentage'
* origin/terencehill/menu_translation_percentage:
Split the Text Language listbox into two separate columns: name on the left, percentage on the right
Rudolf Polzer [Wed, 4 Jun 2014 09:29:43 +0000 (11:29 +0200)]
Merge remote-tracking branch 'origin/terencehill/menu_langwarning'
* origin/terencehill/menu_langwarning:
Apply the selected language, restarting the menu, only if it's different from the current one; display a warning dialog when switching language while connected
Rudolf Polzer [Wed, 4 Jun 2014 09:28:19 +0000 (11:28 +0200)]
Merge remote-tracking branch 'origin/terencehill/sv_defaultcharacter_fix', fixes #1934
* origin/terencehill/sv_defaultcharacter_fix:
Access sv_defaultplayer* cvars appending the untranslated team color string to them
Rudolf Polzer [Wed, 4 Jun 2014 09:27:34 +0000 (11:27 +0200)]
Merge commit '
40b7b8b8f77676 ', fixes #1937
* commit '
40b7b8b8f77676 ':
Some improvements to invasion (allow team based invasion if map specifies, allow more monsters to spawn at the same time, precache monsters only if they're used)
Some minor improvements to monsters (auto precache default model, use monster kills as main point limit in invasion)
Add a monsters mapinfo feature
Fix invasion monster spawn counts, fix spawning random monsters, clean up monster spawn system to no longer abuse target_spawn_edit_entity, allow monsters to chase targets through warpzones, fix shambler stomping while in the air, add a new "invincible" spawnflag which prevents monster from taking damage, allow dragging monsters around in edit mode and fix monster count off when monster is gibbed
Rudolf Polzer [Wed, 4 Jun 2014 09:23:04 +0000 (11:23 +0200)]
Merge remote-tracking branch 'origin/Mario/teamswitch_fix2'
* origin/Mario/teamswitch_fix2:
Check allowed teams before counting them
Team counting requires numbers instead of team IDs
Rudolf Polzer [Wed, 4 Jun 2014 09:22:30 +0000 (11:22 +0200)]
Merge remote-tracking branch 'origin/Mario/flag_stuck_fix'
* origin/Mario/flag_stuck_fix:
Fix flag getting stuck on maps like tron with spawn in the ground and noalign key set, fix unmanned vehicles crashing the server in CTF
Rudolf Polzer [Wed, 4 Jun 2014 09:21:21 +0000 (11:21 +0200)]
Merge remote-tracking branch 'origin/Mario/name_colors'
* origin/Mario/name_colors:
Use white color prefix in chat on names with any color in them
Rudolf Polzer [Wed, 4 Jun 2014 09:18:54 +0000 (11:18 +0200)]
Merge remote-tracking branch 'origin/Mario/ok_model_fixes'
* origin/Mario/ok_model_fixes:
Set aim bones for the overkill models
Rudolf Polzer [Wed, 4 Jun 2014 09:18:01 +0000 (11:18 +0200)]
Merge remote-tracking branch 'origin/Mario/bot_fire_fix', fixes #1955
* origin/Mario/bot_fire_fix:
Frozen players shouldn't be able to burn.
Rudolf Polzer [Wed, 4 Jun 2014 09:16:32 +0000 (11:16 +0200)]
Merge remote-tracking branch 'origin/Mario/infinite_overtimes'
* origin/Mario/infinite_overtimes:
Check for any value below 0
timelimit_overtimes -1 = infinite overtimes
Rudolf Polzer [Wed, 4 Jun 2014 09:15:00 +0000 (11:15 +0200)]
Merge remote-tracking branch 'origin/Mario/typo_fix', fixes #1963
* origin/Mario/typo_fix:
Fix a minor typo reported in #1949
Rudolf Polzer [Wed, 4 Jun 2014 09:14:38 +0000 (11:14 +0200)]
Merge remote-tracking branch 'origin/Mario/lsmaps_count'
* origin/Mario/lsmaps_count:
Show number of maps in lsmaps reply
Rudolf Polzer [Wed, 4 Jun 2014 09:13:06 +0000 (11:13 +0200)]
Merge remote-tracking branch 'origin/Mario/scoreboard_fixes', fixes #1974.
* origin/Mario/scoreboard_fixes:
Hide accuracy while spectating or playing nexball, show current gametype in the "playing on" scoreboard info string, hide respawn countdown after match has ended
Rudolf Polzer [Wed, 4 Jun 2014 09:11:45 +0000 (11:11 +0200)]
Merge remote-tracking branch 'origin/Mario/ka_fixes'
* origin/Mario/ka_fixes:
Teleport the ball to a spawnpoint if random location failed (fixes a crash), show a different centerprint notification to the player who picked up the ball
Rudolf Polzer [Wed, 4 Jun 2014 09:10:35 +0000 (11:10 +0200)]
Merge remote-tracking branch 'origin/Mario/frozen_mines'
* origin/Mario/frozen_mines:
Detonate mines if owner becomes frozen, don't auto detonate mines if the enemy is frozen
Rudolf Polzer [Wed, 4 Jun 2014 09:09:24 +0000 (11:09 +0200)]
Merge remote-tracking branch 'origin/Mario/round_jump_fix'
* origin/Mario/round_jump_fix:
Disable jumping while player is blocked, they can't move so jumping is weird and unpredicted
Rudolf Polzer [Wed, 4 Jun 2014 09:06:03 +0000 (11:06 +0200)]
Merge remote-tracking branch 'origin/terencehill/keys_fixes'
* origin/terencehill/keys_fixes:
Forbid capslock and numlock from being bound in the menu
Rudolf Polzer [Wed, 4 Jun 2014 07:41:29 +0000 (09:41 +0200)]
anticheat: use servertime where appropriate (but AFAIK these don't
differ any more anyway)
Mario [Tue, 3 Jun 2014 21:58:04 +0000 (07:58 +1000)]
Don't apply armor reduction here (it is automatically done on damage)
Mario [Tue, 3 Jun 2014 21:53:00 +0000 (07:53 +1000)]
Fix a couple of minor issues found during excessive playtesting
Rudolf Polzer [Tue, 3 Jun 2014 20:09:32 +0000 (22:09 +0200)]
Add a note about known inaccuracy. Should still be very fine.
Rudolf Polzer [Tue, 3 Jun 2014 19:57:45 +0000 (21:57 +0200)]
Fix typo.
Rudolf Polzer [Tue, 3 Jun 2014 19:57:09 +0000 (21:57 +0200)]
Fix a small math error.
Rudolf Polzer [Tue, 3 Jun 2014 19:54:10 +0000 (21:54 +0200)]
Add some more experimental anticheat data collection for snap-aim and
speedhacks.
Mario [Fri, 30 May 2014 20:54:14 +0000 (06:54 +1000)]
Remove a now useless deathtype
Mario [Fri, 30 May 2014 16:14:47 +0000 (02:14 +1000)]
Disable jumping while player is blocked, they can't move so jumping is weird and unpredicted
Mario [Fri, 30 May 2014 15:48:03 +0000 (01:48 +1000)]
Add descriptions to the buff cvars
Mario [Fri, 30 May 2014 15:07:33 +0000 (01:07 +1000)]
Disable ammo buff in melee only mode
Mario [Fri, 30 May 2014 14:55:58 +0000 (00:55 +1000)]
Buffs mutator, loosely based on the old relics mutator
Rudolf Polzer [Mon, 26 May 2014 10:06:19 +0000 (12:06 +0200)]
Anticheat improvements.
terencehill [Fri, 23 May 2014 20:50:59 +0000 (22:50 +0200)]
Forbid capslock and numlock from being bound in the menu
Mario [Fri, 23 May 2014 13:53:38 +0000 (23:53 +1000)]
Hide accuracy while spectating or playing nexball, show current gametype in the "playing on" scoreboard info string, hide respawn countdown after match has ended
Mario [Fri, 23 May 2014 13:48:40 +0000 (23:48 +1000)]
Show number of maps in lsmaps reply
Mario [Fri, 23 May 2014 10:57:19 +0000 (20:57 +1000)]
Teleport the ball to a spawnpoint if random location failed (fixes a crash), show a different centerprint notification to the player who picked up the ball
Mario [Thu, 22 May 2014 16:13:30 +0000 (02:13 +1000)]
Detonate mines if owner becomes frozen, don't auto detonate mines if the enemy is frozen
Rudolf Polzer [Sat, 17 May 2014 09:00:44 +0000 (11:00 +0200)]
Oops, better add braces there to avoid possible spurious warning if
someone adds an else.
Rudolf Polzer [Sat, 17 May 2014 08:42:09 +0000 (10:42 +0200)]
As agreed on poll #246, drop race game type from the menu.
To activate it, either use the cvars manually, or do
developer 1
menu_restart
Mario [Thu, 8 May 2014 22:44:06 +0000 (08:44 +1000)]
Fix a minor typo reported in #1949
Mario [Thu, 8 May 2014 19:38:01 +0000 (05:38 +1000)]
Minimum delay to fire is not needed, and normalizing the navigation route does not fix the error
Mario [Thu, 8 May 2014 19:23:56 +0000 (05:23 +1000)]
Check for any value below 0
Rudolf Polzer [Thu, 8 May 2014 17:08:12 +0000 (19:08 +0200)]
Merge remote-tracking branch 'origin/Mario/hook_color'
* origin/Mario/hook_color:
Player colored hooks, also show hook coming from player in 3rd person mode
Rudolf Polzer [Thu, 8 May 2014 16:58:19 +0000 (18:58 +0200)]
Merge remote-tracking branch 'origin/Mario/music_fix'
* origin/Mario/music_fix:
Don't send target_music to bots, also send it to the spectators of the player who triggered it
Rudolf Polzer [Thu, 8 May 2014 16:56:34 +0000 (18:56 +0200)]
Merge remote-tracking branch 'origin/Mario/teamswitch_spam_fix'
* origin/Mario/teamswitch_spam_fix:
Also don't translate the error
Don't print CSQC team switch to team 0 failed messages to the client's normal console
Rudolf Polzer [Thu, 8 May 2014 16:45:11 +0000 (18:45 +0200)]
Merge remote-tracking branch 'origin/Mario/jetpack_endmatch_fix'
* origin/Mario/jetpack_endmatch_fix:
Don't keep spamming jetpack effect/sound after the match ends
Rudolf Polzer [Thu, 8 May 2014 16:44:19 +0000 (18:44 +0200)]
Merge remote-tracking branch 'origin/Mario/nexball_updates'
* origin/Mario/nexball_updates:
Add an option to always show 3rd person view in nexball while not carrying weapons, show a waypoint at the enemy's goal so players know where to take the ball, fix nexball showing up as a modification rather than a gamemode
Rudolf Polzer [Thu, 8 May 2014 11:38:17 +0000 (13:38 +0200)]
Improve trace debug code.
Mario [Thu, 8 May 2014 07:40:00 +0000 (17:40 +1000)]
Also don't translate the error
Mario [Wed, 7 May 2014 21:32:10 +0000 (07:32 +1000)]
Set aim bones for the overkill models
Mario [Wed, 7 May 2014 20:27:09 +0000 (06:27 +1000)]
Some improvements to invasion (allow team based invasion if map specifies, allow more monsters to spawn at the same time, precache monsters only if they're used)
Mario [Wed, 7 May 2014 19:36:01 +0000 (05:36 +1000)]
Fix a bug that would crash the server if too many bots were near fire
Mario [Wed, 7 May 2014 19:31:41 +0000 (05:31 +1000)]
Don't send target_music to bots, also send it to the spectators of the player who triggered it
Mario [Wed, 7 May 2014 19:24:04 +0000 (05:24 +1000)]
Don't keep spamming jetpack effect/sound after the match ends
Mario [Wed, 7 May 2014 19:21:06 +0000 (05:21 +1000)]
Some minor monster improvements (antilag, precaching on spawn rather than on world init)
Mario [Wed, 7 May 2014 19:08:00 +0000 (05:08 +1000)]
timelimit_overtimes -1 = infinite overtimes
Mario [Wed, 7 May 2014 19:03:44 +0000 (05:03 +1000)]
Don't print CSQC team switch to team 0 failed messages to the client's normal console
Mario [Wed, 7 May 2014 18:53:16 +0000 (04:53 +1000)]
Player colored hooks, also show hook coming from player in 3rd person mode
Mario [Wed, 7 May 2014 17:40:42 +0000 (03:40 +1000)]
Add an option to always show 3rd person view in nexball while not carrying weapons, show a waypoint at the enemy's goal so players know where to take the ball, fix nexball showing up as a modification rather than a gamemode
Mario [Sat, 12 Apr 2014 05:27:13 +0000 (15:27 +1000)]
Some minor improvements to monsters (auto precache default model, use monster kills as main point limit in invasion)
Rudolf Polzer [Thu, 10 Apr 2014 10:28:46 +0000 (12:28 +0200)]
Slightly improve the Makefile.
Rudolf Polzer [Mon, 7 Apr 2014 09:24:03 +0000 (11:24 +0200)]
Fix wrong use of ##.
Mario [Thu, 20 Mar 2014 02:23:25 +0000 (13:23 +1100)]
Fix flag getting stuck on maps like tron with spawn in the ground and noalign key set, fix unmanned vehicles crashing the server in CTF
Mario [Tue, 18 Mar 2014 05:16:53 +0000 (16:16 +1100)]
Add a monsters mapinfo feature
Mario [Tue, 18 Mar 2014 05:13:47 +0000 (16:13 +1100)]
Fix invasion monster spawn counts, fix spawning random monsters, clean up monster spawn system to no longer abuse target_spawn_edit_entity, allow monsters to chase targets through warpzones, fix shambler stomping while in the air, add a new "invincible" spawnflag which prevents monster from taking damage, allow dragging monsters around in edit mode and fix monster count off when monster is gibbed
terencehill [Sat, 15 Mar 2014 23:00:33 +0000 (00:00 +0100)]
Access sv_defaultplayer* cvars appending the untranslated team color string to them
Rudolf Polzer [Mon, 10 Mar 2014 10:13:11 +0000 (11:13 +0100)]
Get rid of a stupid dummy forced-saved-cvars cvar.
Mario [Sun, 9 Mar 2014 20:06:25 +0000 (07:06 +1100)]
Fix a typo in the bot role mutator hook
terencehill [Tue, 4 Mar 2014 14:19:11 +0000 (15:19 +0100)]
Split the Text Language listbox into two separate columns: name on the left, percentage on the right
terencehill [Mon, 3 Mar 2014 22:12:08 +0000 (23:12 +0100)]
Apply the selected language, restarting the menu, only if it's different from the current one; display a warning dialog when switching language while connected