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xonotic/xonotic-maps.pk3dir.git
13 years agoAdd some extra architecture outside, to avoid dying in the air when jumping over...
MirceaKitsune [Fri, 19 Aug 2011 13:33:45 +0000 (16:33 +0300)]
Add some extra architecture outside, to avoid dying in the air when jumping over the lasers. The new architecture will just block the path instead so you can't jump over, and it also looks good.

13 years agoMerge branch 'master' into mirceakitsune/lab610
MirceaKitsune [Fri, 19 Aug 2011 12:42:35 +0000 (15:42 +0300)]
Merge branch 'master' into mirceakitsune/lab610

13 years agoBetter waypoints
mand1nga [Mon, 15 Aug 2011 18:45:40 +0000 (15:45 -0300)]
Better waypoints

13 years agorunningman: jumppad and waypoint fixes
Rudolf Polzer [Sun, 14 Aug 2011 16:29:49 +0000 (18:29 +0200)]
runningman: jumppad and waypoint fixes

13 years agonew waypoints
Rudolf Polzer [Sun, 14 Aug 2011 15:43:53 +0000 (17:43 +0200)]
new waypoints

13 years agofix the other jumppad too
Rudolf Polzer [Sun, 14 Aug 2011 15:24:40 +0000 (17:24 +0200)]
fix the other jumppad too

13 years agoMerge branch 'master' of git://git.xonotic.org/xonotic/xonotic-maps.pk3dir
Rudolf Polzer [Sun, 14 Aug 2011 14:59:07 +0000 (16:59 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-maps.pk3dir

13 years agonew waypoints for the glowing plant
Rudolf Polzer [Sun, 14 Aug 2011 14:58:48 +0000 (16:58 +0200)]
new waypoints for the glowing plant

13 years agouse "neon" on afterslime
Rudolf Polzer [Sun, 14 Aug 2011 07:44:23 +0000 (09:44 +0200)]
use "neon" on afterslime

13 years agoadd a waypoint to afterslime, fixes #565
Rudolf Polzer [Sat, 13 Aug 2011 12:20:44 +0000 (14:20 +0200)]
add a waypoint to afterslime, fixes #565

13 years agoMerge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-maps.pk3dir
Rudolf Polzer [Sat, 13 Aug 2011 06:22:32 +0000 (08:22 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-maps.pk3dir

13 years agoMore waypoints
mand1nga [Sat, 13 Aug 2011 03:41:12 +0000 (00:41 -0300)]
More waypoints

13 years agoupdate to afterslime by kuniuthefrogg
Rudolf Polzer [Fri, 12 Aug 2011 20:34:20 +0000 (22:34 +0200)]
update to afterslime by kuniuthefrogg

13 years agoAdded waypoints and rebuilt the links cache with all doors open
mand1nga [Tue, 9 Aug 2011 04:02:15 +0000 (01:02 -0300)]
Added waypoints and rebuilt the links cache with all doors open

13 years agoSlightly better waypoints for space-elevator
mand1nga [Sun, 7 Aug 2011 22:19:04 +0000 (19:19 -0300)]
Slightly better waypoints for space-elevator

13 years agoImproved waypoints gor g-23. Now there's a way out of the forklift room, added severa...
mand1nga [Sun, 7 Aug 2011 21:59:48 +0000 (18:59 -0300)]
Improved waypoints gor g-23. Now there's a way out of the forklift room, added several paths involving vents.

13 years agomore waypoint caches
Rudolf Polzer [Sun, 7 Aug 2011 19:40:18 +0000 (21:40 +0200)]
more waypoint caches

13 years agoslightly improve the situation for red-planet
Rudolf Polzer [Sun, 7 Aug 2011 19:18:35 +0000 (21:18 +0200)]
slightly improve the situation for red-planet

13 years agoadd a clip brush to help bot waypoint linking
Rudolf Polzer [Sun, 7 Aug 2011 16:50:10 +0000 (18:50 +0200)]
add a clip brush to help bot waypoint linking

13 years agomore waypoint fixes
Rudolf Polzer [Sun, 7 Aug 2011 16:09:21 +0000 (18:09 +0200)]
more waypoint fixes

13 years agomore waypoint fixes
Rudolf Polzer [Sun, 7 Aug 2011 15:31:45 +0000 (17:31 +0200)]
more waypoint fixes

13 years agowaypoint fixes
Rudolf Polzer [Sun, 7 Aug 2011 14:50:05 +0000 (16:50 +0200)]
waypoint fixes

13 years agofix position of onslaught generators
Rudolf Polzer [Sat, 6 Aug 2011 18:39:02 +0000 (20:39 +0200)]
fix position of onslaught generators

13 years agofix generator bbox size
Rudolf Polzer [Sat, 6 Aug 2011 18:36:05 +0000 (20:36 +0200)]
fix generator bbox size

13 years agofor now, remove ONS from red-planet game types - it's simply not a good idea there
Rudolf Polzer [Sat, 6 Aug 2011 17:56:24 +0000 (19:56 +0200)]
for now, remove ONS from red-planet game types - it's simply not a good idea there

Problems:
- non obvious ONS layout
- bad mapping of ONS layout to minimap (too vertical)
- bots can't handle ONS on this map

13 years agonew waypoints cache file
Rudolf Polzer [Sat, 6 Aug 2011 17:30:02 +0000 (19:30 +0200)]
new waypoints cache file

13 years agomake the turrets owned by the controlpoint
Rudolf Polzer [Sat, 6 Aug 2011 17:17:20 +0000 (19:17 +0200)]
make the turrets owned by the controlpoint

13 years agodisable waypoints for items (or the waypoint cache fails for different game modes)
Rudolf Polzer [Sat, 6 Aug 2011 17:05:16 +0000 (19:05 +0200)]
disable waypoints for items (or the waypoint cache fails for different game modes)

13 years agomove two onslaught_link from outside into the map, fixing the leak
Rudolf Polzer [Sat, 6 Aug 2011 17:03:19 +0000 (19:03 +0200)]
move two onslaught_link from outside into the map, fixing the leak

13 years agoONS changes by cortez
Rudolf Polzer [Sat, 6 Aug 2011 16:15:37 +0000 (18:15 +0200)]
ONS changes by cortez

13 years agocourtfun: no CTS kill delay, because it's cyclic
Rudolf Polzer [Thu, 4 Aug 2011 18:25:45 +0000 (20:25 +0200)]
courtfun: no CTS kill delay, because it's cyclic

13 years agosupport CTS on courtfun too
Rudolf Polzer [Thu, 4 Aug 2011 18:02:08 +0000 (20:02 +0200)]
support CTS on courtfun too

13 years agouse quiet on nexballarena
Rudolf Polzer [Thu, 4 Aug 2011 17:48:45 +0000 (19:48 +0200)]
use quiet on nexballarena

13 years agoMerge branch 'master' of git://git.xonotic.org/xonotic/xonotic-maps.pk3dir
Rudolf Polzer [Thu, 4 Aug 2011 17:37:54 +0000 (19:37 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-maps.pk3dir

13 years agouse traveler on leave_em_behind
Rudolf Polzer [Thu, 4 Aug 2011 17:36:51 +0000 (19:36 +0200)]
use traveler on leave_em_behind

13 years agochange all gametypefilters to +rc,cts instead of +rc
Rudolf Polzer [Sun, 31 Jul 2011 16:18:04 +0000 (18:18 +0200)]
change all gametypefilters to +rc,cts instead of +rc

13 years agoWaypoints for nexballarena ;)
mand1nga [Sun, 31 Jul 2011 03:10:32 +0000 (00:10 -0300)]
Waypoints for nexballarena ;)

13 years agoWaypoints for techassault
mand1nga [Sun, 31 Jul 2011 02:57:43 +0000 (23:57 -0300)]
Waypoints for techassault

13 years agoSlightly better waypoints for leave_em_behind
mand1nga [Sun, 31 Jul 2011 02:21:44 +0000 (23:21 -0300)]
Slightly better waypoints for leave_em_behind

13 years agoAdded waypoints for leave_em_behind
mand1nga [Sun, 31 Jul 2011 02:10:18 +0000 (23:10 -0300)]
Added waypoints for leave_em_behind

13 years agoin race, make the ammo items smaller
Rudolf Polzer [Fri, 29 Jul 2011 17:53:38 +0000 (19:53 +0200)]
in race, make the ammo items smaller

13 years agosome improvements
Rudolf Polzer [Fri, 29 Jul 2011 17:39:12 +0000 (19:39 +0200)]
some improvements

13 years agoadd a map shot for courtfun
Rudolf Polzer [Fri, 29 Jul 2011 17:30:36 +0000 (19:30 +0200)]
add a map shot for courtfun

13 years agoRace for Courtfun
Rudolf Polzer [Fri, 29 Jul 2011 17:26:27 +0000 (19:26 +0200)]
Race for Courtfun

13 years agobot waypoints for courtfun
Rudolf Polzer [Tue, 26 Jul 2011 18:34:44 +0000 (20:34 +0200)]
bot waypoints for courtfun

13 years agodamn, forgot a few... this version is right
Rudolf Polzer [Mon, 25 Jul 2011 12:48:13 +0000 (14:48 +0200)]
damn, forgot a few... this version is right

13 years agoBGMScript anim
Rudolf Polzer [Mon, 25 Jul 2011 12:40:26 +0000 (14:40 +0200)]
BGMScript anim

13 years agoadd the BGS file for courtfun
Rudolf Polzer [Mon, 25 Jul 2011 11:33:56 +0000 (13:33 +0200)]
add the BGS file for courtfun

13 years agoadd missing mapinfo file
Rudolf Polzer [Mon, 25 Jul 2011 06:20:20 +0000 (08:20 +0200)]
add missing mapinfo file

13 years agoMerge branch 'divVerent/courtfun2'
Rudolf Polzer [Mon, 25 Jul 2011 05:38:02 +0000 (07:38 +0200)]
Merge branch 'divVerent/courtfun2'

13 years agoMerge branch 'divVerent/xoylent-sane-options'
Rudolf Polzer [Mon, 25 Jul 2011 05:37:57 +0000 (07:37 +0200)]
Merge branch 'divVerent/xoylent-sane-options'

13 years agoremove lots of insane stuff from xoylent options, let's see if we get a bug
Rudolf Polzer [Sun, 24 Jul 2011 20:51:48 +0000 (22:51 +0200)]
remove lots of insane stuff from xoylent options, let's see if we get a bug

13 years agoclean up lots of map options files (triggers recompile)
Rudolf Polzer [Sun, 24 Jul 2011 20:46:04 +0000 (22:46 +0200)]
clean up lots of map options files (triggers recompile)

13 years agobump map options of courtfun to trigger a recompile
Rudolf Polzer [Sun, 24 Jul 2011 20:41:54 +0000 (22:41 +0200)]
bump map options of courtfun to trigger a recompile

13 years agoadd a dp_water command to make water nicer
Rudolf Polzer [Sun, 24 Jul 2011 20:38:38 +0000 (22:38 +0200)]
add a dp_water command to make water nicer

13 years agoMerge remote branch 'origin/master' into divVerent/courtfun2
Rudolf Polzer [Sun, 24 Jul 2011 20:35:21 +0000 (22:35 +0200)]
Merge remote branch 'origin/master' into divVerent/courtfun2

13 years agofix shader and textures for courtfun screen messages
Maik Merten [Sun, 24 Jul 2011 19:04:16 +0000 (21:04 +0200)]
fix shader and textures for courtfun screen messages

13 years agoMerge remote branch 'origin/morphed/teleporter'
Rudolf Polzer [Tue, 19 Jul 2011 18:06:12 +0000 (20:06 +0200)]
Merge remote branch 'origin/morphed/teleporter'

13 years agoteleporter for darkzone map
Morphed [Mon, 18 Jul 2011 21:21:34 +0000 (23:21 +0200)]
teleporter for darkzone map

13 years agoadd heights to most of the stein1x textures, and fix inverted normals
Rudolf Polzer [Sat, 16 Jul 2011 12:28:48 +0000 (14:28 +0200)]
add heights to most of the stein1x textures, and fix inverted normals

Really, can't we learn - NO TEXTURES WITHOUT HEIGHTS ON NORMALS, PLEASE. IS IT
SO HARD?

Also, it looks very much like most textures have simply used the original color
value as normals. Not really a good thing, if you ask me.

13 years agohopefully fix the leak
Rudolf Polzer [Sat, 9 Jul 2011 16:25:40 +0000 (18:25 +0200)]
hopefully fix the leak

13 years agoMerge remote-tracking branch 'origin/master' into divVerent/cortez-map-fixes
Rudolf Polzer [Sat, 9 Jul 2011 16:24:43 +0000 (18:24 +0200)]
Merge remote-tracking branch 'origin/master' into divVerent/cortez-map-fixes

13 years agoversion bumps to trigger a recompile so I can see why this wasn't merged all along
Rudolf Polzer [Sat, 9 Jul 2011 16:19:38 +0000 (18:19 +0200)]
version bumps to trigger a recompile so I can see why this wasn't merged all along

13 years agobump version of the .options file to trigger a recompile and new screenshot run
Rudolf Polzer [Sat, 9 Jul 2011 14:15:19 +0000 (16:15 +0200)]
bump version of the .options file to trigger a recompile and new screenshot run

13 years agoMerge remote-tracking branch 'origin/master' into divVerent/courtfun2
Rudolf Polzer [Sat, 9 Jul 2011 14:15:03 +0000 (16:15 +0200)]
Merge remote-tracking branch 'origin/master' into divVerent/courtfun2

Conflicts:
scripts/shaderlist.txt

13 years agono longer need this file
Rudolf Polzer [Thu, 30 Jun 2011 11:23:24 +0000 (13:23 +0200)]
no longer need this file

13 years agomerge .def files of turrets and vehicles into main
Rudolf Polzer [Thu, 30 Jun 2011 11:13:09 +0000 (13:13 +0200)]
merge .def files of turrets and vehicles into main

13 years agosamplesize of red-planet should be 8 for better performance
Rudolf Polzer [Mon, 27 Jun 2011 14:43:36 +0000 (16:43 +0200)]
samplesize of red-planet should be 8 for better performance

13 years agoEditor models for vehicles
Jakob MG [Wed, 22 Jun 2011 12:50:28 +0000 (14:50 +0200)]
Editor models for vehicles

13 years agoAdd a .def for vehicles so mappers can use them.
Jakob MG [Wed, 22 Jun 2011 11:24:16 +0000 (13:24 +0200)]
Add a .def for vehicles so mappers can use them.

13 years agodocument the new spawnflag
Rudolf Polzer [Fri, 17 Jun 2011 06:58:28 +0000 (08:58 +0200)]
document the new spawnflag

13 years agoMerge remote branch 'origin/cbrutail/trakmodelfixes'
Jakob MG [Thu, 16 Jun 2011 15:19:15 +0000 (17:19 +0200)]
Merge remote branch 'origin/cbrutail/trakmodelfixes'

13 years agoMerge remote branch 'origin/cbrutail/treeleavesfix'
Jakob MG [Thu, 16 Jun 2011 15:14:52 +0000 (17:14 +0200)]
Merge remote branch 'origin/cbrutail/treeleavesfix'

13 years agoremoved alphafunc from shader, and addded blendfunc
cbrutail [Wed, 15 Jun 2011 07:15:42 +0000 (09:15 +0200)]
removed alphafunc from shader, and addded blendfunc

13 years agoMerge remote-tracking branch 'origin/diabolik/afterslime'
merlijn [Tue, 14 Jun 2011 06:53:33 +0000 (08:53 +0200)]
Merge remote-tracking branch 'origin/diabolik/afterslime'

13 years agoUpdate version number.
Sahil Singhal [Tue, 14 Jun 2011 03:45:36 +0000 (23:45 -0400)]
Update version number.

13 years agoFixes the object errors, but not sure whats causing sound issues.
Sahil Singhal [Tue, 14 Jun 2011 03:44:06 +0000 (23:44 -0400)]
Fixes the object errors, but not sure whats causing sound issues.

13 years agonew, high-res textures
cbrutail [Mon, 13 Jun 2011 22:16:15 +0000 (00:16 +0200)]
new, high-res textures

13 years agoremoved some obviously floating leaves
cbrutail [Mon, 13 Jun 2011 17:55:19 +0000 (19:55 +0200)]
removed some obviously floating leaves

13 years ago4 times larger texture
cbrutail [Mon, 13 Jun 2011 17:49:10 +0000 (19:49 +0200)]
4 times larger texture

13 years agoModified two textures, to look better with ATC rendering
cbrutail [Mon, 13 Jun 2011 14:37:56 +0000 (16:37 +0200)]
Modified two textures, to look better with ATC rendering

13 years agoMerge branch 'master' into mirceakitsune/lab610
MirceaKitsune [Wed, 8 Jun 2011 16:02:09 +0000 (19:02 +0300)]
Merge branch 'master' into mirceakitsune/lab610

13 years agoRemove orphaned entities caused by duplication bug (bad netRadiant, bad!)
MirceaKitsune [Wed, 8 Jun 2011 16:01:15 +0000 (19:01 +0300)]
Remove orphaned entities caused by duplication bug (bad netRadiant, bad!)

13 years agoSome small visual improvements
MirceaKitsune [Wed, 8 Jun 2011 15:23:48 +0000 (18:23 +0300)]
Some small visual improvements

13 years agoAdd player clips to some of the stairs I forgot to add them to.
MirceaKitsune [Wed, 8 Jun 2011 14:43:51 +0000 (17:43 +0300)]
Add player clips to some of the stairs I forgot to add them to.

13 years agoTweak middle building jump pads, and re-add the old ones in a different form.
MirceaKitsune [Wed, 8 Jun 2011 14:29:41 +0000 (17:29 +0300)]
Tweak middle building jump pads, and re-add the old ones in a different form.

13 years agoNexball support. Ball located at the middle of the rotating bridge.
MirceaKitsune [Wed, 8 Jun 2011 13:50:42 +0000 (16:50 +0300)]
Nexball support. Ball located at the middle of the rotating bridge.

13 years agoFix floating generators
MirceaKitsune [Wed, 8 Jun 2011 13:03:00 +0000 (16:03 +0300)]
Fix floating generators

13 years agoBetter control point positions, so they get in the way less.
MirceaKitsune [Wed, 8 Jun 2011 12:59:38 +0000 (15:59 +0300)]
Better control point positions, so they get in the way less.

13 years agoOnslaught support. There are two separate link setups, one outside and one inside...
MirceaKitsune [Wed, 8 Jun 2011 12:51:52 +0000 (15:51 +0300)]
Onslaught support. There are two separate link setups, one outside and one inside. Each team can choose which path to take to link to the enemy generator.

13 years agoSome tiny tweaks
MirceaKitsune [Wed, 8 Jun 2011 12:17:02 +0000 (15:17 +0300)]
Some tiny tweaks

13 years agoentities.ent for it too
Rudolf Polzer [Wed, 8 Jun 2011 09:20:12 +0000 (11:20 +0200)]
entities.ent for it too

13 years agoentities.def update for target_random
Rudolf Polzer [Wed, 8 Jun 2011 08:59:20 +0000 (10:59 +0200)]
entities.def update for target_random

13 years agoTweak two brushes
MirceaKitsune [Tue, 7 Jun 2011 22:50:07 +0000 (01:50 +0300)]
Tweak two brushes

13 years agoReplace a texture
MirceaKitsune [Tue, 7 Jun 2011 22:48:08 +0000 (01:48 +0300)]
Replace a texture

13 years agoUse trigger_hurt entities instead, to keep people from jumping over. Should be the...
MirceaKitsune [Tue, 7 Jun 2011 22:21:03 +0000 (01:21 +0300)]
Use trigger_hurt entities instead, to keep people from jumping over. Should be the most logical way I guess, rather than colliding with nothing.

13 years agoFix some laser teams outside
MirceaKitsune [Tue, 7 Jun 2011 22:00:24 +0000 (01:00 +0300)]
Fix some laser teams outside

13 years agoLast laser gates, placed on the outside bridge around the center. Currently uses...
MirceaKitsune [Tue, 7 Jun 2011 21:56:08 +0000 (00:56 +0300)]
Last laser gates, placed on the outside bridge around the center. Currently uses some lame player clips to keep players from jumping over, since I don't know how to prevent that the best way.

13 years agoLasers that block the warpzones between the bases (so no one can go through them...
MirceaKitsune [Tue, 7 Jun 2011 21:31:14 +0000 (00:31 +0300)]
Lasers that block the warpzones between the bases (so no one can go through them). You can still shoot though them however, and hit someone in the enemy base from your base. Will be useful in Onslaught, where you can damage the enemy generator from your base once you made all the links.

13 years agoSome tweaks to the laser toggling buttons
MirceaKitsune [Tue, 7 Jun 2011 21:17:43 +0000 (00:17 +0300)]
Some tweaks to the laser toggling buttons