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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Wed, 13 Jul 2016 07:39:50 +0000 (17:39 +1000)]
Some tweaks for clickable radar
Mario [Wed, 13 Jul 2016 07:30:54 +0000 (17:30 +1000)]
Merge branch 'Mario/balance'
Mario [Wed, 13 Jul 2016 07:28:52 +0000 (17:28 +1000)]
Don't start with shockwave in Nexuiz balance
Mario [Wed, 13 Jul 2016 07:28:11 +0000 (17:28 +1000)]
Change balance mod name
Mario [Wed, 13 Jul 2016 07:01:46 +0000 (17:01 +1000)]
Merge branch 'master' into Mario/balance
Mario [Tue, 12 Jul 2016 12:54:30 +0000 (22:54 +1000)]
Don't allow zooming with secondary attack while spectating/observing
Mario [Tue, 12 Jul 2016 12:42:05 +0000 (22:42 +1000)]
Use the real player entity for shownames self checks (fixes player name appearing in 3rd person vehicles)
Mario [Tue, 12 Jul 2016 12:33:13 +0000 (22:33 +1000)]
Reset vehicles when match is resetting, also make sure player exits vehicle when re-spawning
Mario [Mon, 11 Jul 2016 17:38:30 +0000 (03:38 +1000)]
Default cl_maxfps to 125
Mario [Mon, 11 Jul 2016 14:12:36 +0000 (00:12 +1000)]
Add maximum FPS of 150 for 144hz monitors
Mario [Mon, 11 Jul 2016 14:08:32 +0000 (00:08 +1000)]
Remove some stupid maximum FPS settings and add 80 as an option for 75hz monitors
Mario [Mon, 11 Jul 2016 12:47:00 +0000 (22:47 +1000)]
Rename GeomLerp's lerp parameter (conflicts with a soon-to-be-added lib function)
Mario [Mon, 11 Jul 2016 12:24:17 +0000 (12:24 +0000)]
Merge branch 'terencehill/misc_hud_fixes' into 'master'
Misc hud fixes
See merge request !334
terencehill [Sun, 10 Jul 2016 10:16:41 +0000 (12:16 +0200)]
Display left time only once for multiple server notices with the same time
Mario [Sun, 10 Jul 2016 07:42:20 +0000 (17:42 +1000)]
Don't show player nametags to everyone before match has started
terencehill [Sat, 9 Jul 2016 17:28:29 +0000 (19:28 +0200)]
Merge branch 'master' into terencehill/misc_hud_fixes
terencehill [Thu, 7 Jul 2016 11:10:53 +0000 (13:10 +0200)]
Clear server notices when they've expired
Mario [Sat, 9 Jul 2016 16:02:57 +0000 (02:02 +1000)]
Disable effectinfo parsing code (shaves 6 seconds off serverbench, and probably regains a lot of lost FPS)
Mario [Sat, 9 Jul 2016 14:11:04 +0000 (00:11 +1000)]
Fix arguments for SendWaypoint, fixes onslaught waypoints
Mario [Sat, 9 Jul 2016 04:55:24 +0000 (14:55 +1000)]
Call setup hook before setting vehicle location
Mario [Thu, 7 Jul 2016 10:19:35 +0000 (20:19 +1000)]
Move gunner enter checking into the bumblebee's file, also fix gunner entering wrong side of the bumblebee when empty
terencehill [Wed, 6 Jul 2016 18:54:04 +0000 (20:54 +0200)]
Change theAlpha to alpha in a few comments
terencehill [Wed, 6 Jul 2016 17:55:53 +0000 (19:55 +0200)]
Make sure centerprint panel isn't empty right on hud editor enter
terencehill [Wed, 6 Jul 2016 17:51:29 +0000 (19:51 +0200)]
Compact a few similar code blocks
terencehill [Wed, 6 Jul 2016 17:49:25 +0000 (19:49 +0200)]
Remove main panel cvars not used by certain panels
terencehill [Wed, 6 Jul 2016 17:45:54 +0000 (19:45 +0200)]
Reset QuickMenu_Page_Command_Type when clearing up a quickmenu command otherwise very bad things may happen (crash opening the hud editor)
Mario [Wed, 6 Jul 2016 05:28:12 +0000 (15:28 +1000)]
Add a mutator hook to grappling hook drawing, to allow customising the hook texture/colour
Mario [Wed, 6 Jul 2016 04:16:00 +0000 (14:16 +1000)]
Clean up racer target locking trace
Mario [Tue, 5 Jul 2016 10:29:58 +0000 (20:29 +1000)]
Enable damagetext by default
Mario [Tue, 5 Jul 2016 09:39:00 +0000 (19:39 +1000)]
Disable raptor bomb marker while spectating (can't accurately position it yet)
Mario [Tue, 5 Jul 2016 09:01:41 +0000 (19:01 +1000)]
Fix view snapping as a vehicle spectator
Mario [Mon, 4 Jul 2016 00:50:01 +0000 (10:50 +1000)]
Remove gameover checking (slightly buggy on join), will have to fix post-match bending another way
Mario [Sun, 3 Jul 2016 23:37:49 +0000 (09:37 +1000)]
Invert the cvar use
Mario [Sun, 3 Jul 2016 23:18:28 +0000 (09:18 +1000)]
Clean up respawn check
Mario [Sun, 3 Jul 2016 23:16:41 +0000 (09:16 +1000)]
Merge remote-tracking branch 'origin/Mario/gameover_fixes'
Mario [Sun, 3 Jul 2016 23:14:52 +0000 (09:14 +1000)]
Merge remote-tracking branch 'origin/Mario/tweaks'
Mario [Sun, 3 Jul 2016 23:13:54 +0000 (09:13 +1000)]
Merge remote-tracking branch 'origin/DefaultUser/ca_spectator_fix'
Mario [Sun, 3 Jul 2016 23:12:12 +0000 (09:12 +1000)]
Merge remote-tracking branch 'origin/DefaultUser/damagetext_friendlyfire'
Mario [Sun, 3 Jul 2016 23:09:30 +0000 (23:09 +0000)]
Merge branch 'terencehill/uid2name_dialog' into 'master'
uid2name dialog
Implement the uid2name dialog in the menu, but keep the existing one implemented in the HUD vote panel for compatibility sake, so clients with an older menu can still see it
Menu dialog:
![uid2name_dialog_menu](/uploads/
3508d2ae94c24ebc9c66d77bc2bfa744 /uid2name_dialog_menu.jpg)
See merge request !332
terencehill [Sun, 3 Jul 2016 17:08:12 +0000 (19:08 +0200)]
Reopen the uid2name menu dialog if it gets closed in other ways: 1) menu restart 2) opening the team selection dialog with F5 and then closing it
terencehill [Sun, 3 Jul 2016 15:53:22 +0000 (17:53 +0200)]
Set no title for the uid2name dialog
Mario [Sun, 3 Jul 2016 00:10:13 +0000 (10:10 +1000)]
Use a single byte for the friendlyfire bool
Mario [Sat, 2 Jul 2016 23:59:20 +0000 (09:59 +1000)]
Update hash (new models break test)
Freddy [Sat, 2 Jul 2016 17:59:31 +0000 (19:59 +0200)]
Add damagetext friendly fire cvars to defaultXonotic.cfg
Freddy [Sat, 2 Jul 2016 17:54:23 +0000 (19:54 +0200)]
Fix copy-paste "typo"
Freddy [Sat, 2 Jul 2016 16:00:13 +0000 (18:00 +0200)]
Friendly fire damagetext menu items
Freddy [Sat, 2 Jul 2016 01:11:03 +0000 (03:11 +0200)]
Damagetext for friendly fire
terencehill [Sat, 2 Jul 2016 14:06:21 +0000 (16:06 +0200)]
Implement the uid2name dialog in the menu, but keep the existing one implemented in the HUD vote panel for compatibility sake, so clients with an older menu can still see it
terencehill [Sat, 2 Jul 2016 13:42:42 +0000 (15:42 +0200)]
Fix non-closable dialogs being closable when connected
Mario [Sat, 2 Jul 2016 00:22:39 +0000 (10:22 +1000)]
Hacky fix for TDM crashing
Rudolf Polzer [Fri, 1 Jul 2016 12:39:42 +0000 (08:39 -0400)]
Oops. Fix loading of the list of banned servers.
Mario [Thu, 30 Jun 2016 22:27:52 +0000 (08:27 +1000)]
Fix HMG firing after its time is up
Mario [Thu, 30 Jun 2016 22:18:31 +0000 (08:18 +1000)]
Don't show weapon ammo bars if unlimited ammo is enabled
Mario [Thu, 30 Jun 2016 22:13:57 +0000 (08:13 +1000)]
Forbid weapon use when match is over
Mario [Wed, 29 Jun 2016 21:35:11 +0000 (07:35 +1000)]
Revert player size tweak
Mario [Wed, 29 Jun 2016 05:19:35 +0000 (15:19 +1000)]
Don't set it on observers
Mario [Wed, 29 Jun 2016 01:26:39 +0000 (11:26 +1000)]
Use the player's size stat
Mario [Wed, 29 Jun 2016 01:04:38 +0000 (11:04 +1000)]
Allow raptor to land on water (prevents diving underwater with the raptor)
Mario [Wed, 29 Jun 2016 00:50:44 +0000 (10:50 +1000)]
Fix racer staying underwater indefinitely
Mario [Wed, 29 Jun 2016 00:47:30 +0000 (10:47 +1000)]
Don't do any drown checks if player is in a vehicle
Mario [Tue, 28 Jun 2016 10:26:41 +0000 (10:26 +0000)]
Merge branch 'Mario/fireball_merge' into 'master'
Merge branch Mario/fireball_merge (S merge request)
Resurrecting diabolik's old fireball model (probably abandoned due to an issue with nonsolid weapon model, which I have fixed here).
See merge request !328
Mario [Mon, 27 Jun 2016 23:41:49 +0000 (09:41 +1000)]
Fix fuel based weapons in NIX
Mario [Mon, 27 Jun 2016 21:21:41 +0000 (07:21 +1000)]
Fix up the Spectate mutator hooks for CA
Mario [Mon, 27 Jun 2016 01:56:30 +0000 (11:56 +1000)]
Merge branch 'Mario/grenade_prediction_fix'
Mario [Mon, 27 Jun 2016 01:30:04 +0000 (11:30 +1000)]
sv_gameplayfix_gravityunaffectedbyticrate isn't used by the engine, don't use it here
Mario [Sun, 26 Jun 2016 23:28:42 +0000 (09:28 +1000)]
Enable apply button when changing Font/UI size slider
Freddy [Sun, 26 Jun 2016 10:49:24 +0000 (12:49 +0200)]
Clan Arena: Fix spectators being shown as part of a team
Mario [Sat, 25 Jun 2016 20:29:53 +0000 (06:29 +1000)]
Merge branch 'master' into Mario/tweaks
Mario [Sat, 25 Jun 2016 00:58:26 +0000 (10:58 +1000)]
Bind Enter to chat by default
Mario [Sat, 25 Jun 2016 00:46:49 +0000 (10:46 +1000)]
Fix teamradio voices playing to everyone (they now also only play to the sender in non-teamplay modes)
Mario [Sat, 25 Jun 2016 00:38:42 +0000 (10:38 +1000)]
Fix Arc cooldown sound playing on pickup after dying
Mario [Sat, 25 Jun 2016 00:17:33 +0000 (10:17 +1000)]
Add a bottom side to the rocket ammo model
Mario [Fri, 24 Jun 2016 23:39:53 +0000 (09:39 +1000)]
Implement sv_maxidle_slots
Mario [Fri, 24 Jun 2016 23:10:50 +0000 (09:10 +1000)]
Merge branch 'master' into Mario/gameover_fixes
Mario [Fri, 24 Jun 2016 09:49:42 +0000 (09:49 +0000)]
Merge branch 'Mario/killother' into 'master'
Merge branch Mario/killother (XXL merge request)
Purges the global entity "other" from the codebase
See merge request !327
Mario [Fri, 24 Jun 2016 09:37:11 +0000 (19:37 +1000)]
Fix typo
Mario [Fri, 24 Jun 2016 09:36:01 +0000 (19:36 +1000)]
Reset raptor velocity when entering (possible fix for strafe takeoffs)
Mario [Fri, 24 Jun 2016 09:12:24 +0000 (19:12 +1000)]
Fix compilation unit
Mario [Fri, 24 Jun 2016 08:32:29 +0000 (18:32 +1000)]
Add an option to satisfy the voters
Mario [Fri, 24 Jun 2016 08:29:51 +0000 (18:29 +1000)]
Fix player run animation continuing after match ends, fix players able to aim their playermodel up and down after match ends, fix last player to die not actually appearing to die
Mario [Fri, 24 Jun 2016 07:23:20 +0000 (17:23 +1000)]
Prevent picking up weapons when carrying the ball in nexball
Mario [Fri, 24 Jun 2016 06:38:44 +0000 (16:38 +1000)]
Fix a warning when spawning in CTS
Mario [Fri, 24 Jun 2016 06:32:32 +0000 (16:32 +1000)]
Show user selected speed unit in the CTS speed awards
Mario [Fri, 24 Jun 2016 01:52:52 +0000 (11:52 +1000)]
Fix alpha channel
Mario [Fri, 24 Jun 2016 01:07:52 +0000 (11:07 +1000)]
Restore a legacy branch (not currently working)
Mario [Fri, 24 Jun 2016 00:32:23 +0000 (10:32 +1000)]
Fix compile
Mario [Thu, 23 Jun 2016 22:21:00 +0000 (08:21 +1000)]
A couple of tweaks (don't do fall damage tests if player entity isn't moving, don't trace crosshair constantly if cheats are enabled)
Mario [Thu, 23 Jun 2016 20:24:59 +0000 (06:24 +1000)]
Merge branch 'master' into Mario/killother
Mario [Thu, 23 Jun 2016 17:28:11 +0000 (03:28 +1000)]
Fix a warning on map load
TimePath [Wed, 22 Jun 2016 11:08:44 +0000 (21:08 +1000)]
Increase script portability
Mario [Tue, 21 Jun 2016 21:17:55 +0000 (07:17 +1000)]
Don't show console message twice if buff timed out
Mario [Tue, 21 Jun 2016 19:31:23 +0000 (05:31 +1000)]
Don't allow entering enemy team's gunner slots
Mario [Sun, 19 Jun 2016 19:04:00 +0000 (05:04 +1000)]
Speed up some more loops
Mario [Sun, 19 Jun 2016 18:50:44 +0000 (04:50 +1000)]
Optimize overlapping waypoint check
Mario [Sun, 19 Jun 2016 17:40:18 +0000 (03:40 +1000)]
Purge other from blocked
Mario [Sun, 19 Jun 2016 17:27:45 +0000 (03:27 +1000)]
More thoroughly clean out other from touch
Mario [Sun, 19 Jun 2016 17:02:26 +0000 (03:02 +1000)]
Purge other from customizeentityforclient
Mario [Sun, 19 Jun 2016 16:51:04 +0000 (02:51 +1000)]
Cleanse the touch functions of the other evil
TimePath [Sun, 19 Jun 2016 11:57:54 +0000 (21:57 +1000)]
ECS framework
Mario [Sun, 19 Jun 2016 11:36:33 +0000 (21:36 +1000)]
Fix double multiplier on damage to vehicles from weapons like thew rifle