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git.rm.cloudns.org Git - xonotic/darkplaces.git/log
havoc [Tue, 29 Aug 2006 04:50:40 +0000 (04:50 +0000)]
another patch from div0 to fix ping report parsing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6575
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havoc [Sun, 27 Aug 2006 10:13:24 +0000 (10:13 +0000)]
patch from div0 to fix ping report parsing where the first player slots are empty
fixed bug in negative ping parser (it was not skipping the - when it was negative)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6574
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havoc [Sun, 27 Aug 2006 09:23:07 +0000 (09:23 +0000)]
greatly improved chances of connecting to a proquake server on the first try, by sending an svc_nop immediately upon connect
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6573
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havoc [Sun, 27 Aug 2006 08:53:29 +0000 (08:53 +0000)]
fix bug with gun bobbing in demo playback (where input packets are not sent, and thus the prediction replay was not occurring...)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6572
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havoc [Sun, 27 Aug 2006 08:52:53 +0000 (08:52 +0000)]
fix a bug with the divide by zero warning in the QC VM, it was not updating the relevant xfunction/xstatement variables
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6571
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havoc [Sun, 27 Aug 2006 08:20:44 +0000 (08:20 +0000)]
changed default timeformat (related to timestamps cvar for logging)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6570
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sajt [Sat, 26 Aug 2006 08:41:31 +0000 (08:41 +0000)]
Fix for people with proper compilers :)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6569
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havoc [Sat, 26 Aug 2006 07:02:49 +0000 (07:02 +0000)]
CSQC fixes (less broken, still not spec compliant)
CSQC can now link the same entity multiple times (each time modified differently) as per the CSQC spec (this is mainly useful for rendering multi-model players based on one csqc entity, like Quake3's cgame does)
changed DrawQ functions to automatically set up 2D rendering if previous rendering was of a 3D view (necessary change for proper CSQC support)
changed QuakeC rint builtin implementation to handle very large values (outside of int range) and possibly run a little bit faster, note that it still rounds toward the nearest integer, away from zero (as intended)
refactored gun bob, damage kick fade, and stair smoothing code to eliminate a 'multiple fade steps per frame' bug
renamed the misnamed VM_ftoi function to VM_ftoe, in accordance with the menu QC builtin ftoe
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6568
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havoc [Fri, 25 Aug 2006 15:33:33 +0000 (15:33 +0000)]
accidentally removed -fno-strict-aliasing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6567
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havoc [Fri, 25 Aug 2006 12:48:54 +0000 (12:48 +0000)]
fix csqc support on dedicated servers (now CRC's the csqc_progname file at level start and sends that to clients, so it does not need to actually load the csqc_progname itself)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6566
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havoc [Fri, 25 Aug 2006 12:27:02 +0000 (12:27 +0000)]
fix the jittery gun bug related to onground changing rapidly
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6565
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havoc [Fri, 25 Aug 2006 12:18:13 +0000 (12:18 +0000)]
disabled support for csqc entities in CL_SelectTraceLine
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6564
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havoc [Fri, 25 Aug 2006 08:53:39 +0000 (08:53 +0000)]
changed release optimizations from -O2 -ffast-math -funroll-loops to simply -O2, this produced a 0.3% fps loss in my most extreme testing on x86_64, which does not seem significant, and gcc 4.1.0 was breaking the Nexuiz menu with the -funsafe-math-optimizations option (part of -ffast-math)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6563
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black [Mon, 21 Aug 2006 11:19:41 +0000 (11:19 +0000)]
Fix a stupid typo in the sbar's ctf flag icon filenames.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6562
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havoc [Mon, 21 Aug 2006 07:40:40 +0000 (07:40 +0000)]
nexuiz hud change to show flag status in CTF
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6561
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havoc [Sat, 19 Aug 2006 04:25:06 +0000 (04:25 +0000)]
patch from div to fix icc warnings
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6560
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havoc [Wed, 16 Aug 2006 07:17:21 +0000 (07:17 +0000)]
changed several '^' checks to STRING_COLOR_TAG as they should be
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6559
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havoc [Wed, 16 Aug 2006 07:13:29 +0000 (07:13 +0000)]
reorganized Host_Init a bit, merged away a few functions (such as COM_CheckRegistered and COM_InitArgv) and changed some others, now registers several cvars earlier in the startup process
integrated patch from div0 for sys_colortranslation and sys_specialcharactertranslation cvars which control the translation of color codes and Quake characters for terminal output on stdout, this gets rid of the hideous ^7 on every line and makes colored text show up properly using ANSI color codes on most platforms (on windows the color codes are simply stripped because ANSI is not supported by windows terminals)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6558
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havoc [Mon, 14 Aug 2006 23:46:30 +0000 (23:46 +0000)]
no longer has time or team columns in non-QW games
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6557
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havoc [Mon, 14 Aug 2006 22:55:34 +0000 (22:55 +0000)]
patch from div0: clamp "ping" reply valies in 0..9999 to prevent misparsing in case of uninitialized ping values
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6556
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havoc [Mon, 14 Aug 2006 22:54:32 +0000 (22:54 +0000)]
patch from div0: Send download requirements at an earlier time to cause less message spam with the disconnect-and-reconnect download method
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6555
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havoc [Mon, 14 Aug 2006 22:54:01 +0000 (22:54 +0000)]
oops forgot this from the cd loop/play named tracks patch
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6554
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havoc [Mon, 14 Aug 2006 22:53:15 +0000 (22:53 +0000)]
patch from div0:
instead of downloading in game and reloading the map when it is done (which
caused crashes because of multiple world models in the model list and didn't
also reload sounds and models), disconnect while downloading and execute the
connect command to reconnect later
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6553
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havoc [Mon, 14 Aug 2006 22:51:43 +0000 (22:51 +0000)]
patch from div0:
fix console weirdnesses:
* empty lines kill command history (instead don't add empty lines to the history)
* cursor position and history line length were done the wrong way, positioning
the cursor outside of the line or only recalling part of a line
NOTE: maybe it is better to move the Con_Printf BELOW the return so an empty
prompt isn't even displayed? bash does not do it like that, IRC clients do it
like that, and personally I don't care
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6552
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havoc [Mon, 14 Aug 2006 22:49:49 +0000 (22:49 +0000)]
patch from div0: cd loop and cd play commands now support named tracks (explicitly specifying a music track to play) as well as numbered (cd/fake cd)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6551
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havoc [Mon, 14 Aug 2006 05:14:24 +0000 (05:14 +0000)]
reenabled the quake 'fall out of level' bug, to make the scorpion near the start of hip1m2 fall out of the ceiling as it was meant to (this probably fixes a lot of other bugs in various broken maps)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6549
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havoc [Thu, 10 Aug 2006 09:35:30 +0000 (09:35 +0000)]
494
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6548
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havoc [Sat, 5 Aug 2006 20:03:21 +0000 (20:03 +0000)]
hush warnings about strcat and other redefinitions by undefining them first
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6545
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molivier [Sat, 5 Aug 2006 12:31:03 +0000 (12:31 +0000)]
Removed all calls to strcpy; most of them are now calls to strlcpy or memcpy.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6544
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molivier [Sat, 5 Aug 2006 12:30:03 +0000 (12:30 +0000)]
The inclusion of pthread.h was missing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6543
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molivier [Fri, 4 Aug 2006 11:37:32 +0000 (11:37 +0000)]
Replaced all calls to str[n]cat and strncpy by calls to strlcat and strlcpy respectively
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6542
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havoc [Thu, 3 Aug 2006 15:25:42 +0000 (15:25 +0000)]
fix memory alignment issue when saving odd-width screenshots (set GL_PACK_ALIGNMENT to 1), thanks div0
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6541
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havoc [Mon, 31 Jul 2006 18:39:19 +0000 (18:39 +0000)]
more tweaks trying to improve precision on q3map2-compiled terrain models in q3bsp
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6540
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havoc [Mon, 31 Jul 2006 13:57:42 +0000 (13:57 +0000)]
trying to improve terrain collision brush issues in q3bsp
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6539
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havoc [Mon, 31 Jul 2006 10:00:45 +0000 (10:00 +0000)]
added gamepad/joystick support to the SDL client, this uses completely different cvars from the windows one, and is noticably less weird as a result :)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6538
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havoc [Mon, 31 Jul 2006 09:59:14 +0000 (09:59 +0000)]
improved plane distance epsilon checking and improved precision when converting brush planes to polygons (by finding a roughly minimal bounding box for the plane to polygon projection), this should reduce collision brush issues on modeled terrain in q3bsp maps
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6537
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havoc [Wed, 26 Jul 2006 13:57:58 +0000 (13:57 +0000)]
491
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6535
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havoc [Wed, 26 Jul 2006 13:51:03 +0000 (13:51 +0000)]
fixed an improperly filed change request
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6534
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havoc [Wed, 26 Jul 2006 13:43:53 +0000 (13:43 +0000)]
495
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6533
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black [Wed, 26 Jul 2006 10:35:38 +0000 (10:35 +0000)]
'Catch' divisions by zero in the VM:
print a warning if developer >= 1 and return 0.0 as result of the operation.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6532
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havoc [Wed, 26 Jul 2006 05:24:48 +0000 (05:24 +0000)]
498
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6531
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havoc [Wed, 26 Jul 2006 05:19:31 +0000 (05:19 +0000)]
use VM_Warning instead of Con_Printf+PRVM_PrintState
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6530
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havoc [Wed, 26 Jul 2006 05:16:42 +0000 (05:16 +0000)]
changed PF_WARNING to not do a return
changed PF_WARNING define to VM_Warning function
changed Con_Printf warnings in QC builtins to VM_Warning calls
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6529
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havoc [Tue, 25 Jul 2006 10:38:17 +0000 (10:38 +0000)]
print out profile report above runaway loop counter error
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6526
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havoc [Tue, 25 Jul 2006 06:33:48 +0000 (06:33 +0000)]
enabled player scoreboard in coop (note that this overrides the intermission screen)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6525
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havoc [Mon, 24 Jul 2006 04:03:36 +0000 (04:03 +0000)]
some cleanups and improved warnings
added Prydon campaign to multiplayer setup menu, fixed a bizarre crash in game episode lookup code by rewriting it
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6524
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havoc [Sun, 23 Jul 2006 11:41:34 +0000 (11:41 +0000)]
Mathieu should have set the snd_* cvars properly, not poking .integer
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6523
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havoc [Sun, 23 Jul 2006 11:00:35 +0000 (11:00 +0000)]
disabled WAVE_FORMAT_EXTENSIBLE support as it does not seem to be working
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6522
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havoc [Sat, 22 Jul 2006 10:36:47 +0000 (10:36 +0000)]
added libpng.so fallback name, primarily for FreeBSD
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6521
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havoc [Fri, 21 Jul 2006 22:55:51 +0000 (22:55 +0000)]
remove testing prints (forgot to remove them before commiting)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6520
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havoc [Fri, 21 Jul 2006 10:19:31 +0000 (10:19 +0000)]
fix bug with items in a trap door in the ceiling in some usermade maps that made them ride the door panels into the walls rather than fall
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6519
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havoc [Fri, 21 Jul 2006 07:16:18 +0000 (07:16 +0000)]
reverting DirectSound buffer position wrapping code to something similar to the old code (except using % instead of &)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6518
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havoc [Thu, 20 Jul 2006 04:29:54 +0000 (04:29 +0000)]
changed SECONDARY_BUFFER_SIZE to be a multiple of 32768 so that it is roughly a power of 2...
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6517
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havoc [Wed, 19 Jul 2006 09:44:04 +0000 (09:44 +0000)]
471
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6516
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havoc [Wed, 19 Jul 2006 04:50:45 +0000 (04:50 +0000)]
changed Draw_CachePic to load both tga/png/jpg and lmp/wad images at once and take the pic size from the lmp/wad, and cleaned up parts of wad and lmp loading, eliminated SwapPic
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6515
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havoc [Tue, 18 Jul 2006 22:27:06 +0000 (22:27 +0000)]
don't crash if r_restart is used in startup scripts before anything starts the video system (fixed this by starting video system in r_restart if necessary)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6514
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havoc [Mon, 17 Jul 2006 23:24:30 +0000 (23:24 +0000)]
enabled old quake-style connection/query packets when hosting servers for old protocols, this should allow DP to host compatible NQ servers and such
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6513
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havoc [Mon, 17 Jul 2006 23:19:46 +0000 (23:19 +0000)]
fix a buffer overflow bug in InfoString_SetValue (thanks div0!), and increase userinfo and serverinfo strings to 1280 bytes each (from 196 and 512 respectively)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6512
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havoc [Mon, 10 Jul 2006 07:56:26 +0000 (07:56 +0000)]
added detection of 4 more surfaceparms to hush warnings
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6511
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havoc [Mon, 10 Jul 2006 07:35:06 +0000 (07:35 +0000)]
changed how ping report hiding operates, so that it only hides one ping report for each ping command issued by the scoreboard
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6510
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havoc [Mon, 10 Jul 2006 06:58:17 +0000 (06:58 +0000)]
fix bug where realtime was used instead of cl.time in player times on scoreboard
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6509
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havoc [Sun, 9 Jul 2006 09:54:52 +0000 (09:54 +0000)]
added bestweapon command
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6508
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havoc [Sun, 9 Jul 2006 08:34:39 +0000 (08:34 +0000)]
added ping and status command output parsing in the client, currently this is used to get pings in the scoreboard on Quake servers (and of course older DP servers), the server sends a pingplreport command after the human-readable ping report so that the packet loss display works (but only if the server supports this), changed client to send ping command instead of pings (at least until the next protocol version increase) and the client will not print ping report messages while the scoreboard is displayed. the status command parsing is not actually used at this time but could be the basis of iplog support
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6507
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havoc [Sun, 9 Jul 2006 08:28:43 +0000 (08:28 +0000)]
cleaned up cl_netinputpacketspersecond code a little for more readability (no change in behavior)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6506
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havoc [Sat, 8 Jul 2006 09:34:54 +0000 (09:34 +0000)]
hide ping and packetloss displays if the values are both 0 (bots and local player for instance)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6505
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havoc [Sat, 8 Jul 2006 09:24:58 +0000 (09:24 +0000)]
added ping and packet loss display to scoreboard, and pings/pingplreport commands to make it work without changing protocol and without breaking demo compatibility either, this can work on any server that supports the pings command and replies with pingplreport
revised scoreboard layout and added column titles above it
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6504
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molivier [Sat, 8 Jul 2006 08:59:55 +0000 (08:59 +0000)]
Added 3D sound support to the Win32 backend (DirectSound and MMSYSTEM), i.e. to the WGL version
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6503
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havoc [Fri, 7 Jul 2006 04:19:55 +0000 (04:19 +0000)]
changed most COM_ParseToken calls to COM_ParseTokenConsole, this fixed the kills listing in the savegame menu
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6502
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havoc [Fri, 7 Jul 2006 04:19:05 +0000 (04:19 +0000)]
whitespace on blank lines removed
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6501
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havoc [Tue, 4 Jul 2006 07:03:18 +0000 (07:03 +0000)]
fixed transfusion data check (the mainmenu item numbering starts at 1, not 0)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6499
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molivier [Mon, 3 Jul 2006 19:46:07 +0000 (19:46 +0000)]
Cleaned the ugly code I committed for DP_FS_BASEDIR support (the environment variable is now only defined when needed)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6498
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havoc [Mon, 3 Jul 2006 07:31:55 +0000 (07:31 +0000)]
fix issue with DP_FS_BASEDIR on Mac
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6496
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havoc [Mon, 3 Jul 2006 01:31:21 +0000 (01:31 +0000)]
made nexuiz missing data fallback menu apply to all games when their main menu image is missing (the Open Console and Quit options are more useful than a bunch of checker squares)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6495
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havoc [Mon, 3 Jul 2006 00:56:42 +0000 (00:56 +0000)]
force a gamma update if v_hwgamma value changes between 1 and 2
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6494
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havoc [Mon, 3 Jul 2006 00:11:03 +0000 (00:11 +0000)]
added v_hwgamma 2 (forced gamma, ignores driver returning failure) for testing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6493
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havoc [Mon, 3 Jul 2006 00:02:30 +0000 (00:02 +0000)]
clean up of FL_ONGROUND checks in MOVE_TOSS/FLY/FLYMISSILE/BOUNCE/BOUNCEMISSILE/STEP code, this fixes items and monsters sometimes being left floating in the air after a trap door opens or when riding a func_train (most notably in the lava room of r1m5 of mission pack 2)
added sv_gameplayfix_upwardvelocityclearsongroundflag cvar to allow the upward velocity gameplay fix to be disabled if desired
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6492
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havoc [Sun, 2 Jul 2006 22:50:20 +0000 (22:50 +0000)]
fixed DP_FS_BASEDIR passing to gcc by adding single quotes around the entire contents of the -D parameter
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6491
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sajt [Fri, 30 Jun 2006 22:45:58 +0000 (22:45 +0000)]
Patch from div0 to fix autosprite
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6490
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sajt [Wed, 28 Jun 2006 08:30:26 +0000 (08:30 +0000)]
Patch from div0 to fix skyboxes in downloaded maps
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6489
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sajt [Wed, 28 Jun 2006 08:11:31 +0000 (08:11 +0000)]
Fixed a bug in Matrix4x4_CopyTranslateOnly... which is never called. Oh well.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6488
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molivier [Sun, 25 Jun 2006 17:42:37 +0000 (17:42 +0000)]
Removed the extra definitions of hton[sl] and ntoh[sl] since apparently they are not necessary on any platform DP supports
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6487
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molivier [Sun, 25 Jun 2006 17:35:17 +0000 (17:35 +0000)]
You can now set a different default base directory at compile time, by defining DP_FS_BASEDIR to the new value (ex: make DP_FS_BASEDIR=/usr/local/games/quake release)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6486
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molivier [Sun, 25 Jun 2006 17:00:07 +0000 (17:00 +0000)]
Decreased the OSS buffer size, and cleaned some code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6485
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molivier [Fri, 23 Jun 2006 19:51:29 +0000 (19:51 +0000)]
The name of the SDL config program used by the makefiles is now configurable thanks to the SDL_CONFIG variable (ex: make SDL_CONFIG=sdl11-config sdl-release). Its default value is "sdl-config"
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6484
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havoc [Fri, 23 Jun 2006 06:31:32 +0000 (06:31 +0000)]
fix gamma 'flicker' bug caused by gamma_forcenextframe being repeatedly set when gamma fails
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6483
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havoc [Thu, 22 Jun 2006 05:58:02 +0000 (05:58 +0000)]
fix some stupid bugs in gamma update code (why didn't I remove the forcenextframe variable?)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6482
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molivier [Tue, 20 Jun 2006 19:38:20 +0000 (19:38 +0000)]
Made S_ChooseCheaperFormat() a bit smarter
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6481
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molivier [Thu, 15 Jun 2006 06:13:08 +0000 (06:13 +0000)]
Fixed OGG Vorbis code when using OGGs with a sound frequency smaller than the sound output frequency (the code was wrongly using the OGG sound format instead of the output sound format to compute the streaming buffer size). Thanks to Dresk for reporting this problem
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6480
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havoc [Wed, 14 Jun 2006 16:22:11 +0000 (16:22 +0000)]
reduce runaway loop counter limit from 1 billion to 10 million, as 1 billion takes a while
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6479
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havoc [Wed, 14 Jun 2006 13:48:27 +0000 (13:48 +0000)]
added a section on replacement content, and some other edits
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6478
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havoc [Tue, 13 Jun 2006 16:25:55 +0000 (16:25 +0000)]
made FromString reject empty strings
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6477
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havoc [Tue, 13 Jun 2006 13:09:23 +0000 (13:09 +0000)]
changed r_gls_deluxemapping 2 to not attempt to do fake deluxemapping on vertex lit surfaces
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6476
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havoc [Tue, 13 Jun 2006 09:15:36 +0000 (09:15 +0000)]
patch from div0 to make universal-binary builds of darkplaces possible on Mac OS X
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6475
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havoc [Mon, 12 Jun 2006 21:25:29 +0000 (21:25 +0000)]
modified VID_RestoreSystemGamma to force a gamma update on next frame (if it turned off hardware gamma temporarily)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6474
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havoc [Mon, 12 Jun 2006 21:24:48 +0000 (21:24 +0000)]
don't set vid_activewindow to false in Map/Unmap events, just in FocusIn/FocusOut
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6473
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havoc [Mon, 12 Jun 2006 20:24:27 +0000 (20:24 +0000)]
check if master server address string is empty when sending heartbeats and master queries
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6472
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havoc [Mon, 12 Jun 2006 12:43:47 +0000 (12:43 +0000)]
updated GLSL shader to match the one in Nexuiz 2.0, this fixes reliefmapping/offsetmapping on models, and improves performance on NVIDIA by using more half-precision math
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6471
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sajt [Mon, 12 Jun 2006 03:38:04 +0000 (03:38 +0000)]
Added libcurl.[ch] to MSVC project files
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6470
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havoc [Sun, 11 Jun 2006 23:24:18 +0000 (23:24 +0000)]
added HDR bloom feature, not very different from bloom but looks better, runs a bit slower
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6469
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havoc [Sun, 11 Jun 2006 15:35:41 +0000 (15:35 +0000)]
don't allow $ expansion or sendcvar on rcon_password (added CVAR_PRIVATE flag for this purpose)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6468
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