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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Sat, 3 Oct 2015 08:23:29 +0000 (18:23 +1000)]
Slow down minigame frame (potentially fixes PL when playing games that run stuff every frame)
TimePath [Sat, 3 Oct 2015 08:10:34 +0000 (08:10 +0000)]
Merge branch 'TimePath/spawnfunc' into 'master'
spawnfunc whitelist
So we know which entity fields are actually being used that we can't remove or rename.
When a field not listed is used, a warning is displayed. No official maps produce warnings. After enough community maps have been tested, can be changed to error instead.
For convenience, a cvar will be added as an additional whitelist.
See merge request !227
TimePath [Sat, 3 Oct 2015 08:10:08 +0000 (08:10 +0000)]
Merge branch 'TimePath/effectinfo' into 'master'
QC generated effectinfo.txt
Has the major benefit of being able to template effects for teams
Is foundation for an in-game effects editor
See merge request !228
Mario [Sat, 3 Oct 2015 07:47:04 +0000 (17:47 +1000)]
Even invincible monsters should be weak against hurt triggers and lava
Mario [Sat, 3 Oct 2015 07:20:03 +0000 (07:20 +0000)]
Merge branch 'terencehill/itemstime_checkmark2' into 'master'
Itemstime: draw a checkmark for available items
Itemstime: draw a checkmark instead of centering the item icon when an item is a vailable again (only when the client has the checkmark image)
See merge request !213
TimePath [Sat, 3 Oct 2015 07:17:49 +0000 (17:17 +1000)]
Merge branch 'master' into TimePath/spawnfunc
# Conflicts:
# qcsrc/common/turrets/unit/ewheel.qc
# qcsrc/common/turrets/unit/flac.qc
# qcsrc/common/turrets/unit/fusionreactor.qc
# qcsrc/common/turrets/unit/hellion.qc
# qcsrc/common/turrets/unit/hk.qc
# qcsrc/common/turrets/unit/machinegun.qc
# qcsrc/common/turrets/unit/mlrs.qc
# qcsrc/common/turrets/unit/phaser.qc
# qcsrc/common/turrets/unit/plasma.qc
# qcsrc/common/turrets/unit/plasma_dual.qc
# qcsrc/common/turrets/unit/tesla.qc
# qcsrc/common/turrets/unit/walker.qc
# qcsrc/server/t_items.qc
Mario [Sat, 3 Oct 2015 06:55:28 +0000 (06:55 +0000)]
Merge branch 'terencehill/slider_anim_improvements' into 'master'
Slider anim improvements
1. Fix sliders handle getting stuck in the initial position when dragging outside the handle
2. Make sliders animation work much better on quick repeated changes (e.g. with mouse wheel). Default animation is now easingQuadOut and lasts 0.5 s (instead of easingQuadInOut, 1 s), more similar to the list scrolling animation
3. Don't play any animation when loading the initial value of a slider since the animation can't be seen anyway (the menu takes 2-3 seconds to load); also the high number (200) of animations played at once on menu start caused a bug where slider's handles couldn't be moved for a while (up to 12 seconds with 30 fps)
Additional note about point 3: before the change of point 2 500+ animation were played at once on menu start, as 300+ animation updates counted as new animations!
See merge request !221
Mario [Sat, 3 Oct 2015 06:52:42 +0000 (06:52 +0000)]
Merge branch 'terencehill/bot_fixes' into 'master'
Bot fixes
* Make misc_breakablemodel entities secondary target for bots so they never prefer shooting at barrels over players
* While shooting at breakable objects, don't focus on them, be ready to choose another enemy
* Properly set bot_attack field in a few more situations (reset bot_attack field when going observer, and set/reset it properly when freezing/unfreezing somebody)
See merge request !197
Mario [Sat, 3 Oct 2015 06:42:24 +0000 (06:42 +0000)]
Merge branch 'terencehill/radiobutton_fix' into 'master'
Radiobuttons fix
Fix radiobuttons: they are displayed as checked and can't be changed
See merge request !229
TimePath [Sat, 3 Oct 2015 06:11:23 +0000 (16:11 +1000)]
Merge branch 'master' into TimePath/effectinfo
TimePath [Fri, 2 Oct 2015 23:40:17 +0000 (09:40 +1000)]
Menu: check for division by 0
Mario [Thu, 1 Oct 2015 13:08:34 +0000 (23:08 +1000)]
Make time work after ready restart, also fix time being off by 1
Mario [Thu, 1 Oct 2015 02:48:14 +0000 (12:48 +1000)]
Add replacements for %T and %t (time)
Mario [Wed, 30 Sep 2015 13:53:34 +0000 (23:53 +1000)]
Add a simple cvar to control the range of monster front view targeting
Mario [Tue, 29 Sep 2015 08:28:09 +0000 (18:28 +1000)]
Accept bounds for random location
Mario [Sun, 27 Sep 2015 08:57:17 +0000 (18:57 +1000)]
Update monster tools dialog commands
Mario [Sun, 27 Sep 2015 08:33:01 +0000 (18:33 +1000)]
Make minigames use the registry system
TimePath [Sun, 27 Sep 2015 07:50:17 +0000 (17:50 +1000)]
Registry: Remind about REGISTER_REGISTRY
TimePath [Sun, 27 Sep 2015 07:44:54 +0000 (17:44 +1000)]
Registry: Document it
TimePath [Sun, 27 Sep 2015 07:05:34 +0000 (17:05 +1000)]
Turrets: Register on startup
TimePath [Sun, 27 Sep 2015 06:52:21 +0000 (16:52 +1000)]
Turrets: Implement display
TimePath [Sun, 27 Sep 2015 06:13:31 +0000 (16:13 +1000)]
Turrets: Rename includes to `all`
TimePath [Sun, 27 Sep 2015 05:55:31 +0000 (15:55 +1000)]
Migrate turrets to the registry system
Mario [Sun, 27 Sep 2015 03:40:11 +0000 (03:40 +0000)]
Merge branch 'Mario/snake' into 'master'
Merge branch Mario/snake (Snake? Snake! SNAAAAKE!!)
Title says it all, soldier.
See merge request !231
Mario [Sun, 27 Sep 2015 03:37:53 +0000 (13:37 +1000)]
Fix the message
TimePath [Sun, 27 Sep 2015 03:28:09 +0000 (13:28 +1000)]
Client: Bring back 'unused' movelib, -Werror didn't break the build...
Mario [Sun, 27 Sep 2015 03:24:01 +0000 (13:24 +1000)]
Merge branch 'master' into Mario/snake
Mario [Sun, 27 Sep 2015 03:23:44 +0000 (13:23 +1000)]
Remove Quinto minigame (only 1 strategy, pointless as a puzzle game)
TimePath [Sun, 27 Sep 2015 03:14:37 +0000 (13:14 +1000)]
Items: Use model registry
Mario [Sun, 27 Sep 2015 03:12:35 +0000 (13:12 +1000)]
Merge branch 'master' into Mario/snake
TimePath [Sun, 27 Sep 2015 02:27:32 +0000 (12:27 +1000)]
Client: Remove unused movelib
TimePath [Sun, 27 Sep 2015 01:49:07 +0000 (11:49 +1000)]
Remove server/pathlib.qc.
It was never used, seems to be superseded by server/pathlib/*.qc
terencehill [Sat, 26 Sep 2015 12:32:45 +0000 (14:32 +0200)]
Fix radiobuttons by restoring a line of code I removed by accident in
e57c3843ef1
TimePath [Sat, 26 Sep 2015 12:13:19 +0000 (22:13 +1000)]
Effects: prefer team suffixes
TimePath [Sat, 26 Sep 2015 11:59:35 +0000 (21:59 +1000)]
Remove uses of Static_Team_ColorName
TimePath [Sat, 26 Sep 2015 11:12:45 +0000 (11:12 +0000)]
Merge branch 'TimePath/soundregistry' into 'master'
Sound registry
Destringified sounds in favor of constants
Automated precaching
Closes #1303
See merge request !226
TimePath [Sat, 26 Sep 2015 10:34:51 +0000 (20:34 +1000)]
effectinfo: regenerate effectinfo.txt
TimePath [Sat, 26 Sep 2015 10:27:12 +0000 (20:27 +1000)]
effectinfo: dumpeffectinfo command
TimePath [Sat, 26 Sep 2015 10:00:56 +0000 (20:00 +1000)]
effectinfo: Split into separate files
TimePath [Sat, 26 Sep 2015 09:43:00 +0000 (19:43 +1000)]
effectinfo: Compress remaining effects with macros
TimePath [Sat, 26 Sep 2015 09:36:57 +0000 (19:36 +1000)]
effectinfo: Add comments
Mario [Sat, 26 Sep 2015 09:11:47 +0000 (19:11 +1000)]
Flip icon on its side
Mario [Sat, 26 Sep 2015 09:09:46 +0000 (19:09 +1000)]
Add an icon for snake
Mario [Sat, 26 Sep 2015 08:56:55 +0000 (18:56 +1000)]
Minor optimization
Mario [Sat, 26 Sep 2015 08:50:43 +0000 (18:50 +1000)]
Add an option for classic style wrapping around the screen, rather than instant death on the touch of a wall
Mario [Sat, 26 Sep 2015 08:12:35 +0000 (18:12 +1000)]
Update artwork, make fastest delay configurable
TimePath [Sat, 26 Sep 2015 07:44:02 +0000 (17:44 +1000)]
Compress effectinfo with macros
TimePath [Sat, 26 Sep 2015 01:31:10 +0000 (11:31 +1000)]
Fix overkill superweapon waypoints
Closes #1553
Mario [Fri, 25 Sep 2015 07:37:51 +0000 (17:37 +1000)]
Make debug messages less spammy
Mario [Fri, 25 Sep 2015 07:36:47 +0000 (17:36 +1000)]
Make the speed values customizable via cvars, and set default values to be faster (and crazier)
TimePath [Fri, 25 Sep 2015 06:05:11 +0000 (16:05 +1000)]
Compress effectinfo with macros
TimePath [Fri, 25 Sep 2015 05:32:29 +0000 (15:32 +1000)]
Port effectinfo.txt to qc
Mario [Fri, 25 Sep 2015 05:16:59 +0000 (15:16 +1000)]
Use j instead of t (field issues)
TimePath [Thu, 24 Sep 2015 22:37:41 +0000 (22:37 +0000)]
Merge branch 'terencehill/obsolete_cvars_removal' into 'master'
Remove obsolete sv_fraginfo* cvars
See merge request !176
TimePath [Thu, 24 Sep 2015 22:31:33 +0000 (22:31 +0000)]
Merge branch 'Mario/vaporizer_damage' into 'master'
Merge branch Mario/vaporizer_damage (S merge request)
Adds a damage option to the vaporizer, fixes support for bonus nades
See merge request !215
TimePath [Thu, 24 Sep 2015 22:27:29 +0000 (22:27 +0000)]
Merge branch 'terencehill/translation_system_improvements_2' into 'master'
Translation system improvements
Ported key binds definitions and tooltips from files (keybind.txt and tooltips.db) to qc code so they can be translated just like any other qc string.
See merge request !214
TimePath [Thu, 24 Sep 2015 11:59:05 +0000 (21:59 +1000)]
ReplicateVars, a more flexible GetCvars
TimePath [Thu, 24 Sep 2015 08:00:09 +0000 (18:00 +1000)]
Fix transposed sprintf arguments
TimePath [Thu, 24 Sep 2015 07:31:59 +0000 (17:31 +1000)]
Revoke spawnfunc_target_changelevel_use
Mario [Thu, 24 Sep 2015 04:38:42 +0000 (14:38 +1000)]
Add the missing icons
Mario [Thu, 24 Sep 2015 04:37:05 +0000 (14:37 +1000)]
Snake: the game (ladders not included)
TimePath [Thu, 24 Sep 2015 02:48:07 +0000 (12:48 +1000)]
Spawnfunc whitelist
Mario [Wed, 23 Sep 2015 23:19:47 +0000 (09:19 +1000)]
Don't use timeout if it's not set (fixes quickmenu not opening)
TimePath [Wed, 23 Sep 2015 10:04:20 +0000 (20:04 +1000)]
Tweak verbosity
TimePath [Wed, 23 Sep 2015 07:06:49 +0000 (17:06 +1000)]
Use the sound list
TimePath [Wed, 23 Sep 2015 02:31:49 +0000 (12:31 +1000)]
Create a sound list
TimePath [Wed, 23 Sep 2015 00:16:43 +0000 (00:16 +0000)]
Merge branch 'TimePath/modelregistry' into 'master'
Model registry
Destringified models in favor of constants
Automated precaching
See merge request !225
TimePath [Tue, 22 Sep 2015 11:36:18 +0000 (21:36 +1000)]
Create a model list
Mario [Mon, 21 Sep 2015 21:46:46 +0000 (21:46 +0000)]
Merge branch 'master' into 'master'
New hook chain textures
Hook chain textures remade in HD
See merge request !224
TimePath [Mon, 21 Sep 2015 10:41:02 +0000 (20:41 +1000)]
Group effects in a folder
TimePath [Mon, 21 Sep 2015 07:27:10 +0000 (07:27 +0000)]
Merge branch 'TimePath/lint' into 'master'
Lint
More closely matches the behaviour of `cpp`, and restores compatibility with my source analyser.
`cc -E -x c -DSVQC -DQCC_SUPPORT_ACCUMULATE -DQCC_SUPPORT_NIL server/progs.inc` now works
See merge request !222
TimePath [Thu, 10 Sep 2015 03:02:39 +0000 (13:02 +1000)]
Make: depend on lib/
TimePath [Thu, 10 Sep 2015 01:30:24 +0000 (11:30 +1000)]
Prefer lowercase filenames
TimePath [Thu, 10 Sep 2015 01:23:39 +0000 (11:23 +1000)]
Fix whitespace for #include
TimePath [Thu, 10 Sep 2015 01:18:31 +0000 (11:18 +1000)]
Fix multiline comments
TimePath [Thu, 10 Sep 2015 01:01:16 +0000 (11:01 +1000)]
Improve compatibility with cpp
TimePath [Wed, 9 Sep 2015 11:56:47 +0000 (21:56 +1000)]
Lint
Keziolio [Sun, 20 Sep 2015 13:16:47 +0000 (15:16 +0200)]
New hook chain textures
Mario [Fri, 18 Sep 2015 20:09:09 +0000 (06:09 +1000)]
Disable multijump on the client by default (only those who want it should be able to use it)
TimePath [Wed, 16 Sep 2015 05:25:05 +0000 (15:25 +1000)]
Run whitespace.sh
TimePath [Wed, 16 Sep 2015 05:07:27 +0000 (15:07 +1000)]
Smooth scroll: averaging_time cvar `menu_scroll_averaging_time`
TimePath [Wed, 16 Sep 2015 00:12:15 +0000 (10:12 +1000)]
Fix chat issues when in developer mode
terencehill [Wed, 9 Sep 2015 18:54:42 +0000 (20:54 +0200)]
Use "use" instead of "+use" in the "drop flag/key, icon" command
terencehill [Wed, 9 Sep 2015 18:47:33 +0000 (20:47 +0200)]
Don't translate "userbind" as it defines part of the cvar name; also I made a mistake when I escaped $: it only serves as identifier of the userbind commands and is not meant to be shown
Mario [Mon, 7 Sep 2015 04:07:17 +0000 (14:07 +1000)]
Increase the maximum number of mutators
Mario [Mon, 7 Sep 2015 03:29:42 +0000 (13:29 +1000)]
Disable multijump by default on client
terencehill [Sat, 5 Sep 2015 12:10:22 +0000 (14:10 +0200)]
Merge branch 'master' into terencehill/translation_system_improvements_2
terencehill [Sat, 5 Sep 2015 11:32:44 +0000 (13:32 +0200)]
On second thought, remove slider's handle animation while dragging: animation is different for each slider and doesn't work well when slider has many values
terencehill [Sat, 5 Sep 2015 10:42:06 +0000 (12:42 +0200)]
Merge branch 'master' into terencehill/slider_anim_improvements
TimePath [Sat, 5 Sep 2015 07:37:50 +0000 (07:37 +0000)]
Merge branch 'TimePath/global_self' into 'master'
Stop using the self global
high priority, frequently broken by changes:
- [x] back up global `self` into local `this` for every function that was using it
- [x] replace all self assignments with `setself` (which *currently* does the same thing, but is easier to search for and can be changed to do other things, like not compile)
---
less urgent, can be done long term post merge:
- [ ] replace `setself` with `WITH`
- [ ] replace `SELFPARAM` with an actual parameter for functions the engine doesn't need to call
See merge request !134
TimePath [Sat, 5 Sep 2015 02:10:53 +0000 (12:10 +1000)]
Update uses of self
TimePath [Sat, 5 Sep 2015 02:07:13 +0000 (12:07 +1000)]
Merge branch 'master' into TimePath/global_self
# Conflicts:
# qcsrc/server/mutators/mutator_instagib.qc
# qcsrc/server/mutators/mutator_instagib_items.qc
TimePath [Sat, 5 Sep 2015 01:47:29 +0000 (11:47 +1000)]
Document intent
TimePath [Sat, 5 Sep 2015 01:12:20 +0000 (11:12 +1000)]
Move mod directory below qcsrc
terencehill [Fri, 4 Sep 2015 22:30:33 +0000 (00:30 +0200)]
Don't play any animation when loading the initial value of a slider since the animation can't be seen anyway (the menu takes 2-3 seconds to load); also the high number (200) of animations played at once on menu start caused a bug where slider's handles couldn't be moved for a while (up to 12 seconds with 30 fps)
Mario [Thu, 3 Sep 2015 17:47:41 +0000 (03:47 +1000)]
Fix walk movetype port getting stuck on walls (fix by Melanosuchus)
TimePath [Thu, 3 Sep 2015 07:46:15 +0000 (17:46 +1000)]
Fix instagib waypoints
Rudolf Polzer [Thu, 3 Sep 2015 00:19:51 +0000 (02:19 +0200)]
Add gl_max_lightmapsize just in case.
I know DP currently ignores it for Q3BSP anyway.
terencehill [Wed, 2 Sep 2015 17:26:30 +0000 (19:26 +0200)]
Merge branch 'master' into terencehill/slider_anim_improvements
TimePath [Wed, 2 Sep 2015 10:05:23 +0000 (20:05 +1000)]
Merge branch 'master' into TimePath/global_self
# Conflicts:
# qcsrc/common/weapons/weapon/vaporizer.qc