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xonotic/xonotic-data.pk3dir.git
4 years agoReset glowmod and colormap after the skipforcemodels label, to avoid cases where...
Mario [Sun, 31 May 2020 20:12:27 +0000 (06:12 +1000)]
Reset glowmod and colormap after the skipforcemodels label, to avoid cases where mutators might unintentionally force colors on respawn ghosts

4 years agoDon't apply glowmod or colormap to respawn ghosts
Mario [Sun, 31 May 2020 20:04:42 +0000 (06:04 +1000)]
Don't apply glowmod or colormap to respawn ghosts

4 years agoUpdate gameplay hash
Mario [Sun, 31 May 2020 17:23:53 +0000 (03:23 +1000)]
Update gameplay hash

4 years agoRestrict g_waypointsprite_normdistance to the maximum viewable distance of the waypoint
Mario [Sun, 31 May 2020 14:40:54 +0000 (00:40 +1000)]
Restrict g_waypointsprite_normdistance to the maximum viewable distance of the waypoint

4 years agoMerge branch 'bones_was_here/buffs_optional_waypoints' into 'master'
Mario [Sun, 31 May 2020 13:42:07 +0000 (13:42 +0000)]
Merge branch 'bones_was_here/buffs_optional_waypoints' into 'master'

Allow buff waypoint sprites to be disabled

See merge request xonotic/xonotic-data.pk3dir!822

4 years agoAllow buff waypoint sprites to be disabled
bones_was_here [Sun, 31 May 2020 13:42:07 +0000 (13:42 +0000)]
Allow buff waypoint sprites to be disabled

4 years agoOffset exact trigger testing by a single QU to account for the engine's default offse...
Mario [Sun, 31 May 2020 12:37:49 +0000 (22:37 +1000)]
Offset exact trigger testing by a single QU to account for the engine's default offsetting, fixes #2455

4 years agoTransifex autosync
Rudolf Polzer [Sun, 31 May 2020 05:25:24 +0000 (07:25 +0200)]
Transifex autosync

4 years agoOnly show a Sending cvar message when connected to a server
Mario [Sat, 30 May 2020 19:53:53 +0000 (05:53 +1000)]
Only show a Sending cvar message when connected to a server

4 years agoAdd MusicGoat to credits
Mario [Sat, 30 May 2020 18:20:35 +0000 (04:20 +1000)]
Add MusicGoat to credits

4 years agoMake sure the new entries to the credits are sorted alphabetically
Mario [Sat, 30 May 2020 17:13:09 +0000 (03:13 +1000)]
Make sure the new entries to the credits are sorted alphabetically

4 years agoUpdate Havoc's name in credits, remove Samual from core team and list Cloudwalk as...
Mario [Sat, 30 May 2020 17:07:00 +0000 (03:07 +1000)]
Update Havoc's name in credits, remove Samual from core team and list Cloudwalk as extended team, remove IDWMaster from credits

4 years agoAdd Cloudwalk to engine addition credits
Mario [Sat, 30 May 2020 16:58:25 +0000 (02:58 +1000)]
Add Cloudwalk to engine addition credits

4 years agoAllow normal revival during automatic revival. It fixes issues with the revive progre...
terencehill [Sat, 30 May 2020 14:24:23 +0000 (16:24 +0200)]
Allow normal revival during automatic revival. It fixes issues with the revive progress indicator

4 years agoOn death stop player powerup pickup sound and play the poweroff sound. It fixes ...
terencehill [Sat, 30 May 2020 14:12:57 +0000 (16:12 +0200)]
On death stop player powerup pickup sound and play the poweroff sound. It fixes #2290

4 years agocenterprint_kill --> centerprint_Kill
terencehill [Sat, 30 May 2020 14:10:35 +0000 (16:10 +0200)]
centerprint_kill  -->  centerprint_Kill

4 years agoRemove an obscure macro from trigger code that was hiding a simple targetname check
Mario [Sat, 30 May 2020 11:46:40 +0000 (21:46 +1000)]
Remove an obscure macro from trigger code that was hiding a simple targetname check

4 years agoImplement support for target_teleporter to be used as a teleporter directly when...
Mario [Sat, 30 May 2020 11:40:42 +0000 (21:40 +1000)]
Implement support for target_teleporter to be used as a teleporter directly when activated, solves #1921

4 years agoAdd some useful lerp lib functions made use of in the polytrails branch and in mods
Mario [Sat, 30 May 2020 09:51:00 +0000 (19:51 +1000)]
Add some useful lerp lib functions made use of in the polytrails branch and in mods

4 years agoTransifex autosync
Rudolf Polzer [Fri, 29 May 2020 22:05:12 +0000 (00:05 +0200)]
Transifex autosync

4 years agoSplit the W_Setup* macros
terencehill [Fri, 29 May 2020 20:40:47 +0000 (22:40 +0200)]
Split the W_Setup* macros

4 years agoFix crosshair_chase not resetting player's alpha upon death
terencehill [Fri, 29 May 2020 20:25:54 +0000 (22:25 +0200)]
Fix crosshair_chase not resetting player's alpha upon death

4 years agoInventory: check at runtime if the Inventory_groups_* costants are correct, automatic...
terencehill [Fri, 29 May 2020 19:58:31 +0000 (21:58 +0200)]
Inventory: check at runtime if the Inventory_groups_* costants are correct, automatically detect the correct number of bytes to read/write based on their values

4 years agoWhitelist some more gameplay irrelevant cvars
Mario [Fri, 29 May 2020 19:03:21 +0000 (05:03 +1000)]
Whitelist some more gameplay irrelevant cvars

4 years agoWhitelist sv_radio (does nothing gameplay relevant)
Mario [Fri, 29 May 2020 18:14:05 +0000 (04:14 +1000)]
Whitelist sv_radio (does nothing gameplay relevant)

4 years agoStop player powerup sounds when respawning
Mario [Fri, 29 May 2020 18:11:29 +0000 (04:11 +1000)]
Stop player powerup sounds when respawning

4 years agoRemove some unnecessary item bits, increase maximum items to 32 now that the item...
Mario [Fri, 29 May 2020 17:57:35 +0000 (03:57 +1000)]
Remove some unnecessary item bits, increase maximum items to 32 now that the item stat limit isn't reached

4 years agoFix compilation unit test
Mario [Fri, 29 May 2020 17:00:48 +0000 (03:00 +1000)]
Fix compilation unit test

4 years agoDisable prvm_garbagecollection_enable by default (improves performance when using...
Mario [Fri, 29 May 2020 15:27:07 +0000 (01:27 +1000)]
Disable prvm_garbagecollection_enable by default (improves performance when using the master branch of DarkPlaces)

4 years agoLight refactor of spawnpoint linking code to more accurately represent the available...
Mario [Fri, 29 May 2020 14:31:22 +0000 (00:31 +1000)]
Light refactor of spawnpoint linking code to more accurately represent the available spawnpoints, fixes #1969

4 years agoFix spawnpoints showing up white in teamplay gamemodes (networking causes teamplay...
Mario [Fri, 29 May 2020 13:14:48 +0000 (23:14 +1000)]
Fix spawnpoints showing up white in teamplay gamemodes (networking causes teamplay to be set after spawnpoints are received), also allow cl_spawn_point_particles to be toggled mid-match

4 years agoOptimize spawnpoint drawing further (there is no rendered entity to disable drawing on)
Mario [Fri, 29 May 2020 12:07:18 +0000 (22:07 +1000)]
Optimize spawnpoint drawing further (there is no rendered entity to disable drawing on)

4 years agoSimplify spawnpoint distance culling (particles aren't affected by entity alpha)...
Mario [Fri, 29 May 2020 11:43:38 +0000 (21:43 +1000)]
Simplify spawnpoint distance culling (particles aren't affected by entity alpha), improves performance slightly

4 years agoMerge branch 'terencehill/registry_API' into 'master'
Mario [Fri, 29 May 2020 09:46:59 +0000 (09:46 +0000)]
Merge branch 'terencehill/registry_API' into 'master'

Registry API

See merge request xonotic/xonotic-data.pk3dir!821

4 years agoRemove the cvar wrappers that existed for the campaign, which are now useless thanks...
Mario [Fri, 29 May 2020 07:31:23 +0000 (17:31 +1000)]
Remove the cvar wrappers that existed for the campaign, which are now useless thanks to the move to autocvars

4 years agoRevert "Whitelist g_respawn_ghosts (does nothing gameplay relevant)"
Mario [Fri, 29 May 2020 05:25:08 +0000 (15:25 +1000)]
Revert "Whitelist g_respawn_ghosts (does nothing gameplay relevant)"

This reverts commit ab7fe30f076ddfebdafc95fafd3309d6d7aac75e.

4 years agoTransifex autosync
Rudolf Polzer [Fri, 29 May 2020 05:24:04 +0000 (07:24 +0200)]
Transifex autosync

4 years agoWhitelist g_respawn_ghosts (does nothing gameplay relevant)
Mario [Fri, 29 May 2020 05:05:11 +0000 (15:05 +1000)]
Whitelist g_respawn_ghosts (does nothing gameplay relevant)

4 years agoUse a consistent naming scheme for the centerprint functions
terencehill [Thu, 28 May 2020 15:47:43 +0000 (17:47 +0200)]
Use a consistent naming scheme for the centerprint functions

4 years agoStrip BOLD_OPERATOR when a centerprint message gets added to the buffer rather than...
terencehill [Thu, 28 May 2020 14:40:49 +0000 (16:40 +0200)]
Strip BOLD_OPERATOR when a centerprint message gets added to the buffer rather than every frame. It fixes #2433 "Bold messages appearing twice" for real

4 years agoEnable sv_disablenotify in Xonotic's configuration
Mario [Thu, 28 May 2020 06:54:05 +0000 (16:54 +1000)]
Enable sv_disablenotify in Xonotic's configuration

4 years agoTransifex autosync
Rudolf Polzer [Thu, 28 May 2020 05:24:20 +0000 (07:24 +0200)]
Transifex autosync

4 years agoFix #2448 "HUD editor cursor stuck after exit"
terencehill [Wed, 27 May 2020 21:33:25 +0000 (23:33 +0200)]
Fix #2448 "HUD editor cursor stuck after exit"

4 years agoDocument REGISTRY_DEFINE_GET
terencehill [Wed, 27 May 2020 20:32:38 +0000 (22:32 +0200)]
Document REGISTRY_DEFINE_GET

4 years agoWeapons_fromstr --> Weapon_from_name
terencehill [Wed, 27 May 2020 20:20:32 +0000 (22:20 +0200)]
Weapons_fromstr  -->  Weapon_from_name

4 years agoRegistry API: add REGISTRY_GET
terencehill [Wed, 27 May 2020 19:46:32 +0000 (21:46 +0200)]
Registry API: add REGISTRY_GET

4 years agoFix g_fullbrightitems that requires a game restart to apply changes when it's toggle off
terencehill [Wed, 27 May 2020 15:22:21 +0000 (17:22 +0200)]
Fix g_fullbrightitems that requires a game restart to apply changes when it's toggle off

4 years agoReplace the cam_* cvars with spawnflag bits so they can be set by mappers instead...
Mario [Wed, 27 May 2020 13:52:44 +0000 (23:52 +1000)]
Replace the cam_* cvars with spawnflag bits so they can be set by mappers instead, also add some light documentation to explain what .viewloc is used for

4 years agoAnnounce 1 frag remaining when suddendeath mode starts
terencehill [Wed, 27 May 2020 12:54:50 +0000 (14:54 +0200)]
Announce 1 frag remaining when suddendeath mode starts

4 years agoSimplify REGISTER_REGISTRY macro
terencehill [Tue, 26 May 2020 21:56:16 +0000 (23:56 +0200)]
Simplify REGISTER_REGISTRY macro

4 years agoMerge branch 'Mario/pure_entity_fix' into 'master'
Mario [Tue, 26 May 2020 14:13:38 +0000 (14:13 +0000)]
Merge branch 'Mario/pure_entity_fix' into 'master'

Merge branch Mario/pure_entity_fix (XXS merge request)

See merge request xonotic/xonotic-data.pk3dir!820

4 years agoMerge branch 'master' into Mario/pure_entity_fix
Mario [Tue, 26 May 2020 14:04:38 +0000 (00:04 +1000)]
Merge branch 'master' into Mario/pure_entity_fix

4 years agoImprove registry API by adding REGISTRY_MAX and REGISTRY_COUNT macros
terencehill [Tue, 26 May 2020 13:35:17 +0000 (15:35 +0200)]
Improve registry API by adding REGISTRY_MAX and REGISTRY_COUNT macros

4 years agoRevert "Don't apply picmip to the RPC's texture, possible fix for #2447"
Mario [Tue, 26 May 2020 11:25:59 +0000 (21:25 +1000)]
Revert "Don't apply picmip to the RPC's texture, possible fix for #2447"

4 years agoDon't apply picmip to the RPC's texture, possible fix for #2447. Also whitelist ...
Mario [Tue, 26 May 2020 11:09:54 +0000 (21:09 +1000)]
Don't apply picmip to the RPC's texture, possible fix for #2447. Also whitelist .invincible_finished and .strength_finished in map entities

4 years agoMerge branch 'bones_was_here/make' into 'master'
Mario [Tue, 26 May 2020 06:56:41 +0000 (06:56 +0000)]
Merge branch 'bones_was_here/make' into 'master'

Adjust Makefile to be consistent with qcsrc/Makefile

See merge request xonotic/xonotic-data.pk3dir!819

4 years agoAdjust Makefile to be consistent with qcsrc/Makefile
bones_was_here [Tue, 26 May 2020 06:07:09 +0000 (16:07 +1000)]
Adjust Makefile to be consistent with qcsrc/Makefile

4 years agoForbid telefrags while round hasn't started yet. Also update hash.
terencehill [Mon, 25 May 2020 22:24:58 +0000 (00:24 +0200)]
Forbid telefrags while round hasn't started yet. Also update hash.

4 years agoFix impossibility of joining an LMS game introduced by b609dc6 "Don't log frags and...
terencehill [Mon, 25 May 2020 21:55:37 +0000 (23:55 +0200)]
Fix impossibility of joining an LMS game introduced by b609dc6 "Don't log frags and damage while round hasn't started yet (telefrags, lava, trigger_hurt)". This new implementation of b609dc6 restores the logging of frags

4 years agoMake sure casing physics isn't run if the casing isn't visible. This change should...
terencehill [Mon, 25 May 2020 12:19:49 +0000 (14:19 +0200)]
Make sure casing physics isn't run if the casing isn't visible. This change should also prevent weird cases where for unknown reasons casing physics is run long after casing spawn, possible cause of #1925

4 years agoMerge branch 'terencehill/erebus_tweaks' into 'master'
Mario [Mon, 25 May 2020 01:24:36 +0000 (01:24 +0000)]
Merge branch 'terencehill/erebus_tweaks' into 'master'

Erebus fullbright tweaks

See merge request xonotic/xonotic-data.pk3dir!729

4 years agoMerge branch 'Mario/casing_disconect_fix' into 'master'
terencehill [Sun, 24 May 2020 18:17:24 +0000 (18:17 +0000)]
Merge branch 'Mario/casing_disconect_fix' into 'master'

Possibly fixes #1925, seeing as the disconnect is rare it is unknown whether this fix truly solves it, needs testing.

See merge request xonotic/xonotic-data.pk3dir!816

4 years agoLimit the maximum number of physics iterations in a frame to 32 to match engine's...
Mario [Sun, 24 May 2020 18:17:24 +0000 (18:17 +0000)]
Limit the maximum number of physics iterations in a frame to 32 to match engine's CL_MAX_USERCMDS, possible fix for the casing disconnect issue

4 years agoEnable g_spawnpoints_auto_move_out_of_solid by default (still warns mappers, avoids...
Mario [Sun, 24 May 2020 17:08:48 +0000 (03:08 +1000)]
Enable g_spawnpoints_auto_move_out_of_solid by default (still warns mappers, avoids crashing maps from other games)

4 years agoMerge branch 'terencehill/frozen_resurfacing' into 'master'
Mario [Sun, 24 May 2020 11:41:02 +0000 (11:41 +0000)]
Merge branch 'terencehill/frozen_resurfacing' into 'master'

Frozen resurfacing

See merge request xonotic/xonotic-data.pk3dir!817

4 years agoImprove physics in water when frozen
terencehill [Sun, 24 May 2020 09:18:23 +0000 (11:18 +0200)]
Improve physics in water when frozen

4 years agoMove resurfacing (when frozen) code to sys_phys_simulate
terencehill [Sun, 24 May 2020 07:16:00 +0000 (09:16 +0200)]
Move resurfacing (when frozen) code to sys_phys_simulate

4 years agoAllow admins to change the announcer and CTF flag models without affecting purity
Mario [Sun, 24 May 2020 02:52:32 +0000 (12:52 +1000)]
Allow admins to change the announcer and CTF flag models without affecting purity

4 years agoMerge branch 'Mario/waterjump_fix' into 'master'
terencehill [Sat, 23 May 2020 21:31:06 +0000 (21:31 +0000)]
Merge branch 'Mario/waterjump_fix' into 'master'

Merge branch Mario/waterjump_fix (S merge request)

See merge request xonotic/xonotic-data.pk3dir!809

4 years agoMerge branch 'Mario/frozen_floating' into 'master'
terencehill [Sat, 23 May 2020 20:40:41 +0000 (20:40 +0000)]
Merge branch 'Mario/frozen_floating' into 'master'

Merge branch Mario/frozen_floating (M merge  request)

See merge request xonotic/xonotic-data.pk3dir!815

4 years agoAlternate fix for jittery view while floating in the water frozen: make use of waterl...
Mario [Sat, 23 May 2020 16:19:47 +0000 (02:19 +1000)]
Alternate fix for jittery view while floating in the water frozen: make use of waterlevel and cancel any sinking effects while frozen

4 years agoLower the movement speed of frozen players further and add a comment to note why...
Mario [Sat, 23 May 2020 15:34:40 +0000 (01:34 +1000)]
Lower the movement speed of frozen players further and add a comment to note why this limit is needed

4 years agoCall the gametype vote hooks before updating the map list, allows influencing the...
Mario [Sat, 23 May 2020 15:22:31 +0000 (01:22 +1000)]
Call the gametype vote hooks before updating the map list, allows influencing the map selection via gametype votes

4 years agoIf no valid spawnpoints exist in the map, perform another check without targets,...
Mario [Sat, 23 May 2020 15:00:11 +0000 (01:00 +1000)]
If no valid spawnpoints exist in the map, perform another check without targets, fixes crashes caused by poorly repacked maps containing gamemodes they don't actually support

4 years agoIgnore client dodging setting while frozen, to allow hopping around on servers that...
Mario [Sat, 23 May 2020 14:04:16 +0000 (00:04 +1000)]
Ignore client dodging setting while frozen, to allow hopping around on servers that enable it

4 years agoUpdate gameplay hash
Mario [Sat, 23 May 2020 13:48:43 +0000 (23:48 +1000)]
Update gameplay hash

4 years agoMerge branch 'terencehill/hud_cvar_exporter' into 'master'
Mario [Sat, 23 May 2020 13:21:21 +0000 (13:21 +0000)]
Merge branch 'terencehill/hud_cvar_exporter' into 'master'

HUD: allow panels to define in their own files their own saved cvars

Closes #1883

See merge request xonotic/xonotic-data.pk3dir!812

4 years agoRemove the HUD_WriteCvars hook as it's no longer needed now. Mods using it must simpl...
terencehill [Fri, 22 May 2020 13:50:06 +0000 (15:50 +0200)]
Remove the HUD_WriteCvars hook as it's no longer needed now. Mods using it must simply change <my_mod>_HUD_WriteCvars(float fh) into <my_panel_draw_function>_Export(int fh)

4 years agoMerge branch 'master' into Mario/waterjump_fix
Mario [Sat, 23 May 2020 12:16:04 +0000 (22:16 +1000)]
Merge branch 'master' into Mario/waterjump_fix

4 years agoMerge branch 'Mario/stepdown_maxspeed' into 'master'
Mario [Sat, 23 May 2020 12:14:53 +0000 (12:14 +0000)]
Merge branch 'Mario/stepdown_maxspeed' into 'master'

Merge branch Mario/stepdown_maxspeed (XXS merge request)

See merge request xonotic/xonotic-data.pk3dir!798

4 years agoUpdate gameplay hash
Mario [Sat, 23 May 2020 12:05:32 +0000 (22:05 +1000)]
Update gameplay hash

4 years agoMerge branch 'master' into Mario/stepdown_maxspeed
Mario [Sat, 23 May 2020 11:29:08 +0000 (21:29 +1000)]
Merge branch 'master' into Mario/stepdown_maxspeed

4 years agoMerge branch 'martin-t/server-quit' into 'master'
Mario [Sat, 23 May 2020 11:25:34 +0000 (11:25 +0000)]
Merge branch 'martin-t/server-quit' into 'master'

Make dedicated server quit when no config found

See merge request xonotic/xonotic-data.pk3dir!788

4 years agoMerge branch 'terencehill/texture_names_fix' into 'master'
Mario [Sat, 23 May 2020 11:16:45 +0000 (11:16 +0000)]
Merge branch 'terencehill/texture_names_fix' into 'master'

Fix some texture names: *_spec.tga --> *_gloss.tga

See merge request xonotic/xonotic-data.pk3dir!730

4 years agoBlacklist g_physics_clientselect_options again and remove overkill from the default...
Mario [Sat, 23 May 2020 11:10:01 +0000 (21:10 +1000)]
Blacklist g_physics_clientselect_options again and remove overkill from the default physics list

4 years agoMerge branch 'bones_was_here/wl-clientselect_options' into 'master'
Mario [Sat, 23 May 2020 10:47:31 +0000 (10:47 +0000)]
Merge branch 'bones_was_here/wl-clientselect_options' into 'master'

Whitelist g_physics_clientselect_options

See merge request xonotic/xonotic-data.pk3dir!801

4 years agoMerge branch 'bones_was_here/guard-resistance' into 'master'
Mario [Sat, 23 May 2020 10:45:49 +0000 (10:45 +0000)]
Merge branch 'bones_was_here/guard-resistance' into 'master'

Change Q3TA/QL item_guard to spawn resistance buff instead of medic

See merge request xonotic/xonotic-data.pk3dir!805

4 years agoSet sv_gameplayfix_stepdown_maxspeed in physics configurations instead of globally...
Mario [Sat, 23 May 2020 10:39:56 +0000 (20:39 +1000)]
Set sv_gameplayfix_stepdown_maxspeed in physics configurations instead of globally, enabled in all Xonotic-based physics files

4 years agoAllow campaigns to include configuration files in their mutator list string
Mario [Sat, 23 May 2020 10:17:40 +0000 (20:17 +1000)]
Allow campaigns to include configuration files in their mutator list string

4 years agoMerge branch 'terencehill/cl_deathglow_min' into 'master'
Mario [Sat, 23 May 2020 09:04:59 +0000 (09:04 +0000)]
Merge branch 'terencehill/cl_deathglow_min' into 'master'

Min deathglow

See merge request xonotic/xonotic-data.pk3dir!811

4 years agoRemove the old_glowmod field which is no longer needed now
terencehill [Fri, 22 May 2020 13:16:05 +0000 (15:16 +0200)]
Remove the old_glowmod field which is no longer needed now

4 years agoApply a workaround to ensure the player limit is returned as 2 when duel is selected...
Mario [Fri, 22 May 2020 11:15:14 +0000 (21:15 +1000)]
Apply a workaround to ensure the player limit is returned as 2 when duel is selected from the gametype vote screen

4 years agoCheck the player limit when getting player count to ensure forced spectators don...
Mario [Fri, 22 May 2020 11:00:49 +0000 (21:00 +1000)]
Check the player limit when getting player count to ensure forced spectators don't influence size restrictions (optional, enabled by default)

4 years agoMake sure cl_dodging exists on the client, fixes issues with outdated clients being...
Mario [Fri, 22 May 2020 06:53:29 +0000 (16:53 +1000)]
Make sure cl_dodging exists on the client, fixes issues with outdated clients being unable to enable dodging when it is set to opt-in

4 years agoHUD: allow panels to define in their own files their own saved cvars
terencehill [Thu, 21 May 2020 20:46:43 +0000 (22:46 +0200)]
HUD: allow panels to define in their own files their own saved cvars

4 years agohud_panel_weapons_orderbyimpulse shouldn't be saved to hud skin files
terencehill [Thu, 21 May 2020 20:26:05 +0000 (22:26 +0200)]
hud_panel_weapons_orderbyimpulse shouldn't be saved to hud skin files

4 years agoMenu: tie Favorite and Join buttons (and pressing enter in the address input box...
terencehill [Wed, 20 May 2020 13:51:53 +0000 (15:51 +0200)]
Menu: tie Favorite and Join buttons (and pressing enter in the address input box) exclusively to the content of the address input box (if the address has been manually cleared it's no longer possible to connect to the currently selected server). It fixes #2442

4 years agoSpawn the monster at the location of the nade (don't drop to floor), fixes oddness...
Mario [Wed, 20 May 2020 11:26:42 +0000 (21:26 +1000)]
Spawn the monster at the location of the nade (don't drop to floor), fixes oddness with pokenades

4 years agoAdd a missing include for the overkill shotgun, fixes compile
Mario [Wed, 20 May 2020 10:57:54 +0000 (20:57 +1000)]
Add a missing include for the overkill shotgun, fixes compile

4 years agoFix nades not interacting properly with the overkill shotgun
Mario [Wed, 20 May 2020 10:55:15 +0000 (20:55 +1000)]
Fix nades not interacting properly with the overkill shotgun