]>
git.rm.cloudns.org Git - xonotic/darkplaces.git/log
havoc [Tue, 22 Jan 2008 20:05:42 +0000 (20:05 +0000)]
merged CL_MoveParticles, CL_MoveDecals, and R_MoveExplosions into their
respective Draw functions, this gave a small fps gain (due to better
cache behavior)
redesigned input packet timing (now based on cl.time instead of
realtime, which required compensating for slowmo), this takes advantage
of the time synchronization features of the cl.time code
replaced cls.movesequence with cls.netcon->outgoing_unreliable_sequence
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7996
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havoc [Tue, 22 Jan 2008 20:03:47 +0000 (20:03 +0000)]
some slight cleanup of SV_PushMove
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7995
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havoc [Tue, 22 Jan 2008 19:56:33 +0000 (19:56 +0000)]
fixed sprites rendering incorrectly in reflections (the view vectors no
longer match the actual rendering matrix in the reflection case, fixing
such problems)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7994
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havoc [Tue, 22 Jan 2008 19:17:44 +0000 (19:17 +0000)]
removed support for Sajt's unfinished McBSP format
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7993
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havoc [Tue, 22 Jan 2008 19:15:55 +0000 (19:15 +0000)]
removed mcbsp map parsing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7992
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divverent [Tue, 22 Jan 2008 18:53:10 +0000 (18:53 +0000)]
I really prefer code that actually compiles...
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7991
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res [Tue, 22 Jan 2008 17:38:35 +0000 (17:38 +0000)]
Update OffscreenGecko headers again
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7990
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res [Tue, 22 Jan 2008 15:12:18 +0000 (15:12 +0000)]
New OffscreenGecko scripting stuff
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7989
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divverent [Tue, 22 Jan 2008 14:53:58 +0000 (14:53 +0000)]
make play/play2 dummies when -nosound
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7988
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divverent [Tue, 22 Jan 2008 09:49:30 +0000 (09:49 +0000)]
fix the "ping times for antilag/display wrong" issue, but increasing the problems of sv_clmovement_waitforinput a bit
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7987
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divverent [Mon, 21 Jan 2008 06:16:47 +0000 (06:16 +0000)]
remove superfluous newline after gl_vbostats text
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7986
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divverent [Sun, 20 Jan 2008 19:45:25 +0000 (19:45 +0000)]
For some reason, cl_netinputpacketsperserverpacket > 1 causes choppiness when cl_movement is active and fps are high.
As workaround, disable the "replying to server frames" code for cl_netinputpacketsperserverpacket > 1, and make it ONLY respond to server frames (or after 0.1s when no server frame came) when set to 0. 0 MAY be a bit more smooth than 1, but something tells me it is LESS smooth when packet loss is involved.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7985
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divverent [Sat, 19 Jan 2008 11:20:21 +0000 (11:20 +0000)]
damn... make sure Host_Error prevents SV_Shutdown from getting called, or it could result in a double fault that causes a hard edit
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7983
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divverent [Sat, 19 Jan 2008 11:16:12 +0000 (11:16 +0000)]
new SV progs function SV_Shutdown, gets called just before progs get unloaded/renewed. Useful to save data at the end of a level.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7982
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divverent [Sat, 19 Jan 2008 10:42:23 +0000 (10:42 +0000)]
add missing FTE_STRINGS to menu QC
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7981
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divverent [Sat, 19 Jan 2008 08:26:00 +0000 (08:26 +0000)]
rename VM_hash to VM_crc16, and the extension to DP_QC_CRC16. That way, it is specified that it has to be this specific hash function.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7980
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divverent [Sat, 19 Jan 2008 01:46:58 +0000 (01:46 +0000)]
Fix bug in stringbuffers with bufstr_set not updating num_strings; add a new builtin for QC called float hash(float caseinsensitive, string str) that returns the CRC of the string (possibly after lowercasing). Using this, a persistent database can be implemented quite efficiently (for a 1MB database file, it takes about 0.1 seconds to load and 0.3 seconds to save, which is quite acceptable). From QC, I use a string buffer of 16384 strings, indexed by hash of the key, containing an info string at each index to solve the collision issue. Possibly add hash() to the stringbuffer DP extension, or make a new extension for it?
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7979
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havoc [Fri, 18 Jan 2008 15:47:26 +0000 (15:47 +0000)]
buf_del builtin frees strings in the buffer now
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7978
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res [Fri, 18 Jan 2008 15:38:00 +0000 (15:38 +0000)]
Removed passing machine type from the makefile to the compiler; instead, determine that stuff through preprocessor conditions.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7977
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divverent [Fri, 18 Jan 2008 14:19:58 +0000 (14:19 +0000)]
fix quoting for machine type
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7976
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havoc [Fri, 18 Jan 2008 12:39:58 +0000 (12:39 +0000)]
lowered fresnel power in GLSL shader from 5.0 to 2.0 to make water
reflections more visible
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7975
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havoc [Fri, 18 Jan 2008 11:45:39 +0000 (11:45 +0000)]
disable water clipping plane while rendering sky, this fixes the "black
sky" bug in reflection/refraction rendering
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7974
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havoc [Fri, 18 Jan 2008 11:44:31 +0000 (11:44 +0000)]
make GL_SetupView_Orientation_FromEntity not blow away the model matrix
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7973
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black [Thu, 17 Jan 2008 13:39:55 +0000 (13:39 +0000)]
Add support for a clientcamera sqc field that automatically updates the view entity on the clients.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7972
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havoc [Thu, 17 Jan 2008 13:19:11 +0000 (13:19 +0000)]
rewrote most of the DP_QC_STRINGBUFFERS implementation
string buffers are now associated with their parent progs (and no longer
leak when the progs is freed)
removed almost all limits on string buffers (there is a sanity limit of
a million strings per buffer)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7971
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havoc [Thu, 17 Jan 2008 11:05:39 +0000 (11:05 +0000)]
hush unitialized warnings
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7970
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havoc [Thu, 17 Jan 2008 09:14:25 +0000 (09:14 +0000)]
fix a syntax error in the GLSL shader for vertextextureblend + specular
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7969
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res [Wed, 16 Jan 2008 11:20:50 +0000 (11:20 +0000)]
set eol-style property
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7968
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res [Wed, 16 Jan 2008 11:19:30 +0000 (11:19 +0000)]
Gecko: add a platform-specific search path for XULrunner. This makes it possible to keep versions for different platforms side-by-side.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7967
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res [Wed, 16 Jan 2008 11:11:13 +0000 (11:11 +0000)]
GCC warning fixes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7966
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res [Wed, 16 Jan 2008 11:07:22 +0000 (11:07 +0000)]
Add cl_gecko.c to Makefile
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7965
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res [Wed, 16 Jan 2008 11:05:29 +0000 (11:05 +0000)]
Gecko: load OffscreenGecko dynamically
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7964
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res [Wed, 16 Jan 2008 11:03:10 +0000 (11:03 +0000)]
Fix CL_VM_InputeEvent prototype in keys.c
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7963
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res [Wed, 16 Jan 2008 10:52:17 +0000 (10:52 +0000)]
Gecko: load OffscreenGecko dynamically
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7962
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divverent [Tue, 15 Jan 2008 23:31:45 +0000 (23:31 +0000)]
fix stupid "using port 0" message
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7961
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havoc [Tue, 15 Jan 2008 05:26:00 +0000 (05:26 +0000)]
added snd_modplug.[ch] to MSVS projects (thanks to Xandy for reporting
this)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7959
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divverent [Mon, 14 Jan 2008 19:28:28 +0000 (19:28 +0000)]
make server name/map name sorting case insensitive
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7958
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divverent [Sun, 13 Jan 2008 20:10:36 +0000 (20:10 +0000)]
fix one typo and one uncleanness in the glsl shader, fixes compilation problems for Morphed
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7957
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divverent [Sun, 13 Jan 2008 10:12:30 +0000 (10:12 +0000)]
always look for spawnfunc_%s first when spawning an entity by classname (for Q3A map compatibility - ammo_rockets is used as classname in Q3A and as field in Q1)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7956
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havoc [Sun, 13 Jan 2008 08:55:59 +0000 (08:55 +0000)]
go back to using MATERIALFLAGMASK_DEPTHSORTED for transparent sorting
decisions
clear MATERIALFLAG_BLENDED on watershader materials
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7955
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havoc [Sun, 13 Jan 2008 08:53:29 +0000 (08:53 +0000)]
fix typo that broke rtlights on vertex texture blend materials
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7954
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divverent [Sat, 12 Jan 2008 21:33:06 +0000 (21:33 +0000)]
make packet_f work on dedicated servers too
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7953
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divverent [Sat, 12 Jan 2008 16:41:34 +0000 (16:41 +0000)]
fix r_glsl_dumpshader
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7952
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divverent [Fri, 11 Jan 2008 20:52:19 +0000 (20:52 +0000)]
net_slist_pause
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7951
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black [Thu, 10 Jan 2008 15:42:09 +0000 (15:42 +0000)]
Fix some bugs in the getsurfacepointattribute code.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7949
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black [Thu, 10 Jan 2008 13:40:57 +0000 (13:40 +0000)]
Fix the bmodel collision bug in csqc.
clvm's setmodel and setmodelindex also update the min, max and size now (just like they do in sqc).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7948
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black [Thu, 10 Jan 2008 10:07:32 +0000 (10:07 +0000)]
Fix a bug in the automatically generated builtin file.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7947
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res [Thu, 10 Jan 2008 09:05:03 +0000 (09:05 +0000)]
Fix runaway mipmap upload when NULL texture data was specified.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7946
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havoc [Thu, 10 Jan 2008 03:08:33 +0000 (03:08 +0000)]
implemented q3bsp vertex texture blending (GL20 path only)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7945
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havoc [Thu, 10 Jan 2008 03:05:29 +0000 (03:05 +0000)]
use GL20TU_ enum values instead of constant texture unit numbers, to
make maintenance easier
some cleanup
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7944
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havoc [Thu, 10 Jan 2008 02:36:32 +0000 (02:36 +0000)]
reworked transparent sorting of MATERIALFLAG_BLENDED to not sort water
surfaces with refraction rendering (which are opaque but use a texture)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7943
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havoc [Thu, 10 Jan 2008 02:25:34 +0000 (02:25 +0000)]
remove unused allowedpermutations field
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7942
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havoc [Thu, 10 Jan 2008 01:51:40 +0000 (01:51 +0000)]
use cl.worldmodel in r_editlights_reload code as it is invoked from the
newmap callback
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7941
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divverent [Wed, 9 Jan 2008 11:28:22 +0000 (11:28 +0000)]
remove prvm_boundscheck cvar (security hole) and force bounds check on unless DP is compiled with -DPRVM_BOUNDSCHECK_CVAR (for those who REALLY want to be able to turn it off)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7940
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havoc [Wed, 9 Jan 2008 01:36:06 +0000 (01:36 +0000)]
changed hvec types to half types fixing warnings in GLSL shader
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7939
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black [Wed, 9 Jan 2008 00:35:04 +0000 (00:35 +0000)]
Add an edu2 prototype gamemode.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7938
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divverent [Tue, 8 Jan 2008 19:37:10 +0000 (19:37 +0000)]
remove -appdata option... make -mygames option instead (easier to find for users). As before, only use that path if explicitly specified or if there is no other way.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7937
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divverent [Tue, 8 Jan 2008 10:46:50 +0000 (10:46 +0000)]
no O_APPEND here
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7936
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divverent [Tue, 8 Jan 2008 09:50:19 +0000 (09:50 +0000)]
make it use APPDATA right
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7935
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divverent [Tue, 8 Jan 2008 09:30:48 +0000 (09:30 +0000)]
new options:
-appdata (Windows)
-nohome (Linux)
-userdir /path/to/userdir/to/be/used/instead/of/home/username/.darkplaces
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7934
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havoc [Tue, 8 Jan 2008 03:50:09 +0000 (03:50 +0000)]
fix warning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7933
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black [Mon, 7 Jan 2008 17:34:19 +0000 (17:34 +0000)]
Flush comment fixes and update dpmod's csqc_builtins.h.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7932
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black [Mon, 7 Jan 2008 16:49:50 +0000 (16:49 +0000)]
Add some builtin definitions to the builtin list (necessary for automated builtin qc creation).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7931
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black [Mon, 7 Jan 2008 14:28:25 +0000 (14:28 +0000)]
Move a part of r_refdef_t into a new r_refdef_scene_t struct and refactor the code to use it.
The menu now only uses its own scene. This fixes all issues I know of, but this is only the first step -
a bigger clean-up is still needed.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7930
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divverent [Sun, 6 Jan 2008 22:23:39 +0000 (22:23 +0000)]
oops... fixed a security issue with expanding aliases
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7929
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divverent [Sun, 6 Jan 2008 22:00:17 +0000 (22:00 +0000)]
add rcon_restricted_password and rcon_restricted_commands - this allows to give out a "lesser" rcon password that can only be used to execute commands in a small list, instead of full console access
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7928
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divverent [Sun, 6 Jan 2008 19:54:27 +0000 (19:54 +0000)]
add r_textcontrast to complement t_textbrightness
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7927
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black [Sun, 6 Jan 2008 01:05:25 +0000 (01:05 +0000)]
Fix two bugs (everything should behave as usual now, when you're not using menu rendering).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7925
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divverent [Sun, 6 Jan 2008 00:11:01 +0000 (00:11 +0000)]
make Nexuiz flag status icon position cvar defined
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7924
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havoc [Sat, 5 Jan 2008 23:15:32 +0000 (23:15 +0000)]
fix black fog outline bug on quake sprites
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7923
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black [Sat, 5 Jan 2008 22:46:48 +0000 (22:46 +0000)]
Add CSQC rendering support to the menu (uses the same interface as the CSQC VM).
Move temp entities to the renderer code (because only temporary render entities are needed).
Rework the polygon code to support multiple VMs.
Credits and thanks to res2k (and me ;)).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7922
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havoc [Sat, 5 Jan 2008 22:33:58 +0000 (22:33 +0000)]
rate limit the old quake protocols by frequency
raised packet size limit on DP1-4 protocols to what they were in those
old versions of the engine (since they can not handle packet size
limiting of any kind)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7920
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havoc [Sat, 5 Jan 2008 22:32:36 +0000 (22:32 +0000)]
corrected a buffer size
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7919
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havoc [Sat, 5 Jan 2008 22:32:22 +0000 (22:32 +0000)]
added an optimization note (should be tracking number of active gecko
instances, not always iterating to max)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7918
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havoc [Sat, 5 Jan 2008 22:31:55 +0000 (22:31 +0000)]
the -profilegameonly option now stops profiling in CL_Disconnect to give
better results (especially if playing with it on, rather than just
profiling timedemos)
improved handling of cl.num_dlights
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7917
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havoc [Sat, 5 Jan 2008 22:28:55 +0000 (22:28 +0000)]
significant cleanup of GLSL setup code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7916
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havoc [Sat, 5 Jan 2008 22:25:08 +0000 (22:25 +0000)]
GLSL code now prints the number of lines of leading text for warnings as
well as error messages (making warnings easier to fix)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7915
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havoc [Sat, 5 Jan 2008 22:23:27 +0000 (22:23 +0000)]
added two missing CL_SignonReply calls in qw protocol parsing (this
fixes -profilegameonly on QW games)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7914
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havoc [Sat, 5 Jan 2008 22:22:32 +0000 (22:22 +0000)]
load rtlights file sooner in map change process, to avoid it showing up
in -profilegameonly
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7913
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havoc [Sat, 5 Jan 2008 05:37:43 +0000 (05:37 +0000)]
keep track of number of active explosions rather than scanning up to
MAX_EXPLOSIONS every frame
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7912
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molivier [Fri, 4 Jan 2008 23:20:54 +0000 (23:20 +0000)]
Removed a bunch of warnings
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7905
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molivier [Fri, 4 Jan 2008 23:13:27 +0000 (23:13 +0000)]
Moved initializations of the pixel_size and attributes fields in the TGA header ealier, so they would be properly set before the call to PrintTargaHeader()
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7904
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black [Fri, 4 Jan 2008 22:15:36 +0000 (22:15 +0000)]
Refactor the code to make r_view and r_viewcache members of r_refdef,
Remove an unused variable from CL_VM_InputEvent.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7903
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res [Fri, 4 Jan 2008 18:06:31 +0000 (18:06 +0000)]
Changing passing of key event ASCII codes to CSQC to use an additional function argument for CSQC_InputEvent instead of a global.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7900
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res [Fri, 4 Jan 2008 17:45:53 +0000 (17:45 +0000)]
Made gecko bindings a bit more chatty in developer mode.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7899
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divverent [Fri, 4 Jan 2008 12:35:35 +0000 (12:35 +0000)]
make keys line up in keys.c and key.h for easier verifying
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7897
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res [Thu, 3 Jan 2008 17:54:30 +0000 (17:54 +0000)]
Provide 'ascii' key input to CSQC.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7896
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res [Thu, 3 Jan 2008 17:52:28 +0000 (17:52 +0000)]
Fix crash in MD3 loading when no animscenes are loaded
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7895
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divverent [Wed, 2 Jan 2008 13:48:57 +0000 (13:48 +0000)]
before calling Mod_CanSeeBox_Trace or TraceLineOfSight, check if the model actually supports them (prevents crash with missing worldmodel)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7894
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divverent [Wed, 2 Jan 2008 09:38:35 +0000 (09:38 +0000)]
fix bug in saveconfig that caused config to get saved to weird random file names on quit
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7893
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res [Wed, 2 Jan 2008 01:08:11 +0000 (01:08 +0000)]
Made CSQC_AddRenderEdict compute the tag matrix if a tag is set.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7892
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res [Wed, 2 Jan 2008 01:03:41 +0000 (01:03 +0000)]
Fixed flawed comparison in VM_CL_gettagindex that always reported the first precached client model as not precached.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7891
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res [Wed, 2 Jan 2008 00:58:53 +0000 (00:58 +0000)]
Fixed crash in CL_GetTagMatrix when no 'scale' entity field is present.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7890
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divverent [Tue, 1 Jan 2008 21:42:44 +0000 (21:42 +0000)]
update of the Dev-C++ project
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7889
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divverent [Tue, 1 Jan 2008 15:05:37 +0000 (15:05 +0000)]
Nexuiz: play intro video on startup by QC now
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7888
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divverent [Tue, 1 Jan 2008 14:19:44 +0000 (14:19 +0000)]
add cvar prvm_backtraceforwarning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7887
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havoc [Mon, 31 Dec 2007 16:38:55 +0000 (16:38 +0000)]
removed #include of quakedef.h as it doesn't seem necessary
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7886
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havoc [Mon, 31 Dec 2007 16:36:14 +0000 (16:36 +0000)]
optimized PolygonF_Divide/PolygonD_Divide functions, now performing only
one dot-product per iteration rather than two
added PolygonF_Clip/PolygonD_Clip functions which keep only the front
side
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7885
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res [Mon, 31 Dec 2007 13:49:54 +0000 (13:49 +0000)]
Made CSQC VM initialization prefer the program downloaded from the server over the local version.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7884
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divverent [Mon, 31 Dec 2007 13:37:32 +0000 (13:37 +0000)]
add a new key dest key_menu_grabbed that behaves like key_menu, but also passes function keys to the menu; useful for key bind editors
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7883
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