update to aqueous. adds ladders so it's possible to climb out of the water.
Minor structural fixes, place more ammo.
Add traks map props.
Shaders for trak7 and 6. tzork will merge soon.
Properly name textures for trak6 and 7 and put in folders.
Add the rest of the trak5-2x stuff. Needs _gloss.
Add wall1 and wall2 from trak5-x2.
Caulk behind mroe patches.. add moar clips to help movement. more ammo, replace electro with crylink. add some map props.
Squashed commit of the following:
commit
6c08d17afadaab2ee4ef745a7f15878b3ef12507
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Thu Jan 13 17:50:44 2011 +0100
Modified mapimage and map description.
commit
2752dba0231bb069a4666b83d83b612dfd9ae71c
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Wed Jan 12 01:20:17 2011 +0100
Fixed screen shaders, should blur not pixelate. Also, reworked all func_door entities to fonc_wall should generate less traffic and more FPS (might not be noticable).
commit
c350a9a68e68344988dc4fb6e0e9882db00cc479
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Jan 2 19:01:57 2011 +0100
Compile it lol
commit
a134a2b004fbaa22c9fe7d16856ae615c016b3b8
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Jan 2 18:51:42 2011 +0100
Modified mapimage
commit
7fdcd0acd778284f05f771bebaaf3a90a41d4939
Merge:
95e66f6 b726765
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Jan 2 18:40:35 2011 +0100
Merge branch 'master' into cbrutail/map-space_ctf
commit
95e66f65d29564e262e72a35f747e8e4af055bb9
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Wed Dec 8 00:03:35 2010 +0100
Fixed a small brush issue. Bugs, bugs, when will I crush all of them?
commit
793ecbadf42aab6c04d0954b2a3e8cd2f4492dee
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Mon Dec 6 22:32:35 2010 +0100
Simplified trigger connections, and made the centerprint messages team dependent.
commit
b06ac1cd84d3f4b7186ec79cd397f71120bbf38a
Merge:
9b0e802 d518789
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Mon Dec 6 18:21:00 2010 +0100
Merge branch 'master' of ssh://git.xonotic.org/xonotic-maps.pk3dir into cbrutail/map-space_ctf
commit
9b0e8025ac94a641bee9c0c40eea570969f051a7
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Mon Dec 6 01:25:10 2010 +0100
Rails, rails, and even more rails. With the previous commits in mind, I don't think I can make the map even more user friendly.
commit
6b74e7ee24a1e3ae32f79b7f8d8b3fc21dc180e2
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Mon Dec 6 01:08:16 2010 +0100
Moved the screens so they are more visible. Added sounds for deactivations.
commit
5ed22ee50c95d952674c157d4d45b5b52c96084c
Merge:
612b750 d46183b
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Dec 5 19:21:25 2010 +0100
Merge branch 'master' into cbrutail/map-space_ctf
commit
612b75089803e04d011636116130f9946d596fdb
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Dec 5 18:31:33 2010 +0100
Trying to add sounds for electric arcs.
commit
d744dd148d41dd61c6387b447688ea5bb3839585
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Dec 5 16:46:27 2010 +0100
dunno, but I need this :P
commit
5f06ef9f265c3e5165571e9889da6ecb83a820f3
Merge:
aaa5e99 96fbd27
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Dec 5 16:35:41 2010 +0100
Merge branch 'master' into cbrutail/map-space_ctf
commit
aaa5e998bab6fef6c101306fcd070fe1972e11be
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Dec 5 14:02:50 2010 +0100
Fixed all jumppad/launchpad models, and added some ambient sound.
commit
f25199fc3680da115749483323aff59f10429997
Merge:
7beabf8 b78699a
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sat Dec 4 23:53:45 2010 +0100
Merge branch 'cbrutail/lodmodelsfix01' into cbrutail/map-space_ctf
commit
b78699a65bee1fa5653c9bef49e325c930215897
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sat Dec 4 23:51:28 2010 +0100
Fixed red/blue glowmap a bit, and added textures/skin files for all color variants
commit
7beabf8f16cbd9aa6d4515ba48cc99125cbfcb97
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sat Dec 4 22:11:19 2010 +0100
According to suggestions, changed jumppad and launchramp colors. Also, made a centerprint message. Fixed texture issues.
Recoloring not ready, I have to make lodded jumppads/launchramps in green.
commit
72154e01e82c35d5141a453fc4a7fe358712e136
Merge:
97e30dd fbde317
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sat Dec 4 20:31:31 2010 +0100
Merge branch 'master' into cbrutail/map-space_ctf
commit
97e30dd1c7fc55ef699f9b055e19e30e44ccd9fb
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Nov 28 19:21:34 2010 +0100
Modified the map shader, should work now flawlessly.
commit
f19452fd337f201f588452637e543d13adb97988
Merge:
1f2cd1d 36a9f8f
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Nov 28 18:57:58 2010 +0100
Merge branch 'master' into cbrutail/map-space_ctf
commit
1f2cd1d806d6ec174094461151d18f281a6d6f9a
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Wed Nov 24 00:48:46 2010 +0100
Renamed a texture. modified shader. added mapimage
commit
cb19a861bc805f96edd5070deff783e89f6f79f2
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Tue Nov 23 23:51:59 2010 +0100
Added screens for more easy recognition of generator status. Renamed map and all other stuff
commit
2b5224045d36a94dcaadf9c1ff5d185cc43240ea
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Nov 21 11:29:54 2010 +0100
Darn non surfacelighted textures... Also, rotated some weapons to face the player.
commit
b6ae8906a38558e6013a4edb4ca6a28677792754
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sat Nov 20 15:24:17 2010 +0100
Fixed a red warpzone. Made laser thicker.
commit
a499e8bcdcc25bb9457c879c751523a88d79336c
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sat Nov 20 14:26:16 2010 +0100
Dunno. Foo. Bar. Obey. WTF. I'm just pretty much fed up now.
commit
db66586d6ff2a92b9c6dbe3f0be273f72c1231d0
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sat Nov 20 14:03:02 2010 +0100
Fixing warpzone Z fighting. Also, looks a lot better now :D
commit
e666fd9310eb0f7407b1b2b60a69ff5612a75a91
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sat Nov 20 01:29:40 2010 +0100
Forgot to fix red side, doh!
commit
1349b90834951de94cb006ced0c13374350dd464
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sat Nov 20 01:17:17 2010 +0100
Some final touches here and there.
commit
de8c665369308ecd696892baafc238538364b78d
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Fri Nov 19 22:06:34 2010 +0100
Added some more ammo.
commit
9414e354a38bd969959c8064971f729c1cce0706
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Fri Nov 19 21:52:12 2010 +0100
I've modified the map according to last playtest. Added rtlights, so the map really kills FPS now :D
commit
857707bdcd90b32a32e7bed0d45ec4298e103f9a
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Fri Nov 19 10:19:36 2010 +0100
Modified to playerclips, was bit bumpy last time. Now it works like charm. Also, added some very small detail here and there.
commit
de274e9b9d6cf7ac29a524589f45aed0487064b3
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Thu Nov 18 23:25:34 2010 +0100
Modified a lot things acording to my conversation with FruitieX. Obey, obey, obey!
commit
d1d1d4401f213fbf64e53e8d5a3247a5962b2dab
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Thu Nov 18 13:16:36 2010 +0100
Merged master, and raised version number
commit
44d66dc0125a66410f682c2efa884f1cbd977568
Merge:
959098a 1844e22
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Thu Nov 18 13:15:46 2010 +0100
Merge branch 'master' into cbrutail/map-space_ctf
commit
959098a8fbc3824133cc2d9e72312d156a731a9e
Merge:
b02d47f d10b9e7
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Thu Nov 18 12:22:26 2010 +0100
Merge branch 'master' into cbrutail/map-space_ctf
commit
b02d47f406ac71e8eb6ca2ddd9213b37776d3f07
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Thu Nov 18 12:13:09 2010 +0100
Fixing shader names for new forcefileds effects.
commit
556ec886ff343fc3ec559d7ebf92ce314411d869
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Thu Nov 18 12:05:38 2010 +0100
I obey the divVerent, making the forcefields luminate! Also, reverted the warpzones.
commit
9d04156eeddb67f1dba84b0445951faca7f17380
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Thu Nov 18 11:38:02 2010 +0100
Obeying the FruitieX:
-removed teamdependent jumppads on the bases
-retextured stairs on middle platform, to make things more obvious
-tried to make arrow effect more noticable
-added light source to warpzones (might need chnage)
-modified warpzone texture (and totally b0rk3d it, needs fixing)
-fixed jumppad issue, might introduced a new one
-removed duplicated face of forcefield texture
commit
f1f07cc8296e45ecdb9bf2f7185b1d457c8ebecb
Merge:
3d866b7 4c3f2c8
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Thu Nov 18 09:46:46 2010 +0100
Merge branch 'master' into cbrutail/map-space_ctf
commit
3d866b72fd4e002b74ade42879213a17c35d6f45
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Wed Nov 17 07:09:35 2010 +0100
Removed MG in favour of electro. Some more detail on the central platform.
commit
986045b43b31a08ecb621d8a8c01aecb2d82955b
Merge:
d91642d ceb1f04
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Mon Nov 15 20:48:40 2010 +0100
Merge branch 'cbrutail/xonotic_launchpad01_fix' into cbrutail/map-space_ctf
commit
d91642d04a499e8f19930f4b109712b571b981f1
Merge:
d600cfc 7259010
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Mon Nov 15 20:44:31 2010 +0100
Merge branch 'master' into cbrutail/map-space_ctf
commit
d600cfc11732158ee057da4bbf902faee402e448
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Mon Nov 15 00:56:12 2010 +0100
Given some nice effect to warn users that the launchramps are offline.
commit
035f93d8269425e002a0abab375f313aebd82907
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Nov 14 14:59:32 2010 +0100
I obey too the FruitieX, it's annoying to bump in the launchramps.
commit
a70d70b72d9d7e9116ad1b0634cdfffb0de5f0d0
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Nov 14 14:00:39 2010 +0100
Fixed generator models. I hope.
commit
30b6217e53a018a1b4c8ddb9dc4d4f6540afc9e0
Merge:
a3b8420 42dd285
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Nov 14 13:48:46 2010 +0100
Merge branch 'cbrutail/generatormodel-fix' into cbrutail/map-space_ctf
commit
a3b8420c230e76438c505f4f2e824f667e81748c
Merge:
0a4093c 91603fe
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Nov 14 13:42:19 2010 +0100
Merge branch 'master' into cbrutail/map-space_ctf
commit
42dd285e2964e63c1f2e1b75d8a4b4f0903de011
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Nov 14 13:40:50 2010 +0100
Model fix for space ctf generators. Might not work. However, it should imho.
commit
0a4093c730aaec83ac9197ad1bc78d8d5e4dbf80
Merge:
d16bbee 6e89a94
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Nov 7 21:55:33 2010 +0100
Merge branch 'cbrutail/xonotic_launchpad01_fix' into cbrutail/map-space_ctf
commit
d16bbee7737ec2b5eac39f711063f306a7ed54bf
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Nov 7 20:52:22 2010 +0100
Added LOD models. Changed skybox. Reworked central area. Will break map even more in next commit j/k.
commit
d6a6ccd8740043ab57690a3c46f14c4569d12b20
Merge:
4a6e015 8e26861
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Nov 7 11:41:52 2010 +0100
Merge branch 'master' into cbrutail/map-space_ctf
commit
4a6e0153c47811c88934f99281252b98ca71380c
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Fri Oct 29 12:30:48 2010 +0200
Made teleporter jumppads team aware. Fixed blue warpzone. Lowered render distance on Central warpzones. Removed unnecessary high poly grids, replaced by texture
commit
1402b7766fdab69ab820f5e74d26cdf399ad75e4
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Thu Oct 28 23:07:28 2010 +0200
Modified the warzone area.
commit
735e94b8874607cf9f92829689a12f343bffa762
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Thu Oct 28 11:50:11 2010 +0200
Modified certain jumppads to be aware of teams. Added jumppad fx eye candy.
commit
437a6ef2cc1c6e2352df574b2c963ec9ba8e92ee
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Wed Oct 27 19:32:45 2010 +0200
Added team aware laser fences. Added back some hint brushes. Added fade to warpzones.
commit
c741b4667eef31a37679d941d4e83440d25070ec
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Wed Oct 27 01:29:54 2010 +0200
Removed all HINT magic... Bad juju.
commit
a7fc1c79e7ec6716f921d4752974865370b7a93e
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Oct 24 20:41:56 2010 +0200
Removed lasers. Adding something other in next commit.
commit
e35eb24dad4133a0e5519a847d035ffcd2139dd3
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Oct 24 18:40:22 2010 +0200
Modified hints a bit, following div0's guides.
commit
d6b8ef575328d50c114eef9593b9ff8af26cf271
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Oct 24 18:16:24 2010 +0200
Trying some HINT magic. Might not work :S
commit
c4c279ae2557af0231a944e56de00bade3b709e5
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Oct 24 17:45:32 2010 +0200
Merged morphed's teleporter branch. Added new teleporter models.
commit
ae9cf27f29746a379563c9c71a538d475411ca55
Merge:
aeeba1d a1599d2
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Oct 24 17:21:23 2010 +0200
Merge remote branch 'origin/morphed/tele' into cbrutail/map-space_ctf
commit
aeeba1dc81d079c6ac1771bdfd2b34ef6853d140
Merge:
5c18f9e 431497d
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Oct 24 16:56:50 2010 +0200
Merge branch 'master' into cbrutail/map-space_ctf
commit
a1599d28aaa528560d91b39badc52a5e279b3a49
Author: Morphed <Morphed@o2.pl>
Date: Sun Oct 24 01:12:00 2010 +0200
giant teleporter for cubeowls map with placeholder textures
commit
5c18f9ed323d903e5a644bd1b0af422597b9dc5a
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Oct 24 00:58:17 2010 +0200
Fixed those damned warpzones now for real.
commit
a403c5507a5bea182542a16764b307c1f5eaf2fe
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sat Oct 23 23:25:30 2010 +0200
Fixed warpzones. Ooops.
commit
68b5ad91dcbfdfce1a6849b287fdf26301736388
Merge:
ef8e730 f69728b
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sat Oct 23 23:07:49 2010 +0200
Merge branch 'cbrutail/map-space_ctf' of ssh://git.xonotic.org/xonotic-maps.pk3dir into cbrutail/map-space_ctf
commit
ef8e7304209138d745f38192adf30870f8b99a6d
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sat Oct 23 23:00:55 2010 +0200
Complete rethink of several parts of the map. Moved generators, removed/moved lasers, added warpzones. Removed Nex and added Riffle.
commit
2128aa7d7933cd59cd124a3f675cd2274a3c8c9b
Merge:
8febdfa 4e47c2a
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sat Oct 23 22:48:16 2010 +0200
Merge branch 'master' of ssh://git.xonotic.org/xonotic-maps.pk3dir into cbrutail/map-space_ctf
commit
f69728b8ea1565c6689d25924cbafa0db4525855
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Fri Oct 22 19:53:15 2010 +0300
space_ctf waypoints by Calinou (some links may still be broken)
commit
0e75378539078d0e745fb9090129c4a46ec566b6
Merge:
8febdfa ccbf613
Author: FruitieX <rasse@rasse-laptop.(none)>
Date: Fri Oct 22 19:41:30 2010 +0300
Merge branch 'master' into cbrutail/map-space_ctf
commit
8febdfadb9b395d604605ab6d7859c19ebc437f6
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Thu Oct 21 14:35:16 2010 +0200
Removed ALL patches, to see how much it helps.
commit
c176ff9ab5ea5dfa7d969c498a4580d7777105f7
Merge:
46c5c7b c0f2f95
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Thu Oct 21 10:19:06 2010 +0200
Merge branch 'master' of ssh://git.xonotic.org/xonotic-maps.pk3dir into cbrutail/map-space_ctf
commit
46c5c7bef05f01acf4f1d95e5f378b897b1c2d87
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Tue Oct 19 00:23:47 2010 +0200
Fixed a jumppad on the RED side (thx FruitieX).
commit
6847c4175c3933d5add082f6e24fab593097dff4
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Mon Oct 18 10:33:52 2010 +0200
Retextured the rails, and removed some unnecessary eyecandy stuff.
commit
dcfb844c296daeeb3b85fe39fb0c5e37f21ac47a
Merge:
01865de cb44adb
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Mon Oct 18 10:06:24 2010 +0200
Merge branch 'cbrutail/mapmodel-spaceteleport' into cbrutail/map-space_ctf
commit
cb44adb8dbbc13c61ba65fb7fee9203a9cfb0fbc
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Mon Oct 18 10:04:58 2010 +0200
Removed map files.
commit
01865dec348d4d6d84d5a6a5da677a11d9695820
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Mon Oct 18 10:03:14 2010 +0200
Fixed some textures, modified teleporter models (PLACESHOLDERS), and also set laser to spawnflags "7".
commit
e5e4814351b1b6f81af69c6177cf98e3799d5b26
Merge:
7859691 a534edc
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Mon Oct 18 00:02:06 2010 +0200
Merge branch 'master' of ssh://git.xonotic.org/xonotic-maps.pk3dir into cbrutail/map-space_ctf
commit
7859691548a414475dd583181eec4b69aff0034f
Merge:
fcf198d ba2ccc6
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Oct 17 23:45:23 2010 +0200
Merge branch 'cbrutail/mapmodel-spaceteleport' into cbrutail/map-space_ctf
commit
ba2ccc61585ac699127ea2f0621c9b9e26c9707b
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Oct 17 23:43:50 2010 +0200
Created map files and ASE files. PLACEHOLDER models, need replacement ASAP.
commit
aab2cb02cb98d8d956d2176473c01f990cbe1d91
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Oct 17 22:57:14 2010 +0200
Model files for ASE models. Will generate them later.
commit
fcf198d75e9d87bd2081a310e0fa135e72a3f2c0
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Oct 17 22:09:07 2010 +0200
Removing teleport fx circles
commit
dd46a8dc4a955157189f34807f173a6d503d6432
Merge:
e1e5ca2 44d72b2
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sat Oct 16 14:51:11 2010 +0200
Merge branch 'master' into cbrutail/map-space_ctf
commit
e1e5ca2441d173787f0027c51c58eea9c54ee96b
Merge:
54e37b1 903f016
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sat Oct 16 00:07:43 2010 +0200
Merge branch 'cbrutail/map-space_ctf' of ssh://git.xonotic.org/xonotic-maps.pk3dir into cbrutail/map-space_ctf
commit
54e37b17bcf74c4df953d0e9132bd1e2b2353b40
Merge:
b5bfc65 005a029
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Fri Oct 15 23:30:01 2010 +0200
Merge branch 'master' into cbrutail/map-space_ctf
commit
903f016557c7ca8045c5ef44bab529b9e485fb8f
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Sep 28 21:47:17 2010 +0200
oops, I accidentally a targetname
commit
42a4cb087c571111d5f01881ec52d5ff84c1d280
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Tue Sep 28 21:32:29 2010 +0200
make the jumppads more "friendly": in non-ctf, they work for anyone, and in ctf, they "reject" by pushing back to the previous platform
commit
78de690f42d566d0fc570b840d2a15ca93415eb0
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sat Sep 25 15:37:26 2010 +0200
remove a stupid textures/ prefix I added
commit
af25d656f7ffea0f882e3084be047d83259868a2
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sat Sep 25 15:22:37 2010 +0200
update options file
commit
6090c8ba5626cc82415a0b836f712d81af5a5f36
Merge:
74b1724 b5b4ccf
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sat Sep 25 15:22:21 2010 +0200
Merge branch 'cbrutail/shaders_fx_xonotic2' into cbrutail/map-space_ctf
commit
74b1724c695d5fb5721a96ef436c37c7db1fa670
Merge:
631e345 acd08f5
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sat Sep 25 15:19:50 2010 +0200
Merge branch 'cbrutail/shaders_fx_xonotic2' into cbrutail/map-space_ctf
commit
631e34568203adc23eddbc6f0ac85881298e1dfd
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sat Sep 25 15:17:56 2010 +0200
adapt map file to shader convention
commit
e85d7cc70ef753cc1ecb4a1c3b99e467aa7bcbc1
Merge:
1c6863b f5a0250
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sat Sep 25 15:14:53 2010 +0200
Merge branch 'cbrutail/textures-space_ctf' into cbrutail/map-space_ctf
commit
1c6863b78c9496135110c78745ffef862f01f762
Merge:
b5bfc65 b447b23
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sat Sep 25 15:14:45 2010 +0200
Merge branch 'cbrutail/shaders_fx_xonotic2' into cbrutail/map-space_ctf
commit
f5a02501ba42edcbddd8f8685ee54d8295bd48e4
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sat Sep 25 14:22:58 2010 +0200
make this branch fulfill the convention
commit
fb4a2833a7f1cc00b6bb39c6284b824f258a6e38
Merge:
65ff966 668b692
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Sat Sep 25 14:21:22 2010 +0200
Merge branch 'master' into cbrutail/textures-space_ctf
commit
b5bfc65f6f2515ad76d87e98be90555587fa7f45
Merge:
29262dd 65ff966
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Mon Aug 23 08:40:01 2010 +0200
Merge remote branch 'origin/cbrutail/textures-space_ctf' into cbrutail/map-space_ctf
commit
65ff9669ebead17d68cb2c4cc9a95426de004d66
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Mon Aug 23 08:38:40 2010 +0200
We don't need these textures anymore
commit
8b88e2ef9e03325e87e9504379ec90969f7554db
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Mon Aug 23 08:35:32 2010 +0200
Wrong directory added in previous commit. Doh.
commit
29262dd0b1aa4d754880c7e0738e2b61c8d26e90
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Mon Aug 23 08:34:12 2010 +0200
Retexturing to meet shader name conventions.
commit
054af99cfd5a16c495c542fdc10740de7ce202e5
Merge:
05aafee 7ed1662
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Aug 22 18:33:47 2010 +0200
Merge branch 'cbrutail/textures-space_ctf' into cbrutail/map-space_ctf
commit
7ed166295814773bc5e01aa771d63578e74942f6
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Aug 22 18:32:15 2010 +0200
Map specific textures and shader for Space CTF. Normalmaps might not be the best, someone should investigate.
commit
05aafeee4598bba001a733cd5aa104d31956b941
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Aug 22 13:25:47 2010 +0200
Oops. Forgot to remove testing RL from Red base :F
commit
d756d121c7d38171aa77aef9cacf7ae5bd6bd6af
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Aug 22 12:23:14 2010 +0200
Here we go with the .map.options file. YEEHAAA!
commit
67404b773085ac7e7235e40b85c5e9a84e44710e
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Aug 22 12:19:14 2010 +0200
Added author info to the .map file, and added mapinfo and .jpg.
commit
503c46620a8cce28a963f81765b3803837df095e
Merge:
a0b5479 6de90e8
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Aug 22 02:17:26 2010 +0200
Merge branch 'master' into cbrutail/map-space_ctf
commit
a0b547933ab24442fb129cf0dca2f12b6ce6c290
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Sun Aug 22 02:12:43 2010 +0200
Push. Just push it already. Destroyable jumppads implemented.
commit
7c2a60f3f0f47e917a9b187b2c3797e5090e4e10
Merge:
4d3d86d 4768c37
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Wed Jul 21 13:10:50 2010 +0200
Merge branch 'master' into cbrutail/map-space_ctf
commit
4d3d86da0c00a1a1fed9bf9c2c50cf3059d206c7
Merge:
a62d2e5 53ec6ce
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Wed Jul 21 12:15:59 2010 +0200
Merge remote branch 'origin/master' into cbrutail/map-space_ctf
commit
a62d2e57ca99b433211fd71258b201d54786af92
Merge:
515efaa c9ade67
Author: Rudolf Polzer <divverent@alientrap.org>
Date: Wed Jul 21 12:00:59 2010 +0200
Merge branch 'origin/master' (early part) into cbrutail/map-space_ctf
commit
515efaa66e60b36beb2cad97037cddf8bd697818
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Wed Jul 7 14:16:22 2010 +0200
Removed a model. Don't know why it was there in the first place...
commit
1c7fc3664ec852ed1027fcb8b7ea864199307bff
Merge:
ddb6865 48c1112
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Wed Jul 7 14:15:05 2010 +0200
Merge remote branch 'origin/cbrutail/textures-trak5xlights2' into cbrutail/map-space_ctf
commit
ddb6865e88fa12db14117cff96777218358719a0
Author: cbrutail <ruszkai.akos@gmail.com>
Date: Wed Jul 7 13:39:35 2010 +0200
Cleaning up this repo too. I'll use this one from now on for Space CTF.
argh make the warpzone 64 units deep again, mappers please use the latest .map from master when you edit maps so that others wont have to waste their time redoing stuff :/
add ramps on both sides of the warpzone platform to prevent falling into lava due to annoying prediction errors through the warpzone (incorrect view angle, sliding to the side...)
fix some caulk gaps on rocks, introduce a shader for the rock that smoothes lighting on the rocks with q3map_nonplanar and q3map_shadeangle
remove red_planet's effectinfo, as using mapname_effectinfo.txt is a problem waiting to happen
remove space-elevator from the campaign due to it being very laggy in current bot code
I think 5 minutes is enough in these, and 3 caps instead of 5. Bump bot difficulties a bit
Remove accidental _gridsize, use -bouncegrid & add a bit of glowy stuf in the drains.
Clean up geometry a bit, and do a workarround to hide orage edges & sparklies arround warpzones.
replace the autogenerated heightmaps by better ones generated with fft-normalmap-to-heightmap
make the RL platform less annoying by adding an additional step. Lower lava by a couple qu to prevent it reaching above the grate texture
make a straight path to the electro to prevent annying falls into lava, lower the lava depth to make it easier/faster to swim out of it...
fix the lava level being too low for current stepheight, attempt fixing issues with warpzone (wasn't deep enough)
Somethign uncommited, forgot what.
Add gametype keepaway into the mapinfos so that keepaway can run on these maps.
Added surfacelighted shaders for all colors. Less turbulent too.
playerclip the portal camera displays, it annoys me that you can crouch in them and get massive prediction errors when walking towards it :P