]> git.rm.cloudns.org Git - xonotic/darkplaces.git/log
xonotic/darkplaces.git
18 years agoWIN32_LEAN_AND_MEAN patch from Willis to speed up MSVC compilation
havoc [Mon, 20 Mar 2006 04:01:50 +0000 (04:01 +0000)]
WIN32_LEAN_AND_MEAN patch from Willis to speed up MSVC compilation

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6143 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoadded reliefmapping (behaves exactly like offsetmapping, but a slightly different...
havoc [Mon, 20 Mar 2006 04:01:09 +0000 (04:01 +0000)]
added reliefmapping (behaves exactly like offsetmapping, but a slightly different look), removed r_glsl_offsetmapping_bias setting

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6142 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofixed deluxemapping
havoc [Sun, 19 Mar 2006 21:15:02 +0000 (21:15 +0000)]
fixed deluxemapping
added r_glsl_deluxemapping cvar (2 forces fake deluxemapping on any level, kind of interesting to see)
added modelspace deluxemapping (automatically detects whether deluxemaps are modelspace or tangentspace at load time)
changed offsetmapping shader to be more perspective correct

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6141 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoadded one more r_speeds 2 report item, to ensure that "clear" is really measuring...
havoc [Sun, 19 Mar 2006 21:12:26 +0000 (21:12 +0000)]
added one more r_speeds 2 report item, to ensure that "clear" is really measuring only the clearing process

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6140 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoThis made the cvar completion so much more readable
sajt [Sat, 18 Mar 2006 12:17:01 +0000 (12:17 +0000)]
This made the cvar completion so much more readable

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6139 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoI was just joking
sajt [Sat, 18 Mar 2006 12:12:57 +0000 (12:12 +0000)]
I was just joking

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6138 d7cf8633-e32d-0410-b094-e92efae38249

18 years agonitpicky
sajt [Sat, 18 Mar 2006 12:11:13 +0000 (12:11 +0000)]
nitpicky

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6137 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoadded r_glsl_restart command, and modified shaderstring loading back to the old way...
havoc [Sat, 18 Mar 2006 10:08:09 +0000 (10:08 +0000)]
added r_glsl_restart command, and modified shaderstring loading back to the old way (reload the file on every permutation compile) for simplicity

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6136 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoone more correction
havoc [Sat, 18 Mar 2006 05:20:17 +0000 (05:20 +0000)]
one more correction

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6135 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofix stupid but non-harmful bug in RSurf_DrawLightmap code
havoc [Sat, 18 Mar 2006 05:18:27 +0000 (05:18 +0000)]
fix stupid but non-harmful bug in RSurf_DrawLightmap code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6134 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofixed an uninitialized variable warning (which was true)
havoc [Sat, 18 Mar 2006 05:08:48 +0000 (05:08 +0000)]
fixed an uninitialized variable warning (which was true)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6133 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoreduced number of image extensions checked by doing more intelligent path examination...
havoc [Sat, 18 Mar 2006 04:28:17 +0000 (04:28 +0000)]
reduced number of image extensions checked by doing more intelligent path examination, and changing q1bsp loader to prepend textures/, this allows it to not check any prefixes in the image loader itself (except in a few cases in nexuiz)
changed image loader to not check override/ unless running GAME_TENEBRAE
removed several unused image functions

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6132 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoupdated default.glsl
havoc [Fri, 17 Mar 2006 07:50:50 +0000 (07:50 +0000)]
updated default.glsl

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6131 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoadded deluxemapping (per pixel lighting using lightmaps in specially compiled q3bsp...
havoc [Fri, 17 Mar 2006 07:49:01 +0000 (07:49 +0000)]
added deluxemapping (per pixel lighting using lightmaps in specially compiled q3bsp maps)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6130 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoupdated default glsl shader
havoc [Fri, 17 Mar 2006 06:34:13 +0000 (06:34 +0000)]
updated default glsl shader

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6129 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoadded GLSL shader path for normal rendering stage, reworked a lot of things to do...
havoc [Fri, 17 Mar 2006 06:33:11 +0000 (06:33 +0000)]
added GLSL shader path for normal rendering stage, reworked a lot of things to do this
removed .lights file loading and the corresponding directional model shading (these were only produced by hlight for q1bsp, very rare files) so that the GLSL normal rendering stage would not have to deal with .lights files
changed R_CompleteLightPoint to properly match rtlight shading, not the old dlights, this allowed removal of the old lightmap_* rtlight fields

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6128 d7cf8633-e32d-0410-b094-e92efae38249

18 years ago446
havoc [Fri, 17 Mar 2006 06:29:12 +0000 (06:29 +0000)]
446

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6127 d7cf8633-e32d-0410-b094-e92efae38249

18 years agomodified R_GetTexture to return the texnum of r_texture_white if given NULL
havoc [Fri, 17 Mar 2006 06:27:07 +0000 (06:27 +0000)]
modified R_GetTexture to return the texnum of r_texture_white if given NULL

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6126 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoremove fullbright flag on lava and teleport textures
havoc [Fri, 17 Mar 2006 03:59:23 +0000 (03:59 +0000)]
remove fullbright flag on lava and teleport textures

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6125 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoYes, that was a rather silly typo!
sajt [Fri, 17 Mar 2006 01:28:42 +0000 (01:28 +0000)]
Yes, that was a rather silly typo!

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6123 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoadded v_deathtiltangle cvar to allow changing of the roll angle used while dead,...
havoc [Thu, 16 Mar 2006 22:58:21 +0000 (22:58 +0000)]
added v_deathtiltangle cvar to allow changing of the roll angle used while dead, at RenegadeC's request

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6122 d7cf8633-e32d-0410-b094-e92efae38249

18 years agocleaning up GLSL code
havoc [Wed, 15 Mar 2006 13:19:36 +0000 (13:19 +0000)]
cleaning up GLSL code
moved GLSL shader setup to gl_rmain.c and made it more general, not specifically lighting shaders
cache locations of GLSL shader variables for faster access (instead of looking them up every time it renders something)
GLSL shader reworked to support deluxemap rendering and lightmap rendering, to be used in the future
merged glsl/light.frag and glsl/light.vert into glsl/default.glsl using VERTEX_SHADER and FRAGMENT_SHADER defines to differentiate parts of it

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6121 d7cf8633-e32d-0410-b094-e92efae38249

18 years agochanged skybox string from size 64 to MAX_QPATH (which is 64)
havoc [Wed, 15 Mar 2006 13:16:19 +0000 (13:16 +0000)]
changed skybox string from size 64 to MAX_QPATH (which is 64)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6120 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoRemoved cgame.c, cgamevm.c, ui.c, cg_math.h, cgame_api.h, cgamevm.h, and ui.h from...
molivier [Wed, 15 Mar 2006 10:54:27 +0000 (10:54 +0000)]
Removed cgame.c, cgamevm.c, ui.c, cg_math.h, cgame_api.h, cgamevm.h, and ui.h from the MSVC projects

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6119 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoslight optimization of model purging and the like, and a failed attempt to make mod_k...
havoc [Wed, 15 Mar 2006 08:02:43 +0000 (08:02 +0000)]
slight optimization of model purging and the like, and a failed attempt to make mod_known be a dynamic array

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6118 d7cf8633-e32d-0410-b094-e92efae38249

18 years agomoved many cl_ prefixed variables into cl. or cls.
havoc [Wed, 15 Mar 2006 07:02:56 +0000 (07:02 +0000)]
moved many cl_ prefixed variables into cl. or cls.
made most menu functions static
removed WORKINGLQUAKE support from cl_particles.c and moved particle allocation to cl_main.c (where all the other arrays are allocated)
renamed cl_activevideos to cl_num_videos and videoarray to cl_videos (did not move these into cls. however)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6117 d7cf8633-e32d-0410-b094-e92efae38249

18 years agodon't set qc impulse more than once per packet
havoc [Wed, 15 Mar 2006 06:08:15 +0000 (06:08 +0000)]
don't set qc impulse more than once per packet

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6116 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoremoved cgame and ui code (both unused), this reduces memory use a bit
havoc [Wed, 15 Mar 2006 01:01:53 +0000 (01:01 +0000)]
removed cgame and ui code (both unused), this reduces memory use a bit

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6115 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoadded LAN search for quakeworld servers
havoc [Wed, 15 Mar 2006 00:42:48 +0000 (00:42 +0000)]
added LAN search for quakeworld servers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6114 d7cf8633-e32d-0410-b094-e92efae38249

18 years agosplit up net_slist into net_slist and net_slistqw, and modified menu accordingly...
havoc [Wed, 15 Mar 2006 00:35:08 +0000 (00:35 +0000)]
split up net_slist into net_slist and net_slistqw, and modified menu accordingly to have two search options

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6113 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofix crosshair 6, and allow custom crosshairs up to 32
havoc [Tue, 14 Mar 2006 04:39:14 +0000 (04:39 +0000)]
fix crosshair 6, and allow custom crosshairs up to 32

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6112 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoFix in Nexuiz's fallback menu to avoid ending up with a blank screen
sajt [Sun, 12 Mar 2006 02:36:58 +0000 (02:36 +0000)]
Fix in Nexuiz's fallback menu to avoid ending up with a blank screen

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6111 d7cf8633-e32d-0410-b094-e92efae38249

18 years agor_nearclip cvar
sajt [Sun, 12 Mar 2006 01:04:12 +0000 (01:04 +0000)]
r_nearclip cvar

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6110 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoAdded some non-crucial header files to the VC++6 projects. The .dev files need them...
sajt [Sun, 12 Mar 2006 00:23:44 +0000 (00:23 +0000)]
Added some non-crucial header files to the VC++6 projects. The .dev files need them too, not sure what compiler those files are for though.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6109 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofix typo
havoc [Sat, 11 Mar 2006 20:17:23 +0000 (20:17 +0000)]
fix typo

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6108 d7cf8633-e32d-0410-b094-e92efae38249

18 years agouse hash lookups in Cvar_FindVar, this gives a ~40% increase in fps with high numbers...
havoc [Sat, 11 Mar 2006 19:01:54 +0000 (19:01 +0000)]
use hash lookups in Cvar_FindVar, this gives a ~40% increase in fps with high numbers of bots in nexuiz

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6107 d7cf8633-e32d-0410-b094-e92efae38249

18 years agorefactored _Mem_Free into _Mem_FreeBlock which takes a memheader_t * and _Mem_Free...
havoc [Sat, 11 Mar 2006 18:28:00 +0000 (18:28 +0000)]
refactored _Mem_Free into _Mem_FreeBlock which takes a memheader_t * and _Mem_Free which converts a void * to the content area of the memory, to a memheader_t * and calls _Mem_FreeBlock - now _Mem_FreePool and _Mem_EmptyPool can call that directly, which avoids a Mem_IsAllocated error that I don't understand

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6106 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoadded back brackets so that developer isn't forced to 100 on startup every time
havoc [Sat, 11 Mar 2006 18:10:56 +0000 (18:10 +0000)]
added back brackets so that developer isn't forced to 100 on startup every time

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6105 d7cf8633-e32d-0410-b094-e92efae38249

18 years agooops, accidentally set developer to 100 by default
havoc [Sat, 11 Mar 2006 17:33:31 +0000 (17:33 +0000)]
oops, accidentally set developer to 100 by default

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6104 d7cf8633-e32d-0410-b094-e92efae38249

18 years agochanged VID_Finish to take an allowmousegrab parameter, this avoids mousegrab on...
havoc [Sat, 11 Mar 2006 17:24:10 +0000 (17:24 +0000)]
changed VID_Finish to take an allowmousegrab parameter, this avoids mousegrab on the initial loading screen (before +vid_mouse 1 on commandline is executed)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6103 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoinit host_framecount to 0, just a cleanup
havoc [Sat, 11 Mar 2006 17:23:09 +0000 (17:23 +0000)]
init host_framecount to 0, just a cleanup

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6102 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofix bug in [515]'s csqc code - it was using the literal number 64 for the max players...
havoc [Sat, 11 Mar 2006 17:22:22 +0000 (17:22 +0000)]
fix bug in [515]'s csqc code - it was using the literal number 64 for the max players, not MAX_SCOREBOARD as it should

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6101 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofix incredibly stupid bug in Memory_Init, it was clearing the pool chain AFTER alloca...
havoc [Sat, 11 Mar 2006 17:11:23 +0000 (17:11 +0000)]
fix incredibly stupid bug in Memory_Init, it was clearing the pool chain AFTER allocating two pools

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6100 d7cf8633-e32d-0410-b094-e92efae38249

18 years agocleaned up the stupid forcedeveloper hack, now changes the default string of the...
havoc [Sat, 11 Mar 2006 17:10:55 +0000 (17:10 +0000)]
cleaned up the stupid forcedeveloper hack, now changes the default string of the cvar before it is registered, this is much cleaner

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6099 d7cf8633-e32d-0410-b094-e92efae38249

18 years agomoved -developer code to the very beginning of Host_Init, and added a -developer2...
havoc [Sat, 11 Mar 2006 16:59:04 +0000 (16:59 +0000)]
moved -developer code to the very beginning of Host_Init, and added a -developer2 option for heavy memory debugging from the beginning

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6098 d7cf8633-e32d-0410-b094-e92efae38249

18 years agomoved name in memory pools to a different part of the structure, to make ddd displays...
havoc [Sat, 11 Mar 2006 16:58:28 +0000 (16:58 +0000)]
moved name in memory pools to a different part of the structure, to make ddd displays read better

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6097 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofix skinfile memory leaks on ZYM, DPM, and PSK model loaders, and move the skinfile...
havoc [Sat, 11 Mar 2006 16:57:48 +0000 (16:57 +0000)]
fix skinfile memory leaks on ZYM, DPM, and PSK model loaders, and move the skinfile allocations to the model's memory pool even though they are temporary

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6096 d7cf8633-e32d-0410-b094-e92efae38249

18 years agomoved Log_Start call into SCR_BeginLoadingPlaque (which occurs as soon as a map or...
havoc [Sat, 11 Mar 2006 16:19:18 +0000 (16:19 +0000)]
moved Log_Start call into SCR_BeginLoadingPlaque (which occurs as soon as a map or demo loads, or when config parsing is done)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6095 d7cf8633-e32d-0410-b094-e92efae38249

18 years ago446
havoc [Fri, 10 Mar 2006 23:47:18 +0000 (23:47 +0000)]
446

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6094 d7cf8633-e32d-0410-b094-e92efae38249

18 years agodefault sv_jumpstep to 0 to not allow players to jump places they should not be able...
havoc [Fri, 10 Mar 2006 23:45:42 +0000 (23:45 +0000)]
default sv_jumpstep to 0 to not allow players to jump places they should not be able to go in quake (each game/mod can set this in its default.cfg if it is desired)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6093 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofixed cl_activebeams handling, now beams work again
havoc [Fri, 10 Mar 2006 23:23:21 +0000 (23:23 +0000)]
fixed cl_activebeams handling, now beams work again

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6092 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofixed bug that caused SV_SpawnServer to fail to send reconnect commands to clients...
havoc [Fri, 10 Mar 2006 05:21:43 +0000 (05:21 +0000)]
fixed bug that caused SV_SpawnServer to fail to send reconnect commands to clients (it was using sv.reliable_datagram which is immediately cleared and thus not sent)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6089 d7cf8633-e32d-0410-b094-e92efae38249

18 years agowhen loading a savegame, use the saved v_angle value, not angles which usually lacks...
havoc [Fri, 10 Mar 2006 05:19:54 +0000 (05:19 +0000)]
when loading a savegame, use the saved v_angle value, not angles which usually lacks pitch, this fixes the lack of view pitch when loading games

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6088 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofixed bug that allowed the quake2 stair jump to work
havoc [Fri, 10 Mar 2006 05:18:39 +0000 (05:18 +0000)]
fixed bug that allowed the quake2 stair jump to work

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6087 d7cf8633-e32d-0410-b094-e92efae38249

18 years agodon't clear player entity when loading a savegame
havoc [Fri, 10 Mar 2006 04:02:56 +0000 (04:02 +0000)]
don't clear player entity when loading a savegame

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6086 d7cf8633-e32d-0410-b094-e92efae38249

18 years agochanged TraceBox functions to take start,mins,maxs,end like they did in Quake, this...
havoc [Fri, 10 Mar 2006 02:37:40 +0000 (02:37 +0000)]
changed TraceBox functions to take start,mins,maxs,end like they did in Quake, this is a slight optimization to traceline and pointcontents tests and q1bsp tracing, but mostly just cleans up the code
removed some old code from q3bsp TraceLine/TraceBox functions
changed segmentmins/maxs and nodesegmentmins/maxs calculations to have a 1 unit enlargement on all comparisons, this might improve reliability of TraceBox, but probably not

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6085 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofixed bullets-going-through-walls bug in q3bsp collision code, this was a really...
havoc [Fri, 10 Mar 2006 02:31:42 +0000 (02:31 +0000)]
fixed bullets-going-through-walls bug in q3bsp collision code, this was a really nasty bug in the midfrac calculations (it was calculating the midfrac for the partially clipped line segment and then acting as if that was a fraction of the complete line segment...  this caused many problems)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6084 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofixed bug that caused ClientDisconnect to not be called on bots in their first level...
havoc [Thu, 9 Mar 2006 16:19:23 +0000 (16:19 +0000)]
fixed bug that caused ClientDisconnect to not be called on bots in their first level (it did get called on their second level onward), this fix does however assume the QC code will call ClientConnect every time it uses spawnclient

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6083 d7cf8633-e32d-0410-b094-e92efae38249

18 years agomade zym and dpm model loaders warn and ignore the model if it is missing geometry...
havoc [Wed, 8 Mar 2006 15:53:47 +0000 (15:53 +0000)]
made zym and dpm model loaders warn and ignore the model if it is missing geometry or frames

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6082 d7cf8633-e32d-0410-b094-e92efae38249

18 years agosome work on SV_TestEntityPosition and entity unsticking, now only checks against...
havoc [Wed, 8 Mar 2006 01:13:29 +0000 (01:13 +0000)]
some work on SV_TestEntityPosition and entity unsticking, now only checks against bmodels

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6081 d7cf8633-e32d-0410-b094-e92efae38249

18 years agosome win64 fixes from Willis
havoc [Tue, 7 Mar 2006 20:39:58 +0000 (20:39 +0000)]
some win64 fixes from Willis

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6080 d7cf8633-e32d-0410-b094-e92efae38249

18 years agorearranged surface renderer some more
havoc [Tue, 7 Mar 2006 14:18:05 +0000 (14:18 +0000)]
rearranged surface renderer some more
added tangent/normal generation flags to RSurf_SetVertexPointer, this eliminated the various calls to Mod_BuildTextureVectorsAndNormals and Mod_BuildNormals during rendering, so RSurf_SetVertexPointer is now the only function that sets up rsurface_* variables

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6079 d7cf8633-e32d-0410-b094-e92efae38249

18 years agosimplified cl_particles_quality handling, shouldn't affect particle lifetime anymore now
havoc [Tue, 7 Mar 2006 11:22:16 +0000 (11:22 +0000)]
simplified cl_particles_quality handling, shouldn't affect particle lifetime anymore now

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6078 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofix r_speeds 1 so that it works again
havoc [Tue, 7 Mar 2006 11:21:49 +0000 (11:21 +0000)]
fix r_speeds 1 so that it works again

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6077 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofixed pogostick/doublejump bug when running id1 qc with a client sending input packet...
havoc [Tue, 7 Mar 2006 10:49:16 +0000 (10:49 +0000)]
fixed pogostick/doublejump bug when running id1 qc with a client sending input packets less frequently than server frames
moved ping time calculation out of SV_ApplyClientMove and back into SV_ReadClientMove

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6076 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoModified ResampleSfx for a small speed gain
molivier [Tue, 7 Mar 2006 10:14:28 +0000 (10:14 +0000)]
Modified ResampleSfx for a small speed gain

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6075 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoAdded "SDL/include" to the include paths and "SDL/lib" to the library paths (allow...
molivier [Mon, 6 Mar 2006 10:16:16 +0000 (10:16 +0000)]
Added "SDL/include" to the include paths and "SDL/lib" to the library paths (allow easy compilation with SDL when the SDL SDK isn't already integrated in MSVC; just unzip "SDL-devel-1.2.x-VC6.zip" in the darkplaces folder, rename its folder to "SDL" and voila!)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6074 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoupped player limit (MAX_SCOREBOARD) from 64 to 255, and corrected my email address...
havoc [Sat, 4 Mar 2006 21:31:37 +0000 (21:31 +0000)]
upped player limit (MAX_SCOREBOARD) from 64 to 255, and corrected my email address in the menu

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6073 d7cf8633-e32d-0410-b094-e92efae38249

18 years agocommented out a line as suggested by Spike, to fix a crash when length is 0, this...
havoc [Sat, 4 Mar 2006 18:49:26 +0000 (18:49 +0000)]
commented out a line as suggested by Spike, to fix a crash when length is 0, this matches the behavior of md4

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6072 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoadded LittleLong around the checksums to fix endian-ness issues in QW
havoc [Sat, 4 Mar 2006 18:48:37 +0000 (18:48 +0000)]
added LittleLong around the checksums to fix endian-ness issues in QW

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6071 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoadd SV_VM block around SV_DropClient call in NetConn_ServerFrame to fix a crash when...
havoc [Sat, 4 Mar 2006 15:04:28 +0000 (15:04 +0000)]
add SV_VM block around SV_DropClient call in NetConn_ServerFrame to fix a crash when players time out

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6068 d7cf8633-e32d-0410-b094-e92efae38249

18 years agosome cleanup of surface->cached_dlight handling to fix the broken unlit q1bsp handlin...
havoc [Sat, 4 Mar 2006 14:52:53 +0000 (14:52 +0000)]
some cleanup of surface->cached_dlight handling to fix the broken unlit q1bsp handling (it was not appearing fullbright as it should), and this also is a slight optimization

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6067 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoFix a bug in the video system.
black [Sat, 4 Mar 2006 14:45:35 +0000 (14:45 +0000)]
Fix a bug in the video system.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6066 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoforgot to include this in the previous commit
havoc [Sat, 4 Mar 2006 14:36:50 +0000 (14:36 +0000)]
forgot to include this in the previous commit

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6065 d7cf8633-e32d-0410-b094-e92efae38249

18 years agounmerge OpenVideo code, back to the proper multilayer system it was
havoc [Sat, 4 Mar 2006 14:33:22 +0000 (14:33 +0000)]
unmerge OpenVideo code, back to the proper multilayer system it was

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6064 d7cf8633-e32d-0410-b094-e92efae38249

18 years agochanged Q1BSP LoadEdges out of bounds error into just a warning
havoc [Sat, 4 Mar 2006 13:38:03 +0000 (13:38 +0000)]
changed Q1BSP LoadEdges out of bounds error into just a warning

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6063 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofix a const warning
havoc [Sat, 4 Mar 2006 10:50:37 +0000 (10:50 +0000)]
fix a const warning

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6062 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofix duplicate definition of identitymatrix (search and replace accident)
havoc [Sat, 4 Mar 2006 10:49:23 +0000 (10:49 +0000)]
fix duplicate definition of identitymatrix (search and replace accident)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6061 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofix typo
havoc [Sat, 4 Mar 2006 10:48:40 +0000 (10:48 +0000)]
fix typo

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6060 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoeliminated calls to Matrix4x4_CreateIdentity (now copies from the already existing...
havoc [Sat, 4 Mar 2006 10:47:37 +0000 (10:47 +0000)]
eliminated calls to Matrix4x4_CreateIdentity (now copies from the already existing global identitymatrix struct) and changed all references to r_identitymatrix to refer to identitymatrix

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6059 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoreplaced sbarpic_t with cachepic_t in sbar code (saves a bit of memory)
havoc [Sat, 4 Mar 2006 09:24:21 +0000 (09:24 +0000)]
replaced sbarpic_t with cachepic_t in sbar code (saves a bit of memory)
changed DrawQ_SuperPic and DrawQ_Pic to take a cachepic_t * instead of a pic name (this speeds up the sbar code by not using name lookups constantly)
removed DrawQ_Fill (use DrawQ_Pic with NULL pic instead)
changed crosshair/editlights cursors to use r_crosshairs array initialized at startup instead of constantly calling Draw_CachePic
changed Host_Init to call SCR_BeginLoadingPlaque instead of Host_StartVideo (which is called by SCR_BeginLoadingPlaque)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6058 d7cf8633-e32d-0410-b094-e92efae38249

18 years ago454
havoc [Sat, 4 Mar 2006 09:23:32 +0000 (09:23 +0000)]
454

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6057 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoadded SDL_APPACTIVE checking so that vid_hidden is now set correctly, this turns...
havoc [Sat, 4 Mar 2006 09:23:05 +0000 (09:23 +0000)]
added SDL_APPACTIVE checking so that vid_hidden is now set correctly, this turns off rendering when minimized

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6056 d7cf8633-e32d-0410-b094-e92efae38249

18 years agooptimizations and refactoring to get a small (1-2%) speed gain
havoc [Sat, 4 Mar 2006 07:14:10 +0000 (07:14 +0000)]
optimizations and refactoring to get a small (1-2%) speed gain

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6055 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoadded a fast path for queries on "sv_gravity" in CG_Frame (which is unused)
havoc [Sat, 4 Mar 2006 06:13:50 +0000 (06:13 +0000)]
added a fast path for queries on "sv_gravity" in CG_Frame (which is unused)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6054 d7cf8633-e32d-0410-b094-e92efae38249

18 years agooptimized entity handling in cgame.c (not used) so that it doesn't drag down framerat...
havoc [Sat, 4 Mar 2006 05:40:06 +0000 (05:40 +0000)]
optimized entity handling in cgame.c (not used) so that it doesn't drag down framerates doing nothing

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6053 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofix a C99 lazy variable issue with non-C99 compilers
havoc [Sat, 4 Mar 2006 02:45:32 +0000 (02:45 +0000)]
fix a C99 lazy variable issue with non-C99 compilers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6052 d7cf8633-e32d-0410-b094-e92efae38249

18 years agonow only compiles GLSL shaders on demand, this improves startup times (but causes...
havoc [Fri, 3 Mar 2006 15:02:56 +0000 (15:02 +0000)]
now only compiles GLSL shaders on demand, this improves startup times (but causes some pausing when new combinations occur - which usually only happens on new levels)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6051 d7cf8633-e32d-0410-b094-e92efae38249

18 years agomove SV_ClearDatagram call to eliminate missing weapon/pickup effects bug when using...
havoc [Fri, 3 Mar 2006 14:51:07 +0000 (14:51 +0000)]
move SV_ClearDatagram call to eliminate missing weapon/pickup effects bug when using cl_movement 1

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6050 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoFallback to "vorbis.dll" and "vorbisfile.dll" if "libvorbis.dll" and "libvorbisfile...
molivier [Thu, 2 Mar 2006 16:46:30 +0000 (16:46 +0000)]
Fallback to "vorbis.dll" and "vorbisfile.dll" if "libvorbis.dll" and "libvorbisfile.dll" can't be loaded

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6049 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoAdded mdfour.[ch] to the MSVC project files
molivier [Thu, 2 Mar 2006 15:47:38 +0000 (15:47 +0000)]
Added mdfour.[ch] to the MSVC project files

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6048 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofilter servers by "gameversion" cvar, which is now also exposed in the serverinfo
havoc [Tue, 28 Feb 2006 12:19:54 +0000 (12:19 +0000)]
filter servers by "gameversion" cvar, which is now also exposed in the serverinfo

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6047 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoonly query QuakeWorld servers when in GAME_NORMAL mode
havoc [Tue, 28 Feb 2006 08:17:49 +0000 (08:17 +0000)]
only query QuakeWorld servers when in GAME_NORMAL mode

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6046 d7cf8633-e32d-0410-b094-e92efae38249

18 years agocasts to fix warnings in MSVC x64, thanks Willis
havoc [Tue, 28 Feb 2006 06:29:59 +0000 (06:29 +0000)]
casts to fix warnings in MSVC x64, thanks Willis

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6045 d7cf8633-e32d-0410-b094-e92efae38249

18 years agopatch from div0 to fix a comment
havoc [Tue, 28 Feb 2006 06:00:27 +0000 (06:00 +0000)]
patch from div0 to fix a comment

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6044 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoreduced number of GAME_NEXUIZ checks in the engine (added cl_sound and sv_sound cvars...
havoc [Tue, 28 Feb 2006 05:41:39 +0000 (05:41 +0000)]
reduced number of GAME_NEXUIZ checks in the engine (added cl_sound and sv_sound cvars to change or disable engine-triggered sounds), removed some old unused nexuiz menu code (now that the fallbac
k prevents you from even reaching the singleplayer menu)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6043 d7cf8633-e32d-0410-b094-e92efae38249

18 years agofix the minutes display on the QW scoreboard
havoc [Mon, 27 Feb 2006 02:19:30 +0000 (02:19 +0000)]
fix the minutes display on the QW scoreboard

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6042 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoMorphOS networking support patch from bigfoot
havoc [Mon, 27 Feb 2006 02:15:48 +0000 (02:15 +0000)]
MorphOS networking support patch from bigfoot

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6041 d7cf8633-e32d-0410-b094-e92efae38249

18 years agoadded MorphOS labeling
havoc [Mon, 27 Feb 2006 02:15:10 +0000 (02:15 +0000)]
added MorphOS labeling

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6040 d7cf8633-e32d-0410-b094-e92efae38249

18 years agovast improvements in qw server listings in the server browser
havoc [Sun, 26 Feb 2006 11:00:19 +0000 (11:00 +0000)]
vast improvements in qw server listings in the server browser
now DP servers and QW servers are color coded differently, and player count is color coded (red if empty or full, yellow if less than 4 players, white otherwise, useful for quickly identifying the busy servers)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6039 d7cf8633-e32d-0410-b094-e92efae38249