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git.rm.cloudns.org Git - xonotic/darkplaces.git/log
havoc [Thu, 12 Nov 2009 10:36:34 +0000 (10:36 +0000)]
disable dynamic viewcache until bugs are fixed
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9472
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havoc [Thu, 12 Nov 2009 10:30:20 +0000 (10:30 +0000)]
fix crash if CVAR_HASHSIZE was set to a value below 65536
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9471
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havoc [Wed, 11 Nov 2009 22:55:40 +0000 (22:55 +0000)]
set the isaabb/hasaabbplanes fields on box brushes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9470
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havoc [Wed, 11 Nov 2009 19:54:45 +0000 (19:54 +0000)]
reduce gl_rmain size a bit
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9469
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havoc [Wed, 11 Nov 2009 16:40:26 +0000 (16:40 +0000)]
rename R_MAX_OCCLUSION_QUERIES to MAX_OCCLUSION_QUERIES and move it to
quakedef.h
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9468
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havoc [Wed, 11 Nov 2009 16:04:42 +0000 (16:04 +0000)]
migrated a large number of #define MAX values to quakedef.h and added a
#ifdef DP_SMALLMEMORY case which drops darkplaces-sdl from 42MB to 24MB
of reserved space (according to size command)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9467
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havoc [Wed, 11 Nov 2009 14:09:34 +0000 (14:09 +0000)]
more work on the unfinished OBJ loading
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9466
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havoc [Wed, 11 Nov 2009 14:09:08 +0000 (14:09 +0000)]
some optimizations to model decals
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9465
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havoc [Wed, 11 Nov 2009 14:08:41 +0000 (14:08 +0000)]
better to use NET_MAXMESSAGE than 65536 for download buffering
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9464
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havoc [Wed, 11 Nov 2009 14:08:17 +0000 (14:08 +0000)]
comments
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9463
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havoc [Wed, 11 Nov 2009 13:25:58 +0000 (13:25 +0000)]
improving MEMCLUMP handling
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9462
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divverent [Mon, 9 Nov 2009 08:34:31 +0000 (08:34 +0000)]
fix typo
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9461
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havoc [Sun, 8 Nov 2009 22:04:38 +0000 (22:04 +0000)]
correct a typo in the ogg cdtracks installation instructions
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9460
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havoc [Sun, 8 Nov 2009 19:57:10 +0000 (19:57 +0000)]
added r_farclip_base and r_farclip_world cvars to control farclip
distance, also affects sky fogging, changed base from 4096 to 65536
added cl_decals_models cvar to decide whether to apply decals to non-bsp
models (requires cl_decals_newsystem 1)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9459
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havoc [Sun, 8 Nov 2009 19:14:11 +0000 (19:14 +0000)]
fix typo in #ifdef ODE_DYNAMIC
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9458
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havoc [Sun, 8 Nov 2009 18:45:59 +0000 (18:45 +0000)]
fix bug with alt textures (pressed buttons in q1bsp)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9457
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divverent [Sun, 8 Nov 2009 18:01:05 +0000 (18:01 +0000)]
logarithm
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9456
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havoc [Sun, 8 Nov 2009 17:06:13 +0000 (17:06 +0000)]
new decal system (cl_decals_newsystem 1 to activate)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9455
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divverent [Sat, 7 Nov 2009 18:03:15 +0000 (18:03 +0000)]
clmovement: do not replay less than 0.5ms sized movement data (should prevent NaNs)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9454
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divverent [Sat, 7 Nov 2009 13:09:06 +0000 (13:09 +0000)]
more error code fixing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9453
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divverent [Sat, 7 Nov 2009 13:04:52 +0000 (13:04 +0000)]
fix typo compile erorr
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9452
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divverent [Sat, 7 Nov 2009 13:01:47 +0000 (13:01 +0000)]
more stupid error code passing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9451
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divverent [Sat, 7 Nov 2009 12:56:20 +0000 (12:56 +0000)]
and fix a NULL pointer causing typo...
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9450
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divverent [Sat, 7 Nov 2009 12:54:39 +0000 (12:54 +0000)]
fix gettagmatrix error handling
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9449
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divverent [Sat, 7 Nov 2009 12:47:29 +0000 (12:47 +0000)]
try fixing gettaginfo in client with frameblend etc. stuff
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9448
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divverent [Sat, 7 Nov 2009 12:46:55 +0000 (12:46 +0000)]
better default for fog
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9447
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divverent [Sat, 7 Nov 2009 11:41:38 +0000 (11:41 +0000)]
prevent creation of a cvar named "", as that breaks cvar()
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9446
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divverent [Sat, 7 Nov 2009 11:39:04 +0000 (11:39 +0000)]
add a comment to bind writing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9445
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divverent [Sat, 7 Nov 2009 11:37:56 +0000 (11:37 +0000)]
fix config.cfg writing (properly escape cvar names and values) to fix seta exploits
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9444
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havoc [Sat, 7 Nov 2009 10:52:58 +0000 (10:52 +0000)]
laid groundwork for a new decal system
added color4f parameter to RSurf_ActiveCustomEntity
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9443
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divverent [Fri, 6 Nov 2009 18:55:36 +0000 (18:55 +0000)]
equalization: reduce min ambient, it was too high
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9442
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havoc [Fri, 6 Nov 2009 15:05:39 +0000 (15:05 +0000)]
fix a couple merging bugs
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9441
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havoc [Fri, 6 Nov 2009 15:03:49 +0000 (15:03 +0000)]
reenabled fake lightmap on water to fix r_glsl 0 rendering of water in
q1bsp
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9440
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havoc [Fri, 6 Nov 2009 14:24:21 +0000 (14:24 +0000)]
fix two bugs introduced in r5828 (2005-11-25) that made monsters and
corpses slide off of groundentity
thanks to negke for reporting this bug and assisting in identifying it
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9439
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havoc [Fri, 6 Nov 2009 13:22:20 +0000 (13:22 +0000)]
remove some dead code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9438
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havoc [Fri, 6 Nov 2009 13:08:39 +0000 (13:08 +0000)]
implemented fog height setting, along with fade depth setting - global
fog now has a ceiling and a gradient fade to prevent harsh artifacts at
the transition line
reworked sky rendering to accept fog by using the surface renderer
reworked sprite rendering to use the surface renderer
reworked corona rendering to use the surface renderer
reworked fogging a bit on nomodel entities
eliminated R_DrawSprite
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9437
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havoc [Fri, 6 Nov 2009 13:05:26 +0000 (13:05 +0000)]
msurface_t pointer arrays are now const, as are the vertex arrays in
rsurface
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9436
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havoc [Fri, 6 Nov 2009 12:52:06 +0000 (12:52 +0000)]
use larger batches for shadowmaps
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9435
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havoc [Fri, 6 Nov 2009 12:49:09 +0000 (12:49 +0000)]
renamed polygonelements, skyboxelements, skysphereelements, to add 3s
and 3i versions of each, since most processing functions need 3i
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9434
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havoc [Fri, 6 Nov 2009 12:33:31 +0000 (12:33 +0000)]
added fogging info to rsurface state so model scaling applies to fog
cleanup of EF_ bit checks in renderer - now only uses RENDER_ flags
eliminated reliance on rsurface.entity in most rendering code, now
mirrors the few important fields in rsurface state
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9433
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havoc [Fri, 6 Nov 2009 12:30:54 +0000 (12:30 +0000)]
fix compile error
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9432
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havoc [Fri, 6 Nov 2009 11:49:32 +0000 (11:49 +0000)]
changed sky rendering to occur after depthmask polygons, instead of before
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9431
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havoc [Fri, 6 Nov 2009 11:42:21 +0000 (11:42 +0000)]
added R_SkinFrame_LoadInternal8bit
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9430
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havoc [Fri, 6 Nov 2009 11:36:27 +0000 (11:36 +0000)]
reworked R_SkinFrame_Purge handling to encapsulate all modules, not just
the model system, this allows skinframes to be persistent across levels
without being associated with a model
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9429
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havoc [Fri, 6 Nov 2009 11:16:10 +0000 (11:16 +0000)]
allow non-standard sizes for quake sky textures (anything with two
square images side by side will work, width must be 2x height)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9428
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havoc [Fri, 6 Nov 2009 11:09:22 +0000 (11:09 +0000)]
reworked Matrix4x4_TransformPositivePlane and
Matrix4x4_TransformStandardPlane to preserve unit length normal
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9427
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divverent [Fri, 6 Nov 2009 08:14:12 +0000 (08:14 +0000)]
light equalizing: minimum ambient level feature (prevents dark players in diffuselit-only areas when seen from the dark side)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9426
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divverent [Fri, 6 Nov 2009 07:00:06 +0000 (07:00 +0000)]
entity light equalization as an alternative rendering of EF_FULLBRIGHT entities. Enable with r_equalize_entities_fullbright 1.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9425
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divverent [Thu, 5 Nov 2009 21:56:35 +0000 (21:56 +0000)]
fix coronas for "realtime darks"
fix gl_flashblend
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9424
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divverent [Thu, 5 Nov 2009 21:33:03 +0000 (21:33 +0000)]
support for "realtime world/dynamic darks". Just for fun. Should impact nothing else, as it is just removing one check and adding a special case for negative light color values, which should be never happening in existing code.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9423
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divverent [Tue, 3 Nov 2009 21:14:10 +0000 (21:14 +0000)]
you can go hunter2 my hunter2-ing hunter2 (comment joke, sorry, had to be)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9422
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divverent [Tue, 3 Nov 2009 21:12:19 +0000 (21:12 +0000)]
hide private cvars from the output of cvar name and cvarlist commands to prevent password sniffing by evil CSQC
tab completion still shows their value because that cannot be triggered by CSQC code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9421
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divverent [Tue, 3 Nov 2009 21:04:39 +0000 (21:04 +0000)]
first test of multi-account rcon:
rcon_password "account1:1234 account2:2345"
Any of the space separated passwords can be matched - the string before the :
in each 'password' is printed to the log. So if that is set, clients can send
commands both with rcon_password "account1:1234" as well as with rcon_password
"account2:2345".
Fully backwards compatible: if rcon_password contains no space, user name
printing is not performed to keep the logs clean.
Also supported for rcon_restricted of course.
NOTE: anyone with rcon_password can read the passwords of the others by simply
sending the command "rcon_password". Of course this will get logged, but makes
all other passwords pointless. Better use this system only for RESTRICTED rcon,
is what I am saying. And WATCH YOUR LOGS.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9420
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havoc [Tue, 3 Nov 2009 05:29:39 +0000 (05:29 +0000)]
replace FogPoint_* functions with RSurf_FogVertex
rename rsurface.modelorg to rsurface.localvieworigin
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9419
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havoc [Tue, 3 Nov 2009 05:26:00 +0000 (05:26 +0000)]
remove prototypes for a couple functions that were removed
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9418
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havoc [Tue, 3 Nov 2009 04:58:15 +0000 (04:58 +0000)]
implemented a new preallocated "boxbrush" type for use with
Collision_BrushForBox rather than reusing a cyclic array
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9417
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havoc [Tue, 3 Nov 2009 04:20:42 +0000 (04:20 +0000)]
optimized AABB collision case for q3bsp, 14.5% faster than r9398
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9416
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havoc [Mon, 2 Nov 2009 22:48:27 +0000 (22:48 +0000)]
optimized edgedir handling to use half as many, which reduces it from
84 tests per trace for box vs box, to 30
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9415
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havoc [Mon, 2 Nov 2009 01:15:50 +0000 (01:15 +0000)]
fix USE_WSPIAPI_H
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9414
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havoc [Mon, 2 Nov 2009 01:14:28 +0000 (01:14 +0000)]
another attempt at WIN32RELEASE
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9413
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havoc [Mon, 2 Nov 2009 01:13:39 +0000 (01:13 +0000)]
another attempt at WIN32RELEASE
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9412
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havoc [Mon, 2 Nov 2009 01:07:07 +0000 (01:07 +0000)]
fix WIN32RELEASE check
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9411
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havoc [Mon, 2 Nov 2009 01:04:04 +0000 (01:04 +0000)]
adding a WIN32RELEASE flag which uses my build options
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9410
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havoc [Mon, 2 Nov 2009 00:43:04 +0000 (00:43 +0000)]
fix compatibility with old windows versions when USE_WSPIAPI_H is
defined
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9409
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havoc [Sun, 1 Nov 2009 23:07:12 +0000 (23:07 +0000)]
add a little bias to prevent constant contact cases with sv_gameplayfix_nudgeoutofsolid
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9408
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divverent [Fri, 30 Oct 2009 18:10:15 +0000 (18:10 +0000)]
fix bug with bogus refresh rate info in xvidmode data
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9403
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divverent [Fri, 30 Oct 2009 18:01:32 +0000 (18:01 +0000)]
fix stupid console input bug
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9402
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divverent [Mon, 26 Oct 2009 07:14:10 +0000 (07:14 +0000)]
fix makefile bug of DP_ODE_STATIC_LIBDIR combined with double-precision ODE
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9401
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havoc [Sun, 25 Oct 2009 13:47:37 +0000 (13:47 +0000)]
implemented sv_gameplayfix_nudgeoutofsolid
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9400
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havoc [Sun, 25 Oct 2009 04:41:01 +0000 (04:41 +0000)]
reworked brush collisions to support edgedir cross products, this should
improve collisions with curves and triangle meshes in general
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9399
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eihrul [Sat, 24 Oct 2009 20:49:47 +0000 (20:49 +0000)]
sanity checks on shadowmap size relative to border size
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9398
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divverent [Sat, 24 Oct 2009 17:42:41 +0000 (17:42 +0000)]
fix handling of entities which change movetype at runtime
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9397
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divverent [Sat, 24 Oct 2009 16:38:15 +0000 (16:38 +0000)]
DP_QC_ENTITYSTRING: menu builtins like reading/writing whole entities -> svqc, csqc too
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9396
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divverent [Sat, 24 Oct 2009 14:27:02 +0000 (14:27 +0000)]
ODE code cleanup; WARNING: interface change. Springs done with movedir need to be changed from movedir "x y z" to "x z 0" in your maps (the parameter y was previously unused).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9395
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divverent [Sat, 24 Oct 2009 12:30:31 +0000 (12:30 +0000)]
add a missing VectorClear
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9394
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havoc [Fri, 23 Oct 2009 18:26:25 +0000 (18:26 +0000)]
fix a serious bug in R_Mesh_AddBrushMeshFromPlanes with maxdist not
using fabs
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9393
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divverent [Fri, 23 Oct 2009 13:57:50 +0000 (13:57 +0000)]
add support for fixed joints (jointtype -1), debug only according to ODE docs
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9392
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divverent [Fri, 23 Oct 2009 13:23:17 +0000 (13:23 +0000)]
fix FLT_MAX on visual studio sucky compiler
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9391
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divverent [Fri, 23 Oct 2009 13:06:05 +0000 (13:06 +0000)]
add missing dInfinity
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9390
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divverent [Fri, 23 Oct 2009 13:03:02 +0000 (13:03 +0000)]
add two missing functions
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9389
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divverent [Fri, 23 Oct 2009 13:01:52 +0000 (13:01 +0000)]
more ODE fixes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9388
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divverent [Fri, 23 Oct 2009 09:11:54 +0000 (09:11 +0000)]
make ODE entities call touch functions
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9387
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divverent [Fri, 23 Oct 2009 07:07:42 +0000 (07:07 +0000)]
speed up ODE by not creating bodies for non-physics entities any more (only creating geoms now); fix speed limit code to no longer cause "butterfly flying"
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9386
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vortex [Thu, 22 Oct 2009 22:54:35 +0000 (22:54 +0000)]
hacky and experimental DP_LIGHTSTYLE_STATICVALUE extension, allows alternative 'static' lightstyle syntax : "=value", examples: "=0.5", "=2.0", "=2.75". Could be safely used on CSQC side, but SVQC use is limited - other engines connecting to such server will misunderstand this style definition.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9385
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divverent [Thu, 22 Oct 2009 11:26:54 +0000 (11:26 +0000)]
fix ODE_DYNAMIC makefile stuff
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9384
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divverent [Thu, 22 Oct 2009 09:02:17 +0000 (09:02 +0000)]
makefile: new flag DP_ODE_DYNAMIC
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9383
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divverent [Thu, 22 Oct 2009 08:59:35 +0000 (08:59 +0000)]
fix warning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9382
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divverent [Thu, 22 Oct 2009 08:58:55 +0000 (08:58 +0000)]
due to huge slowdowns even in non-ODE using games (probably from body syncing), turn off ODE_DYNAMIC by default again until this is solved (e.g. by performing no ODE stuff if there is no single MOVETYPE_PHYSICS ent)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9381
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divverent [Thu, 22 Oct 2009 08:11:00 +0000 (08:11 +0000)]
movedir stuff
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9380
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divverent [Thu, 22 Oct 2009 08:08:29 +0000 (08:08 +0000)]
make movedir_y fps independent
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9379
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divverent [Thu, 22 Oct 2009 08:01:15 +0000 (08:01 +0000)]
make springs use fps- and physics-engine independent movedir values:
_x = spring constant (also applies to internal constraints), set to -1 for "ultra-hard" joint
_y = maximum spring force to apply (0 = no spring)
_z = dampening (only works if _y is not 0)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9378
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divverent [Thu, 22 Oct 2009 07:49:55 +0000 (07:49 +0000)]
experimental support for springs:
movedir_x = joint CFM value (works for non-springs too)
movedir_y = spring force
movedir_z = spring ERP value
But maybe we should, instead of raw CFM and ERP, supply spring constant and dampening coefficient (see http://www.ode.org/old_list_archives/2006-January/017614.html)?
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9377
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divverent [Thu, 22 Oct 2009 07:25:16 +0000 (07:25 +0000)]
add missing declarations
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9376
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divverent [Thu, 22 Oct 2009 07:19:57 +0000 (07:19 +0000)]
change cl_lerping interpolation model from euler angles interpolation to forward/up vector interpolation to prevent problems near the singularity of euler angles
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9375
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divverent [Thu, 22 Oct 2009 07:13:12 +0000 (07:13 +0000)]
add cvars for world erp and cfm; remove pistons for ODE 0.9 support
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9374
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divverent [Thu, 22 Oct 2009 06:42:34 +0000 (06:42 +0000)]
ODE: joints
fields: jointtype, origin, angles, and depending on joint type, velocity as secondary axis
also, clean up pitchsign code to make ODE work with bmodels
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9373
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havoc [Wed, 21 Oct 2009 18:20:49 +0000 (18:20 +0000)]
don't emit obj materials more than once
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9372
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havoc [Wed, 21 Oct 2009 01:10:14 +0000 (01:10 +0000)]
fix an error in the spinvelocity -> avelocity conversion
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9371
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havoc [Tue, 20 Oct 2009 20:09:56 +0000 (20:09 +0000)]
disabled use of WINAPI in ODE_API because ODE uses the default calling
convention on windows, and will have a runtime error if using WINAPI
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9370
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divverent [Tue, 20 Oct 2009 18:36:29 +0000 (18:36 +0000)]
support DP_SV_BOUNCEFACTOR and .float gravity for ODE objects (gravity however is on-off only, where values < 0.5 are off and > 0.5 are on)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9369
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