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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Sun, 26 Apr 2015 11:24:15 +0000 (21:24 +1000)]
Possibly unstable, but worth it (move monster animation handling to setanim, rather than setting .frame directly)
Mario [Sun, 26 Apr 2015 06:27:25 +0000 (16:27 +1000)]
Some improvements for hooking nades
Mario [Sat, 25 Apr 2015 15:49:26 +0000 (01:49 +1000)]
Fix some leftovers from merge
Mario [Sat, 25 Apr 2015 15:46:19 +0000 (01:46 +1000)]
Merge branch 'Melanosuchus/minigames' into Mario/combined_updates
Conflicts:
_hud_descriptions.cfg
qcsrc/client/command/cl_cmd.qc
qcsrc/client/hud.qc
qcsrc/client/hud.qh
qcsrc/client/main.qc
qcsrc/client/view.qc
qcsrc/common/constants.qh
qcsrc/common/minigames/cl_minigames.qc
qcsrc/common/minigames/cl_minigames.qh
qcsrc/common/minigames/cl_minigames_hud.qc
qcsrc/common/minigames/minigame/all.qh
qcsrc/common/minigames/minigame/nmm.qc
qcsrc/common/minigames/minigame/ttt.qc
qcsrc/common/minigames/minigames.qc
qcsrc/common/minigames/minigames.qh
qcsrc/common/minigames/sv_minigames.qc
qcsrc/common/minigames/sv_minigames.qh
qcsrc/common/notifications.qh
qcsrc/server/autocvars.qh
qcsrc/server/cl_client.qc
qcsrc/server/cl_player.qc
qcsrc/server/progs.src
Mario [Sat, 25 Apr 2015 15:25:39 +0000 (01:25 +1000)]
Merge branch 'master' into Melanosuchus/minigames
Conflicts:
qcsrc/server/autocvars.qh
Mario [Sat, 25 Apr 2015 15:24:07 +0000 (01:24 +1000)]
Initial work for Connect Four minigame
Mario [Sat, 25 Apr 2015 13:46:49 +0000 (23:46 +1000)]
Add cvars to control maximum drawing distance of sandbox objects
Mario [Sat, 25 Apr 2015 11:22:52 +0000 (21:22 +1000)]
Make scoreboard FPS counter much more reliable
Mario [Sat, 25 Apr 2015 08:42:00 +0000 (18:42 +1000)]
Do the same here
Mario [Sat, 25 Apr 2015 04:52:16 +0000 (14:52 +1000)]
Merge branch 'master' into Mario/combined_updates
Conflicts:
qcsrc/client/hud.qc
qcsrc/common/weapons/weapons.qh
qcsrc/server/miscfunctions.qc
qcsrc/server/vehicles/racer.qc
Mario [Sat, 25 Apr 2015 04:23:53 +0000 (14:23 +1000)]
Fix a few more floats
Mario [Sat, 25 Apr 2015 04:21:18 +0000 (14:21 +1000)]
Fix copy of ammo_none in defs.qh
Mario [Sat, 25 Apr 2015 04:18:57 +0000 (14:18 +1000)]
Few more floats to ints/bools
Mario [Sat, 25 Apr 2015 04:16:22 +0000 (14:16 +1000)]
Fix a few more floats in arrays
Mario [Sat, 25 Apr 2015 04:03:18 +0000 (14:03 +1000)]
Boolinterize hud.qc
Mario [Sat, 25 Apr 2015 02:52:46 +0000 (12:52 +1000)]
Fix some more floats in arrays
Mario [Sat, 25 Apr 2015 02:15:22 +0000 (02:15 +0000)]
Merge branch 'TimePath/lint' into 'master'
TimePath/lint
A few changes to get my static analysis tool working
See merge request !121
TimePath [Sun, 19 Apr 2015 10:53:16 +0000 (20:53 +1000)]
Declare `.SendEntity` as `bool(entity, int)`
TimePath [Sun, 19 Apr 2015 10:52:47 +0000 (20:52 +1000)]
Declare `stoi` and `itos` when QCC_SUPPORT_INT
TimePath [Sat, 18 Apr 2015 06:38:45 +0000 (06:38 +0000)]
Remove redundant assignment
Mario [Fri, 24 Apr 2015 12:15:10 +0000 (22:15 +1000)]
Couple more array fixes
Mario [Fri, 24 Apr 2015 12:11:50 +0000 (22:11 +1000)]
Few more floats to ints for arrays
Mario [Fri, 24 Apr 2015 12:08:50 +0000 (22:08 +1000)]
Some more floats to ints/bools
Mario [Fri, 24 Apr 2015 12:02:12 +0000 (22:02 +1000)]
Fix a few more floats, add the long awaited stob macro
Mario [Fri, 24 Apr 2015 10:18:06 +0000 (20:18 +1000)]
Bring back an old hack to fix spectator speed
Mario [Fri, 24 Apr 2015 07:15:53 +0000 (17:15 +1000)]
Fix a few cases of var float
Mario [Fri, 24 Apr 2015 05:33:48 +0000 (15:33 +1000)]
Merge branch 'master' into Mario/combined_updates
Mario [Fri, 24 Apr 2015 05:33:32 +0000 (15:33 +1000)]
Add a couple of missing pieces for the impressive announcement
Mario [Fri, 24 Apr 2015 05:20:09 +0000 (15:20 +1000)]
Merge branch 'master' into Mario/combined_updates
Conflicts:
qcsrc/common/monsters/monster/shambler.qc
qcsrc/common/monsters/sv_monsters.qc
qcsrc/common/monsters/sv_monsters.qh
qcsrc/common/util.qc
qcsrc/common/util.qh
qcsrc/server/autocvars.qh
qcsrc/server/g_triggers.qc
qcsrc/server/g_triggers.qh
qcsrc/server/mutators/gamemode_keyhunt.qc
qcsrc/server/mutators/gamemode_onslaught.qc
qcsrc/server/mutators/mutator_dodging.qc
qcsrc/server/mutators/mutator_nades.qc
qcsrc/server/t_plats.qc
qcsrc/server/target_music.qc
qcsrc/server/tturrets/include/turrets_early.qh
qcsrc/server/tturrets/system/system_damage.qc
qcsrc/server/tturrets/system/system_main.qc
qcsrc/server/tturrets/system/system_misc.qc
qcsrc/server/tturrets/units/unit_walker.qc
qcsrc/server/vehicles/bumblebee.qc
qcsrc/server/vehicles/bumblebee.qh
qcsrc/server/vehicles/raptor.qc
qcsrc/server/vehicles/vehicles.qc
Mario [Fri, 24 Apr 2015 04:55:56 +0000 (14:55 +1000)]
Convert a load more floats into ints and bools
Mario [Thu, 23 Apr 2015 08:34:23 +0000 (18:34 +1000)]
Even more floats to bool/int
Mario [Thu, 23 Apr 2015 07:35:13 +0000 (17:35 +1000)]
Same as above
Mario [Thu, 23 Apr 2015 07:33:06 +0000 (17:33 +1000)]
Add impressive announcement to vortex
Mario [Thu, 23 Apr 2015 00:59:00 +0000 (10:59 +1000)]
Convert some floats into ints
Mario [Thu, 23 Apr 2015 00:58:03 +0000 (10:58 +1000)]
Some preparation for client side vehicles
Mario [Tue, 21 Apr 2015 08:30:10 +0000 (18:30 +1000)]
Supposedly fix rare case of "You are now alone!" message appearing at the end of CTF matches
Mario [Tue, 21 Apr 2015 06:17:25 +0000 (16:17 +1000)]
Hardcode some more references to the player hitbox
Mario [Mon, 20 Apr 2015 10:30:25 +0000 (20:30 +1000)]
Hardcode flag hitbox size, rather than relying on player hitbox cvars
Mario [Mon, 20 Apr 2015 07:31:37 +0000 (17:31 +1000)]
Turn the global hitbox/view offset cvars into stats (sv_ cvars shouldn't be used for anything client side)
Mario [Mon, 20 Apr 2015 00:53:27 +0000 (10:53 +1000)]
Don't enforce classname on items, also add an option to func_breakable to only break on trigger (potentially useful for assault and SMB style maps)
Mario [Sun, 19 Apr 2015 06:25:18 +0000 (16:25 +1000)]
Allow overriding crush touch by setting g_player_crush lower than 0
Mario [Sun, 19 Apr 2015 06:24:20 +0000 (16:24 +1000)]
Add the framework for a "goomba" type monster (for sidescrolling levels)
Mario [Sun, 19 Apr 2015 04:46:24 +0000 (14:46 +1000)]
Fix player brightness
Mario [Sat, 18 Apr 2015 05:09:06 +0000 (15:09 +1000)]
Delete some leftovers from merge
Mario [Sat, 18 Apr 2015 05:06:41 +0000 (15:06 +1000)]
Merge branch 'master' into Mario/combined_updates
Conflicts:
qcsrc/client/tturrets.qc
qcsrc/common/weapons/w_arc.qc
qcsrc/server/tturrets/system/system_main.qc
qcsrc/server/vehicles/vehicles.qc
Mario [Sat, 18 Apr 2015 03:51:49 +0000 (03:51 +0000)]
Merge branch 'terencehill/unlimited_ammo_fixes' into 'master'
Unlimited ammo fixes
Fix a few weapons not working with 0 ammo while owning the unlimited ammo powerup
Namely Arc, Devastator and Hagar.
See merge request !119
Mario [Fri, 17 Apr 2015 04:42:53 +0000 (14:42 +1000)]
Less ponies
Mirio [Thu, 16 Apr 2015 00:10:12 +0000 (02:10 +0200)]
Update credits
Mario [Wed, 15 Apr 2015 22:49:44 +0000 (08:49 +1000)]
Remove an old unused model
terencehill [Wed, 15 Apr 2015 22:47:56 +0000 (00:47 +0200)]
Merge branch 'master' into terencehill/unlimited_ammo_fixes
Mario [Wed, 15 Apr 2015 22:23:11 +0000 (22:23 +0000)]
Merge branch 'terencehill/preferred_focus' into 'master'
Make work focus on preferred controls on dialog open (only root dialogs!)
You can now join a team game by just pressing SPACE twice, as the auto-join button is initially focused in the team selection dialog (with menu_mouse_absolute 0 the cursor is also moved over the button).
See merge request !118
Mario [Wed, 15 Apr 2015 21:47:13 +0000 (07:47 +1000)]
Also check if owner is in a vehicle when stopping the arc beam
Mario [Wed, 15 Apr 2015 02:05:06 +0000 (12:05 +1000)]
Fix compile
Mario [Wed, 15 Apr 2015 01:22:26 +0000 (11:22 +1000)]
Fix target locking not working on turrets
Mario [Tue, 14 Apr 2015 21:49:15 +0000 (07:49 +1000)]
Revert changes to electro combos (too controversial, will move to a different branch)
terencehill [Mon, 13 Apr 2015 18:09:36 +0000 (20:09 +0200)]
Make work focus on preferred controls on dialog open (only root dialogs!). You can now join a team game by just pressing SPACE twice, as the auto-join button is initially focused in the team selection dialog (with menu_mouse_absolute 0 the cursor is also moved over the button).
Mario [Thu, 9 Apr 2015 19:16:14 +0000 (05:16 +1000)]
As a temporary solution, force cl_sidespeed and cl_forwardspeed to match the maxspeed stat (these are overridden whenever sv_maxspeed changes anyway)
Mirio [Thu, 9 Apr 2015 18:18:40 +0000 (20:18 +0200)]
Changed wrong cvar in that balance config, fixed
Mirio [Thu, 9 Apr 2015 18:01:30 +0000 (20:01 +0200)]
Lower midair radius for Electro, cause you were hurting yourself a lot by shooting the combo from a higher to lower level
Mario [Thu, 9 Apr 2015 17:26:04 +0000 (03:26 +1000)]
Fix spectator speed (walking is still a bit off, but a different issue)
Rudolf Polzer [Thu, 9 Apr 2015 13:08:36 +0000 (15:08 +0200)]
Don't immediately send name changes while you're typing (spam).
This is because the engine automatically sends changes to $_cl_name to the server.
Maybe we later want to use another cvar for menu editing of the name... sucks.
Rudolf Polzer [Thu, 9 Apr 2015 13:02:20 +0000 (15:02 +0200)]
Don't show a clear textbox button in name entry fields.
Mario [Thu, 9 Apr 2015 00:32:27 +0000 (10:32 +1000)]
Use playerid instead of netaddress when setting a random name (player's IP should not be shown publicly)
Mario [Wed, 8 Apr 2015 23:45:04 +0000 (09:45 +1000)]
Beef up the chat
Mario [Tue, 7 Apr 2015 20:26:53 +0000 (06:26 +1000)]
Merge some fixes from CTF updates branch
Mario [Tue, 7 Apr 2015 13:21:52 +0000 (23:21 +1000)]
Allow items to fade out rather than disappear with distance, also add an option to disable the function completely
Mario [Tue, 7 Apr 2015 10:38:50 +0000 (20:38 +1000)]
Remove some unused files
Mario [Mon, 6 Apr 2015 15:24:56 +0000 (01:24 +1000)]
Make spawnflags & 1 act as noalign for buffs (matching old powerups/items)
Mario [Mon, 6 Apr 2015 15:21:22 +0000 (01:21 +1000)]
Change buff random spawn flag to prevent old items setting it
Mario [Mon, 6 Apr 2015 15:06:58 +0000 (01:06 +1000)]
Fix references to unfinished plasma ammo item
Mario [Mon, 6 Apr 2015 15:02:34 +0000 (01:02 +1000)]
Fix references to unfinished plasma ammo type
terencehill [Sun, 5 Apr 2015 22:54:48 +0000 (00:54 +0200)]
Merge branch 'master' into terencehill/unlimited_ammo_fixes
Mario [Sun, 5 Apr 2015 20:23:15 +0000 (20:23 +0000)]
Merge branch 'matthiaskrgr/hudsetup' into 'master'
fix commands
changed path to hudsetup map as requested by div0
See merge request !116
Mario [Sun, 5 Apr 2015 18:09:27 +0000 (18:09 +0000)]
Merge branch 'terencehill/mapvote_cursor_fix' into 'master'
Fix for #1465 "joining server while on map selection screen locks cursor"
Setting hud_configure_prev to -1 to detect the very first frame isn't useful anymore.
See merge request !115
terencehill [Sun, 5 Apr 2015 12:16:30 +0000 (14:16 +0200)]
Fix for #1465 "joining server while on map selection screen locks cursor"
Setting hud_configure_prev to -1 to detect the very first frame isn't useful anymore.
Mario [Sun, 5 Apr 2015 11:44:32 +0000 (21:44 +1000)]
Remove boolean function
Mario [Sun, 5 Apr 2015 10:55:37 +0000 (20:55 +1000)]
For completeness, port step and follow movetypes (untested)
Mario [Sat, 4 Apr 2015 21:12:50 +0000 (07:12 +1000)]
Hide some notification/effect system initialization messages
Mario [Sat, 4 Apr 2015 21:10:20 +0000 (07:10 +1000)]
Fix team change message showing for connecting clients
Matthias Krüger [Sat, 4 Apr 2015 20:07:47 +0000 (22:07 +0200)]
fix commands
Mario [Fri, 3 Apr 2015 23:25:34 +0000 (10:25 +1100)]
Unlink more triggers
Mario [Fri, 3 Apr 2015 20:18:17 +0000 (07:18 +1100)]
Disable a few links for now (triggers are a bit rough)
Mario [Fri, 3 Apr 2015 20:13:40 +0000 (07:13 +1100)]
Attempting a fix for funky ladders
Mario [Fri, 3 Apr 2015 17:48:13 +0000 (04:48 +1100)]
Potentially fix a crash from flak
Mario [Fri, 3 Apr 2015 11:19:27 +0000 (22:19 +1100)]
Use CSQC prediction when cl_movement is 1 (2 uses old engine prediction)
Mario [Fri, 3 Apr 2015 11:16:24 +0000 (22:16 +1100)]
Remove the old version
Mario [Fri, 3 Apr 2015 11:15:00 +0000 (22:15 +1100)]
Make prediction much more stable by re-porting ClientMovement_Move
Mario [Fri, 3 Apr 2015 10:11:56 +0000 (10:11 +0000)]
Merge branch 'matthiaskrgr/hudsetup' into 'master'
Matthiaskrgr/hudsetup
makes hudsetup an actual map which is handled via map compile server.
the map is not shown in lsmaps or map selections as I saw it.
needs equivalent branch in map repo to work
See merge request !111
Mario [Fri, 3 Apr 2015 08:19:51 +0000 (19:19 +1100)]
Revert experimental item updates
Mario [Fri, 3 Apr 2015 08:04:49 +0000 (19:04 +1100)]
Merge branch 'Mario/buff_updates' into Mario/combined_updates
Conflicts:
qcsrc/client/autocvars.qh
qcsrc/client/hud_config.qc
qcsrc/common/buffs.qh
qcsrc/common/notifications.qh
qcsrc/common/stats.qh
qcsrc/server/autocvars.qh
qcsrc/server/mutators/base.qh
qcsrc/server/mutators/mutator_buffs.qc
qcsrc/server/mutators/mutator_buffs.qh
Mario [Fri, 3 Apr 2015 07:48:19 +0000 (18:48 +1100)]
Merge branch 'master' into Mario/buff_updates
Mario [Thu, 2 Apr 2015 09:19:19 +0000 (20:19 +1100)]
Don't link them to server's ticrate (seems to work a tiny bit better)
Mario [Thu, 2 Apr 2015 07:54:40 +0000 (18:54 +1100)]
Experimental improvements to item networking (much more accurate, but still fails around funky walls)
Mario [Thu, 2 Apr 2015 06:13:50 +0000 (17:13 +1100)]
Add an option to hide items further than a set distance away from the player (can greatly improve performance on maps with a lot of items), disabled by default
Mario [Thu, 2 Apr 2015 05:11:42 +0000 (16:11 +1100)]
Add support for old (Quake 3/Live) oneflag maps
Mario [Thu, 2 Apr 2015 03:27:26 +0000 (14:27 +1100)]
Undo the important fix
Mario [Wed, 1 Apr 2015 08:22:15 +0000 (19:22 +1100)]
Possibly fix showfps
Mario [Tue, 31 Mar 2015 16:48:23 +0000 (03:48 +1100)]
An actually important fix
Mario [Tue, 31 Mar 2015 16:36:15 +0000 (03:36 +1100)]
Add an important fix
Mario [Tue, 31 Mar 2015 15:41:07 +0000 (02:41 +1100)]
Merge branch 'master' into Mario/combined_updates
Conflicts:
qcsrc/server/mutators/mutator_instagib.qc