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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Thu, 28 Jul 2016 06:49:07 +0000 (16:49 +1000)]
Add an intrusive list for bot waypoints
Mario [Wed, 27 Jul 2016 17:00:28 +0000 (03:00 +1000)]
Add an intrusive list for monsters
TimePath [Thu, 28 Jul 2016 09:55:29 +0000 (19:55 +1000)]
TimePath [Wed, 27 Jul 2016 12:29:35 +0000 (12:29 +0000)]
Merge branch 'TimePath/intrusive' into 'master'
Implement intrusive lists
Provides a solution to the abuse of `find` and `findchain` (hidden behind `FOREACH_*`)
See merge request !343
TimePath [Wed, 27 Jul 2016 12:14:53 +0000 (22:14 +1000)]
Loops: copy reference to next entity before entering lambda
TimePath [Wed, 27 Jul 2016 12:04:38 +0000 (22:04 +1000)]
Move objerror to qc
Mario [Wed, 27 Jul 2016 02:02:08 +0000 (12:02 +1000)]
Give electro secondary orbs a size so they sit on floors and walls properly, also add a secondary 'sticking' mode to electro orbs (disabled by default)
Mario [Tue, 26 Jul 2016 23:54:39 +0000 (09:54 +1000)]
Update hash
TimePath [Tue, 26 Jul 2016 23:47:45 +0000 (09:47 +1000)]
Fix item drawing
Mario [Tue, 26 Jul 2016 21:39:37 +0000 (07:39 +1000)]
Fix maths
Mario [Tue, 26 Jul 2016 21:35:55 +0000 (07:35 +1000)]
Remove some unused locals
Mario [Tue, 26 Jul 2016 21:25:57 +0000 (07:25 +1000)]
Make it match again for TimePath
Mario [Tue, 26 Jul 2016 21:25:34 +0000 (07:25 +1000)]
Make it match, for TimePath
Mario [Tue, 26 Jul 2016 21:24:14 +0000 (07:24 +1000)]
Partially replicate old behaviour with waypoint link saving
Mario [Tue, 26 Jul 2016 17:02:59 +0000 (03:02 +1000)]
Fix weapon specific checks for melee
Mario [Tue, 26 Jul 2016 16:27:17 +0000 (02:27 +1000)]
Replace most cases of findchain* with the FOREACH_ENTITY_* macros
TimePath [Tue, 26 Jul 2016 12:47:48 +0000 (22:47 +1000)]
Stats: disable update checking for perf (we don't use it, yet)
TimePath [Tue, 26 Jul 2016 12:37:40 +0000 (22:37 +1000)]
Intrusive list: radar icons
TimePath [Sun, 24 Jul 2016 10:36:12 +0000 (20:36 +1000)]
Implement intrusive lists
TimePath [Tue, 26 Jul 2016 12:01:47 +0000 (22:01 +1000)]
terencehill [Mon, 25 Jul 2016 17:22:50 +0000 (19:22 +0200)]
Properly show / hide Race and CTS from the game type list when toggling developer cvar on / off
Mario [Mon, 25 Jul 2016 07:38:33 +0000 (07:38 +0000)]
Merge branch 'terencehill/camera_spectator_2' into 'master'
Dropweapon to change camera mode while spectating
See merge request !339
Mario [Mon, 25 Jul 2016 07:30:35 +0000 (17:30 +1000)]
Don't allow bumblebee to swim
Mario [Mon, 25 Jul 2016 05:21:08 +0000 (15:21 +1000)]
Remove engine side player movement prediction, and the extra mode without CSQC movetypes (deprecated and inaccurate), also improve performance by only checking crouch once per frame
Mario [Mon, 25 Jul 2016 01:36:34 +0000 (11:36 +1000)]
Fix bot preferred weapons
Mario [Mon, 25 Jul 2016 01:22:36 +0000 (11:22 +1000)]
Fix shockwave's position in weapon order
Mario [Sun, 24 Jul 2016 20:43:26 +0000 (06:43 +1000)]
Fix damagetext and make shockwave initial shot origin use antilag (for accuracy)
terencehill [Sun, 24 Jul 2016 08:45:41 +0000 (10:45 +0200)]
Cleanup / fix some cvar definitions
Mario [Sun, 24 Jul 2016 07:01:08 +0000 (17:01 +1000)]
Improve FPS by a lot
Mario [Sun, 24 Jul 2016 06:38:45 +0000 (16:38 +1000)]
Merge branch 'Mario/qc_physics_cleanup_v2'
TimePath [Sun, 24 Jul 2016 05:55:38 +0000 (15:55 +1000)]
Registry: add reload method
TimePath [Sun, 24 Jul 2016 05:48:21 +0000 (15:48 +1000)]
Add cvar_localchanges command
TimePath [Sun, 24 Jul 2016 04:49:29 +0000 (14:49 +1000)]
Reduce weapon impulse verbosity
Mario [Sun, 24 Jul 2016 04:42:12 +0000 (14:42 +1000)]
Get v_angle when air dodging is enabled
Mario [Sun, 24 Jul 2016 04:31:01 +0000 (14:31 +1000)]
Fix compile
Mario [Sun, 24 Jul 2016 04:24:04 +0000 (14:24 +1000)]
Implement air dodging
Mario [Sun, 24 Jul 2016 02:26:50 +0000 (12:26 +1000)]
Fix Arc firing after warmup ends
Mario [Sat, 23 Jul 2016 23:03:22 +0000 (09:03 +1000)]
Also in notifications
Mario [Sat, 23 Jul 2016 23:02:30 +0000 (09:02 +1000)]
Use special icon for shockwave
Mario [Sat, 23 Jul 2016 23:01:18 +0000 (09:01 +1000)]
Apply antilag to shockwave, also fix accuracy
Mario [Sat, 23 Jul 2016 21:41:17 +0000 (07:41 +1000)]
Shockwave is a new toy, just don't replace anything with it
Mario [Sat, 23 Jul 2016 16:59:32 +0000 (02:59 +1000)]
Merge branch 'master' into Mario/qc_physics_cleanup_v2
Mario [Sat, 23 Jul 2016 12:40:33 +0000 (22:40 +1000)]
Turn off prediction entirely while inside a vehicle (at least until we have actual predicted vehicles)
Mario [Sat, 23 Jul 2016 12:34:40 +0000 (22:34 +1000)]
Fix a few more missed movetypes
Mario [Sat, 23 Jul 2016 12:31:25 +0000 (22:31 +1000)]
Fix up some missed movetype setters
Mario [Sat, 23 Jul 2016 12:02:26 +0000 (22:02 +1000)]
Implement move_qcphysics
Mario [Fri, 22 Jul 2016 20:50:25 +0000 (06:50 +1000)]
Don't constantly unset onground status on casings (makes them a bit jumpy, but fixes odd behaviour)
Mario [Fri, 22 Jul 2016 20:16:29 +0000 (06:16 +1000)]
Fix network updates
Mario [Fri, 22 Jul 2016 19:26:49 +0000 (05:26 +1000)]
Another cleanup attempt for grenades (bit more self-contained)
Mario [Fri, 22 Jul 2016 18:34:52 +0000 (04:34 +1000)]
Fix grenades by temporarily disabling matching ticrate in physics
Mario [Fri, 22 Jul 2016 17:38:58 +0000 (03:38 +1000)]
Cleanup the warpzone fix to support .move_movetype
Mario [Fri, 22 Jul 2016 17:03:54 +0000 (03:03 +1000)]
Merge remote-tracking branch 'origin/terencehill/campaign_with_cheats_fix'
Mario [Fri, 22 Jul 2016 17:03:25 +0000 (03:03 +1000)]
Merge remote-tracking branch 'origin/terencehill/count_fill_optimization'
Mario [Fri, 22 Jul 2016 17:01:46 +0000 (03:01 +1000)]
Fix warpzones
Mario [Fri, 22 Jul 2016 16:37:25 +0000 (02:37 +1000)]
Fix compile
Mario [Fri, 22 Jul 2016 16:28:18 +0000 (02:28 +1000)]
Remove .move_* fields and MOVETYPE_PUSH logic (doesn't work)
Mario [Thu, 21 Jul 2016 20:14:47 +0000 (06:14 +1000)]
Swim down with crouch, swim up at full speed (to match +moveup)
Mario [Thu, 21 Jul 2016 15:17:37 +0000 (01:17 +1000)]
Optimize Physics_ClientOption by using autocvars instead of cvar() as the default values
Mario [Thu, 21 Jul 2016 13:30:29 +0000 (23:30 +1000)]
Hide CTS from the menu (poll 316 passed)
terencehill [Thu, 21 Jul 2016 12:21:37 +0000 (14:21 +0200)]
Load the correct gametype when launching a campaign map and cheats are enabled (campaign still doesn't get enabled)
Mario [Thu, 21 Jul 2016 07:23:04 +0000 (17:23 +1000)]
Add simple items for overkill's heavy machinegun and rocket propelled chainsaw
Mario [Tue, 19 Jul 2016 20:12:03 +0000 (06:12 +1000)]
Fix flag passing
Mario [Tue, 19 Jul 2016 19:58:50 +0000 (05:58 +1000)]
Implement reverse thrusting with jetpack when crouching (disabled by default)
Mario [Tue, 19 Jul 2016 14:23:41 +0000 (00:23 +1000)]
Merge branch 'Mario/flag_return_fixes'
Mario [Tue, 19 Jul 2016 14:22:50 +0000 (00:22 +1000)]
Update notifications.cfg
Mario [Tue, 19 Jul 2016 14:10:46 +0000 (00:10 +1000)]
Manual flag returning: show a carrier waypoint to enemies, also show a "return here" waypoint above carrier's base
Mario [Tue, 19 Jul 2016 13:15:27 +0000 (23:15 +1000)]
Remove .frozen field (virtually unused)
terencehill [Tue, 19 Jul 2016 12:40:22 +0000 (14:40 +0200)]
Clean up STAT usage: this.camera_spectator --> STAT(CAMERA_SPECTATOR, this), remove camera_spectator_stat field
Mario [Tue, 19 Jul 2016 09:35:34 +0000 (19:35 +1000)]
Fix some translated strings
Mario [Tue, 19 Jul 2016 09:27:36 +0000 (19:27 +1000)]
Silence item pickup messages
Mario [Mon, 18 Jul 2016 09:20:10 +0000 (19:20 +1000)]
Implement stalemate condition on the client
terencehill [Sun, 17 Jul 2016 19:12:09 +0000 (21:12 +0200)]
Add possibility of changing camera mode (first person, fixed third person, free third person) with dropweapon while spectating someone
TimePath [Sun, 17 Jul 2016 02:40:04 +0000 (12:40 +1000)]
Measure startup time
terencehill [Sat, 16 Jul 2016 11:58:57 +0000 (13:58 +0200)]
Reduce CTX calls from 5 to 1 when calling count_fill based macros (e.g. count_seconds)
Mario [Fri, 15 Jul 2016 15:33:50 +0000 (01:33 +1000)]
Don't draw rain when the func_rain brush is too far away (partial fix for large open rainy map performance)
Mario [Thu, 14 Jul 2016 14:59:55 +0000 (14:59 +0000)]
Merge branch 'terencehill/vortex_zoom_fix' into 'master'
Reset active weapon field of the current PlayerState and update the relative STAT when player becomes observer
See merge request !337
terencehill [Wed, 13 Jul 2016 18:17:01 +0000 (20:17 +0200)]
Reset active weapon field of the current PlayerState and update the relative STAT when player becomes observer
Mario [Thu, 14 Jul 2016 08:31:46 +0000 (18:31 +1000)]
Default cl_maxfps to 200 instead of 125, so faster monitor users don't have a choppy first experience
Mario [Wed, 13 Jul 2016 21:56:54 +0000 (07:56 +1000)]
Use a cleaner check for health
Mario [Wed, 13 Jul 2016 11:35:44 +0000 (21:35 +1000)]
Add a volume parameter to GlobalSound, also muffle landing sounds while crouching
Mario [Wed, 13 Jul 2016 11:06:04 +0000 (21:06 +1000)]
Fix target_items
Mario [Wed, 13 Jul 2016 09:20:00 +0000 (19:20 +1000)]
Set minigame_self to this again after activating a minigame
Mario [Wed, 13 Jul 2016 08:44:08 +0000 (18:44 +1000)]
Also allow glow effect in non-teamplay modes
Mario [Wed, 13 Jul 2016 08:38:58 +0000 (18:38 +1000)]
Use server side number for team
Mario [Wed, 13 Jul 2016 08:01:25 +0000 (18:01 +1000)]
Fix balance config comparison
Mario [Wed, 13 Jul 2016 07:58:11 +0000 (17:58 +1000)]
Set spawnpoint's team when updating
Mario [Wed, 13 Jul 2016 07:53:56 +0000 (17:53 +1000)]
Add a hook to customize entities post-update
Mario [Wed, 13 Jul 2016 07:39:50 +0000 (17:39 +1000)]
Some tweaks for clickable radar
Mario [Wed, 13 Jul 2016 07:30:54 +0000 (17:30 +1000)]
Merge branch 'Mario/balance'
Mario [Wed, 13 Jul 2016 07:28:52 +0000 (17:28 +1000)]
Don't start with shockwave in Nexuiz balance
Mario [Wed, 13 Jul 2016 07:28:11 +0000 (17:28 +1000)]
Change balance mod name
Mario [Wed, 13 Jul 2016 07:01:46 +0000 (17:01 +1000)]
Merge branch 'master' into Mario/balance
Mario [Tue, 12 Jul 2016 12:54:30 +0000 (22:54 +1000)]
Don't allow zooming with secondary attack while spectating/observing
Mario [Tue, 12 Jul 2016 12:42:05 +0000 (22:42 +1000)]
Use the real player entity for shownames self checks (fixes player name appearing in 3rd person vehicles)
Mario [Tue, 12 Jul 2016 12:33:13 +0000 (22:33 +1000)]
Reset vehicles when match is resetting, also make sure player exits vehicle when re-spawning
Mario [Mon, 11 Jul 2016 17:38:30 +0000 (03:38 +1000)]
Default cl_maxfps to 125
Mario [Mon, 11 Jul 2016 14:12:36 +0000 (00:12 +1000)]
Add maximum FPS of 150 for 144hz monitors
Mario [Mon, 11 Jul 2016 14:08:32 +0000 (00:08 +1000)]
Remove some stupid maximum FPS settings and add 80 as an option for 75hz monitors
Mario [Mon, 11 Jul 2016 12:47:00 +0000 (22:47 +1000)]
Rename GeomLerp's lerp parameter (conflicts with a soon-to-be-added lib function)
Mario [Mon, 11 Jul 2016 12:24:17 +0000 (12:24 +0000)]
Merge branch 'terencehill/misc_hud_fixes' into 'master'
Misc hud fixes
See merge request !334