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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
terencehill [Wed, 25 Jan 2012 17:14:40 +0000 (18:14 +0100)]
Merge branch 'master' into terencehill/clear_button
Rudolf Polzer [Mon, 23 Jan 2012 12:27:29 +0000 (13:27 +0100)]
workaround for nexball bugs :(
Rudolf Polzer [Mon, 23 Jan 2012 12:21:06 +0000 (13:21 +0100)]
weapon-stay bugfixes
Rudolf Polzer [Sun, 22 Jan 2012 14:57:04 +0000 (15:57 +0100)]
casings: if they got removed by a touch function, abort the draw handler
Rudolf Polzer [Sat, 21 Jan 2012 18:59:21 +0000 (19:59 +0100)]
cvar color picker:
1. fix it constantly setting the cvar when enabled, instead support the saveCvars/loadCvars system
2. when the cvar name ends with an underscore, append red, green, blue and use separate cvars
Rudolf Polzer [Sat, 21 Jan 2012 16:50:08 +0000 (17:50 +0100)]
we no longer need to turn off "c" and "cs" :)
Rudolf Polzer [Sat, 21 Jan 2012 16:45:02 +0000 (17:45 +0100)]
error for another bad fteqcc bug
Rudolf Polzer [Fri, 20 Jan 2012 21:13:26 +0000 (22:13 +0100)]
compile fix
Rudolf Polzer [Fri, 20 Jan 2012 21:06:45 +0000 (22:06 +0100)]
fireball: don't use ammo any more
Rudolf Polzer [Fri, 20 Jan 2012 17:02:49 +0000 (18:02 +0100)]
flip pitch. Don't ask.
Rudolf Polzer [Fri, 20 Jan 2012 16:20:25 +0000 (17:20 +0100)]
implement target support
Rudolf Polzer [Fri, 20 Jan 2012 16:17:25 +0000 (17:17 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Fri, 20 Jan 2012 16:17:11 +0000 (17:17 +0100)]
g_max_info_autoscreenshot
Samual [Fri, 20 Jan 2012 01:37:53 +0000 (20:37 -0500)]
Merge remote branch 'origin/mirceakitsune/damage_effects'
Samual [Fri, 20 Jan 2012 01:16:35 +0000 (20:16 -0500)]
Merge remote branch 'origin/master' into mirceakitsune/damage_effects
Rudolf Polzer [Thu, 19 Jan 2012 20:44:41 +0000 (21:44 +0100)]
jumppad: don't set jump anim on dead players. Fixes #1029
Rudolf Polzer [Thu, 19 Jan 2012 19:15:50 +0000 (20:15 +0100)]
turn off EF_RED for superweapons, it's annoying
Rudolf Polzer [Thu, 19 Jan 2012 19:09:29 +0000 (20:09 +0100)]
fix settemp alias
Rudolf Polzer [Thu, 19 Jan 2012 19:00:15 +0000 (20:00 +0100)]
even more verbose on bot script timing errors
Rudolf Polzer [Thu, 19 Jan 2012 18:39:48 +0000 (19:39 +0100)]
be more detailed in complaints
Rudolf Polzer [Thu, 19 Jan 2012 18:18:13 +0000 (19:18 +0100)]
don't show porto preview beams when secondary exists
Rudolf Polzer [Thu, 19 Jan 2012 13:03:06 +0000 (14:03 +0100)]
clear superweapons_finished once lost
Rudolf Polzer [Thu, 19 Jan 2012 13:02:03 +0000 (14:02 +0100)]
fix superweapons detection better
Rudolf Polzer [Thu, 19 Jan 2012 12:52:50 +0000 (13:52 +0100)]
enable portal gun mode in default balance
Rudolf Polzer [Thu, 19 Jan 2012 12:52:13 +0000 (13:52 +0100)]
porto: turn into superweapon with timer; add cvar g_balance_porto_secondary for portal gun (still in and out portal are separate)
Jakob MG [Tue, 17 Jan 2012 11:50:11 +0000 (12:50 +0100)]
fix http://dev.xonotic.org/issues/947 even moar
Jakob MG [Tue, 17 Jan 2012 10:54:46 +0000 (11:54 +0100)]
Fix http://dev.xonotic.org/issues/947
Rudolf Polzer [Tue, 17 Jan 2012 10:28:28 +0000 (11:28 +0100)]
add cl_movement_errorcompensation to the menu
Rudolf Polzer [Tue, 17 Jan 2012 10:26:51 +0000 (11:26 +0100)]
turn on prediction error compensation by default
Rudolf Polzer [Tue, 17 Jan 2012 10:26:29 +0000 (11:26 +0100)]
change threshold of prediction error compensation; add debug code
Rudolf Polzer [Mon, 16 Jan 2012 20:33:04 +0000 (21:33 +0100)]
rename cl_predictionerrorcompensation -> cl_movement_errorcompensation
Mircea Kitsune [Mon, 16 Jan 2012 20:18:15 +0000 (22:18 +0200)]
Make my TODO clearer
Mircea Kitsune [Mon, 16 Jan 2012 20:17:11 +0000 (22:17 +0200)]
Merge branch 'mirceakitsune/damage_effects' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir into mirceakitsune/damage_effects
Mircea Kitsune [Mon, 16 Jan 2012 20:15:09 +0000 (22:15 +0200)]
Add a TODO of my own for the future
Mircea Kitsune [Mon, 16 Jan 2012 20:12:58 +0000 (22:12 +0200)]
Add a safety check on the total damages count, requested by divVerent
Rudolf Polzer [Mon, 16 Jan 2012 20:12:26 +0000 (21:12 +0100)]
prepare for future removal of spectatee_status
Mircea Kitsune [Mon, 16 Jan 2012 20:05:36 +0000 (22:05 +0200)]
Rename effectnum to effectname
Mircea Kitsune [Mon, 16 Jan 2012 20:04:02 +0000 (22:04 +0200)]
Check if the master cvar is enabled first thing in the code
Mircea Kitsune [Mon, 16 Jan 2012 20:01:24 +0000 (22:01 +0200)]
Add a TODO for reading species client-side
Mircea Kitsune [Mon, 16 Jan 2012 19:58:43 +0000 (21:58 +0200)]
Reorder effectinfo.txt effects at the bottom
Mircea Kitsune [Mon, 16 Jan 2012 19:54:53 +0000 (21:54 +0200)]
Merge branch 'master' into mirceakitsune/damage_effects
Rudolf Polzer [Mon, 16 Jan 2012 19:39:08 +0000 (20:39 +0100)]
also send game duration
Rudolf Polzer [Mon, 16 Jan 2012 15:56:34 +0000 (16:56 +0100)]
also notify emergency teleport location
Rudolf Polzer [Mon, 16 Jan 2012 14:48:38 +0000 (15:48 +0100)]
log when info_autoscreenshot was used
Rudolf Polzer [Mon, 16 Jan 2012 14:17:00 +0000 (15:17 +0100)]
properly factor in the previous error
Rudolf Polzer [Mon, 16 Jan 2012 14:10:34 +0000 (15:10 +0100)]
cl_predictionerrorcompensation #woxblox#
This feature is one of the first nice things we get from csqcplayers. It is an
improved prediction algorithm that tries to reduce shivering/jittering when the
client handles a prediction error, e.g. when standing on lifts or flying in
vents.
Try it out!
Rudolf Polzer [Mon, 16 Jan 2012 14:09:43 +0000 (15:09 +0100)]
invert the sense in which prediction error is stored; document the cvar
Rudolf Polzer [Mon, 16 Jan 2012 14:05:44 +0000 (15:05 +0100)]
improve prediction error compensation
Rudolf Polzer [Mon, 16 Jan 2012 13:04:35 +0000 (14:04 +0100)]
attempt prediction error compensation (off by default, broken)
Rudolf Polzer [Mon, 16 Jan 2012 12:27:47 +0000 (13:27 +0100)]
default expire timer: 20
Rudolf Polzer [Mon, 16 Jan 2012 12:00:12 +0000 (13:00 +0100)]
fixes
Rudolf Polzer [Mon, 16 Jan 2012 11:53:24 +0000 (12:53 +0100)]
allow throwing superweapons
Rudolf Polzer [Mon, 16 Jan 2012 11:04:21 +0000 (12:04 +0100)]
in minstagib, DO allow throwing superweapons
Rudolf Polzer [Mon, 16 Jan 2012 10:25:34 +0000 (11:25 +0100)]
fix warning
Rudolf Polzer [Mon, 16 Jan 2012 09:47:32 +0000 (10:47 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Mon, 16 Jan 2012 09:47:03 +0000 (10:47 +0100)]
add an entity info_autoscreenshot to define autoscreenshot camera location
Samual [Sun, 15 Jan 2012 23:08:42 +0000 (18:08 -0500)]
Fix mutator hook system for client commands (now sandbox works, CuBeOwL)
Rudolf Polzer [Sun, 15 Jan 2012 17:38:50 +0000 (18:38 +0100)]
fixing MY bug in there ;)
Rudolf Polzer [Sun, 15 Jan 2012 17:10:06 +0000 (18:10 +0100)]
add a gamecommand "nextframe" to help automate map screenshots
Mircea Kitsune [Sat, 14 Jan 2012 15:00:49 +0000 (17:00 +0200)]
Don't keep the skeletal object around, but only check if the model index has changed
Mircea Kitsune [Sat, 14 Jan 2012 14:41:08 +0000 (16:41 +0200)]
Clean my last commits
Mircea Kitsune [Sat, 14 Jan 2012 14:34:10 +0000 (16:34 +0200)]
Fix animation breakage, and use a separate value similar to self.skeletonindex. I still don't get why the normal skeletonindex can't return the total number of bones however, given it's already used
Mircea Kitsune [Sat, 14 Jan 2012 14:29:10 +0000 (16:29 +0200)]
Attempt to cache the skeleton for each model, as requested by divVerent. This will have many uses in the code too. Currently, it uses a new function to set / update the skeleton, which also returns the total number of bones
Rudolf Polzer [Sat, 14 Jan 2012 14:02:15 +0000 (15:02 +0100)]
rocket guiding: handle the case of thisdir == -goaldir without returning the zero vector
Mircea Kitsune [Sat, 14 Jan 2012 12:17:14 +0000 (14:17 +0200)]
Use a safer formula to skip empty bones
Mircea Kitsune [Sat, 14 Jan 2012 12:14:16 +0000 (14:14 +0200)]
Remove a check which is now useless
Mircea Kitsune [Sat, 14 Jan 2012 12:09:24 +0000 (14:09 +0200)]
Simplify the bone detection code for damage effects
Mircea Kitsune [Sat, 14 Jan 2012 11:57:31 +0000 (13:57 +0200)]
Clear a code comment
Mircea Kitsune [Sat, 14 Jan 2012 11:53:08 +0000 (13:53 +0200)]
Remove an unneeded execution
Mircea Kitsune [Sat, 14 Jan 2012 11:46:11 +0000 (13:46 +0200)]
Separate total tags into a different definition, so it can be used anywhere
Mircea Kitsune [Sat, 14 Jan 2012 11:32:15 +0000 (13:32 +0200)]
Use a different way to get the total number of bones. Fixes the console spam issue when developer mode is enabled
Mircea Kitsune [Sat, 14 Jan 2012 10:46:21 +0000 (12:46 +0200)]
Shorten definition with the normally the same result
Mircea Kitsune [Sat, 14 Jan 2012 10:40:12 +0000 (12:40 +0200)]
cl_damageeffect_* should be seta, now that it's in the menu
Mircea Kitsune [Sat, 14 Jan 2012 10:39:34 +0000 (12:39 +0200)]
Allow FOR_EACH_TAG to start from tag 0 instead of 1
Mircea Kitsune [Sat, 14 Jan 2012 10:24:26 +0000 (12:24 +0200)]
Merge branch 'mirceakitsune/damage_effects' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir into mirceakitsune/damage_effects
Mircea Kitsune [Sat, 14 Jan 2012 10:22:29 +0000 (12:22 +0200)]
Merge branch 'master' into mirceakitsune/damage_effects
Jakob MG [Sat, 14 Jan 2012 09:15:33 +0000 (10:15 +0100)]
fix http://dev.xonotic.org/issues/949
Jakob MG [Sat, 14 Jan 2012 09:02:31 +0000 (10:02 +0100)]
fix http://dev.xonotic.org/issues/972
Rudolf Polzer [Fri, 13 Jan 2012 21:49:15 +0000 (22:49 +0100)]
Merge branch 'divVerent/timed-superweapons'
Rudolf Polzer [Fri, 13 Jan 2012 21:48:26 +0000 (22:48 +0100)]
fix teamradar color of weapon sprites
Rudolf Polzer [Fri, 13 Jan 2012 17:52:34 +0000 (18:52 +0100)]
fix cvar check warnings
Rudolf Polzer [Fri, 13 Jan 2012 17:27:13 +0000 (18:27 +0100)]
fix some things about superweapon pickups
Rudolf Polzer [Fri, 13 Jan 2012 17:14:22 +0000 (18:14 +0100)]
stop using IT_SUPERWEAPON in weapon ammo flags
Samual [Thu, 12 Jan 2012 20:26:45 +0000 (15:26 -0500)]
Use "null" instead of a whole other model for it -- it's the same thing, but "null" already exists, and doesn't need duplicated.
Samual [Thu, 12 Jan 2012 20:02:59 +0000 (15:02 -0500)]
Fixes for the menu (though this will be changed soon enough anyway in my branch)
Samual [Thu, 12 Jan 2012 19:43:24 +0000 (14:43 -0500)]
whoops, forgot to add it to compile
Samual [Thu, 12 Jan 2012 19:27:00 +0000 (14:27 -0500)]
Remove stupid whitespace
Samual [Thu, 12 Jan 2012 19:18:53 +0000 (14:18 -0500)]
Use a .qh file for this
Samual [Thu, 12 Jan 2012 19:16:55 +0000 (14:16 -0500)]
Cleanup in client/damage.qc
Samual [Thu, 12 Jan 2012 19:00:00 +0000 (14:00 -0500)]
Merge remote branch 'origin/master' into mirceakitsune/damage_effects
Conflicts:
qcsrc/common/util.qh
Rudolf Polzer [Thu, 12 Jan 2012 17:36:06 +0000 (18:36 +0100)]
now with icon
Rudolf Polzer [Thu, 12 Jan 2012 17:28:41 +0000 (18:28 +0100)]
simplify some hacks
Rudolf Polzer [Thu, 12 Jan 2012 17:23:39 +0000 (18:23 +0100)]
if throwing away superweapon, it's over
Rudolf Polzer [Thu, 12 Jan 2012 17:19:58 +0000 (18:19 +0100)]
make it compile and work
Rudolf Polzer [Thu, 12 Jan 2012 14:19:20 +0000 (15:19 +0100)]
fix warnings
Rudolf Polzer [Thu, 12 Jan 2012 14:18:27 +0000 (15:18 +0100)]
stuff
Rudolf Polzer [Thu, 12 Jan 2012 14:17:54 +0000 (15:17 +0100)]
stuff
Rudolf Polzer [Thu, 12 Jan 2012 13:56:33 +0000 (14:56 +0100)]
some more fixes
Rudolf Polzer [Thu, 12 Jan 2012 13:53:53 +0000 (14:53 +0100)]
also make minstanex a superweapon
Rudolf Polzer [Thu, 12 Jan 2012 13:51:13 +0000 (14:51 +0100)]
fireball is now a superweapon (expires)