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git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/log
MirceaKitsune [Tue, 23 Aug 2011 13:50:42 +0000 (16:50 +0300)]
Rename weapon_rifle to weapon_sniperrifle, which is the correct entity name
MirceaKitsune [Tue, 23 Aug 2011 13:47:49 +0000 (16:47 +0300)]
Remove WeaponClip brushes from crates too. As discussed on IRC, they need to be done in the models and not as separate brushes, though they're needed to avoid slow collisions that kill the server. Poke me on IRC if I forgot to remove the brush clips on any crates / barrels
MirceaKitsune [Tue, 23 Aug 2011 13:40:00 +0000 (16:40 +0300)]
Remove all weaponclip brushes from explosive barrels. They would cause invisible collisions to appear while the barrels are missing, and also cause barrels to not take damage while being shot with hitscan weapons
MirceaKitsune [Tue, 23 Aug 2011 12:55:09 +0000 (15:55 +0300)]
Add some more detail to the Red Planet bridge
MirceaKitsune [Tue, 23 Aug 2011 12:40:05 +0000 (15:40 +0300)]
Brand new waypoints for Red Planet
MirceaKitsune [Tue, 23 Aug 2011 11:09:09 +0000 (14:09 +0300)]
Change Red Planet waypoint connectivity. Will test after BSP autobuild, but they should work as intended.
MirceaKitsune [Tue, 23 Aug 2011 11:01:37 +0000 (14:01 +0300)]
Re-enable ONS on Red Planet. I'll be changing the control point links as requested.
mand1nga [Mon, 22 Aug 2011 01:09:16 +0000 (22:09 -0300)]
Swap red-planet with courtfun for Onslaught
mand1nga [Sun, 21 Aug 2011 18:28:14 +0000 (15:28 -0300)]
Removed bot-nightmare from the campaign for now
Rudolf Polzer [Sun, 21 Aug 2011 17:22:57 +0000 (19:22 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-maps.pk3dir
Rudolf Polzer [Sun, 21 Aug 2011 17:22:08 +0000 (19:22 +0200)]
red-planet is kojinsmokin
mand1nga [Sun, 21 Aug 2011 16:48:11 +0000 (13:48 -0300)]
Fixed a few typos
Mirio [Sun, 21 Aug 2011 02:29:59 +0000 (23:29 -0300)]
New campaign by Mirio
mand1nga [Sun, 21 Aug 2011 02:24:53 +0000 (23:24 -0300)]
Delete old campaign file
mand1nga [Mon, 15 Aug 2011 18:45:40 +0000 (15:45 -0300)]
Better waypoints
Rudolf Polzer [Sun, 14 Aug 2011 16:29:49 +0000 (18:29 +0200)]
runningman: jumppad and waypoint fixes
Rudolf Polzer [Sun, 14 Aug 2011 15:43:53 +0000 (17:43 +0200)]
new waypoints
Rudolf Polzer [Sun, 14 Aug 2011 15:24:40 +0000 (17:24 +0200)]
fix the other jumppad too
Rudolf Polzer [Sun, 14 Aug 2011 14:59:07 +0000 (16:59 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-maps.pk3dir
Rudolf Polzer [Sun, 14 Aug 2011 14:58:48 +0000 (16:58 +0200)]
new waypoints for the glowing plant
Rudolf Polzer [Sun, 14 Aug 2011 07:44:23 +0000 (09:44 +0200)]
use "neon" on afterslime
Rudolf Polzer [Sat, 13 Aug 2011 12:20:44 +0000 (14:20 +0200)]
add a waypoint to afterslime, fixes #565
Rudolf Polzer [Sat, 13 Aug 2011 06:22:32 +0000 (08:22 +0200)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-maps.pk3dir
mand1nga [Sat, 13 Aug 2011 03:41:12 +0000 (00:41 -0300)]
More waypoints
Rudolf Polzer [Fri, 12 Aug 2011 20:34:20 +0000 (22:34 +0200)]
update to afterslime by kuniuthefrogg
mand1nga [Tue, 9 Aug 2011 04:02:15 +0000 (01:02 -0300)]
Added waypoints and rebuilt the links cache with all doors open
mand1nga [Sun, 7 Aug 2011 22:19:04 +0000 (19:19 -0300)]
Slightly better waypoints for space-elevator
mand1nga [Sun, 7 Aug 2011 21:59:48 +0000 (18:59 -0300)]
Improved waypoints gor g-23. Now there's a way out of the forklift room, added several paths involving vents.
Rudolf Polzer [Sun, 7 Aug 2011 19:40:18 +0000 (21:40 +0200)]
more waypoint caches
Rudolf Polzer [Sun, 7 Aug 2011 19:18:35 +0000 (21:18 +0200)]
slightly improve the situation for red-planet
Rudolf Polzer [Sun, 7 Aug 2011 16:50:10 +0000 (18:50 +0200)]
add a clip brush to help bot waypoint linking
Rudolf Polzer [Sun, 7 Aug 2011 16:09:21 +0000 (18:09 +0200)]
more waypoint fixes
Rudolf Polzer [Sun, 7 Aug 2011 15:31:45 +0000 (17:31 +0200)]
more waypoint fixes
Rudolf Polzer [Sun, 7 Aug 2011 14:50:05 +0000 (16:50 +0200)]
waypoint fixes
Rudolf Polzer [Sat, 6 Aug 2011 18:39:02 +0000 (20:39 +0200)]
fix position of onslaught generators
Rudolf Polzer [Sat, 6 Aug 2011 18:36:05 +0000 (20:36 +0200)]
fix generator bbox size
Rudolf Polzer [Sat, 6 Aug 2011 17:56:24 +0000 (19:56 +0200)]
for now, remove ONS from red-planet game types - it's simply not a good idea there
Problems:
- non obvious ONS layout
- bad mapping of ONS layout to minimap (too vertical)
- bots can't handle ONS on this map
Rudolf Polzer [Sat, 6 Aug 2011 17:30:02 +0000 (19:30 +0200)]
new waypoints cache file
Rudolf Polzer [Sat, 6 Aug 2011 17:17:20 +0000 (19:17 +0200)]
make the turrets owned by the controlpoint
Rudolf Polzer [Sat, 6 Aug 2011 17:05:16 +0000 (19:05 +0200)]
disable waypoints for items (or the waypoint cache fails for different game modes)
Rudolf Polzer [Sat, 6 Aug 2011 17:03:19 +0000 (19:03 +0200)]
move two onslaught_link from outside into the map, fixing the leak
Rudolf Polzer [Sat, 6 Aug 2011 16:15:37 +0000 (18:15 +0200)]
ONS changes by cortez
Rudolf Polzer [Thu, 4 Aug 2011 18:25:45 +0000 (20:25 +0200)]
courtfun: no CTS kill delay, because it's cyclic
Rudolf Polzer [Thu, 4 Aug 2011 18:02:08 +0000 (20:02 +0200)]
support CTS on courtfun too
Rudolf Polzer [Thu, 4 Aug 2011 17:48:45 +0000 (19:48 +0200)]
use quiet on nexballarena
Rudolf Polzer [Thu, 4 Aug 2011 17:37:54 +0000 (19:37 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-maps.pk3dir
Rudolf Polzer [Thu, 4 Aug 2011 17:36:51 +0000 (19:36 +0200)]
use traveler on leave_em_behind
Rudolf Polzer [Sun, 31 Jul 2011 16:18:04 +0000 (18:18 +0200)]
change all gametypefilters to +rc,cts instead of +rc
mand1nga [Sun, 31 Jul 2011 03:10:32 +0000 (00:10 -0300)]
Waypoints for nexballarena ;)
mand1nga [Sun, 31 Jul 2011 02:57:43 +0000 (23:57 -0300)]
Waypoints for techassault
mand1nga [Sun, 31 Jul 2011 02:21:44 +0000 (23:21 -0300)]
Slightly better waypoints for leave_em_behind
mand1nga [Sun, 31 Jul 2011 02:10:18 +0000 (23:10 -0300)]
Added waypoints for leave_em_behind
Rudolf Polzer [Fri, 29 Jul 2011 17:53:38 +0000 (19:53 +0200)]
in race, make the ammo items smaller
Rudolf Polzer [Fri, 29 Jul 2011 17:39:12 +0000 (19:39 +0200)]
some improvements
Rudolf Polzer [Fri, 29 Jul 2011 17:30:36 +0000 (19:30 +0200)]
add a map shot for courtfun
Rudolf Polzer [Fri, 29 Jul 2011 17:26:27 +0000 (19:26 +0200)]
Race for Courtfun
Rudolf Polzer [Tue, 26 Jul 2011 18:34:44 +0000 (20:34 +0200)]
bot waypoints for courtfun
Rudolf Polzer [Mon, 25 Jul 2011 12:48:13 +0000 (14:48 +0200)]
damn, forgot a few... this version is right
Rudolf Polzer [Mon, 25 Jul 2011 12:40:26 +0000 (14:40 +0200)]
BGMScript anim
Rudolf Polzer [Mon, 25 Jul 2011 11:33:56 +0000 (13:33 +0200)]
add the BGS file for courtfun
Rudolf Polzer [Mon, 25 Jul 2011 06:20:20 +0000 (08:20 +0200)]
add missing mapinfo file
Rudolf Polzer [Mon, 25 Jul 2011 05:38:02 +0000 (07:38 +0200)]
Merge branch 'divVerent/courtfun2'
Rudolf Polzer [Mon, 25 Jul 2011 05:37:57 +0000 (07:37 +0200)]
Merge branch 'divVerent/xoylent-sane-options'
Rudolf Polzer [Sun, 24 Jul 2011 20:51:48 +0000 (22:51 +0200)]
remove lots of insane stuff from xoylent options, let's see if we get a bug
Rudolf Polzer [Sun, 24 Jul 2011 20:46:04 +0000 (22:46 +0200)]
clean up lots of map options files (triggers recompile)
Rudolf Polzer [Sun, 24 Jul 2011 20:41:54 +0000 (22:41 +0200)]
bump map options of courtfun to trigger a recompile
Rudolf Polzer [Sun, 24 Jul 2011 20:38:38 +0000 (22:38 +0200)]
add a dp_water command to make water nicer
Rudolf Polzer [Sun, 24 Jul 2011 20:35:21 +0000 (22:35 +0200)]
Merge remote branch 'origin/master' into divVerent/courtfun2
Maik Merten [Sun, 24 Jul 2011 19:04:16 +0000 (21:04 +0200)]
fix shader and textures for courtfun screen messages
Rudolf Polzer [Tue, 19 Jul 2011 18:06:12 +0000 (20:06 +0200)]
Merge remote branch 'origin/morphed/teleporter'
Morphed [Mon, 18 Jul 2011 21:21:34 +0000 (23:21 +0200)]
teleporter for darkzone map
Rudolf Polzer [Sat, 16 Jul 2011 12:28:48 +0000 (14:28 +0200)]
add heights to most of the stein1x textures, and fix inverted normals
Really, can't we learn - NO TEXTURES WITHOUT HEIGHTS ON NORMALS, PLEASE. IS IT
SO HARD?
Also, it looks very much like most textures have simply used the original color
value as normals. Not really a good thing, if you ask me.
Rudolf Polzer [Sat, 9 Jul 2011 16:25:40 +0000 (18:25 +0200)]
hopefully fix the leak
Rudolf Polzer [Sat, 9 Jul 2011 16:24:43 +0000 (18:24 +0200)]
Merge remote-tracking branch 'origin/master' into divVerent/cortez-map-fixes
Rudolf Polzer [Sat, 9 Jul 2011 16:19:38 +0000 (18:19 +0200)]
version bumps to trigger a recompile so I can see why this wasn't merged all along
Rudolf Polzer [Sat, 9 Jul 2011 14:15:19 +0000 (16:15 +0200)]
bump version of the .options file to trigger a recompile and new screenshot run
Rudolf Polzer [Sat, 9 Jul 2011 14:15:03 +0000 (16:15 +0200)]
Merge remote-tracking branch 'origin/master' into divVerent/courtfun2
Conflicts:
scripts/shaderlist.txt
Rudolf Polzer [Thu, 30 Jun 2011 11:23:24 +0000 (13:23 +0200)]
no longer need this file
Rudolf Polzer [Thu, 30 Jun 2011 11:13:09 +0000 (13:13 +0200)]
merge .def files of turrets and vehicles into main
Rudolf Polzer [Mon, 27 Jun 2011 14:43:36 +0000 (16:43 +0200)]
samplesize of red-planet should be 8 for better performance
Jakob MG [Wed, 22 Jun 2011 12:50:28 +0000 (14:50 +0200)]
Editor models for vehicles
Jakob MG [Wed, 22 Jun 2011 11:24:16 +0000 (13:24 +0200)]
Add a .def for vehicles so mappers can use them.
Rudolf Polzer [Fri, 17 Jun 2011 06:58:28 +0000 (08:58 +0200)]
document the new spawnflag
Jakob MG [Thu, 16 Jun 2011 15:19:15 +0000 (17:19 +0200)]
Merge remote branch 'origin/cbrutail/trakmodelfixes'
Jakob MG [Thu, 16 Jun 2011 15:14:52 +0000 (17:14 +0200)]
Merge remote branch 'origin/cbrutail/treeleavesfix'
cbrutail [Wed, 15 Jun 2011 07:15:42 +0000 (09:15 +0200)]
removed alphafunc from shader, and addded blendfunc
merlijn [Tue, 14 Jun 2011 06:53:33 +0000 (08:53 +0200)]
Merge remote-tracking branch 'origin/diabolik/afterslime'
Sahil Singhal [Tue, 14 Jun 2011 03:45:36 +0000 (23:45 -0400)]
Update version number.
Sahil Singhal [Tue, 14 Jun 2011 03:44:06 +0000 (23:44 -0400)]
Fixes the object errors, but not sure whats causing sound issues.
cbrutail [Mon, 13 Jun 2011 22:16:15 +0000 (00:16 +0200)]
new, high-res textures
cbrutail [Mon, 13 Jun 2011 17:55:19 +0000 (19:55 +0200)]
removed some obviously floating leaves
cbrutail [Mon, 13 Jun 2011 17:49:10 +0000 (19:49 +0200)]
4 times larger texture
cbrutail [Mon, 13 Jun 2011 14:37:56 +0000 (16:37 +0200)]
Modified two textures, to look better with ATC rendering
Rudolf Polzer [Wed, 8 Jun 2011 09:20:12 +0000 (11:20 +0200)]
entities.ent for it too
Rudolf Polzer [Wed, 8 Jun 2011 08:59:20 +0000 (10:59 +0200)]
entities.def update for target_random
cbrutail [Mon, 6 Jun 2011 21:17:24 +0000 (23:17 +0200)]
Deleted a backup file
Jakob MG [Mon, 6 Jun 2011 14:23:49 +0000 (16:23 +0200)]
Merge remote branch 'origin/cbrutail/trakmodelfixes'
cbrutail [Sun, 5 Jun 2011 20:47:29 +0000 (22:47 +0200)]
Introducing .skin files for trak's models. Lot's of new models and goodies to use in maps.
Rudolf Polzer [Sun, 5 Jun 2011 18:40:59 +0000 (20:40 +0200)]
document _skin key in misc_model
cbrutail [Sat, 4 Jun 2011 23:44:34 +0000 (01:44 +0200)]
Fixed trak's models, now they can be used.