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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
terencehill [Mon, 6 Feb 2023 17:43:11 +0000 (18:43 +0100)]
Clean blaster code up to reduce code and fields
Rudolf Polzer [Sun, 5 Feb 2023 13:47:17 +0000 (08:47 -0500)]
Skip division by zero in snapback anticheat.
terencehill [Sun, 5 Feb 2023 12:34:05 +0000 (12:34 +0000)]
Merge branch 'bones_was_here/warmup' into 'master'
Implement g_warmup > 1 and related fixes and refactoring
See merge request xonotic/xonotic-data.pk3dir!1082
Rudolf Polzer [Sun, 5 Feb 2023 06:23:07 +0000 (07:23 +0100)]
Transifex autosync
terencehill [Sun, 5 Feb 2023 00:12:58 +0000 (01:12 +0100)]
oops, remove some testing code I accidentally put in the previous commit
terencehill [Sat, 4 Feb 2023 23:47:20 +0000 (00:47 +0100)]
Count votes of eliminated players too if sv_vote_nospectators is active
Rudolf Polzer [Sat, 4 Feb 2023 15:11:16 +0000 (10:11 -0500)]
Add snapback detection.
bones_was_here [Sat, 4 Feb 2023 08:04:54 +0000 (18:04 +1000)]
Remove a FIXME that's fixed
Rudolf Polzer [Fri, 3 Feb 2023 12:16:42 +0000 (13:16 +0100)]
Fix the txt file.
Rudolf Polzer [Fri, 3 Feb 2023 12:13:04 +0000 (13:13 +0100)]
Transifex autosync
Rudolf Polzer [Fri, 3 Feb 2023 12:11:06 +0000 (13:11 +0100)]
Remove the stupid qcc calls in check-translations.sh.
Much faster and more robust this way.
Rudolf Polzer [Fri, 3 Feb 2023 12:07:52 +0000 (13:07 +0100)]
check-translations.sh: bail out if QCC not found
Rudolf Polzer [Fri, 3 Feb 2023 11:59:56 +0000 (12:59 +0100)]
More translation damage fixing.
Rudolf Polzer [Fri, 3 Feb 2023 11:45:32 +0000 (12:45 +0100)]
Undo damage to the .pot file.
Rudolf Polzer [Fri, 3 Feb 2023 11:39:12 +0000 (12:39 +0100)]
Add back lost translations.
Rudolf Polzer [Wed, 1 Feb 2023 14:45:26 +0000 (15:45 +0100)]
Transifex autosync
Rudolf Polzer [Wed, 1 Feb 2023 14:39:40 +0000 (15:39 +0100)]
Transifex autosync
Rudolf Polzer [Wed, 1 Feb 2023 06:23:49 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Tue, 31 Jan 2023 06:23:48 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Mon, 30 Jan 2023 06:23:48 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Sun, 29 Jan 2023 06:24:34 +0000 (07:24 +0100)]
Transifex autosync
Rudolf Polzer [Sat, 28 Jan 2023 06:23:48 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Fri, 27 Jan 2023 06:23:48 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Thu, 26 Jan 2023 06:23:56 +0000 (07:23 +0100)]
Transifex autosync
terencehill [Wed, 25 Jan 2023 11:00:41 +0000 (11:00 +0000)]
Merge branch 'Mario/monster_lod_models' into 'master'
Add LOD models for the monsters to boost performance with lots of monsters in the map and fix some LOD related bugs
See merge request xonotic/xonotic-data.pk3dir!1069
Rudolf Polzer [Wed, 25 Jan 2023 06:23:50 +0000 (07:23 +0100)]
Transifex autosync
bones_was_here [Wed, 25 Jan 2023 05:18:21 +0000 (05:18 +0000)]
Merge branch 'bones_was_here/r_ambient' into 'master'
r_ambient: default to 0
Closes #2767 and xonotic#47
See merge request xonotic/xonotic-data.pk3dir!993
terencehill [Tue, 24 Jan 2023 17:59:47 +0000 (17:59 +0000)]
Merge branch 'drjaska/ctsdamagescorelabels' into 'master'
Remove damage dealt, damage taken and ELO scoreinfo labels and therefore scoreboard panels from modes with independent players (CTS)
See merge request xonotic/xonotic-data.pk3dir!1030
Dr. Jaska [Tue, 24 Jan 2023 17:59:47 +0000 (17:59 +0000)]
Remove damage dealt, damage taken and ELO scoreinfo labels and therefore scoreboard panels from modes with independent players (CTS)
bones_was_here [Mon, 23 Jan 2023 00:34:54 +0000 (00:34 +0000)]
Merge branch 'terencehill/default_server_quickmenu' into 'master'
Quickmenu: allow players to make server's custom quickmenu default
See merge request xonotic/xonotic-data.pk3dir!1090
terencehill [Mon, 23 Jan 2023 00:34:54 +0000 (00:34 +0000)]
Quickmenu: allow players to make server's custom quickmenu default
bones_was_here [Mon, 23 Jan 2023 00:19:51 +0000 (00:19 +0000)]
Use gender-neutral pronouns when referring to the player
Closes #2783, #2784, #2751, #2749, #2734, #2704, #2360, and #2135
See merge request xonotic/xonotic-data.pk3dir!1111
squidink7 [Mon, 23 Jan 2023 00:19:50 +0000 (00:19 +0000)]
Use gender-neutral pronouns when referring to the player
bones_was_here [Mon, 23 Jan 2023 00:01:33 +0000 (00:01 +0000)]
Merge branch 'Mario/item_replacement_fix' into 'master'
Add a new function to copy fields from items to replacements
Closes #2792
See merge request xonotic/xonotic-data.pk3dir!1124
terencehill [Sun, 22 Jan 2023 23:56:48 +0000 (23:56 +0000)]
Merge branch 'Mario/qc_setcolor' into 'master'
Switch to QC-based setcolor implementation, don't fall back to engine player values
See merge request xonotic/xonotic-data.pk3dir!1126
Rudolf Polzer [Sun, 22 Jan 2023 06:24:27 +0000 (07:24 +0100)]
Transifex autosync
Rudolf Polzer [Sat, 21 Jan 2023 06:23:49 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Fri, 20 Jan 2023 06:23:50 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Thu, 19 Jan 2023 06:23:50 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Wed, 18 Jan 2023 06:23:47 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Tue, 17 Jan 2023 06:23:46 +0000 (07:23 +0100)]
Transifex autosync
bones_was_here [Tue, 17 Jan 2023 05:30:30 +0000 (15:30 +1000)]
Fix compilation unit test derp
bones_was_here [Tue, 17 Jan 2023 04:42:11 +0000 (14:42 +1000)]
Use correct droptofloor distance for each Quake map format
Fixes #2800
terencehill [Mon, 16 Jan 2023 13:05:57 +0000 (14:05 +0100)]
Add more name checks
terencehill [Sat, 14 Jan 2023 22:33:15 +0000 (23:33 +0100)]
Fix #2798 "Armor shards stuck in ground on equinox_lightfix"
Rudolf Polzer [Wed, 11 Jan 2023 06:23:46 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Tue, 10 Jan 2023 06:23:45 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Mon, 9 Jan 2023 06:23:51 +0000 (07:23 +0100)]
Transifex autosync
Mario [Sun, 8 Jan 2023 10:21:20 +0000 (20:21 +1000)]
Avoid running ColorTranslateRGB on an empty string
Mario [Sun, 8 Jan 2023 09:58:56 +0000 (19:58 +1000)]
Switch to QC-based setcolor implementation, don't fall back to engine player values
Rudolf Polzer [Sun, 8 Jan 2023 06:24:33 +0000 (07:24 +0100)]
Transifex autosync
Rudolf Polzer [Sat, 7 Jan 2023 13:36:13 +0000 (14:36 +0100)]
Transifex autosync
Mario [Sat, 7 Jan 2023 11:32:19 +0000 (21:32 +1000)]
Fix a minor typo in a comment
Mario [Sat, 7 Jan 2023 08:21:53 +0000 (18:21 +1000)]
Remove an unclear comment about copyentity
Mario [Fri, 6 Jan 2023 18:40:27 +0000 (04:40 +1000)]
Add a new function to copy fields from items to replacements, fixes #2792
bones_was_here [Tue, 13 Dec 2022 05:14:43 +0000 (15:14 +1000)]
Support multi-stage warmups in Announcer_Time()
bones_was_here [Thu, 24 Nov 2022 11:54:05 +0000 (21:54 +1000)]
Remove command-specific anti spam from ClientCommand_ready()
bones_was_here [Thu, 24 Nov 2022 11:43:40 +0000 (21:43 +1000)]
Improve SVQC command flood control
Changes to the same logic used by chat flood control which is more
progressive. The previous command flood control was only triggered if a
client managed to send more than 8 commands within 1 second, and then
it reset immediately.
Prints an informative message when flood control blocks a command.
Previously this was silent.
Special cases the client's initial connect commands, as these would
otherwise trigger the new flood logic with the current default settings.
Exempts chat commands from command flood control, as these have their
own flood control.
Simplifies the code for max perf.
bones_was_here [Wed, 23 Nov 2022 15:14:31 +0000 (01:14 +1000)]
Block spectators from changing their ready status
This is consistent with the existing behaviour of setting .ready to
false when a player switches to spectating.
Also reduces indenting and removes a condition that's no longer needed
since sv_ready_restart was removed.
bones_was_here [Wed, 23 Nov 2022 15:12:36 +0000 (01:12 +1000)]
Update the types of some voting related globals and fields
bones_was_here [Wed, 23 Nov 2022 14:59:28 +0000 (00:59 +1000)]
Refactor Nagger_SendEntity and Net_Handle_ENT_CLIENT_NAGGER
This will no longer network ready status outside of warmup_stage in the
case that some clients manage to have ready status then. This change is
made possible by the removal of sv_ready_restart in
https://gitlab.com/xonotic/xonotic-data.pk3dir/-/merge_requests/940
It also simplifies the code and no longer networks the ready status of
some SVQC entities that are not clients in the case that maxclients is
not a multiple of 8.
bones_was_here [Wed, 23 Nov 2022 14:46:55 +0000 (00:46 +1000)]
Refactor HUD_InfoMessages()
Because sv_ready_restart (ReadyRestart triggered by readying up
*without* being in warmup_stage) was removed in
https://gitlab.com/xonotic/xonotic-data.pk3dir/-/merge_requests/940
we no longer need to display any ready-related messages outside of
warmup_stage.
bones_was_here [Mon, 24 Oct 2022 18:57:35 +0000 (04:57 +1000)]
Fix HUD timer and infomessage support for g_warmup_limit -1 && (g_warmup -1 || g_warmup > 1)
bones_was_here [Sun, 23 Oct 2022 22:08:52 +0000 (08:08 +1000)]
Update hash due to some bot_think code running during countdown
bones_was_here [Thu, 20 Oct 2022 15:30:31 +0000 (01:30 +1000)]
Campaign: don't display scoreboard player count or ReadyRestart notification
bones_was_here [Thu, 20 Oct 2022 15:30:25 +0000 (01:30 +1000)]
Give bots genuine ready status, fixes not appearing ready until a human is ready
bones_was_here [Thu, 20 Oct 2022 15:29:21 +0000 (01:29 +1000)]
Refactor ReadyCount() and handle bots properly
bones_was_here [Thu, 20 Oct 2022 15:29:14 +0000 (01:29 +1000)]
Improve end of warmup countdown abort (when player count drops too low)
Respects g_warmup_allguns 1.
Previously players were left with only shotgun and blaster in the
resumed warmup when sv_ready_restart_after_countdown 0.
Fixes incomplete countdown abort when sv_ready_restart_after_countdown 1.
Allows bots to start playing again immediately when countdown is aborted.
bones_was_here [Thu, 20 Oct 2022 15:29:06 +0000 (01:29 +1000)]
Implement g_warmup > 1: manual min player setting (overrides map settings)
bones_was_here [Tue, 11 Oct 2022 14:19:15 +0000 (00:19 +1000)]
Convert g_warmup to an autocvar and related refactoring
terencehill [Thu, 5 Jan 2023 16:15:48 +0000 (16:15 +0000)]
Merge branch 'z411/ctf_notif_fix' into 'master'
Fixed notification bug in 3-4 team CTF
See merge request xonotic/xonotic-data.pk3dir!1087
z411 [Thu, 5 Jan 2023 16:15:47 +0000 (16:15 +0000)]
Fixed notification bug in 3-4 team CTF
Added pickup notification for 3-4 team CTF
LegendaryGuard [Thu, 5 Jan 2023 00:21:19 +0000 (00:21 +0000)]
Merge branch 'terencehill/gibs_config' into 'master'
Gibs: tweak settings to reduce exaggerated throw velocity
See merge request xonotic/xonotic-data.pk3dir!1114
LegendaryGuard [Thu, 5 Jan 2023 00:20:57 +0000 (00:20 +0000)]
Merge branch 'terencehill/weapon_decals_fix' into 'master'
Fix #2777 and a related issue (about decals)
Closes #2777
See merge request xonotic/xonotic-data.pk3dir!1112
terencehill [Thu, 5 Jan 2023 00:02:04 +0000 (00:02 +0000)]
Merge branch 'LegendaryGuard/scale_weapon_models' into 'master'
Update and optimize Akordeon, Devastator, Fireball, Tuba and Vortex v_* files, scaled by -15%. Fix Fireball Gloss material, fix Tuba UVs scaled by -20% and scale v_kleinbottle by -35%
Closes #2786 and #2629
See merge request xonotic/xonotic-data.pk3dir!1113
LegendaryGuard [Thu, 5 Jan 2023 00:02:04 +0000 (00:02 +0000)]
Update and optimize Akordeon, Devastator, Fireball, Tuba and Vortex v_* files, scaled by -15%. Fix Fireball Gloss material, fix Tuba UVs scaled by -20% and scale v_kleinbottle by -35%
terencehill [Wed, 4 Jan 2023 20:40:42 +0000 (20:40 +0000)]
Merge branch 'z411/pickup_panel' into 'master'
Item Pickup panel
See merge request xonotic/xonotic-data.pk3dir!1094
z411 [Wed, 4 Jan 2023 20:40:42 +0000 (20:40 +0000)]
Item Pickup panel
* This panel shows the weapon or item that has been just picked up, with its icon, item name, and time of pickup.
* The time of pickup can be hidden by the client or the server (default in XPM ruleset).
* If you pick up the same item several times in a row it will show (x2, x3...) in parentheses.
* Display time, fade out time and icon size can all be configured. The size of its contents automatically change size to fit the panel size.
terencehill [Mon, 2 Jan 2023 23:58:55 +0000 (23:58 +0000)]
Merge branch 'Mario/ammo_panel_alphabetical' into 'master'
Clean up ammo sorting in the HUD to not reference items directly
See merge request xonotic/xonotic-data.pk3dir!1121
Mario [Mon, 2 Jan 2023 23:58:54 +0000 (23:58 +0000)]
Clean up ammo sorting in the HUD to not reference items directly
bones_was_here [Mon, 2 Jan 2023 16:02:47 +0000 (16:02 +0000)]
Merge branch 'Mario/no_engine_physics' into 'master'
Make all entities (such as monsters and turrets) use physics logic handled by Xonotic rather than the engine, allowing for future advancements in movement and gameplay
See merge request xonotic/xonotic-data.pk3dir!1044
terencehill [Sun, 1 Jan 2023 12:15:43 +0000 (13:15 +0100)]
More whitespace fixes
terencehill [Sun, 1 Jan 2023 12:13:54 +0000 (13:13 +0100)]
Display ammo types in the Items Stats panel in the same order as the Ammo panel
Implemented by rearranging ammo registration calls. Also fixed some whitespace.
Mario [Sun, 1 Jan 2023 08:48:14 +0000 (18:48 +1000)]
Revert "Add brackets around the nested viewmodel draw call, seems to fix a strange case of weapon models disappearing"
This reverts commit
e02b28a21e077b9d74bcd6bb610e684ae6abd4ba .
Mario [Sun, 1 Jan 2023 04:10:25 +0000 (14:10 +1000)]
Add brackets around the nested viewmodel draw call, seems to fix a strange case of weapon models disappearing
terencehill [Sat, 31 Dec 2022 23:37:05 +0000 (23:37 +0000)]
Merge branch 'bones_was_here/gunoffset' into 'master'
Implement cl_gunoffset and related fixes and refactoring
Closes #2374 and #2017
See merge request xonotic/xonotic-data.pk3dir!1100
terencehill [Sat, 31 Dec 2022 17:49:15 +0000 (17:49 +0000)]
Merge branch 'Mario/simple_ammo_pickupevalfunc' into 'master'
Clean up ammo_pickupevalfunc to not reference items directly
See merge request xonotic/xonotic-data.pk3dir!1120
Mario [Sat, 31 Dec 2022 17:49:15 +0000 (17:49 +0000)]
Clean up ammo_pickupevalfunc to not reference items directly
bones_was_here [Sat, 31 Dec 2022 12:17:55 +0000 (12:17 +0000)]
Merge branch 'z411/annce_queue' into 'master'
Implemented announcer queue
Closes #1358
See merge request xonotic/xonotic-data.pk3dir!1075
Mario [Sat, 31 Dec 2022 04:46:49 +0000 (14:46 +1000)]
Update gameplay hash
Mario [Sat, 31 Dec 2022 03:45:37 +0000 (13:45 +1000)]
Merge branch 'master' into Mario/no_engine_physics
terencehill [Fri, 30 Dec 2022 14:32:07 +0000 (14:32 +0000)]
Merge branch 'Mario/undeprecate_weapon_cleanup' into 'master'
Add a registry field for renamed weapons to define their previous name to maintain compatibility
See merge request xonotic/xonotic-data.pk3dir!1119
Mario [Fri, 30 Dec 2022 14:32:07 +0000 (14:32 +0000)]
Add a registry field for renamed weapons to define their previous name to maintain compatibility
terencehill [Thu, 29 Dec 2022 16:49:15 +0000 (16:49 +0000)]
Merge branch 'drjaska/fireball-bot-firing-flip-fix' into 'master'
flip bot_primary_fireballmooth boolean so bots are able to fire fireball alt fire randomly
See merge request xonotic/xonotic-data.pk3dir!1104
Dr. Jaska [Thu, 29 Dec 2022 16:49:15 +0000 (16:49 +0000)]
flip bot_primary_fireballmooth boolean so bots are able to fire fireball alt fire randomly
bones_was_here [Tue, 27 Dec 2022 16:07:36 +0000 (02:07 +1000)]
trigger_hurt q3compat: always damage player at 20hz in "fast" mode
Although Q3A and Q3TA damage the player at the ticrate, CPMA and DeFRaG
hard-code trigger_hurt to 20hz (matching Q3A/Q3TA default ticrate) to
make gameplay consistent across all ticrates.
On higher ticrate servers, this fixes the torches on dfwc04-3, the lava
on ct3dm5, etc.
Rudolf Polzer [Tue, 27 Dec 2022 06:23:57 +0000 (07:23 +0100)]
Transifex autosync
Rudolf Polzer [Mon, 26 Dec 2022 06:24:02 +0000 (07:24 +0100)]
Transifex autosync
terencehill [Sun, 25 Dec 2022 22:32:31 +0000 (22:32 +0000)]
Merge branch 'z411/gamemenu_cvar' into 'master'
Add menu_gamemenu client cvar to enable/disable the in-game menu
Closes #2732
See merge request xonotic/xonotic-data.pk3dir!1101
z411 [Fri, 25 Nov 2022 03:20:06 +0000 (00:20 -0300)]
Add menu_gamemenu client cvar for the in-game menu