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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
TimePath [Sat, 20 Dec 2014 09:26:11 +0000 (20:26 +1100)]
Merge branch 'master' into TimePath/features/jetpack_jump
Mario [Thu, 18 Dec 2014 11:00:08 +0000 (22:00 +1100)]
Apply even less force (seems instagib has heavy modifiers)
Mario [Thu, 18 Dec 2014 10:55:45 +0000 (21:55 +1100)]
Apply a difference force modifier on vaporizer secondary
Mario [Thu, 18 Dec 2014 10:23:00 +0000 (21:23 +1100)]
Fix some bugs with nades, allow lasering a nade around
Mario [Thu, 18 Dec 2014 07:57:04 +0000 (18:57 +1100)]
Add a hack to explode nades when they touch the void, don't remove nades when they hit player clips, still remove nades when they hit sky, fix deathmatch nade explosion effect
Mario [Thu, 18 Dec 2014 06:37:20 +0000 (17:37 +1100)]
Update French keybinds, patch by Spike
Mario [Thu, 18 Dec 2014 06:35:01 +0000 (06:35 +0000)]
Merge branch 'TimePath/issues/1421' into 'master'
Issue 1421 - stats menu crash
The removed call to check stats can possibly return before the menu is ready.
The menu already makes a request when the stats panel is loaded, this one is dangerously redundant.
See merge request !58
TimePath [Thu, 18 Dec 2014 02:53:00 +0000 (13:53 +1100)]
Add a checkbox to the menu to disable jetpack jump
TimePath [Thu, 18 Dec 2014 02:48:15 +0000 (13:48 +1100)]
Add a cvar to disable jetpack jump
TimePath [Thu, 18 Dec 2014 01:59:19 +0000 (12:59 +1100)]
Give jetpack a button
TimePath [Thu, 18 Dec 2014 01:27:16 +0000 (12:27 +1100)]
Fix jetpack running out of fuel
Mario [Wed, 17 Dec 2014 19:22:42 +0000 (06:22 +1100)]
Lower it again (the modded mutator crew are picky)
Mario [Wed, 17 Dec 2014 18:36:11 +0000 (05:36 +1100)]
Lower overkill laser force a little to match old balance, as per request
Mario [Wed, 17 Dec 2014 17:40:47 +0000 (17:40 +0000)]
Merge branch 'Mario/overkill' into 'master'
Merge branch Mario/overkill (L merge request)
Overkill mutator, cleaned up and stable enough for merge (I hope).
See merge request !57
Mario [Wed, 17 Dec 2014 17:38:00 +0000 (04:38 +1100)]
WR_INIT no longer needs to be called from mutator
Mario [Wed, 17 Dec 2014 17:10:53 +0000 (04:10 +1100)]
Remove some unused stuff
Mario [Wed, 17 Dec 2014 17:06:19 +0000 (04:06 +1100)]
Also check for overkill when adding weapons mapinfo feature
Mario [Wed, 17 Dec 2014 17:01:13 +0000 (04:01 +1100)]
Remove a now unused notification
Mario [Wed, 17 Dec 2014 16:59:50 +0000 (03:59 +1100)]
For other modes, still allow ammo amount to be drawn while holding infinite ammo
Mario [Wed, 17 Dec 2014 16:58:26 +0000 (03:58 +1100)]
Remove overkill toggle from menu (still show it in active mutators list)
TimePath [Wed, 17 Dec 2014 09:43:33 +0000 (20:43 +1100)]
Possibly fix stats race condition, closes #1421
TimePath [Wed, 17 Dec 2014 09:27:34 +0000 (20:27 +1100)]
Remove jetpack from input menu, jetpack/hook conflict notices
TimePath [Wed, 17 Dec 2014 09:03:49 +0000 (20:03 +1100)]
Change jetpack to activate when pressing jump in the air
Mario [Tue, 16 Dec 2014 22:48:57 +0000 (09:48 +1100)]
Attempt to fix nade damage
Mario [Tue, 16 Dec 2014 22:42:13 +0000 (09:42 +1100)]
Make it work
Mario [Tue, 16 Dec 2014 22:31:17 +0000 (09:31 +1100)]
Actually use ok_lastwep
Mario [Tue, 16 Dec 2014 03:36:30 +0000 (14:36 +1100)]
Merge branch 'master' into Mario/overkill
Mario [Tue, 16 Dec 2014 00:40:42 +0000 (00:40 +0000)]
Merge branch 'sev/menu_image_fix' into 'master'
Sev/menu image fix
I noticed a few error messages during start-up (see below).
These are caused by a XonoticScreenshotImage object, which is initialized with an empty (string_null) image source.
On a resizeNotify call, the null string is handed down a long sequence of functions and ultimately causes the errors.
This branch adds a check to the Image base class to prevent this.
> FS_OpenVirtualFile("dds/gfx/menu/luminos/.dds", true): nasty filename rejected
> FS_OpenVirtualFile("gfx/menu/luminos/.tga", true): nasty filename rejected
> FS_OpenVirtualFile("gfx/menu/luminos/.png", true): nasty filename rejected
> FS_OpenVirtualFile("gfx/menu/luminos/.jpg", true): nasty filename rejected
> FS_OpenVirtualFile("gfx/menu/luminos/.pcx", true): nasty filename rejected
> FS_OpenVirtualFile("menu/luminos/.tga", true): nasty filename rejected
> FS_OpenVirtualFile("menu/luminos/.png", true): nasty filename rejected
> FS_OpenVirtualFile("menu/luminos/.jpg", true): nasty filename rejected
> FS_OpenVirtualFile("menu/luminos/.pcx", true): nasty filename rejected
> FS_OpenVirtualFile("gfx/menu/luminos/.lmp", false): nasty filename rejected
See merge request !56
Severin Meyer [Mon, 15 Dec 2014 16:15:47 +0000 (17:15 +0100)]
Prevent calls to draw_PictureSize with an empty source string
Mario [Mon, 15 Dec 2014 07:18:37 +0000 (18:18 +1100)]
Remove invalid file wildcards
Mario [Mon, 15 Dec 2014 07:05:56 +0000 (07:05 +0000)]
Merge branch 'TimePath/issue-1170' into 'master'
Reset all binds
Pulls the default binds into their own cfg so we can `exec` it from the menu
See merge request !47
TimePath [Mon, 15 Dec 2014 06:41:09 +0000 (17:41 +1100)]
Merge branch 'master' into TimePath/issue-1170
TimePath [Mon, 15 Dec 2014 06:23:04 +0000 (17:23 +1100)]
Move more special keys to their own file
TimePath [Mon, 15 Dec 2014 06:16:09 +0000 (17:16 +1100)]
`unbindall` from menu button instead
TimePath [Mon, 15 Dec 2014 06:13:32 +0000 (17:13 +1100)]
Include empty binds file for all 'special' keys
TimePath [Mon, 15 Dec 2014 06:12:31 +0000 (17:12 +1100)]
Add `unbinball` to top of default binds to reset non-standard keys too
TimePath [Mon, 15 Dec 2014 05:58:42 +0000 (16:58 +1100)]
Merge branch 'master' into TimePath/issue-1170
Conflicts:
qcsrc/menu/classes.c
qcsrc/menu/xonotic/dialog_settings_input.c
qcsrc/menu/xonotic/dialog_settings_misc.c
qcsrc/menu/xonotic/mainwindow.c
Mario [Mon, 15 Dec 2014 05:25:23 +0000 (16:25 +1100)]
Fix teamplay/ffa text alignment
Mario [Mon, 15 Dec 2014 03:31:05 +0000 (03:31 +0000)]
Merge branch 'sev/menu_headers' into 'master'
Sev/menu headers
This branch makes the style of menu headers editable in skinfiles.
It also removes a lot of redundancy by moving the initialization of the header labels into a dedicated function.
Default values have been added to existing skinfiles.
See merge request !55
Mario [Mon, 15 Dec 2014 03:24:18 +0000 (14:24 +1100)]
Fix accuracy
Mario [Mon, 15 Dec 2014 03:22:25 +0000 (14:22 +1100)]
Fix "lagging" rockets, but also break fireball slowmo again
Severin Meyer [Mon, 15 Dec 2014 01:29:32 +0000 (02:29 +0100)]
Make the menu header style editable in skinfiles
Mario [Mon, 15 Dec 2014 01:05:24 +0000 (12:05 +1100)]
Fix a small typo
Mario [Mon, 15 Dec 2014 00:34:49 +0000 (11:34 +1100)]
Don't give accuracy for shooting frozen players
Mario [Sun, 14 Dec 2014 23:49:30 +0000 (23:49 +0000)]
Merge branch 'terencehill/start_ammo' into 'master'
Terencehill/start ammo
Fixes for a few issues
See merge request !53
Mario [Sun, 14 Dec 2014 23:46:45 +0000 (23:46 +0000)]
Merge branch 'terencehill/eventchase' into 'master'
Terencehill/eventchase
Changes to the eventchase code
See merge request !54
Mario [Sun, 14 Dec 2014 23:22:45 +0000 (10:22 +1100)]
Fix a few more stat messages
Mario [Sun, 14 Dec 2014 23:13:48 +0000 (10:13 +1100)]
Hide some stat messages and fix an invalid particles cvar
Mario [Sun, 14 Dec 2014 23:01:16 +0000 (10:01 +1100)]
Disable extra cubemaps in medium and normal configs, add cl_cubemaps_extra to the menu
terencehill [Sun, 14 Dec 2014 22:45:56 +0000 (23:45 +0100)]
Merge branch 'master' into terencehill/eventchase
terencehill [Sun, 14 Dec 2014 22:45:20 +0000 (23:45 +0100)]
Fix ammo panel bug in hud_config mode
terencehill [Sun, 14 Dec 2014 22:42:07 +0000 (23:42 +0100)]
Merge branch 'master' into terencehill/start_ammo
Mario [Sun, 14 Dec 2014 22:27:34 +0000 (22:27 +0000)]
Merge branch 'sev/small_fixes' into 'master'
Small Fixes
I've had a look at some of the recent changes, great to see so much progress.
This branch adds some very minor fixes for things I noticed:
**Typo**
Fixed typo in the menu (the string is not yet part of the translation files)
**Screenshot viewer controls**
In analogy to the maplist and serverlist, I've added the possibility to open screenshots with LMB and space.
**Arc notification**
The arc kill notification still uses the hlac image, I've updated it
**Slider direction**
Currently, mousewheeldown and the PgDn key move the slider up, while
mousewheelup and the PgUp key move the slider down.
This doesn't make sense, so I've inverted the controls.
**Scrollbar thumb minimum height**
The scrollbar image is subdivided into 3 segments with a ratio of 1:2:1.
While the middle segment is intended to be stretched, the outer segments are not.
The current minimum height for the scrollbar thumb is 1*width, causing the thumb to be cut off, as seen in the advanced settings dialog.
I've changed the minimum height to fully include all "unstretchable" segments.
![minfactor](https://gitlab.com/uploads/xonotic/xonotic-data.pk3dir/
402cf3bdc2 /minfactor.png)
See merge request !52
terencehill [Sun, 14 Dec 2014 21:20:25 +0000 (22:20 +0100)]
cl_eventchase_death 2 to active the effect only when the corpse doesn't move anymore
terencehill [Sun, 14 Dec 2014 17:50:48 +0000 (18:50 +0100)]
Put eventchase conditions in a function for clearness sake
Severin Meyer [Sun, 14 Dec 2014 17:21:57 +0000 (18:21 +0100)]
Use the correct image for the arc kill notification
terencehill [Sun, 14 Dec 2014 17:17:31 +0000 (18:17 +0100)]
Active eventchase_nexball only when playing or spectating somebody
Severin Meyer [Sun, 14 Dec 2014 17:16:46 +0000 (18:16 +0100)]
Move the slider UP when using mousewheelup or the PgUp key, and move it DOWN when using the mousewheeldown or the PgDn key
Severin Meyer [Sun, 14 Dec 2014 17:09:25 +0000 (18:09 +0100)]
Also open screenshots with LMB and space in the screenshotlist, analogous to the serverlist and maplist
Severin Meyer [Sun, 14 Dec 2014 16:03:05 +0000 (17:03 +0100)]
Increase the minimal height of the scrollbar thumb, to fully show the two unstretchable ends of the thumb image
terencehill [Sun, 14 Dec 2014 15:14:41 +0000 (16:14 +0100)]
Fix typo
terencehill [Sun, 14 Dec 2014 15:13:51 +0000 (16:13 +0100)]
Fix missing initialization of warmup_start_ammo_plasma; also apply the same order to start ammo variable initializations
Severin Meyer [Sun, 14 Dec 2014 15:03:57 +0000 (16:03 +0100)]
Fix small typo
terencehill [Sun, 14 Dec 2014 14:41:32 +0000 (15:41 +0100)]
Correctly initialize start ammo in instagib
Mario [Sun, 14 Dec 2014 11:38:28 +0000 (11:38 +0000)]
Merge branch 'TimePath/combined_updates' into 'master'
TimePath/combined_updates
samual/combined_updates without the bad merge with nyov's effects changes
See merge request !50
Mario [Sun, 14 Dec 2014 11:35:46 +0000 (22:35 +1100)]
Enable categories by default
Mario [Sun, 14 Dec 2014 11:29:19 +0000 (22:29 +1100)]
Fix cases of if not
Mario [Sun, 14 Dec 2014 11:09:55 +0000 (11:09 +0000)]
Merge branch 'TimePath/issues/1415' into 'master'
Issue 1415
When plasma is ready, increment `AMMO_COUNT` by 1
See merge request !51
TimePath [Sun, 14 Dec 2014 06:48:34 +0000 (17:48 +1100)]
Fix ammo panel layout
Fixes #1415
TimePath [Sun, 14 Dec 2014 03:13:13 +0000 (14:13 +1100)]
Fix entering HUD editor from main menu
TimePath [Sun, 14 Dec 2014 02:54:14 +0000 (13:54 +1100)]
Fix particle/decal effects settings
TimePath [Sun, 14 Dec 2014 02:18:05 +0000 (13:18 +1100)]
Fix mutator window height
TimePath [Sun, 14 Dec 2014 02:02:41 +0000 (13:02 +1100)]
Remove map features listing (again)
TimePath [Sun, 14 Dec 2014 01:57:53 +0000 (12:57 +1100)]
Merge branch 'master' into TimePath/combined_updates
Conflicts:
qcsrc/common/notifications.qh
Mario [Sun, 14 Dec 2014 01:54:09 +0000 (12:54 +1100)]
Move cvars to the proper location
TimePath [Sun, 14 Dec 2014 01:22:25 +0000 (12:22 +1100)]
Merge remote-tracking branch 'origin/master' into TimePath/combined_updates
Conflicts:
effects-high.cfg
effects-ultra.cfg
qcsrc/client/View.qc
qcsrc/common/mapinfo.qh
qcsrc/menu/classes.c
qcsrc/menu/xonotic/dialog_multiplayer_create_mapinfo.c
qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c
qcsrc/menu/xonotic/dialog_settings_effects.c
TimePath [Sun, 14 Dec 2014 01:09:46 +0000 (12:09 +1100)]
Merge branch 'master' into TimePath/combined_updates
TimePath [Sun, 14 Dec 2014 01:06:55 +0000 (12:06 +1100)]
Apply nyov/effects
nyov [Tue, 25 Nov 2014 08:31:16 +0000 (08:31 +0000)]
Merge branch 'master' into samual/combined_updates
Mario [Sun, 14 Dec 2014 00:24:42 +0000 (00:24 +0000)]
Merge branch 'mirceakitsune/player_cubemaps' into 'master'
Merge branch mirceakitsune/player_cubemaps (L merge request)
Adds reflective shaders to the player models.
See merge request !49
Mario [Sun, 14 Dec 2014 00:04:14 +0000 (11:04 +1100)]
Add Arc to keybinds, for Mirio
Mario [Sat, 13 Dec 2014 23:52:41 +0000 (10:52 +1100)]
Merge branch 'master' into mirceakitsune/player_cubemaps
Mario [Sat, 13 Dec 2014 23:11:30 +0000 (10:11 +1100)]
Update English weapon names
Mario [Sat, 13 Dec 2014 12:02:58 +0000 (23:02 +1100)]
Remove an old comment for the sake of clearing fteqcc's name
Mario [Sat, 13 Dec 2014 12:01:58 +0000 (23:01 +1100)]
Ultra minor cleanup
Mario [Sat, 13 Dec 2014 11:50:54 +0000 (22:50 +1100)]
Get rid of a Nexuiz legacy commented code block
Mario [Sat, 13 Dec 2014 11:49:16 +0000 (22:49 +1100)]
Remove even more fteqcc junk
Mario [Sat, 13 Dec 2014 11:45:49 +0000 (22:45 +1100)]
Remove some old fteqcc legacy bug checks
Mario [Sat, 13 Dec 2014 11:38:29 +0000 (22:38 +1100)]
Fix shotgun nade damage
Mario [Sat, 13 Dec 2014 11:31:07 +0000 (22:31 +1100)]
Allow laser jumps right after spawning
Mario [Sat, 13 Dec 2014 11:26:13 +0000 (22:26 +1100)]
Fix HMG
Mario [Sat, 13 Dec 2014 11:12:43 +0000 (22:12 +1100)]
Merge branch 'master' into Mario/overkill
Conflicts:
qcsrc/common/notifications.qh
qcsrc/server/mutators/mutator_instagib.qc
Mario [Sat, 13 Dec 2014 09:49:21 +0000 (20:49 +1100)]
Fix compile
Mario [Sat, 13 Dec 2014 09:33:05 +0000 (20:33 +1100)]
Fix !(x == y) in pathlib
Mario [Sat, 13 Dec 2014 09:24:45 +0000 (20:24 +1100)]
Remove a bad call from nexball (weapons are already initialized at start)
Mario [Sat, 13 Dec 2014 09:07:27 +0000 (20:07 +1100)]
Apply antilag to monsters in g_subs
Mario [Sat, 13 Dec 2014 09:04:30 +0000 (20:04 +1100)]
Fix paranthesis
Mario [Sat, 13 Dec 2014 09:00:34 +0000 (20:00 +1100)]
Unfreeze players on round reset
Mario [Sat, 13 Dec 2014 08:50:09 +0000 (19:50 +1100)]
Don't send taunt sounds to spectatees
Mario [Sat, 13 Dec 2014 08:35:27 +0000 (19:35 +1100)]
Use x != y instead of !(x == y)