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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Rudolf Polzer [Tue, 9 Nov 2010 19:24:23 +0000 (20:24 +0100)]
add a specific "linkjoin" effect
FruitieX [Tue, 9 Nov 2010 18:45:31 +0000 (20:45 +0200)]
joinspeed 150 on crylink primary. Perhaps one day make the secondary similar to the nexuiz crylink secondary, enable joinspeed on that, and let e.g. the HLAC replace the crylink secondary function?
FruitieX [Tue, 9 Nov 2010 18:44:32 +0000 (20:44 +0200)]
Merge branch 'master' into fruitiex/fruitbalance
Rudolf Polzer [Tue, 9 Nov 2010 18:28:27 +0000 (19:28 +0100)]
fix for the missing sqrt
Rudolf Polzer [Tue, 9 Nov 2010 18:28:13 +0000 (19:28 +0100)]
fix a missing sqrt
Rudolf Polzer [Tue, 9 Nov 2010 18:23:04 +0000 (19:23 +0100)]
fix joinspeed for secondary
Rudolf Polzer [Tue, 9 Nov 2010 15:50:18 +0000 (16:50 +0100)]
g_balance_crylink_*_joinspeed
Rudolf Polzer [Tue, 9 Nov 2010 15:37:39 +0000 (16:37 +0100)]
crylink: also remember the last group of projectiles that was fired
Rudolf Polzer [Tue, 9 Nov 2010 14:11:50 +0000 (15:11 +0100)]
add a helper W_Crylink_LinkJoin to be used by tZork's balance in the future
Rudolf Polzer [Tue, 9 Nov 2010 12:24:45 +0000 (13:24 +0100)]
crylink: when a projectile explodes on world, not on player, don't detonate the other projectiles
Rudolf Polzer [Tue, 9 Nov 2010 09:14:43 +0000 (10:14 +0100)]
"Rocket Flying" mutator: also affect the Mine Layer
Rudolf Polzer [Tue, 9 Nov 2010 07:02:46 +0000 (08:02 +0100)]
use remote radius, not radius, for spawnshieldtime
Rudolf Polzer [Tue, 9 Nov 2010 06:57:37 +0000 (07:57 +0100)]
also add his physics config
Rudolf Polzer [Tue, 9 Nov 2010 06:22:36 +0000 (07:22 +0100)]
new Lee Stricklin configs
Rudolf Polzer [Tue, 9 Nov 2010 06:10:44 +0000 (07:10 +0100)]
update-cvarcount: small hack to make do without mktemp if needed
Rudolf Polzer [Sun, 7 Nov 2010 21:15:02 +0000 (22:15 +0100)]
different falling damage (less until speed 1550, more above)
FruitieX [Sun, 7 Nov 2010 21:13:46 +0000 (23:13 +0200)]
increase headshot damage on rifle, use the headshot image in the notify panel if player was killed by a headshot
Rudolf Polzer [Sun, 7 Nov 2010 21:06:45 +0000 (22:06 +0100)]
fix player view offset and headshot bbox
Rudolf Polzer [Sun, 7 Nov 2010 16:16:12 +0000 (17:16 +0100)]
revert the polygonoffset-for-decals-behind-warpzone fix as it doesn't really work
Rudolf Polzer [Sun, 7 Nov 2010 15:29:44 +0000 (16:29 +0100)]
exec the other configs at the end
FruitieX [Sun, 7 Nov 2010 14:51:44 +0000 (16:51 +0200)]
shader to reference the correct nexball texture path, finally works! add a reflectmap too + cubemap
Rudolf Polzer [Sun, 7 Nov 2010 14:45:15 +0000 (15:45 +0100)]
Merge remote branch 'origin/fruitiex/fruitbalance'
Rudolf Polzer [Sun, 7 Nov 2010 14:43:50 +0000 (15:43 +0100)]
adjust laser in balanceTest too
Rudolf Polzer [Sun, 7 Nov 2010 14:39:34 +0000 (15:39 +0100)]
Merge remote branch 'origin/fruitiex/fruitbalance'
Rudolf Polzer [Sun, 7 Nov 2010 14:29:24 +0000 (15:29 +0100)]
Merge remote branch 'origin/fruitiex/votedivbyzero_fix'
FruitieX [Sun, 7 Nov 2010 14:25:43 +0000 (16:25 +0200)]
start with a 50% nex charge, no need to wait for it to charge to that
Rudolf Polzer [Sun, 7 Nov 2010 14:24:10 +0000 (15:24 +0100)]
Merge remote branch 'origin/fruitiex/nexballtextures'
FruitieX [Sun, 7 Nov 2010 14:13:50 +0000 (16:13 +0200)]
give the HLAC some more sane settings, hopefully
Rudolf Polzer [Sun, 7 Nov 2010 13:06:54 +0000 (14:06 +0100)]
default to a nice polygonoffset for the "polygonoffset" q3 shader keyword
FruitieX [Sun, 7 Nov 2010 11:52:36 +0000 (13:52 +0200)]
enable 0.3 velocitybias on laser, increase zscale to 2, decrease force to 150 (sounds much slower than what it actually is with velocityscale and zscale!)
Rudolf Polzer [Sat, 6 Nov 2010 22:41:13 +0000 (23:41 +0100)]
add a will/won't encrypt message to the server browser
Rudolf Polzer [Sat, 6 Nov 2010 22:34:24 +0000 (23:34 +0100)]
new AES icons (maybe easier to understand)
Rudolf Polzer [Sat, 6 Nov 2010 21:49:04 +0000 (22:49 +0100)]
fix more cvars
Rudolf Polzer [Sat, 6 Nov 2010 21:48:36 +0000 (22:48 +0100)]
fix cvars
Rudolf Polzer [Sat, 6 Nov 2010 21:45:28 +0000 (22:45 +0100)]
undo the fteqcc compiler bug workaround again (we really shouldn't need it)
Rudolf Polzer [Sat, 6 Nov 2010 21:38:37 +0000 (22:38 +0100)]
we have velocitybias, we no longer need projectile delay in balanceTest
Rudolf Polzer [Sat, 6 Nov 2010 21:38:22 +0000 (22:38 +0100)]
Merge branch 'master' into fruitiex/fruitbalance
Rudolf Polzer [Sat, 6 Nov 2010 21:38:04 +0000 (22:38 +0100)]
additionally to zscale, also add a velocitybias (biases the laser push to your current velocity)
FruitieX [Sat, 6 Nov 2010 21:23:45 +0000 (23:23 +0200)]
add a zscale cvar for laser force that allows scaling z force only. Currently tweaked to closely match 300 force on the z-axis, no change for horizontal push because it was very good already.
Rudolf Polzer [Sat, 6 Nov 2010 19:06:54 +0000 (20:06 +0100)]
fix polygonoffset cvar values
FruitieX [Sat, 6 Nov 2010 17:06:43 +0000 (19:06 +0200)]
fix division by zero, also small optimization
Rudolf Polzer [Sat, 6 Nov 2010 16:03:59 +0000 (17:03 +0100)]
mapinfo cleanups
FruitieX [Sat, 6 Nov 2010 15:21:47 +0000 (17:21 +0200)]
start with 250 health, 250 armor in ca/lms now
FruitieX [Sat, 6 Nov 2010 15:08:34 +0000 (17:08 +0200)]
increase health caps to 150 for medium pickups, 250 for small/mega (armor limited to 250 too, but can pickup at any time)
FruitieX [Sat, 6 Nov 2010 14:25:15 +0000 (16:25 +0200)]
remove unused variable, set the movingavg nexcharge to = nexcharge if it's 0 (should only happen right after a game started)
FruitieX [Sat, 6 Nov 2010 14:03:31 +0000 (16:03 +0200)]
add a slow rot to 50% nex charge (even when not holding the gun), improve the current charge indicator image, rename some variables and cvars in this new code (and that only) to make more sense
Rudolf Polzer [Sat, 6 Nov 2010 07:22:16 +0000 (08:22 +0100)]
get rid of some debug prints
Rudolf Polzer [Sat, 6 Nov 2010 07:18:41 +0000 (08:18 +0100)]
also ignore sv_checkforpacketsduringsleep
Rudolf Polzer [Sat, 6 Nov 2010 07:12:57 +0000 (08:12 +0100)]
15 sec on-spawn rot pause is a bit insane...
Rudolf Polzer [Sat, 6 Nov 2010 07:10:03 +0000 (08:10 +0100)]
balanceTest: give laser some delay back; balance25: restore old laser delay
FruitieX [Fri, 5 Nov 2010 10:40:31 +0000 (12:40 +0200)]
some initial code for displaying how fast the nex charges
FruitieX [Fri, 5 Nov 2010 06:15:58 +0000 (08:15 +0200)]
Merge remote branch 'origin/master' into fruitiex/fruitbalance
FruitieX [Thu, 4 Nov 2010 20:00:51 +0000 (22:00 +0200)]
start with 200a in lms and ca
FruitieX [Thu, 4 Nov 2010 19:36:17 +0000 (21:36 +0200)]
rocketlauncher dmg from 100 => 90, not only does it feel overpowered but that's also ALWAYS visible from the weapon stats :P
FruitieX [Thu, 4 Nov 2010 19:35:49 +0000 (21:35 +0200)]
increase hagar radius as an experiment to make it more useful
Rudolf Polzer [Thu, 4 Nov 2010 19:20:54 +0000 (20:20 +0100)]
allow sv_adminnick and some others too
Rudolf Polzer [Thu, 4 Nov 2010 19:08:43 +0000 (20:08 +0100)]
balanceTest: adjust the Nexuiz-style health-armor system for a bit more rot, but also more spawn protection
FruitieX [Thu, 4 Nov 2010 15:43:11 +0000 (17:43 +0200)]
set max cells cap a bit lower
FruitieX [Thu, 4 Nov 2010 15:28:43 +0000 (17:28 +0200)]
set g_projectiles_spread_style 7 (i think divVerent wanted this :P)
FruitieX [Thu, 4 Nov 2010 15:27:49 +0000 (17:27 +0200)]
set g_projectiles_newton_style 2
Rudolf Polzer [Thu, 4 Nov 2010 07:04:00 +0000 (08:04 +0100)]
electro: less dlight
Rudolf Polzer [Wed, 3 Nov 2010 21:23:37 +0000 (22:23 +0100)]
Revert "why does fteqcc fail so much? seems like f *= x now is equivalent to f = x"
This reverts commit
bb5812761e62c72ffcb95af04778b7b7b65e15fc .
Rudolf Polzer [Wed, 3 Nov 2010 21:20:01 +0000 (22:20 +0100)]
Merge remote branch 'origin/fruitiex/fruitbalance'
Rudolf Polzer [Wed, 3 Nov 2010 21:19:19 +0000 (22:19 +0100)]
fix some warnings
Rudolf Polzer [Wed, 3 Nov 2010 21:07:59 +0000 (22:07 +0100)]
get -Werror back
Rudolf Polzer [Wed, 3 Nov 2010 20:42:30 +0000 (21:42 +0100)]
Merge remote branch 'refs/remotes/origin/fruitiex/racefixes'
Conflicts:
defaultXonotic.cfg
qcsrc/server/defs.qh
Rudolf Polzer [Wed, 3 Nov 2010 20:41:25 +0000 (21:41 +0100)]
Merge branch 'master' of http://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Wed, 3 Nov 2010 19:07:15 +0000 (20:07 +0100)]
exclude more cvars from pure server checking
Rudolf Polzer [Wed, 3 Nov 2010 19:07:15 +0000 (20:07 +0100)]
exclude more cvars from pure server checking
Rudolf Polzer [Wed, 3 Nov 2010 19:04:32 +0000 (20:04 +0100)]
more Don Strunzone
Rudolf Polzer [Wed, 3 Nov 2010 19:03:34 +0000 (20:03 +0100)]
fix Don Strunzone
FruitieX [Wed, 3 Nov 2010 18:51:03 +0000 (20:51 +0200)]
why does fteqcc fail so much? seems like f *= x now is equivalent to f = x
FruitieX [Wed, 3 Nov 2010 18:00:14 +0000 (20:00 +0200)]
add the nexball textures from nexcompat
Rudolf Polzer [Wed, 3 Nov 2010 09:28:41 +0000 (10:28 +0100)]
Merge remote branch 'refs/remotes/origin/terencehill/crosshair_fix'
Rudolf Polzer [Wed, 3 Nov 2010 07:11:36 +0000 (08:11 +0100)]
make the "icon" part skinnable; fixtrans the icons
Rudolf Polzer [Wed, 3 Nov 2010 06:45:03 +0000 (07:45 +0100)]
mark "pure" servers as such in the menu
Rudolf Polzer [Wed, 3 Nov 2010 05:44:37 +0000 (06:44 +0100)]
sv_maxidle -> server.cfg
Rudolf Polzer [Tue, 2 Nov 2010 16:59:23 +0000 (17:59 +0100)]
make g_start_delay not saved to not interfere with dedicated server
Rudolf Polzer [Tue, 2 Nov 2010 16:54:30 +0000 (17:54 +0100)]
improve more :)
Rudolf Polzer [Tue, 2 Nov 2010 16:44:44 +0000 (17:44 +0100)]
add a section for "impure" settings in server.cfg
Rudolf Polzer [Tue, 2 Nov 2010 16:41:26 +0000 (17:41 +0100)]
also ignore hud_* cvars
Rudolf Polzer [Tue, 2 Nov 2010 16:41:02 +0000 (17:41 +0100)]
Merge branch 'master' of http://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Tue, 2 Nov 2010 16:40:30 +0000 (17:40 +0100)]
beginning of "pure server" checking... the rule is simple: only settings in the official server.cfg may be touched
Rudolf Polzer [Mon, 1 Nov 2010 17:36:20 +0000 (17:36 +0000)]
mapinfo: put the autogenerated files in an autogenerated/ subdir of maps/
terencehill [Mon, 1 Nov 2010 13:35:46 +0000 (14:35 +0100)]
Merge branch 'master' into terencehill/crosshair_fix
Conflicts:
qcsrc/client/View.qc
Rudolf Polzer [Sun, 31 Oct 2010 21:49:26 +0000 (22:49 +0100)]
support initial roll angle too
Rudolf Polzer [Sun, 31 Oct 2010 21:42:37 +0000 (22:42 +0100)]
pendulum: Q3A changes roll, not pitch, so let's do that here too
Rudolf Polzer [Sun, 31 Oct 2010 21:20:53 +0000 (22:20 +0100)]
func_pendulum
Rudolf Polzer [Sun, 31 Oct 2010 21:20:41 +0000 (22:20 +0100)]
remove redundant code
terencehill [Sun, 31 Oct 2010 21:01:25 +0000 (22:01 +0100)]
Strip _color from crosshair*_color_alpha cvars
If there is a good reason to keep the old names just revert this commit
Rudolf Polzer [Sun, 31 Oct 2010 16:42:10 +0000 (17:42 +0100)]
enable subscope
Rudolf Polzer [Sun, 31 Oct 2010 14:07:07 +0000 (15:07 +0100)]
enable logicops in a better place (so it works for command line fteqcc call too)
Rudolf Polzer [Sun, 31 Oct 2010 14:04:41 +0000 (15:04 +0100)]
fix variable declarations for subscopes
Rudolf Polzer [Sun, 31 Oct 2010 13:40:16 +0000 (14:40 +0100)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/pickup_crosshair'
Rudolf Polzer [Sun, 31 Oct 2010 13:26:15 +0000 (14:26 +0100)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/menu_bob_slider'
Rudolf Polzer [Sat, 30 Oct 2010 19:27:41 +0000 (21:27 +0200)]
this should NOT be a warpzone aware trace!
Rudolf Polzer [Sat, 30 Oct 2010 19:26:38 +0000 (21:26 +0200)]
prevent hooking through wall
Rudolf Polzer [Sat, 30 Oct 2010 19:21:51 +0000 (21:21 +0200)]
fix some draw issues with the hook
Rudolf Polzer [Sat, 30 Oct 2010 18:52:57 +0000 (20:52 +0200)]
simplify code for falling damage
Mircea Kitsune [Sat, 30 Oct 2010 15:33:07 +0000 (18:33 +0300)]
This makes more sense here