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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
FruitieX [Wed, 13 Oct 2010 19:35:32 +0000 (22:35 +0300)]
Merge branch 'master' into fruitiex/fruitbalance
FruitieX [Wed, 13 Oct 2010 18:07:25 +0000 (21:07 +0300)]
I have no idea why, but this fixes the mine layer.
Rudolf Polzer [Wed, 13 Oct 2010 16:49:17 +0000 (18:49 +0200)]
Merge remote branch 'origin/fruitiex/loadblackbg'
FruitieX [Wed, 13 Oct 2010 16:35:43 +0000 (19:35 +0300)]
don't run any of the nex-ring stuff if nexspeed <= minspeed
FruitieX [Wed, 13 Oct 2010 12:02:28 +0000 (15:02 +0300)]
back to black bg in the loading screen
FruitieX [Wed, 13 Oct 2010 11:19:19 +0000 (14:19 +0300)]
don't increase the speed counter clientside if we're out of ammo
FruitieX [Wed, 13 Oct 2010 11:05:19 +0000 (14:05 +0300)]
make the secondary rifle sound a bit more silent
FruitieX [Wed, 13 Oct 2010 10:34:51 +0000 (13:34 +0300)]
make nex max damage 120 instead of 125 to prevent easy spawn kills if you have lots of cells
FruitieX [Wed, 13 Oct 2010 10:25:35 +0000 (13:25 +0300)]
set some sane cvars, let the client know if the balance uses the velocity dependent nex and hide the circle if this isn't the case
FruitieX [Wed, 13 Oct 2010 10:06:16 +0000 (13:06 +0300)]
Merge remote branch 'origin/master' into fruitiex/fruitbalance
FruitieX [Wed, 13 Oct 2010 10:05:37 +0000 (13:05 +0300)]
nex secondary now charges the "speed circle" :)
Rudolf Polzer [Wed, 13 Oct 2010 10:03:46 +0000 (12:03 +0200)]
change the 5 tics per weapon frame to 2; expose it as a #define W_TICSPERFRAME
Rudolf Polzer [Wed, 13 Oct 2010 09:52:13 +0000 (11:52 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/viewoffsfix'
Rudolf Polzer [Wed, 13 Oct 2010 09:52:00 +0000 (11:52 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/gakarmor'
Rudolf Polzer [Wed, 13 Oct 2010 09:49:59 +0000 (11:49 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/fruitbalance'
FruitieX [Wed, 13 Oct 2010 08:52:51 +0000 (11:52 +0300)]
oops, primary and secondary tracer checks flipped
FruitieX [Wed, 13 Oct 2010 08:50:09 +0000 (11:50 +0300)]
add forgotten cvar from the nex slow speed falloff commit
FruitieX [Wed, 13 Oct 2010 08:47:41 +0000 (11:47 +0300)]
campingrifle secondary now a "stealth" version of the primary: less damage, no tracer
FruitieX [Wed, 13 Oct 2010 08:42:14 +0000 (11:42 +0300)]
minstanex too
FruitieX [Wed, 13 Oct 2010 08:40:03 +0000 (11:40 +0300)]
use the scope reticle when +zooming with the nex or CR
FruitieX [Wed, 13 Oct 2010 08:31:00 +0000 (11:31 +0300)]
change color of lgbeam to match the electro blobs, looked ugly before IMO
FruitieX [Wed, 13 Oct 2010 08:30:44 +0000 (11:30 +0300)]
Revert "disable secondary fire modes of nex and campingrifle, replaced with zoom again"
This reverts commit
0592df33aa94e7bbff47193396dbd5308861d801 .
FruitieX [Wed, 13 Oct 2010 08:08:46 +0000 (11:08 +0300)]
disable secondary fire modes of nex and campingrifle, replaced with zoom again
FruitieX [Wed, 13 Oct 2010 07:56:23 +0000 (10:56 +0300)]
oops, forgot to remove one part in pyria_shirt.tga
FruitieX [Wed, 13 Oct 2010 07:49:19 +0000 (10:49 +0300)]
_pants added to _shirt, remove parts already present in _glow
FruitieX [Wed, 13 Oct 2010 07:39:48 +0000 (10:39 +0300)]
remove reptile textures
FruitieX [Wed, 13 Oct 2010 07:34:36 +0000 (10:34 +0300)]
Merge remote branch 'origin/master' into fruitiex/fruitbalance
Rudolf Polzer [Wed, 13 Oct 2010 07:33:24 +0000 (09:33 +0200)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/target_changelevel'
Rudolf Polzer [Wed, 13 Oct 2010 07:31:26 +0000 (09:31 +0200)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/bugfix_funcbobbing_killtargeting'
Rudolf Polzer [Wed, 13 Oct 2010 07:30:13 +0000 (09:30 +0200)]
change simple majority to 0.667 for now
Rudolf Polzer [Wed, 13 Oct 2010 07:29:48 +0000 (09:29 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/vote_simplemajority'
Rudolf Polzer [Wed, 13 Oct 2010 07:27:54 +0000 (09:27 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/hudfreezefix'
Rudolf Polzer [Wed, 13 Oct 2010 07:27:27 +0000 (09:27 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/hudcursorfix'
Rudolf Polzer [Wed, 13 Oct 2010 07:25:26 +0000 (09:25 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/branding'
Rudolf Polzer [Wed, 13 Oct 2010 07:25:02 +0000 (09:25 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/blurfont'
FruitieX [Wed, 13 Oct 2010 00:38:22 +0000 (03:38 +0300)]
some more easy nexuiz logos removed
FruitieX [Wed, 13 Oct 2010 00:27:53 +0000 (03:27 +0300)]
remove nexuiz logo on portals
FruitieX [Wed, 13 Oct 2010 00:22:52 +0000 (03:22 +0300)]
Xonotic logo on the keyhunt key
FruitieX [Wed, 13 Oct 2010 00:14:22 +0000 (03:14 +0300)]
hide the CSQC mouse cursor when doubleclicking a panel
FruitieX [Wed, 13 Oct 2010 00:08:18 +0000 (03:08 +0300)]
don't freeze the vieworigin/angles in hud_configure mode if spectating someone
FruitieX [Tue, 12 Oct 2010 23:39:21 +0000 (02:39 +0300)]
some vote changes
FruitieX [Tue, 12 Oct 2010 23:26:04 +0000 (02:26 +0300)]
gradually fade out the "charge" on the nex so if you go fast but hit a wall, you still can do lots of damage for a little while
FruitieX [Tue, 12 Oct 2010 22:21:13 +0000 (01:21 +0300)]
double the halflife distance for the nex
FruitieX [Tue, 12 Oct 2010 21:08:35 +0000 (00:08 +0300)]
Merge branch 'master' into fruitiex/fruitbalance
FruitieX [Tue, 12 Oct 2010 21:07:04 +0000 (00:07 +0300)]
uzi nerf, primary dps: 90, secondary dps: 80
FruitieX [Tue, 12 Oct 2010 20:31:31 +0000 (23:31 +0300)]
better font settings
FruitieX [Tue, 12 Oct 2010 20:24:26 +0000 (23:24 +0300)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Tue, 12 Oct 2010 20:22:47 +0000 (22:22 +0200)]
fix ONE possible lgbeam breakage
FruitieX [Tue, 12 Oct 2010 18:16:55 +0000 (21:16 +0300)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Tue, 12 Oct 2010 18:03:29 +0000 (20:03 +0200)]
Merge remote branch 'origin/fruitiex/gakarmor'
Rudolf Polzer [Tue, 12 Oct 2010 18:02:45 +0000 (20:02 +0200)]
Merge remote branch 'origin/fruitiex/fruitbalance'
Conflicts:
qcsrc/client/View.qc
FruitieX [Tue, 12 Oct 2010 17:42:33 +0000 (20:42 +0300)]
lower grenade secondary lifetime to 3 (from 5), set the mine layer shader to the official "this model needs a replacement" shader
Rudolf Polzer [Tue, 12 Oct 2010 17:17:20 +0000 (19:17 +0200)]
Merge remote branch 'origin/fruitiex/precache_crosshair_ring'
Rudolf Polzer [Tue, 12 Oct 2010 17:17:14 +0000 (19:17 +0200)]
Merge remote branch 'origin/fruitiex/loadscreen'
Rudolf Polzer [Tue, 12 Oct 2010 17:16:05 +0000 (19:16 +0200)]
Merge remote branch 'origin/fruitiex/gakarmor'
FruitieX [Tue, 12 Oct 2010 17:12:07 +0000 (20:12 +0300)]
Merge remote branch 'origin/master' into fruitiex/gakarmor
FruitieX [Tue, 12 Oct 2010 17:09:17 +0000 (20:09 +0300)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Tue, 12 Oct 2010 17:02:46 +0000 (19:02 +0200)]
Merge remote branch 'origin/fruitiex/crosshairs'
Rudolf Polzer [Tue, 12 Oct 2010 16:53:01 +0000 (18:53 +0200)]
Merge remote branch 'origin/fruitiex/scoreboardcolor'
FruitieX [Tue, 12 Oct 2010 16:27:35 +0000 (19:27 +0300)]
change the scoreboard color to be light-blue instead of the old nexuiz color
FruitieX [Tue, 12 Oct 2010 16:21:13 +0000 (19:21 +0300)]
more visible default color, another crosshair, smaller size
FruitieX [Tue, 12 Oct 2010 16:07:59 +0000 (19:07 +0300)]
replace some of the ugliest remaining old crosshairs
FruitieX [Tue, 12 Oct 2010 15:59:27 +0000 (18:59 +0300)]
fit all items into the playersetup page, tweak the crosshair size constants
FruitieX [Tue, 12 Oct 2010 15:47:03 +0000 (18:47 +0300)]
new crosshairs by unfa, add an optional centered dot for each of them (toggleable via player setup menu), do some general cleanups in the player setup tab
FruitieX [Tue, 12 Oct 2010 13:17:58 +0000 (16:17 +0300)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
FruitieX [Tue, 12 Oct 2010 12:04:13 +0000 (15:04 +0300)]
Merge remote branch 'origin/master' into fruitiex/fruitbalance
Rudolf Polzer [Sun, 10 Oct 2010 18:11:19 +0000 (20:11 +0200)]
also set SendFlags when updating a camera
Rudolf Polzer [Sun, 10 Oct 2010 17:34:55 +0000 (19:34 +0200)]
don't care if a BOT can see a warp getting rearranged
Rudolf Polzer [Sun, 10 Oct 2010 17:22:51 +0000 (19:22 +0200)]
make warpzone reconnect entity also able to reconnect cameras
FruitieX [Sat, 9 Oct 2010 08:58:06 +0000 (11:58 +0300)]
Merge remote branch 'origin/fruitiex/fruitbalance' into fruitiex/fruitbalance
FruitieX [Sat, 9 Oct 2010 08:57:25 +0000 (11:57 +0300)]
Merge branch 'master' into fruitiex/fruitbalance
FruitieX [Fri, 8 Oct 2010 17:59:41 +0000 (20:59 +0300)]
pyria_glow_moar.tga
FruitieX [Fri, 8 Oct 2010 17:40:13 +0000 (20:40 +0300)]
umbra_glow_moar.tga
FruitieX [Fri, 8 Oct 2010 16:45:36 +0000 (19:45 +0300)]
glow on gakarmor
FruitieX [Fri, 8 Oct 2010 16:14:03 +0000 (19:14 +0300)]
precache the crosshair_ring to prevent a slight stutter when switching to the nex/rifle for the first time
Rudolf Polzer [Thu, 7 Oct 2010 13:38:43 +0000 (15:38 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Thu, 7 Oct 2010 13:36:25 +0000 (15:36 +0200)]
IPv6: new ban mask sizes to better match what ISPs do
terencehill [Mon, 4 Oct 2010 13:57:43 +0000 (15:57 +0200)]
- Fix typo in fireball code that was causing to: * being able to shoot with primary fire even if u don't have enough fuel, showing a wrong fuel progress bar because fuel quantity becomes negative * not being able to shoot with secondary fire if u have less than g_balance_fireball_primary_ammo fuel
- Cleanup: use directly STAT_FUEL
FruitieX [Wed, 6 Oct 2010 17:00:07 +0000 (20:00 +0300)]
make the mortar behave like the nexuiz mortar again
Rudolf Polzer [Wed, 6 Oct 2010 08:29:41 +0000 (10:29 +0200)]
Merge remote branch 'origin/master'
rpolzer [Wed, 6 Oct 2010 08:29:09 +0000 (10:29 +0200)]
adding Lee Stricklin's recent balance changes
FruitieX [Tue, 5 Oct 2010 18:58:47 +0000 (21:58 +0300)]
add some dark gradient to the background so that it works better on top of the console
FruitieX [Tue, 5 Oct 2010 18:48:43 +0000 (21:48 +0300)]
i challenge you to create a worse loading screen than this.
FruitieX [Tue, 5 Oct 2010 17:20:45 +0000 (20:20 +0300)]
fix an electro issue causing it not to fire sometimes
FruitieX [Tue, 5 Oct 2010 16:28:44 +0000 (19:28 +0300)]
Merge remote branch 'origin/mirceakitsune/weapon_mine_layer' into fruitiex/fruitbalance
FruitieX [Tue, 5 Oct 2010 16:26:31 +0000 (19:26 +0300)]
remove minelayer test map
FruitieX [Tue, 5 Oct 2010 13:20:49 +0000 (16:20 +0300)]
add the cvars to all balance configs to stop the ./all script from complaining
Mircea Kitsune [Mon, 4 Oct 2010 21:44:02 +0000 (00:44 +0300)]
More detail to mine layer crosshair. Still needs to be better though
Mircea Kitsune [Mon, 4 Oct 2010 21:38:45 +0000 (00:38 +0300)]
Add mine layer to priority list and add another forgotten cvar
Mircea Kitsune [Mon, 4 Oct 2010 21:35:30 +0000 (00:35 +0300)]
Rename and correct a float
Mircea Kitsune [Mon, 4 Oct 2010 21:28:37 +0000 (00:28 +0300)]
Crosshair for the mine layer
Mircea Kitsune [Mon, 4 Oct 2010 21:12:37 +0000 (00:12 +0300)]
Deadflag works better
Mircea Kitsune [Mon, 4 Oct 2010 21:11:14 +0000 (00:11 +0300)]
a player's mines shall explode if he disconnects or dies
Mircea Kitsune [Mon, 4 Oct 2010 20:57:02 +0000 (23:57 +0300)]
Allow switching to the Mine Layer with no ammo when we have planted mines (wasn't that tricky :) )
Mircea Kitsune [Mon, 4 Oct 2010 20:45:22 +0000 (23:45 +0300)]
Fix the last commit. It allowed the Mine Layer to go minus on ammo and place mines forever :P
Mircea Kitsune [Mon, 4 Oct 2010 20:40:49 +0000 (23:40 +0300)]
Don't switch away from the Mine Layer when pressing primary fire if there are mines placed on the ground. Being able to select the mine layer again if you switched to another weapon however (if you have no ammo) is a bit trickier.
Mircea Kitsune [Mon, 4 Oct 2010 20:20:17 +0000 (23:20 +0300)]
More tiny tweaks to cvar and comment
Mircea Kitsune [Mon, 4 Oct 2010 20:16:45 +0000 (23:16 +0300)]
Some comments I forgot
Mircea Kitsune [Mon, 4 Oct 2010 20:15:08 +0000 (23:15 +0300)]
Tiny cvar tweaks
Mircea Kitsune [Mon, 4 Oct 2010 19:51:02 +0000 (22:51 +0300)]
Small tweaks and arrangements