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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Sat, 23 Jul 2016 16:59:32 +0000 (02:59 +1000)]
Merge branch 'master' into Mario/qc_physics_cleanup_v2
Mario [Sat, 23 Jul 2016 12:40:33 +0000 (22:40 +1000)]
Turn off prediction entirely while inside a vehicle (at least until we have actual predicted vehicles)
Mario [Sat, 23 Jul 2016 12:34:40 +0000 (22:34 +1000)]
Fix a few more missed movetypes
Mario [Sat, 23 Jul 2016 12:31:25 +0000 (22:31 +1000)]
Fix up some missed movetype setters
Mario [Sat, 23 Jul 2016 12:02:26 +0000 (22:02 +1000)]
Implement move_qcphysics
Mario [Fri, 22 Jul 2016 20:50:25 +0000 (06:50 +1000)]
Don't constantly unset onground status on casings (makes them a bit jumpy, but fixes odd behaviour)
Mario [Fri, 22 Jul 2016 20:16:29 +0000 (06:16 +1000)]
Fix network updates
Mario [Fri, 22 Jul 2016 19:26:49 +0000 (05:26 +1000)]
Another cleanup attempt for grenades (bit more self-contained)
Mario [Fri, 22 Jul 2016 18:34:52 +0000 (04:34 +1000)]
Fix grenades by temporarily disabling matching ticrate in physics
Mario [Fri, 22 Jul 2016 17:38:58 +0000 (03:38 +1000)]
Cleanup the warpzone fix to support .move_movetype
Mario [Fri, 22 Jul 2016 17:03:54 +0000 (03:03 +1000)]
Merge remote-tracking branch 'origin/terencehill/campaign_with_cheats_fix'
Mario [Fri, 22 Jul 2016 17:03:25 +0000 (03:03 +1000)]
Merge remote-tracking branch 'origin/terencehill/count_fill_optimization'
Mario [Fri, 22 Jul 2016 17:01:46 +0000 (03:01 +1000)]
Fix warpzones
Mario [Fri, 22 Jul 2016 16:37:25 +0000 (02:37 +1000)]
Fix compile
Mario [Fri, 22 Jul 2016 16:28:18 +0000 (02:28 +1000)]
Remove .move_* fields and MOVETYPE_PUSH logic (doesn't work)
Mario [Thu, 21 Jul 2016 20:14:47 +0000 (06:14 +1000)]
Swim down with crouch, swim up at full speed (to match +moveup)
Mario [Thu, 21 Jul 2016 15:17:37 +0000 (01:17 +1000)]
Optimize Physics_ClientOption by using autocvars instead of cvar() as the default values
Mario [Thu, 21 Jul 2016 13:30:29 +0000 (23:30 +1000)]
Hide CTS from the menu (poll 316 passed)
terencehill [Thu, 21 Jul 2016 12:21:37 +0000 (14:21 +0200)]
Load the correct gametype when launching a campaign map and cheats are enabled (campaign still doesn't get enabled)
Mario [Thu, 21 Jul 2016 07:23:04 +0000 (17:23 +1000)]
Add simple items for overkill's heavy machinegun and rocket propelled chainsaw
Mario [Tue, 19 Jul 2016 20:12:03 +0000 (06:12 +1000)]
Fix flag passing
Mario [Tue, 19 Jul 2016 19:58:50 +0000 (05:58 +1000)]
Implement reverse thrusting with jetpack when crouching (disabled by default)
Mario [Tue, 19 Jul 2016 14:23:41 +0000 (00:23 +1000)]
Merge branch 'Mario/flag_return_fixes'
Mario [Tue, 19 Jul 2016 14:22:50 +0000 (00:22 +1000)]
Update notifications.cfg
Mario [Tue, 19 Jul 2016 14:10:46 +0000 (00:10 +1000)]
Manual flag returning: show a carrier waypoint to enemies, also show a "return here" waypoint above carrier's base
Mario [Tue, 19 Jul 2016 13:15:27 +0000 (23:15 +1000)]
Remove .frozen field (virtually unused)
Mario [Tue, 19 Jul 2016 09:35:34 +0000 (19:35 +1000)]
Fix some translated strings
Mario [Tue, 19 Jul 2016 09:27:36 +0000 (19:27 +1000)]
Silence item pickup messages
Mario [Mon, 18 Jul 2016 09:20:10 +0000 (19:20 +1000)]
Implement stalemate condition on the client
TimePath [Sun, 17 Jul 2016 02:40:04 +0000 (12:40 +1000)]
Measure startup time
terencehill [Sat, 16 Jul 2016 11:58:57 +0000 (13:58 +0200)]
Reduce CTX calls from 5 to 1 when calling count_fill based macros (e.g. count_seconds)
Mario [Fri, 15 Jul 2016 15:33:50 +0000 (01:33 +1000)]
Don't draw rain when the func_rain brush is too far away (partial fix for large open rainy map performance)
Mario [Thu, 14 Jul 2016 14:59:55 +0000 (14:59 +0000)]
Merge branch 'terencehill/vortex_zoom_fix' into 'master'
Reset active weapon field of the current PlayerState and update the relative STAT when player becomes observer
See merge request !337
terencehill [Wed, 13 Jul 2016 18:17:01 +0000 (20:17 +0200)]
Reset active weapon field of the current PlayerState and update the relative STAT when player becomes observer
Mario [Thu, 14 Jul 2016 08:31:46 +0000 (18:31 +1000)]
Default cl_maxfps to 200 instead of 125, so faster monitor users don't have a choppy first experience
Mario [Wed, 13 Jul 2016 21:56:54 +0000 (07:56 +1000)]
Use a cleaner check for health
Mario [Wed, 13 Jul 2016 11:35:44 +0000 (21:35 +1000)]
Add a volume parameter to GlobalSound, also muffle landing sounds while crouching
Mario [Wed, 13 Jul 2016 11:06:04 +0000 (21:06 +1000)]
Fix target_items
Mario [Wed, 13 Jul 2016 09:20:00 +0000 (19:20 +1000)]
Set minigame_self to this again after activating a minigame
Mario [Wed, 13 Jul 2016 08:44:08 +0000 (18:44 +1000)]
Also allow glow effect in non-teamplay modes
Mario [Wed, 13 Jul 2016 08:38:58 +0000 (18:38 +1000)]
Use server side number for team
Mario [Wed, 13 Jul 2016 08:01:25 +0000 (18:01 +1000)]
Fix balance config comparison
Mario [Wed, 13 Jul 2016 07:58:11 +0000 (17:58 +1000)]
Set spawnpoint's team when updating
Mario [Wed, 13 Jul 2016 07:53:56 +0000 (17:53 +1000)]
Add a hook to customize entities post-update
Mario [Wed, 13 Jul 2016 07:39:50 +0000 (17:39 +1000)]
Some tweaks for clickable radar
Mario [Wed, 13 Jul 2016 07:30:54 +0000 (17:30 +1000)]
Merge branch 'Mario/balance'
Mario [Wed, 13 Jul 2016 07:28:52 +0000 (17:28 +1000)]
Don't start with shockwave in Nexuiz balance
Mario [Wed, 13 Jul 2016 07:28:11 +0000 (17:28 +1000)]
Change balance mod name
Mario [Wed, 13 Jul 2016 07:01:46 +0000 (17:01 +1000)]
Merge branch 'master' into Mario/balance
Mario [Tue, 12 Jul 2016 12:54:30 +0000 (22:54 +1000)]
Don't allow zooming with secondary attack while spectating/observing
Mario [Tue, 12 Jul 2016 12:42:05 +0000 (22:42 +1000)]
Use the real player entity for shownames self checks (fixes player name appearing in 3rd person vehicles)
Mario [Tue, 12 Jul 2016 12:33:13 +0000 (22:33 +1000)]
Reset vehicles when match is resetting, also make sure player exits vehicle when re-spawning
Mario [Mon, 11 Jul 2016 17:38:30 +0000 (03:38 +1000)]
Default cl_maxfps to 125
Mario [Mon, 11 Jul 2016 14:12:36 +0000 (00:12 +1000)]
Add maximum FPS of 150 for 144hz monitors
Mario [Mon, 11 Jul 2016 14:08:32 +0000 (00:08 +1000)]
Remove some stupid maximum FPS settings and add 80 as an option for 75hz monitors
Mario [Mon, 11 Jul 2016 12:47:00 +0000 (22:47 +1000)]
Rename GeomLerp's lerp parameter (conflicts with a soon-to-be-added lib function)
Mario [Mon, 11 Jul 2016 12:24:17 +0000 (12:24 +0000)]
Merge branch 'terencehill/misc_hud_fixes' into 'master'
Misc hud fixes
See merge request !334
terencehill [Sun, 10 Jul 2016 10:16:41 +0000 (12:16 +0200)]
Display left time only once for multiple server notices with the same time
Mario [Sun, 10 Jul 2016 07:42:20 +0000 (17:42 +1000)]
Don't show player nametags to everyone before match has started
terencehill [Sat, 9 Jul 2016 17:28:29 +0000 (19:28 +0200)]
Merge branch 'master' into terencehill/misc_hud_fixes
terencehill [Thu, 7 Jul 2016 11:10:53 +0000 (13:10 +0200)]
Clear server notices when they've expired
Mario [Sat, 9 Jul 2016 16:02:57 +0000 (02:02 +1000)]
Disable effectinfo parsing code (shaves 6 seconds off serverbench, and probably regains a lot of lost FPS)
Mario [Sat, 9 Jul 2016 14:11:04 +0000 (00:11 +1000)]
Fix arguments for SendWaypoint, fixes onslaught waypoints
Mario [Sat, 9 Jul 2016 04:55:24 +0000 (14:55 +1000)]
Call setup hook before setting vehicle location
Mario [Thu, 7 Jul 2016 10:19:35 +0000 (20:19 +1000)]
Move gunner enter checking into the bumblebee's file, also fix gunner entering wrong side of the bumblebee when empty
terencehill [Wed, 6 Jul 2016 18:54:04 +0000 (20:54 +0200)]
Change theAlpha to alpha in a few comments
terencehill [Wed, 6 Jul 2016 17:55:53 +0000 (19:55 +0200)]
Make sure centerprint panel isn't empty right on hud editor enter
terencehill [Wed, 6 Jul 2016 17:51:29 +0000 (19:51 +0200)]
Compact a few similar code blocks
terencehill [Wed, 6 Jul 2016 17:49:25 +0000 (19:49 +0200)]
Remove main panel cvars not used by certain panels
terencehill [Wed, 6 Jul 2016 17:45:54 +0000 (19:45 +0200)]
Reset QuickMenu_Page_Command_Type when clearing up a quickmenu command otherwise very bad things may happen (crash opening the hud editor)
Mario [Wed, 6 Jul 2016 05:28:12 +0000 (15:28 +1000)]
Add a mutator hook to grappling hook drawing, to allow customising the hook texture/colour
Mario [Wed, 6 Jul 2016 04:16:00 +0000 (14:16 +1000)]
Clean up racer target locking trace
Mario [Tue, 5 Jul 2016 10:29:58 +0000 (20:29 +1000)]
Enable damagetext by default
Mario [Tue, 5 Jul 2016 09:39:00 +0000 (19:39 +1000)]
Disable raptor bomb marker while spectating (can't accurately position it yet)
Mario [Tue, 5 Jul 2016 09:01:41 +0000 (19:01 +1000)]
Fix view snapping as a vehicle spectator
Mario [Mon, 4 Jul 2016 00:50:01 +0000 (10:50 +1000)]
Remove gameover checking (slightly buggy on join), will have to fix post-match bending another way
Mario [Sun, 3 Jul 2016 23:37:49 +0000 (09:37 +1000)]
Invert the cvar use
Mario [Sun, 3 Jul 2016 23:18:28 +0000 (09:18 +1000)]
Clean up respawn check
Mario [Sun, 3 Jul 2016 23:16:41 +0000 (09:16 +1000)]
Merge remote-tracking branch 'origin/Mario/gameover_fixes'
Mario [Sun, 3 Jul 2016 23:14:52 +0000 (09:14 +1000)]
Merge remote-tracking branch 'origin/Mario/tweaks'
Mario [Sun, 3 Jul 2016 23:13:54 +0000 (09:13 +1000)]
Merge remote-tracking branch 'origin/DefaultUser/ca_spectator_fix'
Mario [Sun, 3 Jul 2016 23:12:12 +0000 (09:12 +1000)]
Merge remote-tracking branch 'origin/DefaultUser/damagetext_friendlyfire'
Mario [Sun, 3 Jul 2016 23:09:30 +0000 (23:09 +0000)]
Merge branch 'terencehill/uid2name_dialog' into 'master'
uid2name dialog
Implement the uid2name dialog in the menu, but keep the existing one implemented in the HUD vote panel for compatibility sake, so clients with an older menu can still see it
Menu dialog:
![uid2name_dialog_menu](/uploads/
3508d2ae94c24ebc9c66d77bc2bfa744 /uid2name_dialog_menu.jpg)
See merge request !332
terencehill [Sun, 3 Jul 2016 17:08:12 +0000 (19:08 +0200)]
Reopen the uid2name menu dialog if it gets closed in other ways: 1) menu restart 2) opening the team selection dialog with F5 and then closing it
terencehill [Sun, 3 Jul 2016 15:53:22 +0000 (17:53 +0200)]
Set no title for the uid2name dialog
Mario [Sun, 3 Jul 2016 00:10:13 +0000 (10:10 +1000)]
Use a single byte for the friendlyfire bool
Mario [Sat, 2 Jul 2016 23:59:20 +0000 (09:59 +1000)]
Update hash (new models break test)
Freddy [Sat, 2 Jul 2016 17:59:31 +0000 (19:59 +0200)]
Add damagetext friendly fire cvars to defaultXonotic.cfg
Freddy [Sat, 2 Jul 2016 17:54:23 +0000 (19:54 +0200)]
Fix copy-paste "typo"
Freddy [Sat, 2 Jul 2016 16:00:13 +0000 (18:00 +0200)]
Friendly fire damagetext menu items
Freddy [Sat, 2 Jul 2016 01:11:03 +0000 (03:11 +0200)]
Damagetext for friendly fire
terencehill [Sat, 2 Jul 2016 14:06:21 +0000 (16:06 +0200)]
Implement the uid2name dialog in the menu, but keep the existing one implemented in the HUD vote panel for compatibility sake, so clients with an older menu can still see it
terencehill [Sat, 2 Jul 2016 13:42:42 +0000 (15:42 +0200)]
Fix non-closable dialogs being closable when connected
Mario [Sat, 2 Jul 2016 00:22:39 +0000 (10:22 +1000)]
Hacky fix for TDM crashing
Rudolf Polzer [Fri, 1 Jul 2016 12:39:42 +0000 (08:39 -0400)]
Oops. Fix loading of the list of banned servers.
Mario [Thu, 30 Jun 2016 22:27:52 +0000 (08:27 +1000)]
Fix HMG firing after its time is up
Mario [Thu, 30 Jun 2016 22:18:31 +0000 (08:18 +1000)]
Don't show weapon ammo bars if unlimited ammo is enabled
Mario [Thu, 30 Jun 2016 22:13:57 +0000 (08:13 +1000)]
Forbid weapon use when match is over
Mario [Wed, 29 Jun 2016 21:35:11 +0000 (07:35 +1000)]
Revert player size tweak
Mario [Wed, 29 Jun 2016 05:19:35 +0000 (15:19 +1000)]
Don't set it on observers