]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
xonotic/xonotic-data.pk3dir.git
9 years agoAttempt to prevent step sounds while crouching
Mario [Thu, 9 Jul 2015 00:28:10 +0000 (10:28 +1000)]
Attempt to prevent step sounds while crouching

9 years agoMerge master into qc_physics_prehax (blame TimePath if it's completely broken)
Mario [Wed, 8 Jul 2015 14:15:25 +0000 (00:15 +1000)]
Merge master into qc_physics_prehax (blame TimePath if it's completely broken)

9 years agoMerge branch 'TimePath/itemsys' into 'master'
Mario [Sat, 4 Jul 2015 03:06:12 +0000 (03:06 +0000)]
Merge branch 'TimePath/itemsys' into 'master'

TimePath/itemsys: an item and inventory system

This system and the weapon system seem to overlap quite a bit and would benefit from being combined, currently this one ignores weapons completely.

Current state:
 * All items except weapons are spawned using this system
 * Tracks item pickups from clients and networks their inventories to them
 * Items can define their own behaviour to actions without conditional logic throughout the code

See merge request !128

9 years agoMerge remote-tracking branch 'remotes/origin/master' into TimePath/itemsys
TimePath [Fri, 3 Jul 2015 06:29:25 +0000 (16:29 +1000)]
Merge remote-tracking branch 'remotes/origin/master' into TimePath/itemsys

# Conflicts:
# qcsrc/client/main.qc
# qcsrc/client/progs.src
# qcsrc/menu/menu.qc
# qcsrc/menu/progs.src
# qcsrc/server/g_world.qc

9 years agoMerge branch 'terencehill/menu_remove_tab_title' into 'master'
Mario [Fri, 3 Jul 2015 05:43:39 +0000 (05:43 +0000)]
Merge branch 'terencehill/menu_remove_tab_title' into 'master'

Menu: Remove tab title attribute

* Don't set the title for tabs since it's the tab button that holds and displays the tab title
* Don't spawn dialog borders (including title) for each tab contained in a dialog

I started this branch when I noticed that a few tab titles didn't match the corresponding tab button text, thus adding unused strings for translation (e.g. "Join" vs "Servers", "Demo" vs "Demos", etc...)

See merge request !126

9 years agoMerge branch 'terencehill/listbox_item_highlight' into 'master'
Mario [Fri, 3 Jul 2015 05:36:13 +0000 (05:36 +0000)]
Merge branch 'terencehill/listbox_item_highlight' into 'master'

Listbox: highlight item under the cursor

* Highlight listbox focused items with a customizable (by skin attributes) fade effect; the same effect is applied to the crosshair picker and to the charmap too

* Crosshair picker now has customizable (by skin attributes) color and alpha, similarly to the charmap ones

* The dot crosshair now appears always white in the crosshair picker

* The crosshair preview is no longer highlighted, nor clickable as it's no longer a button (made no sense)

About the implementation:
Changed the crosshair picker and the crosshair preview from a set of special radio buttons to 2 new different items: a picker with code based on the charmap code and a preview. More precisely the crosshair picker extends the new Picker superclass (same for the charmap).

See merge request !122

9 years agoMerge branch 'TimePath/issues/1472' into 'master'
Mario [Fri, 3 Jul 2015 00:20:40 +0000 (00:20 +0000)]
Merge branch 'TimePath/issues/1472' into 'master'

Ignore sv_mapformat_is_quake3 when checking cvar purity. Fixes #1472

See merge request !138

9 years agoMerge branch 'TimePath/module_roots' into 'master'
Mario [Fri, 3 Jul 2015 00:19:53 +0000 (00:19 +0000)]
Merge branch 'TimePath/module_roots' into 'master'

Light refactoring: rename module roots to `all` for consistency

See merge request !131

9 years agoMerge branch 'terencehill/hud_configure' into 'master'
Mario [Thu, 2 Jul 2015 10:37:25 +0000 (10:37 +0000)]
Merge branch 'terencehill/hud_configure' into 'master'

HUD editor changes

A few changes to the hud editor

See merge request !120

9 years agoMerge branch 'Melanosuchus/vote_caller' into 'master'
Mario [Thu, 2 Jul 2015 09:13:50 +0000 (09:13 +0000)]
Merge branch 'Melanosuchus/vote_caller' into 'master'

Store the name of the vote caller

If only the entity of the caller is stored, there can be some inconsistencies.

Example: If a player leaves the server after calling the vote, the result will show an empty name.

This branch fixes such inconsistencies, while the normal flow isn't affected.

(ie: Votes from the server still show the correct name and if a player changes their name, messages will show the new name)

See merge request !127

9 years agoIgnore sv_mapformat_is_quake2 too
TimePath [Tue, 30 Jun 2015 04:27:27 +0000 (14:27 +1000)]
Ignore sv_mapformat_is_quake2 too

9 years agoIgnore sv_mapformat_is_quake3 when checking cvar purity. Fixes #1472
TimePath [Tue, 30 Jun 2015 04:20:57 +0000 (14:20 +1000)]
Ignore sv_mapformat_is_quake3 when checking cvar purity. Fixes #1472

9 years agoBump gameversion.
Rudolf Polzer [Mon, 1 Jun 2015 09:15:31 +0000 (11:15 +0200)]
Bump gameversion.

9 years agoReplace `MAP(IDENTITY)` with `UNWORDS`
TimePath [Wed, 13 May 2015 23:32:50 +0000 (09:32 +1000)]
Replace `MAP(IDENTITY)` with `UNWORDS`

9 years agoReplace `IF(ALL,` with `APPLY(`
TimePath [Wed, 13 May 2015 23:27:58 +0000 (09:27 +1000)]
Replace `IF(ALL,` with `APPLY(`

9 years agoTidy up
TimePath [Wed, 13 May 2015 05:54:31 +0000 (15:54 +1000)]
Tidy up

9 years agoInventory system
TimePath [Wed, 13 May 2015 05:46:07 +0000 (15:46 +1000)]
Inventory system
Counts collected items and sends them with delta compression

9 years agoAdd an item dumping command
TimePath [Wed, 13 May 2015 00:54:31 +0000 (10:54 +1000)]
Add an item dumping command

9 years agoCleanup
TimePath [Wed, 13 May 2015 00:34:15 +0000 (10:34 +1000)]
Cleanup

9 years agoAdd instagib items
TimePath [Tue, 12 May 2015 10:27:11 +0000 (20:27 +1000)]
Add instagib items

9 years agoAdd jetpack
TimePath [Tue, 12 May 2015 10:09:44 +0000 (20:09 +1000)]
Add jetpack
Fix incorrect ammo from ammo pickups

9 years agoFix items not respawning
TimePath [Tue, 12 May 2015 09:35:15 +0000 (19:35 +1000)]
Fix items not respawning
LMS mutator anyone?

9 years agoAdd powerups
TimePath [Tue, 12 May 2015 09:15:29 +0000 (19:15 +1000)]
Add powerups

9 years agoLight refactoring: rename module roots to `all` for consistency
TimePath [Tue, 12 May 2015 07:58:00 +0000 (17:58 +1000)]
Light refactoring: rename module roots to `all` for consistency

9 years agoMove LAMBDA
TimePath [Tue, 12 May 2015 07:07:27 +0000 (17:07 +1000)]
Move LAMBDA

9 years agoRemove SPAWNTIMES enum
TimePath [Tue, 12 May 2015 07:02:16 +0000 (17:02 +1000)]
Remove SPAWNTIMES enum

9 years agoSupport #ifdef in item declarations
TimePath [Tue, 12 May 2015 06:42:36 +0000 (16:42 +1000)]
Support #ifdef in item declarations

9 years agoBranchless BITSET
TimePath [Tue, 12 May 2015 04:03:37 +0000 (14:03 +1000)]
Branchless BITSET
Kudos to graphitemaster

9 years agoDo something awesome with macros
TimePath [Tue, 12 May 2015 03:26:25 +0000 (13:26 +1000)]
Do something awesome with macros

9 years agoPicker: apply the fade effect even focusing another cell through the keyboard; contex...
terencehill [Mon, 11 May 2015 17:47:02 +0000 (19:47 +0200)]
Picker: apply the fade effect even focusing another cell through the keyboard; contextually, improve HOME/END key functions so that they skip invalid cells

9 years agoMerge branch 'terencehill/menu_remove_tab_title' of git://de.git.xonotic.org/xonotic...
terencehill [Sun, 10 May 2015 23:09:24 +0000 (01:09 +0200)]
Merge branch 'terencehill/menu_remove_tab_title' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir into terencehill/menu_remove_tab_title

Conflicts:
qcsrc/menu/item/dialog.qc

9 years agoDon't spawn dialog borders (including title) for each tab contained in a dialog
terencehill [Sun, 10 May 2015 22:57:24 +0000 (00:57 +0200)]
Don't spawn dialog borders (including title) for each tab contained in a dialog

9 years agoRevert previous change of item/tab.qc: title must be empty otherwise the default...
terencehill [Sun, 10 May 2015 19:52:07 +0000 (21:52 +0200)]
Revert previous change of item/tab.qc: title must be empty otherwise the default title ("Form1") gets inherited from the dialog superclass

9 years agoUse the new item system for health and armor
TimePath [Sun, 10 May 2015 12:15:27 +0000 (22:15 +1000)]
Use the new item system for health and armor

9 years agoUse the new item system for ammo
TimePath [Sun, 10 May 2015 11:12:47 +0000 (21:12 +1000)]
Use the new item system for ammo

9 years agoInitial item system setup
TimePath [Sun, 10 May 2015 09:19:51 +0000 (19:19 +1000)]
Initial item system setup

9 years agoStore the name of the vote caller
Mattia Basaglia [Sun, 10 May 2015 09:10:08 +0000 (11:10 +0200)]
Store the name of the vote caller

9 years agoMerge remote-tracking branch 'origin/master' into terencehill/listbox_item_highlight
TimePath [Sun, 10 May 2015 03:56:21 +0000 (13:56 +1000)]
Merge remote-tracking branch 'origin/master' into terencehill/listbox_item_highlight

9 years agoMerge remote-tracking branch 'origin/master' into terencehill/menu_remove_tab_title
TimePath [Sun, 10 May 2015 03:41:57 +0000 (13:41 +1000)]
Merge remote-tracking branch 'origin/master' into terencehill/menu_remove_tab_title

# Conflicts:
# qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc
# qcsrc/menu/xonotic/dialog_settings_game_hud.qc
# qcsrc/menu/xonotic/dialog_settings_game_messages.qc
# qcsrc/menu/xonotic/dialog_settings_game_model.qc
# qcsrc/menu/xonotic/dialog_settings_game_view.qc
# qcsrc/menu/xonotic/dialog_settings_game_weapons.qc

9 years agoMerge remote-tracking branch 'origin/master' into terencehill/hud_configure
TimePath [Sun, 10 May 2015 03:39:24 +0000 (13:39 +1000)]
Merge remote-tracking branch 'origin/master' into terencehill/hud_configure

# Conflicts:
# qcsrc/menu/xonotic/mainwindow.qc

9 years agoMerge branch 'TimePath/qc_updates' into 'master'
Mario [Sun, 10 May 2015 03:15:51 +0000 (03:15 +0000)]
Merge branch 'TimePath/qc_updates' into 'master'

Merge branch TimePath/qc_updates (XXL merge request, but no functional changes or file relocations)

Major:
* Stops relying on the progs.src order by fixing all the `#include` lists, prerequisite for removing `-Wno-field-redeclared`. Test script included at `test/compilationunit.sh`

Minor:
* `float` -> `int`
* `var .float fld; ent.fld` -> `var .float fld; ent.(fld)`, less magic
* menu `spawnXXX()` -> `NEW(XXX)`, allows for overloaded constructors to replace `makeXXX(..)`
* some entity class annotations to serve as documentation, and later type checking

See merge request !124

9 years agoRemove useless title attribute (and related attributes) from the tab class, the tab...
terencehill [Fri, 8 May 2015 22:27:52 +0000 (00:27 +0200)]
Remove useless title attribute (and related attributes) from the tab class, the tab button already holds the tab title

9 years agoFix crosshair picker indentation
terencehill [Fri, 8 May 2015 00:00:49 +0000 (02:00 +0200)]
Fix crosshair picker indentation

9 years agoAdd two useful macros
TimePath [Wed, 6 May 2015 09:30:38 +0000 (19:30 +1000)]
Add two useful macros

9 years agoRename the underscore headers
TimePath [Wed, 6 May 2015 09:10:40 +0000 (19:10 +1000)]
Rename the underscore headers

9 years agoExplain `CLASS` and `NEW` macros
TimePath [Wed, 6 May 2015 08:38:18 +0000 (08:38 +0000)]
Explain `CLASS` and `NEW` macros

9 years agoFix typedefs
TimePath [Wed, 6 May 2015 06:31:46 +0000 (16:31 +1000)]
Fix typedefs

9 years agoFix TimePath's greatest blunder
Mario [Wed, 6 May 2015 06:13:23 +0000 (16:13 +1000)]
Fix TimePath's greatest blunder

9 years agoUse stock dpdefs
TimePath [Wed, 6 May 2015 06:12:05 +0000 (16:12 +1000)]
Use stock dpdefs

9 years agoFix some minor issues with crouching and looking up/down
Mario [Tue, 5 May 2015 13:11:25 +0000 (23:11 +1000)]
Fix some minor issues with crouching and looking up/down

9 years agoRemove some leftovers from a merge causing CTF to break with bots
Mario [Tue, 5 May 2015 12:17:41 +0000 (22:17 +1000)]
Remove some leftovers from a merge causing CTF to break with bots

9 years agoAdd constants for player hitbox, for use in a couple of places where varying size...
Mario [Tue, 5 May 2015 11:04:44 +0000 (21:04 +1000)]
Add constants for player hitbox, for use in a couple of places where varying size can break things

9 years agoMake menu includes order insensitive
TimePath [Sun, 3 May 2015 23:24:19 +0000 (09:24 +1000)]
Make menu includes order insensitive

9 years ago#include base classes
TimePath [Sun, 3 May 2015 23:04:29 +0000 (09:04 +1000)]
#include base classes

9 years ago#include base classes
TimePath [Sun, 3 May 2015 22:50:36 +0000 (08:50 +1000)]
#include base classes

9 years agoDon't accumulate the beginning of the constructor
TimePath [Sun, 3 May 2015 22:25:19 +0000 (08:25 +1000)]
Don't accumulate the beginning of the constructor

9 years agoSort menu classes
TimePath [Sun, 3 May 2015 22:22:35 +0000 (08:22 +1000)]
Sort menu classes

9 years agoTidy up OO helpers
TimePath [Sun, 3 May 2015 21:54:22 +0000 (07:54 +1000)]
Tidy up OO helpers

9 years agoForgot to patch this file in the previous commit
terencehill [Sun, 3 May 2015 16:15:35 +0000 (18:15 +0200)]
Forgot to patch this file in the previous commit

9 years agoAllow custom color and alpha values for the crosshair picker (like it is for the...
terencehill [Sun, 3 May 2015 16:11:03 +0000 (18:11 +0200)]
Allow custom color and alpha values for the crosshair picker (like it is for the charmap)

9 years agoListbox / Picker: Implement item fading in a different way so that it gets influenced...
terencehill [Sun, 3 May 2015 14:39:44 +0000 (16:39 +0200)]
Listbox / Picker: Implement item fading in a different way so that it gets influenced by menu_slowmo

9 years agoOptimize cellToCrosshair function
terencehill [Sun, 3 May 2015 11:39:49 +0000 (13:39 +0200)]
Optimize cellToCrosshair function

9 years agoMerge CLASS and EXTENDS, #define NEW(cname) (spawn##cname())
TimePath [Sun, 3 May 2015 11:39:11 +0000 (21:39 +1000)]
Merge CLASS and EXTENDS, #define NEW(cname) (spawn##cname())

9 years agoHighlight the selected cell in the picker
terencehill [Sun, 3 May 2015 11:38:12 +0000 (13:38 +0200)]
Highlight the selected cell in the picker

9 years agoCleanup server progs.src
TimePath [Sun, 3 May 2015 06:34:58 +0000 (16:34 +1000)]
Cleanup server progs.src

9 years agoCleanup weapons #includes
TimePath [Sun, 3 May 2015 06:16:26 +0000 (16:16 +1000)]
Cleanup weapons #includes

9 years agoFix client compile
TimePath [Sun, 3 May 2015 05:09:20 +0000 (15:09 +1000)]
Fix client compile

9 years agoCleanup vehicle #includes
TimePath [Sun, 3 May 2015 05:00:21 +0000 (15:00 +1000)]
Cleanup vehicle #includes

9 years agoFix more server #includes
TimePath [Sun, 3 May 2015 03:19:14 +0000 (13:19 +1000)]
Fix more server #includes

9 years agoModularise commands
TimePath [Sun, 3 May 2015 02:06:55 +0000 (12:06 +1000)]
Modularise commands

9 years agoRemove crosshair images from the skins
terencehill [Sat, 2 May 2015 22:54:23 +0000 (00:54 +0200)]
Remove crosshair images from the skins

9 years agoDon't color the dot in the crosshair preview
terencehill [Sat, 2 May 2015 22:43:31 +0000 (00:43 +0200)]
Don't color the dot in the crosshair preview

9 years agoMake Charmap and CrosshairPicker subclasses of the class Picker
terencehill [Sat, 2 May 2015 22:30:57 +0000 (00:30 +0200)]
Make Charmap and CrosshairPicker subclasses of the class Picker

9 years agoMake most server includes order insensitive
TimePath [Sat, 2 May 2015 12:28:02 +0000 (22:28 +1000)]
Make most server includes order insensitive

9 years agoCreate common client header
TimePath [Sat, 2 May 2015 05:15:44 +0000 (15:15 +1000)]
Create common client header

9 years agoFix MCU client compile
TimePath [Sat, 2 May 2015 04:48:31 +0000 (14:48 +1000)]
Fix MCU client compile
(multiple compilation units)

9 years agoRemove direct server #includes from client
TimePath [Sat, 2 May 2015 04:40:48 +0000 (14:40 +1000)]
Remove direct server #includes from client

9 years agoSort #includes
TimePath [Sat, 2 May 2015 03:14:27 +0000 (13:14 +1000)]
Sort #includes

9 years agoMake crosshair picker code similar to the charmap's in order to simplify cell highlig...
terencehill [Fri, 1 May 2015 21:08:10 +0000 (23:08 +0200)]
Make crosshair picker code similar to the charmap's in order to simplify cell highlighting (each single crosshair was a special button). Add a custom simplified class for the crosshair preview too (it's not a button anymore).

9 years agoBoolerize another pesky float
Mario [Fri, 1 May 2015 19:22:00 +0000 (05:22 +1000)]
Boolerize another pesky float

9 years agoMake client includes order insensitive
TimePath [Fri, 1 May 2015 13:46:42 +0000 (23:46 +1000)]
Make client includes order insensitive

9 years agoMerge branch 'master' into Mario/qc_physics_prehax
Mario [Fri, 1 May 2015 11:55:49 +0000 (21:55 +1000)]
Merge branch 'master' into Mario/qc_physics_prehax

Conflicts:
qcsrc/server/autocvars.qh
qcsrc/server/g_triggers.qc
qcsrc/server/g_triggers.qh
qcsrc/server/miscfunctions.qc
qcsrc/server/mutators/mutator_dodging.qc
qcsrc/server/t_plats.qc
qcsrc/server/target_music.qc

9 years agoConvert some more floats to ints/bools
Mario [Fri, 1 May 2015 11:53:37 +0000 (21:53 +1000)]
Convert some more floats to ints/bools

9 years agoAvoid including the same file twice in progs.src
TimePath [Fri, 1 May 2015 08:57:44 +0000 (18:57 +1000)]
Avoid including the same file twice in progs.src

9 years agoAdd the fade effect in the charmap too
terencehill [Thu, 30 Apr 2015 20:21:22 +0000 (22:21 +0200)]
Add the fade effect in the charmap too

9 years agoMake work menu_showboxes with the charmap
terencehill [Tue, 28 Apr 2015 18:34:48 +0000 (20:34 +0200)]
Make work menu_showboxes with the charmap

9 years agoBetter names for 3 fields
terencehill [Mon, 27 Apr 2015 19:11:16 +0000 (21:11 +0200)]
Better names for 3 fields

9 years agoAdd skin attributes for listbox focused items and allow customization of the fade...
terencehill [Mon, 27 Apr 2015 17:45:25 +0000 (19:45 +0200)]
Add skin attributes for listbox focused items and allow customization of the fade effect

9 years agoListbox: highlight item under the cursor
terencehill [Sun, 26 Apr 2015 12:33:56 +0000 (14:33 +0200)]
Listbox: highlight item under the cursor

9 years agoDefine client entity classes
TimePath [Sun, 26 Apr 2015 07:32:03 +0000 (17:32 +1000)]
Define client entity classes

9 years agoReclaim the `new` keyword for entity classes
TimePath [Sun, 26 Apr 2015 06:46:37 +0000 (16:46 +1000)]
Reclaim the `new` keyword for entity classes

9 years agoMake pointer to member usage explicit
TimePath [Sun, 26 Apr 2015 06:07:49 +0000 (16:07 +1000)]
Make pointer to member usage explicit

9 years agoDeclare more ints as ints
TimePath [Sat, 25 Apr 2015 06:32:36 +0000 (16:32 +1000)]
Declare more ints as ints

9 years agoDeclare more ints as ints
TimePath [Sat, 25 Apr 2015 06:17:02 +0000 (16:17 +1000)]
Declare more ints as ints

9 years agoDeclare more ints as ints
TimePath [Sat, 25 Apr 2015 06:00:13 +0000 (16:00 +1000)]
Declare more ints as ints

9 years agoRevert spawn_furthest to 0.5 (half random, half furthest, works better for small...
Mario [Sun, 26 Apr 2015 04:21:16 +0000 (14:21 +1000)]
Revert spawn_furthest to 0.5 (half random, half furthest, works better for small maps)

9 years agoDefault cl_movement to 1
Mario [Sat, 25 Apr 2015 08:41:21 +0000 (18:41 +1000)]
Default cl_movement to 1

9 years agoMerge some changes from combined updates branch
Mario [Sat, 25 Apr 2015 08:32:09 +0000 (18:32 +1000)]
Merge some changes from combined updates branch

9 years agoFix a few more floats
Mario [Sat, 25 Apr 2015 04:23:53 +0000 (14:23 +1000)]
Fix a few more floats

9 years agoFix copy of ammo_none in defs.qh
Mario [Sat, 25 Apr 2015 04:21:18 +0000 (14:21 +1000)]
Fix copy of ammo_none in defs.qh