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git.rm.cloudns.org Git - xonotic/darkplaces.git/log
eihrul [Thu, 27 Jan 2011 23:09:23 +0000 (23:09 +0000)]
delay backface culling till after near plane test
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10764
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eihrul [Thu, 27 Jan 2011 21:48:02 +0000 (21:48 +0000)]
fix mipedgetc typo
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10763
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eihrul [Thu, 27 Jan 2011 14:55:30 +0000 (14:55 +0000)]
replace some divisions with reciprocals
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10762
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eihrul [Thu, 27 Jan 2011 14:19:05 +0000 (14:19 +0000)]
added in some basic polygon offset compatibility (though using w buffer units)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10761
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eihrul [Thu, 27 Jan 2011 13:34:01 +0000 (13:34 +0000)]
fix accessing of bottom mip level in Texture2DVaryingBGRA8
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10760
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eihrul [Thu, 27 Jan 2011 12:21:23 +0000 (12:21 +0000)]
ProcessTriangles SSE2 optimizations
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10759
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eihrul [Wed, 26 Jan 2011 23:24:48 +0000 (23:24 +0000)]
try to keep inter-span variables for texturing in sse registers
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10758
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eihrul [Wed, 26 Jan 2011 15:45:07 +0000 (15:45 +0000)]
remove unneeded "fast" case for nearest filtering
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10757
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eihrul [Wed, 26 Jan 2011 15:35:52 +0000 (15:35 +0000)]
SSE2 opts for nearest filtering
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10756
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eihrul [Wed, 26 Jan 2011 14:55:04 +0000 (14:55 +0000)]
fix for lightmap glow path to use one less multiply
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10755
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eihrul [Wed, 26 Jan 2011 14:44:45 +0000 (14:44 +0000)]
SSE2 optimized lightmap shader
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10754
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eihrul [Wed, 26 Jan 2011 13:40:21 +0000 (13:40 +0000)]
SSE2 optimized Texture2DVaryingBGRA8
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10753
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eihrul [Wed, 26 Jan 2011 13:00:02 +0000 (13:00 +0000)]
initial obfuscation of ProcessTriangles with SSE2 code for testing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10752
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eihrul [Wed, 26 Jan 2011 12:24:09 +0000 (12:24 +0000)]
only respect vid_soft variable if SSE2_PRESENT is defined
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10751
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eihrul [Wed, 26 Jan 2011 12:15:42 +0000 (12:15 +0000)]
added SSE2_PRESENT define
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10750
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havoc [Wed, 26 Jan 2011 11:48:27 +0000 (11:48 +0000)]
change DPSOFTRAST default texture filter to linear, it hurts fps some
but looks substantially better
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10749
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havoc [Wed, 26 Jan 2011 11:46:12 +0000 (11:46 +0000)]
optimized SHADERMODE_LIGHTSOURCE to do some early-out checks
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10748
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havoc [Wed, 26 Jan 2011 11:33:58 +0000 (11:33 +0000)]
implemented SHADERMODE_LIGHTSOURCE with specular, shadowmapping and
cubefilter are not yet implemented
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10747
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divverent [Tue, 25 Jan 2011 20:50:25 +0000 (20:50 +0000)]
fix the bug that affects showsurfaces 3 entirely now, hopefully
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10746
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havoc [Tue, 25 Jan 2011 15:02:49 +0000 (15:02 +0000)]
added glow texture support in SHADERMODE_LIGHTMAP
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10745
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havoc [Tue, 25 Jan 2011 13:40:50 +0000 (13:40 +0000)]
added SHADERMODE_LIGHTDIRECTION code (model rendering) with specular,
glow and colormapping support
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10744
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havoc [Tue, 25 Jan 2011 13:39:10 +0000 (13:39 +0000)]
changed the texture bind code for the RENDERPATH_SOFT to work like the
RENDERPATH_D3D9 code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10743
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eihrul [Tue, 25 Jan 2011 13:00:25 +0000 (13:00 +0000)]
fix overrun test for optimized texture routines
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10742
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havoc [Tue, 25 Jan 2011 12:42:07 +0000 (12:42 +0000)]
fix crash on texturing a span that starts at the bottom row of a texture
but does not end on the bottom row of the texture, which was passing a
check for an optimized fill routine but should not have been
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10741
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havoc [Tue, 25 Jan 2011 06:38:59 +0000 (06:38 +0000)]
fix two errors related to the R_FrameData_Alloc use in batching
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10740
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havoc [Mon, 24 Jan 2011 14:36:44 +0000 (14:36 +0000)]
failed attempt at improving performance of bilinear filter routines by
using less integer multiplies, no apparent effect on benchmarks,
abandoned but posted here for reference (disabled)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10739
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havoc [Mon, 24 Jan 2011 12:39:26 +0000 (12:39 +0000)]
changed DPSOFTRAST to use bgra8 intermediate storage while rendering,
the float support code remains and will not be going away (and some
shaders are simply too complex to use bgra8 anyway), this gains a few
fps in most situations
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10738
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havoc [Mon, 24 Jan 2011 12:34:27 +0000 (12:34 +0000)]
change q1bsp lightmap to vertex color conversion to scale colors
correctly
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10737
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havoc [Mon, 24 Jan 2011 12:33:45 +0000 (12:33 +0000)]
added an experimental alternate code path in DPSOFTRAST where all the
span fillers use bgra8 instead of floats for intermediate storage, only
small gains observed but still good, this mode has to be activated by
the r_test cvar at this time
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10736
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havoc [Mon, 24 Jan 2011 05:48:21 +0000 (05:48 +0000)]
fix some compile errors on vid_sdl.c when compiling it as C++
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10735
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havoc [Sun, 23 Jan 2011 17:24:06 +0000 (17:24 +0000)]
draw things as black if no shader code exists yet
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10734
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havoc [Sun, 23 Jan 2011 17:08:47 +0000 (17:08 +0000)]
fix log(2) compile error as C++, should have been log(2.0f)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10733
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havoc [Sun, 23 Jan 2011 16:43:37 +0000 (16:43 +0000)]
fix several conversion warnings
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10732
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havoc [Sun, 23 Jan 2011 16:30:02 +0000 (16:30 +0000)]
fix another void conversion
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10731
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havoc [Sun, 23 Jan 2011 16:28:57 +0000 (16:28 +0000)]
fix a couple void conversions
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10730
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havoc [Sun, 23 Jan 2011 16:25:25 +0000 (16:25 +0000)]
enabled more features for SHADERMODE_GENERIC
added texcoord matrix transforms (sky scrolls now)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10729
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havoc [Sun, 23 Jan 2011 15:57:55 +0000 (15:57 +0000)]
added support for disabling mipmapping using the non-MIPMAP filters
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10728
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havoc [Sun, 23 Jan 2011 15:55:26 +0000 (15:55 +0000)]
fix bugs in DPSOFTRAST_CalculateMipmaps
implemented per-triangle mipmap selection
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10727
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havoc [Sun, 23 Jan 2011 14:26:30 +0000 (14:26 +0000)]
tabs, not spaces for indenting
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10726
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eihrul [Sun, 23 Jan 2011 13:32:49 +0000 (13:32 +0000)]
faster texture mapper
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10725
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eihrul [Sat, 22 Jan 2011 23:37:08 +0000 (23:37 +0000)]
move double break in pseudoalpha case to the right case...
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10724
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havoc [Sat, 22 Jan 2011 23:33:26 +0000 (23:33 +0000)]
fix particle blending
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10723
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havoc [Sat, 22 Jan 2011 23:28:01 +0000 (23:28 +0000)]
use texel center sampling on textures
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10722
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eihrul [Sat, 22 Jan 2011 23:06:44 +0000 (23:06 +0000)]
only bind needed textures in softrast path (to avoid texunit conflicts)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10721
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havoc [Sat, 22 Jan 2011 22:14:29 +0000 (22:14 +0000)]
removed numtexcoords parameter in DPSOFTRAST_Draw_LoadVertices
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10720
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havoc [Sat, 22 Jan 2011 22:02:45 +0000 (22:02 +0000)]
reworking DPSOFTRAST array copying to automatically detect used arrays
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10719
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eihrul [Sat, 22 Jan 2011 21:38:07 +0000 (21:38 +0000)]
fix some crashes related to video subsystem not being reinitialized on vid_restart in SDL backend
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10718
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havoc [Sat, 22 Jan 2011 21:00:49 +0000 (21:00 +0000)]
added DPSOFTRAST software rasterizer, a work in progress
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10717
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havoc [Sat, 22 Jan 2011 20:55:05 +0000 (20:55 +0000)]
fix a crash with tcmod turbulent where it was not requesting texcoords
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10716
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divverent [Sat, 22 Jan 2011 19:09:48 +0000 (19:09 +0000)]
cache multiple loaded instances of the same font (TODO: can we also cache the freetype object itself? probably not without major changes, as these are size specific); saves about 150M memory use in Xonotic
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10715
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divverent [Fri, 21 Jan 2011 06:02:20 +0000 (06:02 +0000)]
sync libjpeg support from makefile to BSDmakefile
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10714
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havoc [Thu, 20 Jan 2011 14:24:23 +0000 (14:24 +0000)]
fix some missing changes in the D3D path when r_vertexposition_t was
removed
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10713
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divverent [Thu, 20 Jan 2011 06:33:18 +0000 (06:33 +0000)]
VM_sprintf: properly handle "%02d"
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10712
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havoc [Tue, 18 Jan 2011 18:37:35 +0000 (18:37 +0000)]
reduced memory usage by around 20MB (no longer allocates interleaved
vertex arrays unless running D3D renderpath, now uses R_FrameData_Alloc
a lot more to avoid large static arrays)
R_FrameData system now never fails an alloc request (resizing as
needed), and has a mark system allowing space to be relinquished after
brief uses such as batch buffers
removed r_vertexposition_t as it was redundant (just use vertex3f)
gl_mesh_separatearrays cvar removed (vid.useinterleavedarrays is now used instead)
audited RSurf_PrepareVertices calls to make sure BATCHNEED_NOGAPS is
properly used
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10711
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havoc [Tue, 18 Jan 2011 18:22:23 +0000 (18:22 +0000)]
lower particle limit when using DP_SMALLMEMORY builds
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10710
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havoc [Tue, 18 Jan 2011 17:29:54 +0000 (17:29 +0000)]
fix a major performance issue with the GL11/GL13 path for rtlights where
it did not request BATCHNEED_NOGAPS and thus processed a huge number of
unnecessary vertices
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10709
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divverent [Tue, 18 Jan 2011 08:51:05 +0000 (08:51 +0000)]
fix wateralpha
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10708
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havoc [Mon, 17 Jan 2011 18:00:43 +0000 (18:00 +0000)]
fix a typo in the cg shader setup
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10707
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divverent [Mon, 17 Jan 2011 15:28:28 +0000 (15:28 +0000)]
make prvm_language saved
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10706
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divverent [Mon, 17 Jan 2011 15:28:26 +0000 (15:28 +0000)]
fix console margin calculation
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10705
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divverent [Mon, 17 Jan 2011 05:44:00 +0000 (05:44 +0000)]
fix description of prvm_language dumping mode
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10704
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divverent [Sat, 15 Jan 2011 18:12:24 +0000 (18:12 +0000)]
fix alias word combining
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10703
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divverent [Fri, 14 Jan 2011 23:51:56 +0000 (23:51 +0000)]
make it possible to turn off missing DDS file logging
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10702
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divverent [Fri, 14 Jan 2011 21:01:28 +0000 (21:01 +0000)]
use the proper filename.pot instead of filename.dump.po for the empty .po file
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10701
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havoc [Fri, 14 Jan 2011 00:24:59 +0000 (00:24 +0000)]
added r_enableshadowvolumes cvar, this defaults to 1 but can be turned
off to save a small amount of memory and speed up loading (shadowmaps
still work with it off)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10700
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divverent [Thu, 13 Jan 2011 06:57:04 +0000 (06:57 +0000)]
fix a memory leak of glsl shader permutations
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10699
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havoc [Thu, 13 Jan 2011 03:49:30 +0000 (03:49 +0000)]
added cvar mod_bsp_portalize to decide whether to generate portals for
culling purposes, this now defaults to 0, reducing load time but
disabling certain features (the only visible feature affected is
r_drawportals)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10698
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divverent [Wed, 12 Jan 2011 19:41:24 +0000 (19:41 +0000)]
make infobar height configurable
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10697
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divverent [Tue, 11 Jan 2011 21:49:22 +0000 (21:49 +0000)]
fix the latest fix to Font_IndexForSize
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10696
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divverent [Tue, 11 Jan 2011 21:40:57 +0000 (21:40 +0000)]
fix a data type in Font_IndexForSize
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10695
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vortex [Fri, 7 Jan 2011 21:51:34 +0000 (21:51 +0000)]
drawcolorcodedstring: support full 6 parms (added starting rgb) and returns color of the last character so colortags can affect multiline draw.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10694
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vortex [Fri, 7 Jan 2011 18:31:37 +0000 (18:31 +0000)]
Added wasfreed() to menuqc builtinlist. Hushed "VM_bufstr_get: invalid string index" warning.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10693
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divverent [Mon, 3 Jan 2011 07:19:48 +0000 (07:19 +0000)]
get rid of more clang warnings
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10692
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divverent [Mon, 3 Jan 2011 07:19:41 +0000 (07:19 +0000)]
get rid of clang warnings for SETPVSBIT/CLEARPVSBIT
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10691
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divverent [Sun, 2 Jan 2011 22:51:37 +0000 (22:51 +0000)]
fix a warning by clang
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10690
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vortex [Sun, 2 Jan 2011 16:48:22 +0000 (16:48 +0000)]
Better perspective effect for SPR_OVERHEAD, added global xy scale for them.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10689
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divverent [Wed, 29 Dec 2010 18:09:55 +0000 (18:09 +0000)]
fix a stupid extra declaration in the glsl shader
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10688
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divverent [Wed, 29 Dec 2010 10:59:30 +0000 (10:59 +0000)]
fix the overflow checks in snd_ogg to handle different input and output sampling rates
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10687
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divverent [Mon, 27 Dec 2010 11:00:57 +0000 (11:00 +0000)]
fix a bug in special character translation leading to console spam
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10686
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divverent [Sun, 26 Dec 2010 20:14:31 +0000 (20:14 +0000)]
fix handling of the restart-animation bit
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10685
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divverent [Sun, 26 Dec 2010 09:59:49 +0000 (09:59 +0000)]
avgcolor calculation: also calculate alpha for DXT3
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10684
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divverent [Sat, 25 Dec 2010 17:51:28 +0000 (17:51 +0000)]
shut down a lot of startup developer spam
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10683
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divverent [Sat, 25 Dec 2010 17:43:37 +0000 (17:43 +0000)]
less unix terminal spam if developer <= 0 (should this get an option or not? probably not, anyone who wants to see this can do developer 1); developer stuff still by default ends up in logfile, rcon replies, condump
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10682
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divverent [Sat, 25 Dec 2010 16:55:15 +0000 (16:55 +0000)]
fix a C++ error
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10681
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divverent [Sat, 25 Dec 2010 16:48:06 +0000 (16:48 +0000)]
fix avgcolor calculation with fake S3TC decoding
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10680
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divverent [Sat, 25 Dec 2010 16:22:57 +0000 (16:22 +0000)]
add a trivial quarter-res S3TC decoder to DDS loading
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10679
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divverent [Thu, 23 Dec 2010 01:30:56 +0000 (01:30 +0000)]
also make the darkplaces menu able to enter up to 127 chars in the name field
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10678
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divverent [Thu, 23 Dec 2010 01:29:43 +0000 (01:29 +0000)]
also make MAX_SCOREBOARDNAME 128 in the small memory profile, as it doesn't mean much memory usage
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10677
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divverent [Thu, 23 Dec 2010 01:27:02 +0000 (01:27 +0000)]
allow more font sizes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10676
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divverent [Tue, 21 Dec 2010 20:33:12 +0000 (20:33 +0000)]
allow longer player names
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10675
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divverent [Sat, 18 Dec 2010 21:58:45 +0000 (21:58 +0000)]
r_showsurfaces: fix "ghost normals"
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10674
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divverent [Sat, 18 Dec 2010 20:12:02 +0000 (20:12 +0000)]
equalize entities: desaturate the lightgrid when equalizing fullbright entities
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10673
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divverent [Sat, 18 Dec 2010 20:06:14 +0000 (20:06 +0000)]
fix a warning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10672
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divverent [Sat, 18 Dec 2010 17:38:01 +0000 (17:38 +0000)]
glx build, Linux: remove one source of message spam (when /dev/cdrom is not readable)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10671
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divverent [Sat, 18 Dec 2010 11:12:36 +0000 (11:12 +0000)]
fix display of r_shownormals < 0
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10670
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divverent [Fri, 17 Dec 2010 09:15:31 +0000 (09:15 +0000)]
do not crash if loading a particlefont texture fails
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10669
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vortex [Thu, 16 Dec 2010 18:14:21 +0000 (18:14 +0000)]
torgue->torque
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10668
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vortex [Thu, 16 Dec 2010 17:49:24 +0000 (17:49 +0000)]
ODE improvements:
- physics_enable builtin (enable/disable objects)
- physics_addforce (add force to certain point in object)
- physics_addtorgue (add relative torgue)
- extension documented as "DP_PHYSICS_ODE", added additional check if lib is enabled in checextension()
- #ifdef'ed usage of dWorldStepFast1 and make it off by default as it's been removed from ODE trunk
- added "collision" mesh support, if there is some mesh with "collision" texture, all other meshes are ignored and that mesh is used.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10667
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vortex [Thu, 16 Dec 2010 17:42:36 +0000 (17:42 +0000)]
fix glgl water trick that doesnt work well (it was doing 0.5 alphamod near egges)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10666
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divverent [Thu, 16 Dec 2010 06:46:40 +0000 (06:46 +0000)]
if a skyboxskinframe is missing, don't draw that sky surface (fixes crash if some but not all skybox files exist; also allows a quicker "partial skybox" where e.g. the bottom side isn't even drawn at all)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10665
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