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xonotic/xonotic-data.pk3dir.git
10 years agoMerge remote-tracking branch 'origin/master' into TimePath/combined_updates
TimePath [Sun, 14 Dec 2014 01:22:25 +0000 (12:22 +1100)]
Merge remote-tracking branch 'origin/master' into TimePath/combined_updates

Conflicts:
effects-high.cfg
effects-ultra.cfg
qcsrc/client/View.qc
qcsrc/common/mapinfo.qh
qcsrc/menu/classes.c
qcsrc/menu/xonotic/dialog_multiplayer_create_mapinfo.c
qcsrc/menu/xonotic/dialog_multiplayer_playersetup.c
qcsrc/menu/xonotic/dialog_settings_effects.c

10 years agoMerge branch 'master' into TimePath/combined_updates
TimePath [Sun, 14 Dec 2014 01:09:46 +0000 (12:09 +1100)]
Merge branch 'master' into TimePath/combined_updates

10 years agoApply nyov/effects
TimePath [Sun, 14 Dec 2014 01:06:55 +0000 (12:06 +1100)]
Apply nyov/effects

10 years agoMerge branch 'master' into samual/combined_updates
nyov [Tue, 25 Nov 2014 08:31:16 +0000 (08:31 +0000)]
Merge branch 'master' into samual/combined_updates

10 years agoSupposedly fix "lagging" rockets
Mario [Sat, 13 Dec 2014 05:58:51 +0000 (16:58 +1100)]
Supposedly fix "lagging" rockets

10 years agoAdd new cubemaps cvar to configs
Mario [Sat, 13 Dec 2014 05:53:25 +0000 (16:53 +1100)]
Add new cubemaps cvar to configs

10 years agoMerge branch 'Mario/ctf_leadlimit' into 'master'
Mario [Sat, 13 Dec 2014 05:37:47 +0000 (05:37 +0000)]
Merge branch 'Mario/ctf_leadlimit' into 'master'

Merge branch Mario/ctf_leadlimit (XXS merge request)

Sets CTF lead limit to 6, as requested in issue #102.

See merge request !28

10 years agoMerge branch 'terencehill/insta_notifications' into 'master'
Mario [Sat, 13 Dec 2014 05:34:44 +0000 (05:34 +0000)]
Merge branch 'terencehill/insta_notifications' into 'master'

Terencehill/insta notifications

Rename some notifications: MINSTA -> INSTAGIB

See merge request !41

10 years agoApply an optimization by terencehill
Mario [Sat, 13 Dec 2014 05:33:25 +0000 (16:33 +1100)]
Apply an optimization by terencehill

10 years agoMerge branch 'master' into terencehill/insta_notifications
Mario [Sat, 13 Dec 2014 05:29:48 +0000 (16:29 +1100)]
Merge branch 'master' into terencehill/insta_notifications

Conflicts:
qcsrc/common/notifications.qh
qcsrc/server/mutators/mutator_instagib.qc

10 years agoMerge branch 'terencehill/centerprint_panel_fix' into 'master'
Mario [Sat, 13 Dec 2014 05:22:47 +0000 (05:22 +0000)]
Merge branch 'terencehill/centerprint_panel_fix' into 'master'

Terencehill/centerprint panel fix

A generic message centerprinted together with a countdown message leaps every second at low fps

See merge request !45

10 years agoMerge branch 'terencehill/misc_cleanups' into 'master'
Mario [Sat, 13 Dec 2014 05:19:00 +0000 (05:19 +0000)]
Merge branch 'terencehill/misc_cleanups' into 'master'

Terencehill/misc cleanups

Miscellaneous cleanups and some small fixes

See merge request !46

10 years agoFix another silly use of translation
Mario [Sat, 13 Dec 2014 04:57:17 +0000 (15:57 +1100)]
Fix another silly use of translation

10 years agoAssuming letters can be translated in some languages, undo fix of decimals translation
Mario [Sat, 13 Dec 2014 04:55:21 +0000 (15:55 +1100)]
Assuming letters can be translated in some languages, undo fix of decimals translation

10 years agoFix some silly translated strings
Mario [Sat, 13 Dec 2014 04:51:41 +0000 (15:51 +1100)]
Fix some silly translated strings

10 years agoAdd Archer to the credits
Mario [Thu, 11 Dec 2014 23:44:07 +0000 (10:44 +1100)]
Add Archer to the credits

10 years agoMerge remote-tracking branch 'origin/Mirio/credits'
Mario [Thu, 11 Dec 2014 23:38:41 +0000 (10:38 +1100)]
Merge remote-tracking branch 'origin/Mirio/credits'

10 years agoMerge branch 'Mario/weapons_new'
Mario [Thu, 11 Dec 2014 23:22:03 +0000 (10:22 +1100)]
Merge branch 'Mario/weapons_new'

10 years agoMake crylink force match master
Mario [Thu, 11 Dec 2014 23:18:57 +0000 (10:18 +1100)]
Make crylink force match master

10 years agoUpdated team members, translators
Mirio [Thu, 11 Dec 2014 23:15:15 +0000 (00:15 +0100)]
Updated team members, translators

10 years agoRemove shockwave from mutator menu
Mario [Thu, 11 Dec 2014 23:10:25 +0000 (10:10 +1100)]
Remove shockwave from mutator menu

10 years agoFix comment
Mario [Thu, 11 Dec 2014 22:57:09 +0000 (09:57 +1100)]
Fix comment

10 years agoMerge branch 'master' into Mario/weapons_new
Mario [Tue, 9 Dec 2014 01:52:23 +0000 (12:52 +1100)]
Merge branch 'master' into Mario/weapons_new

10 years agoGet rid of hardcoded "Player" string for checking whether the name needs changing...
Rudolf Polzer [Mon, 8 Dec 2014 11:17:13 +0000 (12:17 +0100)]
Get rid of hardcoded "Player" string for checking whether the name needs changing - instead compare to the cvar default.

10 years agocsqcplayers: for player models, always overwrite .frame each frame.
Rudolf Polzer [Sun, 7 Dec 2014 15:59:34 +0000 (16:59 +0100)]
csqcplayers: for player models, always overwrite .frame each frame.

10 years agoRemove an unused field
terencehill [Sun, 7 Dec 2014 15:37:26 +0000 (16:37 +0100)]
Remove an unused field

10 years agoMove remaining gametype score rules to the respective gametype files
terencehill [Sun, 7 Dec 2014 14:29:55 +0000 (15:29 +0100)]
Move remaining gametype score rules to the respective gametype files

10 years agoFix this bug: A generic message centerprinted together with a countdown message leaps...
terencehill [Sat, 6 Dec 2014 18:20:58 +0000 (19:20 +0100)]
Fix this bug: A generic message centerprinted together with a countdown message leaps every second at low fps

10 years agoFix "Fade time" slider in the centerprint panel: hud_panel_centerprint_fadetime doesn...
terencehill [Fri, 5 Dec 2014 23:11:09 +0000 (00:11 +0100)]
Fix "Fade time" slider in the centerprint panel: hud_panel_centerprint_fadetime doesn't exist anymore

10 years agoMake Centerprint Panel title coherent with other panel dialogs
terencehill [Fri, 5 Dec 2014 23:07:55 +0000 (00:07 +0100)]
Make Centerprint Panel title coherent with other panel dialogs

10 years agoFix for a small bug
terencehill [Fri, 5 Dec 2014 23:05:13 +0000 (00:05 +0100)]
Fix for a small bug

10 years agoA few simple optimizations
terencehill [Fri, 5 Dec 2014 23:02:41 +0000 (00:02 +0100)]
A few simple optimizations

10 years agoMUTATOR_ONREMOVE for domination should be handled this way, like in the all the other...
terencehill [Fri, 5 Dec 2014 22:57:14 +0000 (23:57 +0100)]
MUTATOR_ONREMOVE for domination should be handled this way, like in the all the other game types

10 years agoRemove duplicated stuff
terencehill [Fri, 5 Dec 2014 22:51:32 +0000 (23:51 +0100)]
Remove duplicated stuff

10 years agoRemove old/unused stuff
terencehill [Fri, 5 Dec 2014 22:49:06 +0000 (23:49 +0100)]
Remove old/unused stuff

10 years agoDuplicate some bad code for the sake of fixing bot melee spam when out of ammo (WEAPO...
Mario [Fri, 5 Dec 2014 13:13:58 +0000 (00:13 +1100)]
Duplicate some bad code for the sake of fixing bot melee spam when out of ammo (WEAPONTODO)

10 years agoDisable reloading when weapon use is forbidden (fixes reload spam while frozen)
Mario [Fri, 5 Dec 2014 12:54:36 +0000 (23:54 +1100)]
Disable reloading when weapon use is forbidden (fixes reload spam while frozen)

10 years agoAdd a simple delay to prevent drawing projectiles in slowmo 0
Mario [Fri, 5 Dec 2014 12:29:52 +0000 (23:29 +1100)]
Add a simple delay to prevent drawing projectiles in slowmo 0

10 years agoMerge branch 'master' into Mario/weapons_new
Mario [Fri, 5 Dec 2014 12:03:18 +0000 (23:03 +1100)]
Merge branch 'master' into Mario/weapons_new

10 years agoTemporary fix for missing alternate flag textures (in the future, we should get prope...
Mario [Fri, 5 Dec 2014 11:43:04 +0000 (22:43 +1100)]
Temporary fix for missing alternate flag textures (in the future, we should get proper model replacements for these)

10 years agoMerge branch 'terencehill/ca_fixes_and_more'
Mario [Fri, 5 Dec 2014 11:29:07 +0000 (22:29 +1100)]
Merge branch 'terencehill/ca_fixes_and_more'

10 years agoMerge branch 'master' into terencehill/ca_fixes_and_more
Mario [Fri, 5 Dec 2014 11:28:02 +0000 (22:28 +1100)]
Merge branch 'master' into terencehill/ca_fixes_and_more

10 years agoAdd a few quick checks to ensure dead/frozen players don't enter vehicles
Mario [Fri, 5 Dec 2014 11:15:50 +0000 (22:15 +1100)]
Add a few quick checks to ensure dead/frozen players don't enter vehicles

10 years agoMerge branch 'Mario/ctf_fixes'
Mario [Fri, 5 Dec 2014 11:02:53 +0000 (22:02 +1100)]
Merge branch 'Mario/ctf_fixes'

10 years agoFix flags passing through clips and becoming unreachable, partially fix picking up...
Mario [Fri, 5 Dec 2014 10:48:49 +0000 (21:48 +1100)]
Fix flags passing through clips and becoming unreachable, partially fix picking up flags while driving a vehicle, fix stalemate message not disappearing sometimes, fix console warning when non-player entity touches a shielded flag, fix passing flags to teammates already carrying flags deleting the carrier's first flag

10 years agoRemove arc from machinegun weaponreplace
Mario [Thu, 4 Dec 2014 23:42:45 +0000 (10:42 +1100)]
Remove arc from machinegun weaponreplace

10 years agoFix a typo
Mario [Thu, 4 Dec 2014 23:05:25 +0000 (10:05 +1100)]
Fix a typo

10 years agoRename some notifications: MINSTA -> INSTAGIB
terencehill [Thu, 4 Dec 2014 22:09:33 +0000 (23:09 +0100)]
Rename some notifications: MINSTA -> INSTAGIB

10 years agoUpdate credits
Mario [Thu, 4 Dec 2014 03:44:05 +0000 (14:44 +1100)]
Update credits

10 years agoMerge branch 'terencehill/scoreboard_fixes'
Mario [Thu, 4 Dec 2014 01:23:38 +0000 (12:23 +1100)]
Merge branch 'terencehill/scoreboard_fixes'

10 years agoMake balances match
Mario [Wed, 3 Dec 2014 03:08:30 +0000 (14:08 +1100)]
Make balances match

10 years agoIn the first frame set up a temporary scoreboard layout just to get rid of some conso...
terencehill [Tue, 2 Dec 2014 17:15:39 +0000 (18:15 +0100)]
In the first frame set up a temporary scoreboard layout just to get rid of some console warnings in certain gamemodes (e.g. dm).  This is because initially no layout can be properly set up until score_info data haven't been received.

10 years agoscore labels must be strunzoned as the server sends them twice on purpose (who knows...
terencehill [Tue, 2 Dec 2014 11:52:45 +0000 (12:52 +0100)]
score labels must be strunzoned as the server sends them twice on purpose (who knows why)

10 years agoFix gametype names in default scoreboard column layout
terencehill [Mon, 1 Dec 2014 20:04:14 +0000 (21:04 +0100)]
Fix gametype names in default scoreboard column layout

10 years agoMake arc burst last a bit longer
Mario [Mon, 1 Dec 2014 05:53:57 +0000 (16:53 +1100)]
Make arc burst last a bit longer

10 years agoUse reversion gravity/jumpvelocity
Mario [Sun, 30 Nov 2014 16:44:19 +0000 (03:44 +1100)]
Use reversion gravity/jumpvelocity

10 years agoAdd new balance changes from testing cup
Mario [Sun, 30 Nov 2014 16:36:03 +0000 (03:36 +1100)]
Add new balance changes from testing cup

10 years agoSlow down rot speed a little more while carrying medic buff
Mario [Sun, 30 Nov 2014 15:36:00 +0000 (02:36 +1100)]
Slow down rot speed a little more while carrying medic buff

10 years agoShow weapon location marker above the weapon, rather than pointing under it
Mario [Sun, 30 Nov 2014 04:46:36 +0000 (15:46 +1100)]
Show weapon location marker above the weapon, rather than pointing under it

10 years agog_weaponspeedfactor isn't g_balance_damagepush_speedfactor
Mario [Sun, 30 Nov 2014 02:53:29 +0000 (13:53 +1100)]
g_weaponspeedfactor isn't g_balance_damagepush_speedfactor

10 years agoDisable g_balance_damagepush_speedfactor in Nexuiz balance (Nexuiz had exact force...
Mario [Sun, 30 Nov 2014 00:42:56 +0000 (11:42 +1100)]
Disable g_balance_damagepush_speedfactor in Nexuiz balance (Nexuiz had exact force at any speed)

10 years agoFix double semicolons
Mario [Sun, 30 Nov 2014 00:38:22 +0000 (11:38 +1100)]
Fix double semicolons

10 years agoAdd an option to use alternate (Nexuiz) secondary shotgun triple attack
Mario [Sat, 29 Nov 2014 04:57:25 +0000 (15:57 +1100)]
Add an option to use alternate (Nexuiz) secondary shotgun triple attack

10 years agoMake HUD_DefaultColumnLayout into a macro to avoid future issues with strcat
terencehill [Fri, 28 Nov 2014 17:39:44 +0000 (18:39 +0100)]
Make HUD_DefaultColumnLayout into a macro to avoid future issues with strcat

10 years agoFix broken defaut layout caused by recently added tdm columns: strcat accepts max...
terencehill [Fri, 28 Nov 2014 17:31:28 +0000 (18:31 +0100)]
Fix broken defaut layout caused by recently added tdm columns: strcat accepts max 8 arguments and simply ignores the next ones with no warning!

10 years agoMerge branch 'master' into Mario/weapons_new
Mario [Fri, 28 Nov 2014 04:20:41 +0000 (15:20 +1100)]
Merge branch 'master' into Mario/weapons_new

10 years agoMerge branch 'Mario/random_spawns'
Mario [Fri, 28 Nov 2014 03:21:38 +0000 (14:21 +1100)]
Merge branch 'Mario/random_spawns'

10 years agoDefault g_spawn_furthest to 0.5 (1 is too non-random for maps like stormkeep, where...
Mario [Fri, 28 Nov 2014 03:11:31 +0000 (14:11 +1100)]
Default g_spawn_furthest to 0.5 (1 is too non-random for maps like stormkeep, where you can easily spawncamp a player through the warpzone)

10 years agoMerge branch 'terencehill/notification_cvars'
Mario [Fri, 28 Nov 2014 00:33:53 +0000 (11:33 +1100)]
Merge branch 'terencehill/notification_cvars'

Conflicts:
notifications.cfg

10 years agoUpdate notifications.cfg
Mario [Fri, 28 Nov 2014 00:32:12 +0000 (11:32 +1100)]
Update notifications.cfg

10 years agoMerge branch 'terencehill/aim_shake_fix'
Mario [Fri, 28 Nov 2014 00:24:59 +0000 (11:24 +1100)]
Merge branch 'terencehill/aim_shake_fix'

10 years agoMerge branch 'master' into Mario/weapons_new
Mario [Thu, 27 Nov 2014 08:54:09 +0000 (19:54 +1100)]
Merge branch 'master' into Mario/weapons_new

Conflicts:
qcsrc/client/View.qc
qcsrc/common/stats.qh
qcsrc/server/mutators/mutator_instagib.qc

10 years agoMerge branch 'Mario/hitsound_pitch'
Mario [Thu, 27 Nov 2014 08:51:13 +0000 (19:51 +1100)]
Merge branch 'Mario/hitsound_pitch'

10 years agoMerge branch 'master' into Mario/hitsound_pitch
Mario [Thu, 27 Nov 2014 08:50:43 +0000 (19:50 +1100)]
Merge branch 'master' into Mario/hitsound_pitch

10 years agoApply new pitch settings by TimePath
Mario [Thu, 27 Nov 2014 08:41:37 +0000 (19:41 +1100)]
Apply new pitch settings by TimePath

10 years agoFix crash with new compatibility aliases
Mario [Thu, 27 Nov 2014 08:38:19 +0000 (19:38 +1100)]
Fix crash with new compatibility aliases

10 years agoVariable hitsound pitch based on damage, disabled by default (modified by Melanosuchus)
Mario [Thu, 27 Nov 2014 07:51:15 +0000 (18:51 +1100)]
Variable hitsound pitch based on damage, disabled by default (modified by Melanosuchus)

10 years agoRemove a random duplicate definition
Mario [Thu, 27 Nov 2014 06:49:48 +0000 (17:49 +1100)]
Remove a random duplicate definition

10 years agoShow new beam on arc burst
Mario [Thu, 27 Nov 2014 06:36:35 +0000 (17:36 +1100)]
Show new beam on arc burst

10 years agoAdd rough support to target_give for the new weapon names, fix 2 issues with compatib...
Mario [Thu, 27 Nov 2014 06:26:58 +0000 (17:26 +1100)]
Add rough support to target_give for the new weapon names, fix 2 issues with compatibility aliases

10 years agoCheck if melee is enabled when checking ammo
Mario [Thu, 27 Nov 2014 06:11:52 +0000 (17:11 +1100)]
Check if melee is enabled when checking ammo

10 years agoShotgun: use secondary melee (if available) in place of primary if the player runs...
Mario [Thu, 27 Nov 2014 06:10:15 +0000 (17:10 +1100)]
Shotgun: use secondary melee (if available) in place of primary if the player runs out of shells

10 years agoChange comment
Mario [Thu, 27 Nov 2014 05:54:17 +0000 (16:54 +1100)]
Change comment

10 years agoFix infinite shotgun ammo
Mario [Thu, 27 Nov 2014 05:53:08 +0000 (16:53 +1100)]
Fix infinite shotgun ammo

10 years agoFix shotgun not consuming ammo
Mario [Thu, 27 Nov 2014 05:50:08 +0000 (16:50 +1100)]
Fix shotgun not consuming ammo

10 years agoUpdate warpzone TODO after some testing
Mario [Thu, 27 Nov 2014 05:45:57 +0000 (16:45 +1100)]
Update warpzone TODO after some testing

10 years agoFix some cases of "nex"
Mario [Thu, 27 Nov 2014 05:13:44 +0000 (16:13 +1100)]
Fix some cases of "nex"

10 years agoRemove weapons from the old sprite script (we no longer even use sprites based on...
Mario [Thu, 27 Nov 2014 05:08:27 +0000 (16:08 +1100)]
Remove weapons from the old sprite script (we no longer even use sprites based on weapon names)

10 years agoRename the old nex beam cvars
Mario [Thu, 27 Nov 2014 04:57:43 +0000 (15:57 +1100)]
Rename the old nex beam cvars

10 years agoRename an old cvar
Mario [Thu, 27 Nov 2014 04:53:34 +0000 (15:53 +1100)]
Rename an old cvar

10 years agoUpdate warpzone TODO
Mario [Thu, 27 Nov 2014 04:51:32 +0000 (15:51 +1100)]
Update warpzone TODO

10 years agoDisable shockwave weaponstart
Mario [Thu, 27 Nov 2014 04:47:45 +0000 (15:47 +1100)]
Disable shockwave weaponstart

10 years agoRemove a tooltip reference to a non-existant cvar
Mario [Thu, 27 Nov 2014 04:43:32 +0000 (15:43 +1100)]
Remove a tooltip reference to a non-existant cvar

10 years agoRemove old minstanex file (added by failed merge)
Mario [Thu, 27 Nov 2014 04:39:53 +0000 (15:39 +1100)]
Remove old minstanex file (added by failed merge)

10 years agog_weaponarena_random_with_blaster
Mario [Thu, 27 Nov 2014 04:36:41 +0000 (15:36 +1100)]
g_weaponarena_random_with_blaster

10 years agoUpdate weaponpriority to include new weapon names
Mario [Thu, 27 Nov 2014 04:34:24 +0000 (15:34 +1100)]
Update weaponpriority to include new weapon names

10 years agoRemove old weaponreplace cvars
Mario [Thu, 27 Nov 2014 04:31:27 +0000 (15:31 +1100)]
Remove old weaponreplace cvars

10 years agoAdd XDF balance and remove old balance configs
Mario [Thu, 27 Nov 2014 04:27:56 +0000 (15:27 +1100)]
Add XDF balance and remove old balance configs

10 years agoFix vaporizer secondary causing player hurt sounds, fix impact effects in the sky
Mario [Thu, 27 Nov 2014 03:43:06 +0000 (14:43 +1100)]
Fix vaporizer secondary causing player hurt sounds, fix impact effects in the sky

10 years agoFix vaporizer secondary dealing damage in instagib
Mario [Thu, 27 Nov 2014 03:35:44 +0000 (14:35 +1100)]
Fix vaporizer secondary dealing damage in instagib