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git.rm.cloudns.org Git - xonotic/darkplaces.git/log
divverent [Fri, 24 Feb 2012 12:28:41 +0000 (12:28 +0000)]
also count timing info when nobody is playing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11727
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havoc [Thu, 23 Feb 2012 12:17:32 +0000 (12:17 +0000)]
use stickmouse code when SDL2 relative mouse fails
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11724
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havoc [Thu, 23 Feb 2012 12:06:18 +0000 (12:06 +0000)]
work with SDL2
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11723
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divverent [Thu, 23 Feb 2012 10:35:46 +0000 (10:35 +0000)]
I moved the IPv6 master server to another server. Sorry for that.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11722
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havoc [Tue, 21 Feb 2012 19:21:05 +0000 (19:21 +0000)]
use both .items2 and serverflags in items stat, to finally fix the runes
missing on the hud bug
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11719
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divverent [Tue, 21 Feb 2012 12:03:12 +0000 (12:03 +0000)]
fix a stupid typo
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11718
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divverent [Tue, 21 Feb 2012 11:49:25 +0000 (11:49 +0000)]
no need to waste a full page
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11717
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divverent [Tue, 21 Feb 2012 11:32:57 +0000 (11:32 +0000)]
crazy feature: -DFILE_BASED_MALLOC=1
replaces malloc/free calls by mmap/munmap of file backed store.
Best used with -DMEMCLUMPING=1
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11716
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havoc [Mon, 20 Feb 2012 19:36:01 +0000 (19:36 +0000)]
fix the compiler error fo' reals this time
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11715
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havoc [Mon, 20 Feb 2012 19:34:16 +0000 (19:34 +0000)]
fix compile error
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11713
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divverent [Mon, 20 Feb 2012 19:25:50 +0000 (19:25 +0000)]
we don't use DGA any more, so why -lxxf86dga
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11712
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havoc [Mon, 20 Feb 2012 19:21:23 +0000 (19:21 +0000)]
added Q1 BSP2 format support, compatible with hmap2
Q1BSP loader is now based on MSG_Read functions to make it very
extensible
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11711
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divverent [Mon, 20 Feb 2012 15:11:32 +0000 (15:11 +0000)]
add a note about a VectorVectors bug
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11708
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divverent [Mon, 20 Feb 2012 14:54:40 +0000 (14:54 +0000)]
fix broken use of + and | in drawflags
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11707
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divverent [Mon, 20 Feb 2012 12:28:09 +0000 (12:28 +0000)]
fix a crash when JPEG loading when alpha image is corrupt
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11703
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vortex [Sun, 19 Feb 2012 00:43:54 +0000 (00:43 +0000)]
Fix shader compile log again. Print error in any case, warnings only if developer, all other if developer_extra.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11702
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vortex [Sat, 18 Feb 2012 22:09:50 +0000 (22:09 +0000)]
Fixed shader compile log to use Con_DPrintf.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11701
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havoc [Sat, 18 Feb 2012 21:52:00 +0000 (21:52 +0000)]
remove some undesired else's that break r_celshading and r_celoutlines
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11700
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vortex [Sat, 18 Feb 2012 19:30:20 +0000 (19:30 +0000)]
ODE: rewrite scale support to scale collision mesh. Now mass center and object bounds is derived from real collision mesh box, not model/entity box. Added experimental code for Convex Hull geometry (off by default). Also autodisabling was fixed to exclude collisions between disabled objects which gives a huge speedup on dCollide* phase. Increased defaults for damping and autodisable.
Matrixlib: removed Matrix4x4_OriginScale3 which was added for ODE offsetmatrix scale, since it's not used by it anymore, its removed.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11699
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divverent [Sat, 18 Feb 2012 13:48:09 +0000 (13:48 +0000)]
always allow -nosse and -nosse2 flags to change SSE status
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11698
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vortex [Sat, 18 Feb 2012 12:29:05 +0000 (12:29 +0000)]
VectorVectors: renormalize 'up' vector as it seems to be unnormalized in some cases (a test case - spawning of large-scaled oriented particle).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11697
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divverent [Sat, 18 Feb 2012 11:19:13 +0000 (11:19 +0000)]
actually fix the barrier typecasts... these really need to be volatile due to the b->called counter
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11696
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vortex [Sat, 18 Feb 2012 10:23:32 +0000 (10:23 +0000)]
Add an optional DRAW_NOGAMMA flag for R_DrawQSuperPic (disable glslgamma for that pic).
r_texture_dds_load_logfailure: 1 only prints required diffuse textures, 2 keeps old behavior - prints all missing textures (including normalmap, gloss, pants, shirt, mask.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11695
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vortex [Sat, 18 Feb 2012 10:05:58 +0000 (10:05 +0000)]
fix type cast
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11694
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vortex [Sat, 18 Feb 2012 10:04:23 +0000 (10:04 +0000)]
fix type cast
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11693
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divverent [Thu, 16 Feb 2012 21:04:22 +0000 (21:04 +0000)]
Add support for barriers to the threading interface; fix skeletal animation appearing as part of visibility in r_speeds 2
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11692
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havoc [Thu, 16 Feb 2012 20:14:15 +0000 (20:14 +0000)]
fix typos
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11691
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havoc [Wed, 15 Feb 2012 23:34:35 +0000 (23:34 +0000)]
added r_celshading cvar and GLSL shader code
added r_celoutlines cvar and GLSL shader code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11690
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eihrul [Sun, 12 Feb 2012 20:30:58 +0000 (20:30 +0000)]
make sure depth test is disabled before rendering bloom
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11687
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eihrul [Sun, 12 Feb 2012 20:17:59 +0000 (20:17 +0000)]
fix some weird incidental finding in the bloom code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11686
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divverent [Sun, 12 Feb 2012 08:42:00 +0000 (08:42 +0000)]
also support 1.2 again
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11685
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divverent [Sun, 12 Feb 2012 08:23:43 +0000 (08:23 +0000)]
implement the libpng longjmp hack properly. png_jmpbuf is actually a macro!
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11684
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divverent [Sun, 12 Feb 2012 08:16:11 +0000 (08:16 +0000)]
bring back old glibc workaround
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11683
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divverent [Sun, 12 Feb 2012 08:14:26 +0000 (08:14 +0000)]
fix jump buffer type
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11682
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eihrul [Sat, 11 Feb 2012 18:28:01 +0000 (18:28 +0000)]
dual quat -> matrix optimizations
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11681
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eihrul [Sat, 11 Feb 2012 17:43:20 +0000 (17:43 +0000)]
fix multiply for skeleton objects
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11680
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eihrul [Sat, 11 Feb 2012 17:25:12 +0000 (17:25 +0000)]
skeleton object openglorientation fix
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11679
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eihrul [Sat, 11 Feb 2012 17:16:42 +0000 (17:16 +0000)]
SIMD-ize the matrix multiplication in AnimateVertices
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11678
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divverent [Sat, 11 Feb 2012 15:55:36 +0000 (15:55 +0000)]
support libpng 1.5.0
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11677
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divverent [Fri, 10 Feb 2012 14:00:22 +0000 (14:00 +0000)]
add a static to an unprototyped internal function to shut off warning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11676
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divverent [Fri, 10 Feb 2012 14:00:18 +0000 (14:00 +0000)]
fix two seriously wrong memset calls possibly causing crypto connections to fail, or bogus servers in the server list
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11675
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divverent [Fri, 10 Feb 2012 14:00:13 +0000 (14:00 +0000)]
fix clang warnings for unused result of *_LockThreadMutex
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11674
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divverent [Fri, 10 Feb 2012 14:00:04 +0000 (14:00 +0000)]
fix a few clang warnings that try to hint to buffer overruns
except that these were not overruns (see context in code), but just redundant
strlen calls for allocating and then copying
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11673
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divverent [Thu, 9 Feb 2012 14:51:09 +0000 (14:51 +0000)]
use togglemenu 1 to enable menu at startup
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11672
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divverent [Tue, 7 Feb 2012 22:17:32 +0000 (22:17 +0000)]
allow GET requests to be signed too (typo fix)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11671
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eihrul [Tue, 7 Feb 2012 17:15:36 +0000 (17:15 +0000)]
spaces -> tabs
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11670
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eihrul [Tue, 7 Feb 2012 17:13:12 +0000 (17:13 +0000)]
use dual quaternions for frame blends
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11669
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eihrul [Sat, 4 Feb 2012 19:42:46 +0000 (19:42 +0000)]
convert pose6s data to pose7s data to resolve quaternion W coordinate precision issues
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11667
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havoc [Sat, 4 Feb 2012 09:46:50 +0000 (09:46 +0000)]
added cvars r_nearest_2d and r_nearest_conchars which let you force all
2d pics (including conchars) to nearest filtering, or just conchars
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11666
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havoc [Tue, 31 Jan 2012 22:36:33 +0000 (22:36 +0000)]
moved S_FreeSfx call in S_StopChannel to be in a safer place
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11665
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divverent [Tue, 31 Jan 2012 08:49:09 +0000 (08:49 +0000)]
fix a compile error; don't reallocate if target is same size (not sure if that can ever happen though)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11664
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eihrul [Mon, 30 Jan 2012 21:50:20 +0000 (21:50 +0000)]
ensure texture is not null before adjusting bind counter
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11663
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divverent [Mon, 30 Jan 2012 21:39:54 +0000 (21:39 +0000)]
properly handle !vid.support.arb_texture_non_power_of_two in DDS upload (fixes segfault with dpsoftrast in xonotic effects-low.cfg)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11662
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havoc [Sat, 28 Jan 2012 17:59:05 +0000 (17:59 +0000)]
remove a confusing #if
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11661
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divverent [Thu, 26 Jan 2012 17:24:57 +0000 (17:24 +0000)]
fix avgcolor calculation when loading dds
Fixes "black screen with r_showsurfaces 3" bug
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11660
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havoc [Thu, 26 Jan 2012 16:35:07 +0000 (16:35 +0000)]
change mdl texcoord loading to not have a .5 pixel offset, this now
matches winquake (complete top row and left column are used, bottom row
and right column are not because the texcoords would be off the skin)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11659
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divverent [Tue, 24 Jan 2012 21:47:10 +0000 (21:47 +0000)]
remove PRECACHE_PIC_NOCLAMP because it currently has no chance to work
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11658
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divverent [Tue, 24 Jan 2012 21:47:07 +0000 (21:47 +0000)]
Revert "don't compare texflags in Draw_CachePic_Flags simply because usage of pics doesn't have a way to specify the flags you want, so "anything matches" is a good strategy here" because I just noticed it was a bad idea (R_BeginPolygon vs line drawing).
This reverts commit
b561aa07fda3f8aef74c4e4799ea81ef8c479e2a .
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11657
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divverent [Tue, 24 Jan 2012 21:45:05 +0000 (21:45 +0000)]
don't compare texflags in Draw_CachePic_Flags simply because usage of pics doesn't have a way to specify the flags you want, so "anything matches" is a good strategy here
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11656
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divverent [Tue, 24 Jan 2012 21:28:53 +0000 (21:28 +0000)]
update dpdefs; support flags to precache_pic
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11655
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divverent [Tue, 24 Jan 2012 20:41:31 +0000 (20:41 +0000)]
mod_obj_orientation: affect modeldecompile too
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11654
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divverent [Tue, 24 Jan 2012 20:41:27 +0000 (20:41 +0000)]
add a (yet unused) CACHEPICFLAG_MIPMAP
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11653
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divverent [Sun, 22 Jan 2012 21:01:16 +0000 (21:01 +0000)]
WORKAROUND: turn off vid.support.ext_framebuffer_object if nonpoweroftwo is not supported because FBO rendering with non-npot is currently massively broken
Please revert this commit when fixing the issue.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11652
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divverent [Thu, 19 Jan 2012 22:51:21 +0000 (22:51 +0000)]
Revert "note that in some cases, crypto_aeslevel changes need crypto_reload to apply (namely, for the server info string)" because I am stupid, this is already solved by code editing the first character
This reverts commit
9a55aaeb89cf823297d40821f9558daed16c87f1 .
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11651
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divverent [Thu, 19 Jan 2012 22:50:29 +0000 (22:50 +0000)]
note that in some cases, crypto_aeslevel changes need crypto_reload to apply (namely, for the server info string)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11650
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eihrul [Mon, 16 Jan 2012 21:33:09 +0000 (21:33 +0000)]
flip dpsoftrast's texture memory layout so it matches the framebuffer orientation (allows r_viewfbo and r_bloom to work)
however, r_viewfbo and r_bloom in combination are still broken on GPUs/dpsoftrast without non-power-of-2 textures due to not matching the position DP's bloom expects them to be located at
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11649
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divverent [Mon, 16 Jan 2012 09:19:27 +0000 (09:19 +0000)]
workaround for upside down bug in dpsoftrast: turn off FBO support for dpsoftrast
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11648
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divverent [Sun, 15 Jan 2012 15:18:32 +0000 (15:18 +0000)]
offsetmapping LOD: at least 3 steps!
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11647
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divverent [Sun, 15 Jan 2012 14:14:19 +0000 (14:14 +0000)]
fix scale issue with offsetmapping LOD due to calculated fractional steps count
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11646
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eihrul [Sat, 14 Jan 2012 12:18:57 +0000 (12:18 +0000)]
better ATI detection
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11645
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divverent [Mon, 9 Jan 2012 20:02:47 +0000 (20:02 +0000)]
force a send if movesequence changed
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11644
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divverent [Mon, 9 Jan 2012 15:12:09 +0000 (15:12 +0000)]
fix c/s consistency of sv_gameplayfix_nogravityonground and sv_gameplayfix_gravityunaffectedbyticrate
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11643
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divverent [Mon, 9 Jan 2012 13:32:43 +0000 (13:32 +0000)]
add a missing line from the previous commit
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11642
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divverent [Mon, 9 Jan 2012 13:29:32 +0000 (13:29 +0000)]
fix issues with V_CalcRefdef in CSQC and stereo view
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11641
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divverent [Mon, 9 Jan 2012 12:30:23 +0000 (12:30 +0000)]
use a param for velocity too
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11640
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divverent [Mon, 9 Jan 2012 12:30:20 +0000 (12:30 +0000)]
fix a typo, removing use of cl.viewangles
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11639
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divverent [Mon, 9 Jan 2012 12:30:17 +0000 (12:30 +0000)]
add TODO markers, possibly for WIP3 version of V_CalcRefdef extension
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11638
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divverent [Mon, 9 Jan 2012 12:17:11 +0000 (12:17 +0000)]
DP_CSQC_V_CALCREFDEF_WIP2
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11637
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divverent [Mon, 9 Jan 2012 12:17:07 +0000 (12:17 +0000)]
add viewmodel info too
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11636
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divverent [Mon, 9 Jan 2012 11:18:23 +0000 (11:18 +0000)]
VectorCopy vieworg and viewangles in intermission too
From: Samual <samual@xonotic.org>
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11635
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havoc [Wed, 4 Jan 2012 04:36:21 +0000 (04:36 +0000)]
if vertex texture blending is used with a _glow texture, make sure both
layers have a valid _glow texture to render with (otherwise substitute
black in their place)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11634
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havoc [Wed, 4 Jan 2012 01:23:47 +0000 (01:23 +0000)]
check rsurface.texture->backgroundglowtexture as well when deciding
whether to enable the GLSL code for _glow texture
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11633
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divverent [Tue, 3 Jan 2012 22:07:54 +0000 (22:07 +0000)]
argh, sorry for broken copypasta
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11632
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divverent [Tue, 3 Jan 2012 16:32:45 +0000 (16:32 +0000)]
getimagesize(): return '0 0 0' for missing texture (previously the size of the notexture, that is, '16 16 0')
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11631
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divverent [Tue, 3 Jan 2012 12:00:40 +0000 (12:00 +0000)]
allow control over User-Agent:
cl_curl_useragent 0 turns it off
-DHTTP_USER_AGENT="Foo" overrides the engineversion part
cl_curl_useragent_append bar appends stuff ("Foo bar")
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11630
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vortex [Sat, 31 Dec 2011 17:11:35 +0000 (17:11 +0000)]
Try fix ode_body cast.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11629
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divverent [Sat, 31 Dec 2011 13:32:02 +0000 (13:32 +0000)]
EF_DYNAMICMODELLIGHT
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11628
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divverent [Sat, 31 Dec 2011 12:19:58 +0000 (12:19 +0000)]
fix a typo in V_CalcRefdef regarding csqc view entities
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11627
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vortex [Sat, 31 Dec 2011 09:53:16 +0000 (09:53 +0000)]
ODE stuff:
1) Cleaned up capsule/cylinder setup code. New geomtypes - axis-oriented cylinder (x, y, z) and capsule, the only difference from original cylinder/capsule is that leading axis is fixed for these types, allowing to set cylinder with length lesser than diameter. Axis oriented
capsule is not that useful (as there is no capsule which height is lesser than radius, so it's going to fix radius to match), but could be useful is some cases.
2) GEOMTYPE_TRIMESH now supports .scale and .modelscale_vec (q3map2's per-axis scale).
3) New cvar physics_ode_contact_maxpoints (default 16, can be up to 32) to control default maximum number of contact points between two objects, and new .maxcontacts entity field to control maximum number of contacts it could have with other entities, setting it to low value (5 or 10) gains speed with large stacks of GEOMTYPE_TRIMESH, but makes collision more grude, use it on debris and such stuff.
4) At engine startup, print configuration (extensions string) ODE was built with.
5) physics_ode_constantstep is rewritten to do what actually it should do - it tries to run physics with constant time step, making more ODE iterations to match frametime. So it allows to run physics at 50 FPS, 100 fps no matter what rendering fps are, with some restrictions. physics_ode_iterationsperframe has no effect when using constantstep.
6) New GEOMTYPE_NONE that makes object to be entirely ignored by ODE. Also SOLID_NOT and SOLID_TRIGGER defaults to GEOMTYPE_NONE (if geomtype is 0).
7) Added basic forces in same manner as joints (entities with .forcetype), physics_addforce() and physics_addtorgue() is now deprecated as they cant work with multiple ODE iterations per frame.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11626
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divverent [Fri, 30 Dec 2011 20:11:07 +0000 (20:11 +0000)]
some fixes for dpdefs
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11625
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havoc [Wed, 28 Dec 2011 04:11:29 +0000 (04:11 +0000)]
change GAME_STEELSTORM2 to be after GAME_STEELSTORM again
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11624
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havoc [Wed, 28 Dec 2011 02:46:39 +0000 (02:46 +0000)]
swap order of GAME_STEELSTORM and GAME_STEELSTORM2 in detection list
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11623
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divverent [Mon, 26 Dec 2011 15:54:33 +0000 (15:54 +0000)]
make CSQC support the >0.05s/<0.0005s handling of standard player physics so CSQC code doesn't have to
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11622
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divverent [Fri, 23 Dec 2011 22:39:32 +0000 (22:39 +0000)]
mod_obj_orientation cvar: 1 = DP's previous behaviour, 0 = leave coordinates alone (q3map2 compatible)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11621
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vortex [Wed, 21 Dec 2011 15:20:10 +0000 (15:20 +0000)]
Cumulative patch:
Fix RF_MODELLIGHT (was broken and dont work same way engine does it).
Fix bug in physics_ode_constantstep 1 (integer division, huh).
Added new geomtype field for ODE physics - sets collision shape, SOLID_PHYSICS_ are not deprecated (but keeped for compatibility reasons), as geomtype is a more correct way to set collision shape (allows to set both SOLID_CORPSE and trimesh collisions for instance).
Fixed support of custinfoparms.txt as some recent change in shader code seemed to broke it.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11620
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divverent [Tue, 20 Dec 2011 20:16:30 +0000 (20:16 +0000)]
oops, didn't want this debug spam to be committed
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11619
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divverent [Tue, 20 Dec 2011 20:14:36 +0000 (20:14 +0000)]
if(developer_extra.integer) Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11618
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divverent [Sun, 18 Dec 2011 15:29:05 +0000 (15:29 +0000)]
skip skip
This is referring to "surfaceparm skip".
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11617
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divverent [Thu, 15 Dec 2011 21:04:33 +0000 (21:04 +0000)]
r_water, MODE_REFRACTION: support alphaGen vertex for fading out water
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11616
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divverent [Tue, 13 Dec 2011 20:44:37 +0000 (20:44 +0000)]
support alphaGen vertex
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11615
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