]>
git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Mircea Kitsune [Tue, 25 Oct 2011 11:53:24 +0000 (14:53 +0300)]
Add a message for invalid commands
Mircea Kitsune [Tue, 25 Oct 2011 11:49:38 +0000 (14:49 +0300)]
Document copying / pasting in the help system
Mircea Kitsune [Tue, 25 Oct 2011 11:44:48 +0000 (14:44 +0300)]
Reorder some code and add movetype to the clipboard, which will be customizable once editing objects is implemented
Mircea Kitsune [Tue, 25 Oct 2011 11:40:39 +0000 (14:40 +0300)]
Copy / paste: Rename arguments, add proper information messages, and don't allow pasting objects if the clipboard is empty
Mircea Kitsune [Tue, 25 Oct 2011 11:29:33 +0000 (14:29 +0300)]
Allow copying and pasting of objects. This is done by saving each object's property to player float / string, then spawning new objects with those properties upon the paste command.
Mircea Kitsune [Tue, 25 Oct 2011 10:27:03 +0000 (13:27 +0300)]
Add Sandbox Tools to all menu skins
Mircea Kitsune [Tue, 25 Oct 2011 10:24:16 +0000 (13:24 +0300)]
Sandbox Tools menu. Works just like the Join Team menu, and is binded to F7 by default. Currently an empty menu, with sandbox commands to follow.
Mircea Kitsune [Tue, 25 Oct 2011 10:00:27 +0000 (13:00 +0300)]
Better default editor distances
Mircea Kitsune [Tue, 25 Oct 2011 09:55:49 +0000 (12:55 +0300)]
Use a shared function for tracing editable objects, as that part of the code will be rather common
Mircea Kitsune [Tue, 25 Oct 2011 09:41:29 +0000 (12:41 +0300)]
Minor tweaks
Mircea Kitsune [Tue, 25 Oct 2011 09:22:22 +0000 (12:22 +0300)]
alias sandbox for "cmd g_sandbox", for easier console usage
Mircea Kitsune [Tue, 25 Oct 2011 09:12:29 +0000 (12:12 +0300)]
Use the correct name for the grab key in the sandbox help system
Mircea Kitsune [Tue, 25 Oct 2011 09:09:51 +0000 (12:09 +0300)]
Add button8 (grab button) to keybinds.txt. Also document the use of grabbing and object_remove in the sandbox help system
Mircea Kitsune [Tue, 25 Oct 2011 08:54:41 +0000 (11:54 +0300)]
More documentation and some minor changes for drag code
Mircea Kitsune [Tue, 25 Oct 2011 08:30:39 +0000 (11:30 +0300)]
Document the new functionality of the Drag system.
Mircea Kitsune [Mon, 24 Oct 2011 23:11:33 +0000 (02:11 +0300)]
Only allow a player to edit / remove his own objects, not any objects on the map
Mircea Kitsune [Mon, 24 Oct 2011 23:08:42 +0000 (02:08 +0300)]
Use a different way to check distance and dragging requirements. This fixes a bug where if a dragged object went out of range, it would be stuck floating until you looked at it again.
Mircea Kitsune [Mon, 24 Oct 2011 22:55:07 +0000 (01:55 +0300)]
Don't un-drag an object if it goes out of range. Only use range to decide whether to pick it up or not
Mircea Kitsune [Mon, 24 Oct 2011 22:51:52 +0000 (01:51 +0300)]
Use a different method of checking grab distance
Mircea Kitsune [Mon, 24 Oct 2011 22:27:00 +0000 (01:27 +0300)]
Don't consider grabbing a cheat if sandbox mode is enabled
Mircea Kitsune [Mon, 24 Oct 2011 22:04:40 +0000 (01:04 +0300)]
Oops, forgot an important line
Mircea Kitsune [Mon, 24 Oct 2011 22:04:06 +0000 (01:04 +0300)]
Allow grabbing to be used for sandbox objects, even when sv_cheats is disabled. The changes to the grabbing code will need to be reviewed a bit, but should work fine.
Mircea Kitsune [Mon, 24 Oct 2011 21:52:28 +0000 (00:52 +0300)]
More changes to the dragging system, to make it usable outside of the cheats code
Mircea Kitsune [Mon, 24 Oct 2011 21:35:14 +0000 (00:35 +0300)]
Attempt to separate the drag function from the cheats code, so the sandbox system can use it too. I hope I did this properly.
Mircea Kitsune [Mon, 24 Oct 2011 20:11:20 +0000 (23:11 +0300)]
Replace traceline() with WarpZone_TraceLine()
Mircea Kitsune [Mon, 24 Oct 2011 20:09:19 +0000 (23:09 +0300)]
Use realowner instead of owner. This seems to not break the collisions
Mircea Kitsune [Mon, 24 Oct 2011 20:07:42 +0000 (23:07 +0300)]
Fix the trace detection issue. Apparently, objects were not being traced because the player was set as their owner. My mind is somewhat blown at this one.
Mircea Kitsune [Mon, 24 Oct 2011 16:54:36 +0000 (19:54 +0300)]
First step to implementing removal of spawned objects. Currently in debugging state, due to a weird bug that causes objects to not get traced.
Mircea Kitsune [Mon, 24 Oct 2011 14:56:36 +0000 (17:56 +0300)]
Oops... forgot to set the object's owner.
Mircea Kitsune [Mon, 24 Oct 2011 14:53:57 +0000 (17:53 +0300)]
Don't give the object all of the player's view angles, just the facing direction. Turning and rolling the model (without ODE physics at least) has some issues, mostly related to the mesh going out of its bounding box.
Mircea Kitsune [Mon, 24 Oct 2011 14:41:05 +0000 (17:41 +0300)]
Add default properties to newly spawned objects
Mircea Kitsune [Mon, 24 Oct 2011 14:29:21 +0000 (17:29 +0300)]
Rename spawn to spawn_object and spawnitem to spawn_item. Also document spawn_item in the help system.
Mircea Kitsune [Mon, 24 Oct 2011 14:25:16 +0000 (17:25 +0300)]
Add a spawnitem command, which allows players to spawn items on the map. Currently, they can only spawn dropped weapons, due to technical limitations. The command is named spawnitem so support for other items can be made possible later on.
Mircea Kitsune [Mon, 24 Oct 2011 13:48:37 +0000 (16:48 +0300)]
Also prevent spawning objects with an incorrect model. If the file doesn't exist, the player will be notified and the object will not be spawned.
Mircea Kitsune [Mon, 24 Oct 2011 13:42:19 +0000 (16:42 +0300)]
Don't allow spawning objects without a model.
Mircea Kitsune [Mon, 24 Oct 2011 13:35:02 +0000 (16:35 +0300)]
Allow the model to be specified from the spawn command.
Mircea Kitsune [Mon, 24 Oct 2011 13:32:38 +0000 (16:32 +0300)]
Cvar the spawning distance of objects. Also give spawned objects an appropriate classname.
Mircea Kitsune [Mon, 24 Oct 2011 13:27:21 +0000 (16:27 +0300)]
Give the player's angles to the object, as he spawns it from behind
Mircea Kitsune [Mon, 24 Oct 2011 13:21:19 +0000 (16:21 +0300)]
Print information about spawned objects to the server by default. Also add information about the spawn command in help.
Mircea Kitsune [Mon, 24 Oct 2011 13:06:36 +0000 (16:06 +0300)]
First actual functionality. 'cmd g_sandbox spawn' will spawn a model in front of the player. Currently uses a fixed model for testing purposes.
Mircea Kitsune [Mon, 24 Oct 2011 12:46:46 +0000 (15:46 +0300)]
Implement a basic help system.
Mircea Kitsune [Mon, 24 Oct 2011 12:29:04 +0000 (15:29 +0300)]
Commit sandbox file to GIT. Currently, it scans for g_sandbox commands, and prints a message when the command has been heard.
Mircea Kitsune [Mon, 24 Oct 2011 12:14:17 +0000 (15:14 +0300)]
It begins.
Rudolf Polzer [Mon, 24 Oct 2011 12:03:01 +0000 (14:03 +0200)]
let's not care for those tempstrings for now
Rudolf Polzer [Mon, 24 Oct 2011 11:24:57 +0000 (13:24 +0200)]
add an example too
Rudolf Polzer [Mon, 24 Oct 2011 11:19:33 +0000 (13:19 +0200)]
add a SV_ParseClientCommand hook
Rudolf Polzer [Mon, 24 Oct 2011 09:54:50 +0000 (11:54 +0200)]
Merge remote-tracking branch 'origin/atheros/item_keys'
Rudolf Polzer [Mon, 24 Oct 2011 08:38:26 +0000 (10:38 +0200)]
sv_allowdownloads 0
Samual [Mon, 24 Oct 2011 00:06:14 +0000 (20:06 -0400)]
Merge remote branch 'origin/samual/add_eventlog_reporting'
Samual [Sun, 23 Oct 2011 23:59:07 +0000 (19:59 -0400)]
Merge remote branch 'origin/master' into samual/add_eventlog_reporting
Samual [Sun, 23 Oct 2011 23:55:17 +0000 (19:55 -0400)]
Merge remote branch 'origin/samual/cl_autoscreenshot'
Samual [Sun, 23 Oct 2011 23:47:07 +0000 (19:47 -0400)]
Also allow the client to do the same thing server does with sv_autoscreenshot
Jakob MG [Sun, 23 Oct 2011 21:37:16 +0000 (23:37 +0200)]
Vehicle antilag
Jakob MG [Sat, 22 Oct 2011 09:07:38 +0000 (11:07 +0200)]
Make tesla coil work again
Rudolf Polzer [Thu, 20 Oct 2011 07:37:27 +0000 (09:37 +0200)]
also make the bind use +use again
Rudolf Polzer [Thu, 20 Oct 2011 07:36:36 +0000 (09:36 +0200)]
undo part of the "new use key system". The impulse still works and may be more convenient for scripts, but button alone is ok.
Rudolf Polzer [Thu, 20 Oct 2011 06:54:16 +0000 (08:54 +0200)]
Merge branch 'master' of http://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Thu, 20 Oct 2011 06:50:47 +0000 (08:50 +0200)]
antilag: don't take back the shooting player ("forent"), as he is NOT lagged on his screen
Rudolf Polzer [Thu, 20 Oct 2011 04:34:55 +0000 (06:34 +0200)]
also reset owner itself in case we need more than one toss step
Rudolf Polzer [Wed, 19 Oct 2011 20:51:24 +0000 (22:51 +0200)]
simplify trace owner logic for ballistic bullets, make more consistent with projectiles
Rudolf Polzer [Wed, 19 Oct 2011 14:10:34 +0000 (16:10 +0200)]
simplify some teamplay checks
Przemysław Grzywacz [Tue, 18 Oct 2011 20:59:36 +0000 (22:59 +0200)]
Up to 24 keys are supported now\!
Przemysław Grzywacz [Tue, 18 Oct 2011 17:38:00 +0000 (19:38 +0200)]
Merge commit '
6f440770dbdb ' into atheros/item_keys
Rudolf Polzer [Tue, 18 Oct 2011 16:38:08 +0000 (18:38 +0200)]
oops... thanks, kyre, fixing this
Rudolf Polzer [Tue, 18 Oct 2011 14:11:03 +0000 (16:11 +0200)]
some bit fiddling
Rudolf Polzer [Tue, 18 Oct 2011 13:33:55 +0000 (15:33 +0200)]
video settings: add r_viewfbo stuff
Samual [Mon, 17 Oct 2011 18:37:40 +0000 (14:37 -0400)]
Merge remote branch 'origin/mirceakitsune/fix_chase_damageblur'
Samual [Mon, 17 Oct 2011 18:32:58 +0000 (14:32 -0400)]
Add comment for clarification
Samual [Mon, 17 Oct 2011 18:31:34 +0000 (14:31 -0400)]
Merge remote branch 'origin/master' into mirceakitsune/fix_chase_damageblur
Przemysław Grzywacz [Mon, 17 Oct 2011 14:39:25 +0000 (16:39 +0200)]
removed debug messages, now on a player can pickup the key
Rudolf Polzer [Mon, 17 Oct 2011 13:32:18 +0000 (15:32 +0200)]
Arena, LMS, CA: decide scoreboard validity by alivetime, not by spectator state
Rudolf Polzer [Sun, 16 Oct 2011 20:42:27 +0000 (22:42 +0200)]
tuba: support bot_sound_monopoly
Rudolf Polzer [Sun, 16 Oct 2011 15:58:53 +0000 (17:58 +0200)]
remove unused old files
Rudolf Polzer [Sun, 16 Oct 2011 12:22:02 +0000 (14:22 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Sun, 16 Oct 2011 12:21:42 +0000 (14:21 +0200)]
factor out menu_cmd sync
Rudolf Polzer [Sun, 16 Oct 2011 12:15:53 +0000 (14:15 +0200)]
get rid of menu_cmd setresolution and setcompression, just use menu_cmd sync for that
Mircea Kitsune [Sun, 16 Oct 2011 09:11:18 +0000 (12:11 +0300)]
Fix for http://dev.xonotic.org/issues/709 - Damage blur sticking on when switching to chase_active 1 while damaged, even after getting more health. Please note this enables damage blur and the "bloody screen" effect with chase_active 1, although I consider such functionality normal.
Samual [Sat, 15 Oct 2011 18:11:19 +0000 (14:11 -0400)]
Also change the waypointsprite cvars to sv_ in the defaultXonotic.cfg file (whoopsie :D)
Rudolf Polzer [Sat, 15 Oct 2011 12:37:26 +0000 (14:37 +0200)]
move shotgun melee sound to CH_WEAPON_A; add bot_cmd setbots command to set bot count
Rudolf Polzer [Fri, 14 Oct 2011 21:15:53 +0000 (23:15 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Fri, 14 Oct 2011 21:15:39 +0000 (23:15 +0200)]
accordeon volume, again. Now at -6dB, it seems good.
Samual [Fri, 14 Oct 2011 20:02:59 +0000 (16:02 -0400)]
Merge remote branch 'origin/samual/cvar_fixes'
Samual [Fri, 14 Oct 2011 20:01:27 +0000 (16:01 -0400)]
sv_autoscreenshot does not affect gameplay
Samual [Fri, 14 Oct 2011 19:57:27 +0000 (15:57 -0400)]
Change server side g_waypointsprite to sv_waypointsprite
Samual [Fri, 14 Oct 2011 19:45:59 +0000 (15:45 -0400)]
Why were these seta? They should just be set, they're server side and have no reason to be saved... (g_antilag and g_spawnshieldtime)
Samual [Fri, 14 Oct 2011 19:27:20 +0000 (15:27 -0400)]
Fix g_banned_list as BADPREFIX and added g_waypointsprite as badprefix too
Rudolf Polzer [Fri, 14 Oct 2011 19:10:49 +0000 (21:10 +0200)]
stream less sounds
Rudolf Polzer [Fri, 14 Oct 2011 19:07:36 +0000 (21:07 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Fri, 14 Oct 2011 19:07:21 +0000 (21:07 +0200)]
change sound settings for xonotic to be more friendly to ears
Samual [Fri, 14 Oct 2011 19:03:33 +0000 (15:03 -0400)]
Merge remote branch 'origin/terencehill/maximized_radar'
Samual [Fri, 14 Oct 2011 18:59:13 +0000 (14:59 -0400)]
Merge remote branch 'origin/master' into terencehill/maximized_radar
Samual [Fri, 14 Oct 2011 18:47:36 +0000 (14:47 -0400)]
Change around how that last commit works a bit (So it uses the THEMES default border image before going to the default default border image)
Samual [Fri, 14 Oct 2011 18:41:23 +0000 (14:41 -0400)]
Force hud_panel_radar_maximized to always have the default background image (instead of the per-theme image, which looks very bad with default luminos theme.)
Samual [Fri, 14 Oct 2011 18:12:44 +0000 (14:12 -0400)]
Merge remote branch 'origin/master' into terencehill/maximized_radar
Rudolf Polzer [Fri, 14 Oct 2011 18:08:31 +0000 (20:08 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Samual [Fri, 14 Oct 2011 17:41:55 +0000 (13:41 -0400)]
Don't save slowmo to config.cfg file (seta -> set in defaultXonotic.cfg)
Samual [Fri, 14 Oct 2011 17:33:43 +0000 (13:33 -0400)]
Merge remote branch 'origin/samual/statistics_updates'
Rudolf Polzer [Fri, 14 Oct 2011 17:26:17 +0000 (19:26 +0200)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Fri, 14 Oct 2011 17:25:49 +0000 (19:25 +0200)]
use ReplayGain vorbis comments to reduce volume of the accordeon notes
Samual [Fri, 14 Oct 2011 16:09:58 +0000 (12:09 -0400)]
Remove bad spacing