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git.rm.cloudns.org Git - xonotic/darkplaces.git/log
Juhu [Tue, 9 Mar 2021 14:03:45 +0000 (15:03 +0100)]
Improve windows manifest indenting
Juhu [Tue, 9 Mar 2021 13:56:17 +0000 (14:56 +0100)]
Add an application manifest to prevent automatic DPI scaling on Windows
cloudwalk [Tue, 9 Mar 2021 00:12:25 +0000 (00:12 +0000)]
cmd: Dynamically allocate the command interpreters
Will help with threading and other stuff later.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13097
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cloudwalk [Sat, 6 Mar 2021 12:03:22 +0000 (12:03 +0000)]
sys: Simplify Sys_LoadLibrary. Implement Sys_LoadDependency and move bloat to it
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13096
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cloudwalk [Sat, 6 Mar 2021 12:03:21 +0000 (12:03 +0000)]
sys: Rename Sys_UnloadLibrary to Sys_FreeLibrary for consistency
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13095
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cloudwalk [Thu, 4 Feb 2021 14:16:52 +0000 (14:16 +0000)]
cl_particles: Fix rain splash particles falling through map by adding very slight bounce. A pbounce value of 0 disabled collisions. Minor framerate impact.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13094
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cloudwalk [Thu, 4 Feb 2021 13:48:10 +0000 (13:48 +0000)]
sys_win: Remove pointless cls.state sets since we're calling Sys_Error immediately after
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13093
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cloudwalk [Sun, 24 Jan 2021 02:23:33 +0000 (02:23 +0000)]
keys: Fix intermittent buffer overflow when pasting text. From malice
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13092
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cloudwalk [Wed, 6 Jan 2021 17:57:00 +0000 (17:57 +0000)]
model_shared: Avoid Mod_MakeSortedSurfaces if dedicated. Fixes crash.
R_FrameData_Alloc isn't available in dedicated builds and sorting
surfaces is not really necessary without a renderer.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13091
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cloudwalk [Wed, 6 Jan 2021 17:56:59 +0000 (17:56 +0000)]
model_shared: Clarify comments
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13090
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cloudwalk [Wed, 6 Jan 2021 17:56:59 +0000 (17:56 +0000)]
model_brush: Rename some Q1BSP functions that are actually generic BSP functions
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13089
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cloudwalk [Fri, 1 Jan 2021 15:09:24 +0000 (15:09 +0000)]
model_brush: More work on VBSP. Still crashes.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13088
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cloudwalk [Fri, 1 Jan 2021 07:53:23 +0000 (07:53 +0000)]
model_brush: Very early implementation of VBSP loader. It crashes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13087
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cloudwalk [Thu, 31 Dec 2020 19:31:37 +0000 (19:31 +0000)]
console: Readd code accidentally removed
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13086
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cloudwalk [Thu, 31 Dec 2020 19:31:36 +0000 (19:31 +0000)]
model_vbsp: Move magic header define to its appropriate place
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13085
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cloudwalk [Thu, 31 Dec 2020 19:31:35 +0000 (19:31 +0000)]
model_shared: Fix gcc warning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13084
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cloudwalk [Thu, 31 Dec 2020 19:31:35 +0000 (19:31 +0000)]
Add missing include guards. Formatting improvement
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13083
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cloudwalk [Thu, 31 Dec 2020 19:06:38 +0000 (19:06 +0000)]
fs: Create header for Source engine VPK format
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13082
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cloudwalk [Thu, 31 Dec 2020 19:06:37 +0000 (19:06 +0000)]
model: Create header for Half-Life MDL format
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13081
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cloudwalk [Thu, 31 Dec 2020 19:06:37 +0000 (19:06 +0000)]
model: Recognize Valve BSP format. Add file format headers.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13080
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havoc [Tue, 29 Dec 2020 05:04:43 +0000 (05:04 +0000)]
Fix crash in q3bsp loading on submodels where it was adding the submodelsurfaces_start and shouldn't (reported by Cloudwalk - thanks).
Fix missing submodels in q3bsp loading where it was allocating a separate modelsurfaces_sorted for each submodel which was probably coming out uninitialized.
Simplified Mod_MakeSortedSurfaces a little by sorting each submodel separately - no need to worry about sorting by submodel this way, they're going to stay in the same ranges.
Refactored away the many duplicates of the mod->DrawSky and mod->DrawAddWaterPlanes setting code into Mod_SetDrawSkyAndWater function which is called after loader (and in submodel creation), this also means it checks for NULL texture pointer consistently whereas that varied a bit in the past by loader.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13079
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cloudwalk [Wed, 23 Dec 2020 18:27:48 +0000 (18:27 +0000)]
com_game: Add GAME_BATTLEMETAL
https://store.steampowered.com/app/
1447830 /battleMETAL/
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13078
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cloudwalk [Mon, 21 Dec 2020 16:36:54 +0000 (16:36 +0000)]
shader_glsl: Don't use the r_colorfringe codepath if not enabled (terencehill)
Fixes scr_screenshot_alpha
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13077
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cloudwalk [Mon, 21 Dec 2020 16:36:53 +0000 (16:36 +0000)]
sv_ccmds: Comment fix
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13076
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cloudwalk [Sun, 20 Dec 2020 18:55:24 +0000 (18:55 +0000)]
model_shared: Fix compile warning and error with gcc
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13075
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cloudwalk [Sun, 20 Dec 2020 18:55:23 +0000 (18:55 +0000)]
cvar: Check if cvar is NULL before adding callback. Implement Cvar_Callback to fire off a callback at any time
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13074
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cloudwalk [Sun, 20 Dec 2020 18:55:22 +0000 (18:55 +0000)]
model_brush: Remove commented out code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13073
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havoc [Sat, 19 Dec 2020 10:19:47 +0000 (10:19 +0000)]
Replaced some model fields and changed their purpose slightly to simplify a lot of code:
model->firstmodelsurface : model->submodelsurfaces_start
model->nummodelsurfaces : replaced with model->submodelsurfaces_end
model->sortedmodelsurfaces : replaced with model->modelsurfaces_sorted (which starts at surface 0, not firstmodelsurface).
Changed the implementation of MakeSortedSurfaces so that it now sorts by effect, texture, lightmap, previously it didn't care about lightmap or effect.
No behavior changes.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13072
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havoc [Sat, 19 Dec 2020 10:15:44 +0000 (10:15 +0000)]
Fix a few warnings in VS2019.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13071
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cloudwalk [Fri, 18 Dec 2020 00:10:04 +0000 (00:10 +0000)]
cl_input: Implement CheckJump function. Rename ambiguous variable
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13070
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cloudwalk [Wed, 16 Dec 2020 19:39:46 +0000 (19:39 +0000)]
Revert "shader_glsl: Don't apply the fringe effect if it's disabled, it fixes scr_screenshot_alpha and who knows what else (terencehill)"
This reverts commit
a43f3de5a66db2b6c75248fe85f5ae1573ad0ee1 .
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13069
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cloudwalk [Wed, 16 Dec 2020 19:20:00 +0000 (19:20 +0000)]
shader_glsl: Don't apply the fringe effect if it's disabled, it fixes scr_screenshot_alpha and who knows what else (terencehill)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13068
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cloudwalk [Wed, 16 Dec 2020 19:19:59 +0000 (19:19 +0000)]
cl_input: Simplify wishspeed calculation to use VectorNormalizeLength instead of duplicating its functionality
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13067
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cloudwalk [Wed, 16 Dec 2020 19:19:59 +0000 (19:19 +0000)]
mathlib: Simplify VectorNormalizeLength to use existing math macros
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13066
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cloudwalk [Wed, 16 Dec 2020 19:19:58 +0000 (19:19 +0000)]
sys: Remove unnecessary curly braces from a commented out if statement
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13065
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cloudwalk [Wed, 16 Dec 2020 19:19:57 +0000 (19:19 +0000)]
gl: Fix r_lockpvs behaving like r_lockvisibility. Minor refactoring
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13064
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cloudwalk [Thu, 3 Dec 2020 19:52:54 +0000 (19:52 +0000)]
gl_rmain: Fix skybox fog disappearing with certain explosion effects
Explicitly pass a "ui" qbool to the shader setup, where notrippy
resulted in fog being cancelled out under specific circumstances I
frankly barely understand.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13063
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cloudwalk [Mon, 30 Nov 2020 18:37:25 +0000 (18:37 +0000)]
clvm_cmds, sv_main: Whitespace and cvar description fix
From terencehill
https://gitlab.com/xonotic/darkplaces/-/merge_requests/107
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13062
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cloudwalk [Mon, 30 Nov 2020 18:11:12 +0000 (18:11 +0000)]
gl_textures: Remove redundant check. glt->bufferpixels being non-NULL already shortcircuits this
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13061
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cloudwalk [Mon, 30 Nov 2020 18:11:11 +0000 (18:11 +0000)]
gl_rmain: Comments and style fix (no pun intended...)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13060
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cloudwalk [Mon, 30 Nov 2020 18:11:10 +0000 (18:11 +0000)]
cl_demo: Fix demo loop playback bugs. Should behave like Quake again.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13059
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cloudwalk [Mon, 30 Nov 2020 18:11:09 +0000 (18:11 +0000)]
cl_parse: Only print if server actually disconnected
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13058
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cloudwalk [Mon, 30 Nov 2020 18:11:09 +0000 (18:11 +0000)]
gl_textures: Fix warning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13057
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havoc [Mon, 30 Nov 2020 06:40:43 +0000 (06:40 +0000)]
Refactored lightmap update handling and added cvars to replace gl_nopartialtextureupdates cvar with finer-grained control:
* r_q1bsp_lightmap_updates_enabled (default 1 - shouldn't turn this off)
* r_q1bsp_lightmap_updates_combine (default 2 - upload full lightmap texture)
* r_q1bsp_lightmap_updates_hidden_surfaces (default 0 - if turned on it may improve fps when the view is moving/turning by only uploading lightmaps on certain frames)
Previously there was a bug that made hidden surfaces get lightmap updates, which was never intended, but a cvar was added to allow the behavior to be toggled in case it has some use.
Overall this change performs better on AMD drivers for Windows, and is expected to perform a lot better on all Mesa drivers for Linux as they have even worse performance with partial texture update locking, it may reduce performance on NVIDIA drivers for Windows as they have always had good handling of thousands of small partial texture updates.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13056
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havoc [Mon, 30 Nov 2020 03:36:56 +0000 (03:36 +0000)]
Remove inline keyword on List_* functions, inline in a .c file does not work in VS2019 and it's odd to think that it would work anywhere else.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13055
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havoc [Mon, 30 Nov 2020 03:33:37 +0000 (03:33 +0000)]
Add missing code modules to vs2019 project.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13054
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cloudwalk [Sun, 29 Nov 2020 21:50:23 +0000 (21:50 +0000)]
gl_textures: Totally disable the partial update codepath until it can be done correctly.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13053
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cloudwalk [Sat, 28 Nov 2020 16:08:23 +0000 (16:08 +0000)]
prvm_edict: Spelling
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13052
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cloudwalk [Sat, 28 Nov 2020 16:08:23 +0000 (16:08 +0000)]
prvm_execprogram: Polish pass over error messages
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13051
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cloudwalk [Sat, 28 Nov 2020 16:08:22 +0000 (16:08 +0000)]
prvm_execprogram: Compare against numglobals instead of numglobaldefs. This should be correct...
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13050
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cloudwalk [Sat, 28 Nov 2020 16:08:21 +0000 (16:08 +0000)]
pr_comp: Slightly improve commenting. Use explicit stdint types
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13049
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cloudwalk [Sat, 28 Nov 2020 16:08:21 +0000 (16:08 +0000)]
pr_comp: Add the rest of FTEQW's opcodes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13048
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cloudwalk [Sat, 28 Nov 2020 16:08:20 +0000 (16:08 +0000)]
csprogs: Pass menu/focus state as a third parameter to CSQC_UpdateView
https://gitlab.com/xonotic/darkplaces/-/merge_requests/106
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13047
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cloudwalk [Sat, 28 Nov 2020 16:08:19 +0000 (16:08 +0000)]
prvm_edict: Add warning for attempting to load FTEQW progs while support is incomplete
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13046
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cloudwalk [Sat, 28 Nov 2020 16:08:19 +0000 (16:08 +0000)]
pr_comp: Fix typo in comments
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13045
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cloudwalk [Sat, 14 Nov 2020 16:26:31 +0000 (16:26 +0000)]
gl_draw, model_shared: Refactor vertex adding. Add faster codepath that skips hash function for drawing lines. Modest improvement in netgraph performance.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13044
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cloudwalk [Mon, 9 Nov 2020 20:02:00 +0000 (20:02 +0000)]
Revert "cmd: Merge cmd_server and cmd_client into cmd_local again"
This reverts commit
aadd101471d0227217f84d3dc6ed03fec4aacd4c .
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13043
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cloudwalk [Mon, 9 Nov 2020 20:01:59 +0000 (20:01 +0000)]
gl_textures: Optimize the gl_nopartialtextureupdates 0 path to accumulate partial updates for one big glTexSubImage2D call. Fixes lightmap update performance.
This can probably be optimized further by uploading the lightmaps per
model as soon as they're ready instead of waiting until a specific point
in the frame. For now, this'll do.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13042
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cloudwalk [Sun, 8 Nov 2020 06:25:14 +0000 (06:25 +0000)]
prvm_edict: Link all edicts to the world when loaded from file. Fixes issue with some entities being spawned at world origin in Xonotic.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13041
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cloudwalk [Sun, 8 Nov 2020 06:25:13 +0000 (06:25 +0000)]
image: Check if file exists first to allow early out and avoid a slower codepath
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13040
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cloudwalk [Sun, 8 Nov 2020 06:25:13 +0000 (06:25 +0000)]
gl_rmain: Duplicate the lightmap update code to avoid the extra check for non-world brush entities, which would previously unconditionally update their lightmaps even if not visible.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13039
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cloudwalk [Sun, 8 Nov 2020 06:25:12 +0000 (06:25 +0000)]
gl_rmain: Render anything RENDER_VIEWMODEL when in the void
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13038
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cloudwalk [Sun, 8 Nov 2020 06:25:12 +0000 (06:25 +0000)]
com_list: Implement the rest of the linked list API from the Linux kernel
Also added DP_GCC_COMPATIBLE define. Used to make checking for
GCC-compatible compilers easier (for checking if we should use typeof or
decltype in this case).
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13037
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cloudwalk [Sun, 8 Nov 2020 06:25:11 +0000 (06:25 +0000)]
cvar: When saving init state, simply make a copy of the entire cvar
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13036
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cloudwalk [Tue, 27 Oct 2020 14:50:20 +0000 (14:50 +0000)]
cmd: Merge cmd_server and cmd_client into cmd_local again
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13035
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cloudwalk [Tue, 27 Oct 2020 14:50:19 +0000 (14:50 +0000)]
Merge the sendcvar command into one. Call the old functions using hooks.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13034
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cloudwalk [Sun, 25 Oct 2020 14:32:20 +0000 (14:32 +0000)]
gl_textures: Set gl_max_lightmapsize to 512 by default to eliminate stutter without partial updates
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13033
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cloudwalk [Sun, 25 Oct 2020 14:32:20 +0000 (14:32 +0000)]
gl_rsurf: Actually use the model pointer
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13032
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cloudwalk [Sun, 25 Oct 2020 14:32:19 +0000 (14:32 +0000)]
gl_rmain: Small cleanup
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13031
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cloudwalk [Tue, 20 Oct 2020 10:58:31 +0000 (10:58 +0000)]
gl_textures: Set gl_nopartialtextureupdates to 1 by default. Massive performance improvement with dynamic lightmaps but may be slow for some drivers. Testing needed.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13030
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cloudwalk [Tue, 20 Oct 2020 10:58:30 +0000 (10:58 +0000)]
gl_rsurf: Whitespace
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13029
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cloudwalk [Tue, 20 Oct 2020 10:58:29 +0000 (10:58 +0000)]
gl_rmain: Don't draw any entities except the world and viewent if floating in the void. Massive performance improvement on many large maps when flying in the void.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13028
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cloudwalk [Tue, 20 Oct 2020 10:58:29 +0000 (10:58 +0000)]
gl_rmain: Remove some dead code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13027
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cloudwalk [Tue, 20 Oct 2020 10:58:28 +0000 (10:58 +0000)]
gl_rmain: Instead of avoiding a call to R_BuildLightmap if surface is not visible, simply don't set the update flag.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13026
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cloudwalk [Tue, 20 Oct 2020 10:58:28 +0000 (10:58 +0000)]
mathlib: Implement Q_rint and use it
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13025
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cloudwalk [Tue, 20 Oct 2020 10:58:27 +0000 (10:58 +0000)]
Revert "host: Simplify wait timer calculation, removing client/server code from common code"
This reverts commit
1dfb76a50d855048ba125cbea61489d39535e7f4 .
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13024
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cloudwalk [Sat, 17 Oct 2020 19:48:49 +0000 (19:48 +0000)]
progs: Implement builtin #245 (mod) for SSQC and CSQC
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13023
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cloudwalk [Sat, 17 Oct 2020 04:38:29 +0000 (04:38 +0000)]
Revert "Try to load the uppercase variants of various image files as well"
This reverts commit
3992b4bad986288595baac9b9ea48b76f7cc2dbb .
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13022
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cloudwalk [Fri, 16 Oct 2020 22:46:06 +0000 (22:46 +0000)]
Fix compatibility with DP's own server with NEHAHRABJP2 and 3 protocols.
Actually adhere to the protocols with regards to modelindex and
soundindex widths.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13021
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cloudwalk [Fri, 16 Oct 2020 22:46:05 +0000 (22:46 +0000)]
qdefs: Set NET_MAXMESSAGE back to 65536 since the higher value broke Xonotic demos.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13020
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cloudwalk [Fri, 16 Oct 2020 22:46:04 +0000 (22:46 +0000)]
host: Simplify wait timer calculation, removing client/server code from common code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13019
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cloudwalk [Fri, 16 Oct 2020 22:46:03 +0000 (22:46 +0000)]
sv_main: Fix crash
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13018
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cloudwalk [Fri, 16 Oct 2020 22:46:03 +0000 (22:46 +0000)]
progsvm.h: Make header compile standalone
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13017
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cloudwalk [Fri, 16 Oct 2020 22:46:02 +0000 (22:46 +0000)]
host: Remove unneeded includes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13016
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cloudwalk [Fri, 16 Oct 2020 22:46:01 +0000 (22:46 +0000)]
host: Move out some client and server code
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13015
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cloudwalk [Fri, 16 Oct 2020 22:46:01 +0000 (22:46 +0000)]
cvar: Remove the Cvar_Set_NoCallback hack and make it a part of the callbacks where it was used instead
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13014
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cloudwalk [Fri, 16 Oct 2020 22:46:00 +0000 (22:46 +0000)]
cvar: Use Mem_strdup to copy off cvar defaults when registering
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13013
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cloudwalk [Fri, 16 Oct 2020 22:45:59 +0000 (22:45 +0000)]
cvar: Remove redundant check if cvar changed before printing for CF_NOTIFY
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13012
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cloudwalk [Fri, 16 Oct 2020 22:45:59 +0000 (22:45 +0000)]
cvar: Whitespace and comment fixes
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13011
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cloudwalk [Fri, 16 Oct 2020 22:45:58 +0000 (22:45 +0000)]
cvar: Refactor cvar linking code to a single function
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13010
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cloudwalk [Fri, 16 Oct 2020 22:45:58 +0000 (22:45 +0000)]
cmd: Add a "cmdline" field to cmd_state_t and fill it.
This will be useful for commands that need to read the
entire command-line, as entered in the buffer, for some reason.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13009
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cloudwalk [Fri, 16 Oct 2020 22:45:57 +0000 (22:45 +0000)]
libav: Initial defs for libavcodec and libavformat. To be continued...(?)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13008
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cloudwalk [Fri, 16 Oct 2020 22:45:57 +0000 (22:45 +0000)]
ogg: Use stdint types
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13007
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cloudwalk [Thu, 8 Oct 2020 12:54:27 +0000 (12:54 +0000)]
netconn: Move the timeout checks to new function SV_CheckTimeouts
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13006
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cloudwalk [Thu, 8 Oct 2020 12:54:26 +0000 (12:54 +0000)]
sv_main: Remove redundant function
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13005
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cloudwalk [Tue, 6 Oct 2020 14:59:38 +0000 (14:59 +0000)]
cmd: Apply flags to QC commands too. Fixes +showscores in Xonotic.
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13004
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cloudwalk [Tue, 6 Oct 2020 14:13:19 +0000 (14:13 +0000)]
Revert "Eliminate a few client-only files from the dedicated build"
This reverts commit
d79fddea08994064f78b5825a50d578aab756e85 .
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13003
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cloudwalk [Tue, 6 Oct 2020 14:10:26 +0000 (14:10 +0000)]
svvm_cmds: Implement built-in #352 (registercommand) for SSQC
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13002
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cloudwalk [Tue, 6 Oct 2020 14:10:25 +0000 (14:10 +0000)]
prvm_cmds: Remove unused prototype
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13001
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cloudwalk [Tue, 6 Oct 2020 14:10:24 +0000 (14:10 +0000)]
prvm_cmds: Move some builtins to their respective sides of the engine (client, menu)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13000
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