]>
git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Rudolf Polzer [Thu, 22 Jul 2010 16:42:19 +0000 (18:42 +0200)]
very tiny change to turn fractions to integers again
Rudolf Polzer [Thu, 22 Jul 2010 16:40:52 +0000 (18:40 +0200)]
NoQWBunny-XPM: fix strafing the lazy man's way
Rudolf Polzer [Wed, 21 Jul 2010 18:27:07 +0000 (20:27 +0200)]
Merge remote branch 'refs/remotes/origin/terencehill/dom_points'
Rudolf Polzer [Wed, 21 Jul 2010 18:14:01 +0000 (20:14 +0200)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/death_unglow'
Rudolf Polzer [Wed, 21 Jul 2010 17:55:53 +0000 (19:55 +0200)]
Merge remote branch 'origin/fruitiex/newpanelhud_stable'
FruitieX [Wed, 21 Jul 2010 15:41:57 +0000 (18:41 +0300)]
Merge branch 'fruitiex/newpanelhud' into fruitiex/newpanelhud_stable
FruitieX [Wed, 21 Jul 2010 15:18:09 +0000 (18:18 +0300)]
melee and headshot icons (icon graphic only, code coming later)
FruitieX [Wed, 21 Jul 2010 14:36:50 +0000 (17:36 +0300)]
allow disabling/enabling the hud bg from the menu dialogs now
FruitieX [Wed, 21 Jul 2010 14:00:03 +0000 (17:00 +0300)]
_con_chat_maximized ;)
FruitieX [Wed, 21 Jul 2010 13:06:07 +0000 (16:06 +0300)]
fix the tag seeker popping out in the scoreboard accuracy table
FruitieX [Wed, 21 Jul 2010 12:53:57 +0000 (15:53 +0300)]
fix two nasty bugs in the scoreboard
FruitieX [Wed, 21 Jul 2010 12:10:28 +0000 (15:10 +0300)]
finally see who you are spectating :D
FruitieX [Wed, 21 Jul 2010 12:03:29 +0000 (15:03 +0300)]
allow turning on/off the healtharmor/powerups statusbars in a more clean way :)
Rudolf Polzer [Wed, 21 Jul 2010 09:18:04 +0000 (11:18 +0200)]
CRLF fixes, .gitattributes file updated
Rudolf Polzer [Wed, 21 Jul 2010 08:55:59 +0000 (10:55 +0200)]
CRLF fixes, .gitattributes file updated
Rudolf Polzer [Wed, 21 Jul 2010 08:54:41 +0000 (10:54 +0200)]
CRLF fixes, .gitattributes file updated
Rudolf Polzer [Wed, 21 Jul 2010 08:54:41 +0000 (10:54 +0200)]
CRLF fixes, .gitattributes file updated
Rudolf Polzer [Wed, 21 Jul 2010 08:54:11 +0000 (10:54 +0200)]
CRLF fixes, .gitattributes file updated
Rudolf Polzer [Wed, 21 Jul 2010 04:15:38 +0000 (06:15 +0200)]
speed up by 20% again
Rudolf Polzer [Wed, 21 Jul 2010 04:09:29 +0000 (06:09 +0200)]
copy most physics character from physicsNoQWBunny
Rudolf Polzer [Wed, 21 Jul 2010 04:00:10 +0000 (06:00 +0200)]
add yet another physics config
FruitieX [Tue, 20 Jul 2010 19:12:37 +0000 (22:12 +0300)]
argh, fix typo
Rudolf Polzer [Tue, 20 Jul 2010 17:56:19 +0000 (19:56 +0200)]
variables work better when declared
Rudolf Polzer [Tue, 20 Jul 2010 17:54:14 +0000 (19:54 +0200)]
Merge remote branch 'origin/fruitiex/xpmphysics'
Rudolf Polzer [Tue, 20 Jul 2010 17:51:52 +0000 (19:51 +0200)]
30% more acceleration in XPM Light
Rudolf Polzer [Tue, 20 Jul 2010 17:45:19 +0000 (19:45 +0200)]
improve implementation of airstopaccelerate fix
Rudolf Polzer [Tue, 20 Jul 2010 17:40:45 +0000 (19:40 +0200)]
add missing normalize
Rudolf Polzer [Tue, 20 Jul 2010 17:37:42 +0000 (19:37 +0200)]
airstopaccelerate: use a smooth transition curve
FruitieX [Tue, 20 Jul 2010 09:35:17 +0000 (12:35 +0300)]
limit the doublejumps in physicsXPM.cfg, at least in DM to make doublejumps less random. I suspect this might fix more stuff than break in race too.
Rudolf Polzer [Tue, 20 Jul 2010 07:02:33 +0000 (09:02 +0200)]
sv_aircontrol_penalty (use it instead of sideways friction in XPMLight)
Rudolf Polzer [Tue, 20 Jul 2010 06:27:10 +0000 (08:27 +0200)]
weaken sv_aircontrol to match better with other ways to turn
Rudolf Polzer [Tue, 20 Jul 2010 06:23:27 +0000 (08:23 +0200)]
make strafing more useful in combat
Rudolf Polzer [Tue, 20 Jul 2010 06:23:15 +0000 (08:23 +0200)]
speed up acceleration a bit
Rudolf Polzer [Tue, 20 Jul 2010 06:20:41 +0000 (08:20 +0200)]
match up acceleration of all modes
Rudolf Polzer [Tue, 20 Jul 2010 06:03:43 +0000 (08:03 +0200)]
undo some objectionable stuff from physicsXPM
Rudolf Polzer [Tue, 20 Jul 2010 06:02:43 +0000 (08:02 +0200)]
add new config: physicsXPMLight
Mircea Kitsune [Sun, 18 Jul 2010 14:39:53 +0000 (17:39 +0300)]
frametime dependency
Rudolf Polzer [Sun, 18 Jul 2010 14:26:37 +0000 (16:26 +0200)]
CRLF fixes
terencehill [Sat, 17 Jul 2010 22:12:46 +0000 (00:12 +0200)]
Print also points and wait time of a control point capturing it
Messages are now like this:
Red Team has captured X control point (3 points every 2 seconds)
I think it's an important info for the gameplay... overall when control points in a map have different values (though not so many maps are like this).
Mircea Kitsune [Sat, 17 Jul 2010 00:31:29 +0000 (03:31 +0300)]
Merge branch 'master' into mirceakitsune/death_unglow
FruitieX [Fri, 16 Jul 2010 23:58:20 +0000 (02:58 +0300)]
improve the exit conf dialog
FruitieX [Fri, 16 Jul 2010 23:28:43 +0000 (02:28 +0300)]
several fixes. Good thing this wasn't merged to _stable yet, lol
FruitieX [Fri, 16 Jul 2010 23:00:55 +0000 (02:00 +0300)]
luminos/old updates, exported with latest code
FruitieX [Fri, 16 Jul 2010 22:47:10 +0000 (01:47 +0300)]
add gridsize to the hud configs so that the player won't have to find out which gridsize the artist used to not get the annoying snapping panels as soon as he clicks one. Unsure about luminos gridsize atm, so setting it to default (0.01, has snappy panels here...). Also add a menu_restart to the end of each skin config so the menu dialog values are enabled :)
FruitieX [Fri, 16 Jul 2010 22:31:24 +0000 (01:31 +0300)]
fix the cvars i forgot :P
FruitieX [Fri, 16 Jul 2010 22:26:22 +0000 (01:26 +0300)]
also make the remakes in menu code
Rudolf Polzer [Fri, 16 Jul 2010 21:43:11 +0000 (23:43 +0200)]
Merge remote branch 'refs/remotes/origin/terencehill/misc_bugfixes'
Rudolf Polzer [Fri, 16 Jul 2010 21:36:07 +0000 (23:36 +0200)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/ghost_items_team_fix'
Rudolf Polzer [Fri, 16 Jul 2010 21:34:38 +0000 (23:34 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/sevchatbubble'
Rudolf Polzer [Fri, 16 Jul 2010 21:32:37 +0000 (23:32 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/newpanelhud_stable'
FruitieX [Fri, 16 Jul 2010 14:44:20 +0000 (17:44 +0300)]
rename all the panel cvars to hud_panel_* (sorry for any inconvenience caused :( at least you all now get the new hud skin vars updated :))
FruitieX [Fri, 16 Jul 2010 13:59:10 +0000 (16:59 +0300)]
some panel names changed to be more descriptive
FruitieX [Fri, 16 Jul 2010 09:46:15 +0000 (12:46 +0300)]
Merge branch 'fruitiex/newpanelhud' into fruitiex/newpanelhud_stable
FruitieX [Fri, 16 Jul 2010 09:44:06 +0000 (12:44 +0300)]
move the definition to outside of the function; i think it's cleaner like this
terencehill [Fri, 16 Jul 2010 00:30:25 +0000 (02:30 +0200)]
Merge remote branch 'remotes/origin/terencehill/newpanelhud' into terencehill/newpanelhud
terencehill [Fri, 16 Jul 2010 00:19:55 +0000 (02:19 +0200)]
Merge remote branch 'remotes/origin/fruitiex/newpanelhud' into terencehill/newpanelhud
FruitieX [Thu, 15 Jul 2010 16:48:42 +0000 (19:48 +0300)]
Merge branch 'fruitiex/newpanelhud' into fruitiex/newpanelhud_stable
FruitieX [Thu, 15 Jul 2010 16:29:50 +0000 (19:29 +0300)]
merge in sev's skin rename/updates and move the descriptions out of the default skin config into a separate cfg file. Delete wickedhud, it's been renamed.
sev [Thu, 15 Jul 2010 11:45:39 +0000 (13:45 +0200)]
A skin called Luminos, for fruitiex/newpanelhud
terencehill [Thu, 15 Jul 2010 08:51:06 +0000 (10:51 +0200)]
Another cleanup
Avoid lots of checks and to initialize id (never used) for every panel.
With this change HUD_Panel_UpdateCvarsForId is not called anymore, however I left the definition there for possible future use.
terencehill [Thu, 15 Jul 2010 08:36:34 +0000 (10:36 +0200)]
Minor cleanups
- Remove obsolete var alpha
- Remove stat_weapons and use directly its value, it's used only once
- Make weapon_number local as it actually is
- Initialize weapon_damage and weapon_hit when and where they are used
- Remove acc_colors_debug
terencehill [Wed, 14 Jul 2010 22:09:38 +0000 (00:09 +0200)]
Customizable colors and levels for weapons accuracy
cvars:
hud_weaponicons_accuracy_color_levels
hud_weaponicons_accuracy_color<X>
terencehill [Wed, 14 Jul 2010 20:33:14 +0000 (22:33 +0200)]
Merge remote branch 'remotes/origin/fruitiex/newpanelhud' into terencehill/newpanelhud
Conflicts:
qcsrc/client/hud.qc
qcsrc/client/hud.qh
FruitieX [Wed, 14 Jul 2010 17:23:57 +0000 (20:23 +0300)]
Merge branch 'fruitiex/newpanelhud' into fruitiex/newpanelhud_stable
FruitieX [Wed, 14 Jul 2010 17:22:03 +0000 (20:22 +0300)]
use already existing, proved to work functions instead of creating own ones and watch the race timer magically start working again!
Mircea Kitsune [Wed, 14 Jul 2010 14:51:08 +0000 (17:51 +0300)]
Better cvar description and even slower by default
Mircea Kitsune [Wed, 14 Jul 2010 14:33:28 +0000 (17:33 +0300)]
We want this to be -1. Also make the fading slower
Mircea Kitsune [Wed, 14 Jul 2010 14:29:55 +0000 (17:29 +0300)]
Death unglow effect. When a player dies, their glow slowly fades away to black. Nice for eye candy and can be useful to identify a dead player more easily.
FruitieX [Wed, 14 Jul 2010 13:49:17 +0000 (16:49 +0300)]
remove the following useless icons
Rudolf Polzer [Tue, 13 Jul 2010 20:35:04 +0000 (22:35 +0200)]
an "easier" physics config, but not really convinced of it
FruitieX [Tue, 13 Jul 2010 11:27:18 +0000 (14:27 +0300)]
allow custom colors (by cvars) on the complain bubbles
FruitieX [Tue, 13 Jul 2010 11:01:31 +0000 (14:01 +0300)]
attempt to make a little nicer looking complain bubble
FruitieX [Tue, 13 Jul 2010 09:25:23 +0000 (12:25 +0300)]
make the two last dialogs work
FruitieX [Tue, 13 Jul 2010 00:39:37 +0000 (03:39 +0300)]
dialogs for most remaining panels. problem left to tackle: how to select the dialog background image?
FruitieX [Mon, 12 Jul 2010 13:24:48 +0000 (16:24 +0300)]
inventory panel
FruitieX [Mon, 12 Jul 2010 13:15:23 +0000 (16:15 +0300)]
last updates before i apply the dialog layout on all the hud panel dialogs
FruitieX [Mon, 12 Jul 2010 10:59:53 +0000 (13:59 +0300)]
colorpicked_selected image, code still fails at drawing it (using very ugly hack)
FruitieX [Mon, 12 Jul 2010 10:57:20 +0000 (13:57 +0300)]
much improved weapon icons panel, committing while it works :) still going to make minor tweaks before applying the same layout on all panel dialogs
Rudolf Polzer [Mon, 12 Jul 2010 07:21:31 +0000 (09:21 +0200)]
preliminary new credits file - note: it sure has many mistakes, please correct or notify me about them. Also please tell me whether you want to appear with real name or just nickname.
FruitieX [Sun, 11 Jul 2010 18:23:42 +0000 (21:23 +0300)]
useless todo
Mircea Kitsune [Sun, 11 Jul 2010 15:09:54 +0000 (18:09 +0300)]
Fix a bug in the ghost items code, which was causing team items to not ghost properly.
Rudolf Polzer [Sun, 11 Jul 2010 14:13:58 +0000 (16:13 +0200)]
CopyBody: also copy glowmod
FruitieX [Sun, 11 Jul 2010 00:19:15 +0000 (03:19 +0300)]
Merge branch 'master' into fruitiex/newpanelhud
FruitieX [Sun, 11 Jul 2010 00:08:04 +0000 (03:08 +0300)]
some fixes to exporter, custom aspect cvar for weaponicons
FruitieX [Sat, 10 Jul 2010 23:47:53 +0000 (02:47 +0300)]
new chatbubble icon by sev, ready for merge!
FruitieX [Sat, 10 Jul 2010 23:32:23 +0000 (02:32 +0300)]
ammo status bar on the weaponicons panel, also commit some icons that i forgot
FruitieX [Sat, 10 Jul 2010 20:46:46 +0000 (23:46 +0300)]
fix the "pink accuracy" print for good
FruitieX [Sat, 10 Jul 2010 20:42:18 +0000 (23:42 +0300)]
make accuracy display turn yellow already at 20%, 20% accuracy is already ok
FruitieX [Sat, 10 Jul 2010 20:26:32 +0000 (23:26 +0300)]
batch of notify and pressedkeys updates
Rudolf Polzer [Sat, 10 Jul 2010 20:17:32 +0000 (22:17 +0200)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/bots_update'
terencehill [Sat, 10 Jul 2010 13:23:46 +0000 (15:23 +0200)]
Remove a wrong and never executed piece of code within minstagib_items.
Reason: the function minstagib_items is intended to be called (and it's called I've verified) only on spawned items loading the map, never on dropped weapons.
If it wasn't so, that code would have spawned WRONGLY a nex instead of a minstanex (there is a typo).
The code that does correctly the job obviously exists and can be found in the function Item_GiveTo.
terencehill [Sat, 10 Jul 2010 13:07:10 +0000 (15:07 +0200)]
Limit health/armor in minstagib:
- limit health and armor that can be given by the command give.
- do not allow to get more then 999 extralives (it could happen after u cheated with give command).
OT: add a clarifier comment.
terencehill [Sat, 10 Jul 2010 12:36:02 +0000 (14:36 +0200)]
Fix the placeholders %y, %l, %d (used in chat to find the nearest weapons/powerups) to find megahealth in minstagib (hackishly labeled IT_NAILS) and Fuel regenerator (IT_FUEL_REGEN).
terencehill [Sat, 10 Jul 2010 12:23:11 +0000 (14:23 +0200)]
Do not precache strength_respawn.wav and shield_respawn.wav in minstagib, in this game mode it's used the only itemrespawn.wav.
terencehill [Sat, 10 Jul 2010 12:14:54 +0000 (14:14 +0200)]
Fix wrong messages in the console (and in the weapons panel too) playing certain game modes, telling you "You do not have the weapon X" instead of "The weapon X is NOT AVAILABLE in this map", for really not available weapons.
It can be easily noticed in minstagib.
terencehill [Sat, 10 Jul 2010 12:02:39 +0000 (14:02 +0200)]
Fix some typo.
Remove assignments of itemid and weaponid as they are unnecessary (see code).
Mircea Kitsune [Sat, 10 Jul 2010 00:39:11 +0000 (03:39 +0300)]
Seraphina, not Stephania :P Should be ready to merge again.
MrBougo [Fri, 9 Jul 2010 18:27:51 +0000 (20:27 +0200)]
make the shooting star death available outside of debug
new cvar: g_maxspeed, 0 default (no limits), any player who goes faster gets killed
FruitieX [Wed, 7 Jul 2010 22:58:11 +0000 (01:58 +0300)]
writespectatable for centerprints
FruitieX [Wed, 7 Jul 2010 22:32:56 +0000 (01:32 +0300)]
remove weird dummyfunctions, bug was fixed a long time ago. Also attempt a race score display, which currently is completely fail. :)