]>
git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Juhu [Wed, 21 Jun 2023 23:59:34 +0000 (01:59 +0200)]
Revert "add missing bot check in weapon complain code"
This reverts commit
e9ee4204b7b25ae70f50b00212d1b62f7e4c7a28 .
Juhu [Wed, 21 Jun 2023 23:59:33 +0000 (01:59 +0200)]
Revert "Revert "Campaign: give bots a weapon on map start""
This reverts commit
0121566a6e21d8cad4438da85c344a86c21e57b8 .
Juhu [Wed, 21 Jun 2023 23:59:32 +0000 (01:59 +0200)]
Revert "Revert "Give bots a weapon on map reset""
This reverts commit
92a6f315a69e9901c9e8a72c8768d284c55577b2 .
Juhu [Wed, 21 Jun 2023 23:59:26 +0000 (01:59 +0200)]
Revert "try initial bot weapon selection only at join/reset instead of repeatedly in think, prevents spammed weapon switching attempts if the bot has no weapons"
This reverts commit
0ea4b302329b495b3b3a21f5c994081482643c9c .
Juhu [Sat, 10 Jun 2023 06:48:46 +0000 (08:48 +0200)]
Merge branch 'Juhu/battle-royale' into Juhu/battle-royale_server
Juhu [Sat, 10 Jun 2023 06:48:22 +0000 (08:48 +0200)]
battle royale: add missing IS_PLAYER check in PM_Physics hook which caused spectator bugs and QC warnings
Juhu [Sat, 10 Jun 2023 06:37:18 +0000 (08:37 +0200)]
Merge branch 'Juhu/battle-royale' into Juhu/battle-royale_server
Juhu [Sat, 10 Jun 2023 06:36:23 +0000 (08:36 +0200)]
battle royale: use negative alpha instead of EF_NODRAW to make players invisible on the dropship, fixes bugged spectator view
Juhu [Sat, 10 Jun 2023 05:24:00 +0000 (07:24 +0200)]
Merge branch 'Juhu/battle-royale' into Juhu/battle-royale_server
Juhu [Sat, 10 Jun 2023 03:37:25 +0000 (05:37 +0200)]
battle royale: add missing include in score.qc
Juhu [Sat, 10 Jun 2023 03:21:59 +0000 (05:21 +0200)]
battle royale: check for noimpact and nomarks flag in drop from sky code, matches dropship code
Juhu [Sat, 10 Jun 2023 02:48:08 +0000 (04:48 +0200)]
battle royale: adjust supply drop list, add missing weapons and drop health/armor by default
Juhu [Sat, 10 Jun 2023 01:34:23 +0000 (03:34 +0200)]
battle royale: add option to automatically determine squad size
Juhu [Sat, 10 Jun 2023 00:31:12 +0000 (02:31 +0200)]
battle royale: removed emulated round handler entity
Juhu [Sat, 10 Jun 2023 00:11:58 +0000 (02:11 +0200)]
battle royale: remove vehicle waypoint if vehicle gets destroyed
Juhu [Fri, 9 Jun 2023 22:48:13 +0000 (00:48 +0200)]
battle royale: show alive squad members on scores panel
Juhu [Fri, 9 Jun 2023 21:15:12 +0000 (23:15 +0200)]
battle royale: make squads always use the same color for both components, make sure that color looks distinct enough and do not reuse colors unless necessary
Juhu [Sun, 4 Jun 2023 03:00:18 +0000 (05:00 +0200)]
try initial bot weapon selection only at join/reset instead of repeatedly in think, prevents spammed weapon switching attempts if the bot has no weapons
Juhu [Mon, 5 Jun 2023 19:47:24 +0000 (21:47 +0200)]
Revert "Give bots a weapon on map reset"
This reverts commit
4f7fbf82a607dbab329b793c527f59229acfd113 .
Juhu [Mon, 5 Jun 2023 19:47:15 +0000 (21:47 +0200)]
Revert "Campaign: give bots a weapon on map start"
This reverts commit
c2858527e0fd55a4a9b033af062aa505ee26e0f2 .
Juhu [Sun, 4 Jun 2023 00:45:24 +0000 (02:45 +0200)]
add missing bot check in weapon complain code
Morosophos [Tue, 23 Aug 2022 06:59:05 +0000 (09:59 +0300)]
Add printplayer and ircmsg commands
Juhu [Tue, 6 Jun 2023 02:06:05 +0000 (04:06 +0200)]
do not check for WS_READY while in a vehicle, this is only meaningful for weapons carried in the player's hand
fixes vehicle primary fire not working while the player carries no gun
Juhu [Tue, 30 May 2023 15:31:04 +0000 (17:31 +0200)]
battle royale: fix incorrect check for sky above the dropship
Juhu [Sat, 27 May 2023 21:49:57 +0000 (23:49 +0200)]
add missing sv_br.qh include for previous bot commit
Juhu [Sat, 27 May 2023 21:41:41 +0000 (23:41 +0200)]
ignore jump pads while dropping in battle royale
Juhu [Sat, 27 May 2023 20:45:24 +0000 (22:45 +0200)]
make bots more aware of battle royale, no longer attempt to attack while still dropping and do not seek out targets outside the ring
Juhu [Sat, 27 May 2023 18:45:31 +0000 (20:45 +0200)]
while dropping in battle royale limit the horizontal wishdir to 90 degrees to make turning backwards easier
Juhu [Fri, 26 May 2023 10:37:11 +0000 (12:37 +0200)]
make bots revive allies or search for an ally if they need a revive themself in battle royale
Juhu [Fri, 26 May 2023 06:11:31 +0000 (08:11 +0200)]
add waypoints for battle royale supply and vehicle drop event
Juhu [Thu, 25 May 2023 17:35:23 +0000 (19:35 +0200)]
various minimap improvements for battle royale and draw ring zone on minimap
Juhu [Tue, 23 May 2023 13:04:11 +0000 (15:04 +0200)]
improve drop from sky logic for drop events in battle royale
Juhu [Tue, 23 May 2023 11:57:20 +0000 (13:57 +0200)]
refactor of battle royale events and new vehicle drop event
Juhu [Tue, 23 May 2023 11:54:35 +0000 (13:54 +0200)]
minor clean up of ring / dropship initialization
Juhu [Tue, 23 May 2023 11:48:46 +0000 (13:48 +0200)]
add winning information in battle royale
Juhu [Tue, 23 May 2023 11:43:22 +0000 (13:43 +0200)]
improve compatibility between battle royale squads and vehicles
Juhu [Tue, 23 May 2023 11:38:51 +0000 (13:38 +0200)]
improve squad macros, make logic more versatile and consider the squad of the entity owner
Juhu [Tue, 23 May 2023 11:33:14 +0000 (13:33 +0200)]
disable idle timer in battle royale
Juhu [Mon, 22 May 2023 10:57:46 +0000 (12:57 +0200)]
add supply event to battle royale, drops random items from the sky
Juhu [Mon, 22 May 2023 06:24:30 +0000 (08:24 +0200)]
fix battle royale start being delayed by one frame
Juhu [Wed, 17 May 2023 11:56:01 +0000 (13:56 +0200)]
improve squad color handling, allow existing color forcing code to work with squads and show the squad color in the scoreboard
Juhu [Tue, 16 May 2023 12:13:02 +0000 (14:13 +0200)]
improve dropping from dropship
try harder to get the dropship to the top of the map
ensure that players are never spawned at invalid positions
abort a player's drop when crashing into an object
place squad members evenly on both sides of the leader
disconnect squad members from drop leader if they are too far away
make sure dropping squad properly stays in a line formation with the correct orientation
Juhu [Mon, 15 May 2023 23:20:21 +0000 (01:20 +0200)]
make sure battle royale squads are balanced
Juhu [Fri, 1 Jul 2022 03:17:14 +0000 (05:17 +0200)]
update notifications.cfg for battle royale
Juhu [Fri, 1 Jul 2022 02:46:01 +0000 (04:46 +0200)]
Merge branch 'master' into Juhu/battle-royale
bones_was_here [Wed, 22 Jun 2022 05:26:52 +0000 (05:26 +0000)]
Merge branch 'terencehill/unwanted_autojoin_fix' into 'master'
Fix #2701 "Unwanted random auto-join"
Closes #2701
See merge request xonotic/xonotic-data.pk3dir!1037
terencehill [Tue, 21 Jun 2022 21:56:46 +0000 (23:56 +0200)]
Fix #2701 "Unwanted random auto-join". This patch basically reverts
4941322
Rudolf Polzer [Mon, 20 Jun 2022 05:23:29 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Sun, 19 Jun 2022 05:24:05 +0000 (07:24 +0200)]
Transifex autosync
bones_was_here [Sat, 18 Jun 2022 15:42:59 +0000 (01:42 +1000)]
Update the-big-keybench demo
bones_was_here [Sat, 18 Jun 2022 14:54:03 +0000 (14:54 +0000)]
Merge branch 'bones_was_here/805' into 'master'
Increase Xonotic version to 0.8.5
See merge request xonotic/xonotic-data.pk3dir!1034
bones_was_here [Sat, 18 Jun 2022 09:38:43 +0000 (19:38 +1000)]
Do the pre-release TODOs
bones_was_here [Sat, 18 Jun 2022 06:54:02 +0000 (16:54 +1000)]
Increase Xonotic version to 0.8.5
Also update version compatibility policy:
DisableServerBackwardsCompatibility() is removed, allowing 0.9.0 to join
servers running the last 0.8.x release.
Instead the general policy is to support the previous release on a
"best effort" basis.
Also some minor cleanups for gameversion cvars.
Rudolf Polzer [Sat, 18 Jun 2022 05:23:50 +0000 (07:23 +0200)]
Transifex autosync
bones_was_here [Fri, 17 Jun 2022 16:47:44 +0000 (16:47 +0000)]
Merge breaking changes for 0.8.5 into 'master'
Closes #2434
See merge request xonotic/xonotic-data.pk3dir!1008
Rudolf Polzer [Fri, 17 Jun 2022 05:23:24 +0000 (07:23 +0200)]
Transifex autosync
bones_was_here [Sun, 12 Jun 2022 00:00:05 +0000 (10:00 +1000)]
sv_maxidle_playertospectator: fix joining players getting moved to spec immediately
In gametypes without teams, if the player left the welcome dialog open for
the duration of sv_maxidle_playertospectator and then clicked join,
they were immediately moved back to spec for idling.
This could happen with any menu dialog or console command that allowed
joining without changing CSQC button state or mouse angle.
It was not noticeable prior to !1021 because pressing jump to join
changed the player's button state which reset their idlesince.
sv_maxidle_minplayers would have prevented this being found in local testing.
terencehill [Sat, 11 Jun 2022 23:35:24 +0000 (23:35 +0000)]
Merge branch 'drjaska/catimelimit' into 'master'
Whitelist g_*_round_timelimit
See merge request xonotic/xonotic-data.pk3dir!1031
Dr. Jaska [Sat, 11 Jun 2022 23:35:24 +0000 (23:35 +0000)]
Whitelist g_*_round_timelimit
terencehill [Sat, 11 Jun 2022 19:08:30 +0000 (21:08 +0200)]
Avoid checking Arc overheat twice
terencehill [Sat, 11 Jun 2022 18:40:35 +0000 (20:40 +0200)]
Compact some conditions in the Arc code
LegendaryGuard [Thu, 9 Jun 2022 17:09:23 +0000 (17:09 +0000)]
Merge branch 'drjaska/frozenarcfix' into 'master'
Add a frozen status check to arc
See merge request xonotic/xonotic-data.pk3dir!1029
Rudolf Polzer [Wed, 8 Jun 2022 05:23:29 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Tue, 7 Jun 2022 05:23:32 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Mon, 6 Jun 2022 21:01:51 +0000 (21:01 +0000)]
Merge branch 'terencehill/weapon_model_fixes' into 'master'
Fix electro and blaster shadow artifacts
Closes #2667
See merge request xonotic/xonotic-data.pk3dir!1011
drjaska [Mon, 6 Jun 2022 19:45:22 +0000 (22:45 +0300)]
Add a frozen status check to arc
LegendaryGuard [Mon, 6 Jun 2022 19:33:52 +0000 (19:33 +0000)]
Merge branch 'terencehill/clockedtime_tostring_improvements' into 'master'
Show compact times (1.34 instead of 0:01.34) in some places
See merge request xonotic/xonotic-data.pk3dir!1015
LegendaryGuard [Mon, 6 Jun 2022 19:24:24 +0000 (19:24 +0000)]
Merge branch 'Mario/speed_powerup_noeffects' into 'master'
Merge branch Mario/speed_powerup_noeffects (XXS merge request)
Closes #2668
See merge request xonotic/xonotic-data.pk3dir!1028
Mario [Mon, 6 Jun 2022 08:19:43 +0000 (18:19 +1000)]
Disable the bubbly particles that show while holding the Speed powerup, as the effect is too subtle to notice while being a distraction in first person view, closes #2668
Rudolf Polzer [Mon, 6 Jun 2022 05:23:31 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Sun, 5 Jun 2022 05:24:06 +0000 (07:24 +0200)]
Transifex autosync
terencehill [Sat, 4 Jun 2022 21:05:48 +0000 (21:05 +0000)]
Merge branch 'z411/welcome_join' into 'master'
Add join button to Welcome dialog and make it default
See merge request xonotic/xonotic-data.pk3dir!1021
bones_was_here [Sat, 4 Jun 2022 18:29:00 +0000 (04:29 +1000)]
Welcome dialog: use capitals in Join and Spectate, fix compilation unit test
bones_was_here [Sat, 4 Jun 2022 18:12:24 +0000 (04:12 +1000)]
Merge branch 'master' into develop
bones_was_here [Sat, 4 Jun 2022 18:03:11 +0000 (04:03 +1000)]
Merge translatable strings for !1017 (Mario/monsters) early
bones_was_here [Sat, 4 Jun 2022 12:43:50 +0000 (12:43 +0000)]
Merge branch 'Mario/monsters' into 'develop'
Merge branch Mario/monsters (L merge request)
See merge request xonotic/xonotic-data.pk3dir!1017
LegendaryGuard [Thu, 2 Jun 2022 20:02:55 +0000 (20:02 +0000)]
Merge branch 'drjaska/weaponindepency' into 'master'
weapon independency fixes
See merge request xonotic/xonotic-data.pk3dir!1024
Mario [Thu, 2 Jun 2022 10:51:55 +0000 (20:51 +1000)]
Change Invasion's primary scoring field from frags to kills
bones_was_here [Thu, 2 Jun 2022 02:42:32 +0000 (12:42 +1000)]
Update pipeline hash
Mario [Thu, 2 Jun 2022 02:28:39 +0000 (12:28 +1000)]
Adjust the way monsters test their target to make them less likely to drop them and find them again immediately, fixes some cases of spammy behaviour
bones_was_here [Thu, 2 Jun 2022 02:25:34 +0000 (12:25 +1000)]
Merge branch 'master' into develop
Mario [Thu, 2 Jun 2022 01:56:00 +0000 (11:56 +1000)]
Adjust frequency of mage's teleportation attack, update monster configuration to include missing cvars
Mario [Thu, 2 Jun 2022 01:45:12 +0000 (11:45 +1000)]
Update the golem's sounds - source is the unused carni-lycan playersounds
Mario [Thu, 2 Jun 2022 01:37:14 +0000 (11:37 +1000)]
Update cl_modeldetailreduction description to note that it applies to any non-player and non-weapon models, remove old Invasion teamplay cvars from configuration
Mario [Thu, 2 Jun 2022 01:32:31 +0000 (11:32 +1000)]
Prevent monsters from attacking when the match is stopped, rename shambler sounds to golem, allow customising the maximum range a mage can teleport to players from
Mario [Thu, 2 Jun 2022 01:14:18 +0000 (11:14 +1000)]
Make monsters unable to pass through player clips by default
Mario [Thu, 2 Jun 2022 01:05:06 +0000 (11:05 +1000)]
Fix whitespace inconsistency in the newly added teleportation rule
Mario [Thu, 2 Jun 2022 01:03:13 +0000 (11:03 +1000)]
Remove commented out legacy keyframe information from monster codefiles and update the wyvern's model to match its name
terencehill [Tue, 31 May 2022 11:24:43 +0000 (11:24 +0000)]
Merge branch 'bones_was_here/matchid_eventlog' into 'master'
Always use a monotonic matchid to prevent random rejections by xonstat
See merge request xonotic/xonotic-data.pk3dir!1019
drjaska [Mon, 30 May 2022 02:36:56 +0000 (05:36 +0300)]
fix if else branching logic
terencehill [Sun, 29 May 2022 23:02:19 +0000 (01:02 +0200)]
Make sure client has received gametype name before displaying it in the centerprint title
terencehill [Sun, 29 May 2022 23:00:34 +0000 (01:00 +0200)]
Small cleanup
Rudolf Polzer [Sat, 28 May 2022 05:23:24 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Fri, 27 May 2022 05:23:26 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Tue, 24 May 2022 05:23:26 +0000 (07:23 +0200)]
Transifex autosync
drjaska [Sun, 22 May 2022 18:58:42 +0000 (21:58 +0300)]
weapon independency fixes
Damage() function now checks that the target entity does not have a realowner which is another independent player before dealing damage and/or force to it
fireball's primary BFG no longer tries to target independent players
fireball's secondary "turrets" no longer try to target independent players
they also ignore frozen players as suggested by terence
electro's primary's explosion no longer explodes electro balls owned by other independent players
electro's primary's midair combo no longer explodes electro balls owned by other independent players
electro's comboexplosion no longer explodes electro balls owned by other independent players
terencehill [Fri, 20 May 2022 23:36:02 +0000 (23:36 +0000)]
Merge branch 'drjaska/minefix2' into 'master'
fix #2690 by making sure mines aren't proximity exploded by independent players
Closes #2690
See merge request xonotic/xonotic-data.pk3dir!1023
drjaska [Thu, 19 May 2022 21:01:54 +0000 (00:01 +0300)]
fix #2690 by making sure mines aren't proximity exploded by independent players
terencehill [Wed, 18 May 2022 10:21:44 +0000 (12:21 +0200)]
Fix #2689 "Welcome dialog is not closed by voting screens or by disconnecting"
terencehill [Wed, 18 May 2022 00:42:24 +0000 (02:42 +0200)]
Playerstats: fix higher average ping for players who disconnect and reconnect