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git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/log
Rudolf Polzer [Fri, 25 Mar 2011 22:50:45 +0000 (23:50 +0100)]
some unused vars be gone
Mircea Kitsune [Wed, 23 Mar 2011 16:59:49 +0000 (18:59 +0200)]
Better names
Mircea Kitsune [Wed, 23 Mar 2011 16:54:55 +0000 (18:54 +0200)]
Fix HUD blood splash being drawn at incorrect position / size. It was using the reticle positioning, which got filtered in a recent change.
Rudolf Polzer [Wed, 23 Mar 2011 06:16:16 +0000 (07:16 +0100)]
visual fix for crylink impact
Rudolf Polzer [Wed, 23 Mar 2011 06:12:06 +0000 (07:12 +0100)]
Merge remote branch 'origin/terencehill/misc_bugfixes'
terencehill [Tue, 22 Mar 2011 18:30:55 +0000 (19:30 +0100)]
Check for negative values returned by search_begin searching for waypoints frames
Also add a function to load waypoints frames of a specific extension to avoid code duplication
Actually, previous code is changed with the addition of the check for dh and of the variable ext_len
terencehill [Sun, 20 Mar 2011 22:36:09 +0000 (23:36 +0100)]
Remove wrong unlimited ammo check in Hook attack code, it should be checked in W_DecreaseAmmo
terencehill [Sun, 20 Mar 2011 22:32:23 +0000 (23:32 +0100)]
Fix issues when shooting if you have unlimited ammo and current ammo is 0:
crylink and HLAC shoot once and then don't shoot anymore (or switch to a better weapon)
uzi doesn't shoot at all (or switches to a better weapon)
terencehill [Sun, 20 Mar 2011 18:58:33 +0000 (19:58 +0100)]
Fix impossibility to reload current weapon if you have unlimited ammo and current weapon ammo is 0
terencehill [Sun, 20 Mar 2011 17:29:56 +0000 (18:29 +0100)]
Merge branch 'master' into terencehill/misc_bugfixes
terencehill [Sun, 20 Mar 2011 00:01:10 +0000 (01:01 +0100)]
Add a quick check to exec the reticle code only when the reticle gets drawn!
The logic in this part of code is still a bit stupid and redundant, but I think no1 cares about so let leave it for the sake of the diff simplicity
terencehill [Sat, 19 Mar 2011 23:36:48 +0000 (00:36 +0100)]
precache gfx/reticle_* only in CSQC_Init as there's no gain doing it at every frame
terencehill [Sat, 19 Mar 2011 23:27:55 +0000 (00:27 +0100)]
Fix no weapon displayed in the HUD if cl_weaponpriority is set to "" before connecting to a new server
Rudolf Polzer [Sat, 19 Mar 2011 21:07:07 +0000 (22:07 +0100)]
turn off vid_netwmfullscreen
Rudolf Polzer [Sat, 19 Mar 2011 07:56:06 +0000 (08:56 +0100)]
aircontrol penalty of 200 WAS too high. 180 feels good now.
Rudolf Polzer [Sat, 19 Mar 2011 07:49:46 +0000 (08:49 +0100)]
Merge remote-tracking branch 'origin/divVerent/physics-speedfix'
Rudolf Polzer [Sat, 19 Mar 2011 07:46:31 +0000 (08:46 +0100)]
Merge remote branch 'origin/terencehill/misc_bugfixes'
terencehill [Thu, 17 Mar 2011 21:08:25 +0000 (22:08 +0100)]
Restore menu_picmip_bypass cvar description deleted by akari I think unintentionally in
34c4a6687aaf83a50e266b63ef9ae1b299129f38
Things like this happen when the diff isn't checked line by line...
terencehill [Wed, 16 Mar 2011 18:51:51 +0000 (19:51 +0100)]
No need to check for g_freezetag too
terencehill [Tue, 15 Mar 2011 20:18:24 +0000 (21:18 +0100)]
Allow diff for tooltips.db (FINALLY!).
NOTE: attribute "diff" must be explicitly set because it's unset for *.db
Samual [Tue, 15 Mar 2011 18:54:49 +0000 (14:54 -0400)]
Update health/damageforcescale values for rocketlauncher and mortar, add reload to uzi, and also fix refires of crylink primary and electro secondary
terencehill [Tue, 15 Mar 2011 18:34:07 +0000 (19:34 +0100)]
Change last instances of nixnex into nix
Rudolf Polzer [Tue, 15 Mar 2011 11:03:11 +0000 (12:03 +0100)]
more aircontrol penalty may feel better (more control)
Rudolf Polzer [Tue, 15 Mar 2011 10:43:20 +0000 (11:43 +0100)]
minor physics adjustment as suggested by FruitieX (but with maxspeed increased to 700)
Samual [Tue, 15 Mar 2011 05:08:21 +0000 (01:08 -0400)]
just use inner ring instead for when main ring is already used (for weapon reload information with weapons that already have rings)
Samual [Mon, 14 Mar 2011 23:02:08 +0000 (19:02 -0400)]
Small fix in view.qc
Samual [Mon, 14 Mar 2011 22:24:03 +0000 (18:24 -0400)]
Merge branch 'samual/fixes_for_latest_merge' of ssh://git.xonotic.org/xonotic-data.pk3dir into samual/fixes_for_latest_merge
Mircea Kitsune [Mon, 14 Mar 2011 22:22:14 +0000 (00:22 +0200)]
A safe tweak to my last change
Samual [Mon, 14 Mar 2011 22:17:40 +0000 (18:17 -0400)]
Merge branch 'samual/fixes_for_latest_merge' of ssh://git.xonotic.org/xonotic-data.pk3dir into samual/fixes_for_latest_merge
Mircea Kitsune [Mon, 14 Mar 2011 22:11:17 +0000 (00:11 +0200)]
Fix reloading with weapon arenas / unlimited weapon ammo. Weapon load will now be decreased as you fire, but when you reload it will take no ammo.
Samual [Mon, 14 Mar 2011 22:05:27 +0000 (18:05 -0400)]
Merge remote branch 'origin/master' into samual/fixes_for_latest_merge
Samual [Mon, 14 Mar 2011 22:02:06 +0000 (18:02 -0400)]
Fix the sniper rifle ammo and also fix the issue of bots with reading undeclared cvars
Rudolf Polzer [Mon, 14 Mar 2011 07:11:31 +0000 (08:11 +0100)]
Merge remote-tracking branch 'origin/samual/fixes_for_latest_merge'
Samual [Mon, 14 Mar 2011 05:47:05 +0000 (01:47 -0400)]
Fix some of the broken things in univeral_reload_system merge to master. -- this should've been done before merging! but, anyway it's mostly fine now. Has problems with weaponarena though... need to figure that out.
Jakob MG [Sun, 13 Mar 2011 22:03:52 +0000 (23:03 +0100)]
Mircea Kitsune [Sun, 13 Mar 2011 00:19:34 +0000 (02:19 +0200)]
Fix an issue with my last change
Mircea Kitsune [Sun, 13 Mar 2011 00:13:22 +0000 (02:13 +0200)]
Fix some inconveniences with the MineLayer
Mircea Kitsune [Sat, 12 Mar 2011 22:44:18 +0000 (00:44 +0200)]
Also give the reload ring a little more alpha by default
Mircea Kitsune [Sat, 12 Mar 2011 22:39:57 +0000 (00:39 +0200)]
Correct size value by default
Mircea Kitsune [Sat, 12 Mar 2011 22:32:59 +0000 (00:32 +0200)]
Merge branch 'master' into mirceakitsune/universal_reload_system
Mircea Kitsune [Sat, 12 Mar 2011 22:29:45 +0000 (00:29 +0200)]
Separate rings for Nex charge / MineLayer mines and reload. You can now see everything when using the nex with both charge and reloading enabled, or the minelayer with limited mines and reloading. The rings also won't overlap, and ammo rings can be individually sized and toggled.
Rudolf Polzer [Sat, 12 Mar 2011 18:59:41 +0000 (19:59 +0100)]
more French by Taximus
Mircea Kitsune [Thu, 10 Mar 2011 14:09:50 +0000 (16:09 +0200)]
Merge branch 'master' into mirceakitsune/universal_reload_system
Rudolf Polzer [Wed, 9 Mar 2011 16:35:00 +0000 (17:35 +0100)]
simplify unlimited_weapon_ammo: just set all ammo counters to 999. Way simpler...
Rudolf Polzer [Wed, 9 Mar 2011 11:53:20 +0000 (12:53 +0100)]
Fix some stupidities in the code I just merged: changing the log output is bad so long after it got done that way (people may be parsing it!), and the %d in the printfs were there for a reason (I know using %s there would be more efficient, but %d tells what that data actually IS)
Rudolf Polzer [Wed, 9 Mar 2011 11:48:02 +0000 (12:48 +0100)]
Merge remote branch 'origin/terencehill/misc_bugfixes'
terencehill [Tue, 8 Mar 2011 22:28:54 +0000 (23:28 +0100)]
Fix inverted commands for German/US keyboard layouts in input-tuba.cfg instructions
Rudolf Polzer [Tue, 8 Mar 2011 22:05:48 +0000 (23:05 +0100)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Tue, 8 Mar 2011 22:05:12 +0000 (23:05 +0100)]
fix a stupid weaponarena warning
terencehill [Tue, 8 Mar 2011 18:42:34 +0000 (19:42 +0100)]
Add missing cl_swapattacks_minelayer to hook-firing_swap.cfg
Also apply weapon impulse order to cl_swapattacks_* cvars list for future easier maintenance
terencehill [Mon, 7 Mar 2011 23:16:47 +0000 (00:16 +0100)]
Less ambiguous description of g_use_ammunition
terencehill [Mon, 7 Mar 2011 23:11:48 +0000 (00:11 +0100)]
Do not use spaces within string logged by sv_eventlog
Not sure it's a requirement, but I note that every other logged string got no space, so... if I'm wrong pls revert :)
Rudolf Polzer [Mon, 7 Mar 2011 15:44:42 +0000 (16:44 +0100)]
Revert "another LeeStricklin update", he shall fix it and resubmit
This reverts commit
9170fadb9b63d855aa7b1c8df4e14bda51d0d374 .
Rudolf Polzer [Mon, 7 Mar 2011 10:57:24 +0000 (11:57 +0100)]
another LeeStricklin update
Rudolf Polzer [Mon, 7 Mar 2011 10:54:13 +0000 (11:54 +0100)]
Italian
Rudolf Polzer [Mon, 7 Mar 2011 10:53:50 +0000 (11:53 +0100)]
Finnish update
Rudolf Polzer [Mon, 7 Mar 2011 10:52:52 +0000 (11:52 +0100)]
fix Exitium's name in the credits
terencehill [Sun, 6 Mar 2011 22:26:38 +0000 (23:26 +0100)]
Fix visual bug when g_weapon_stay 3 and g_pickup_weapons_anyway 1: staying over a weapon spawn point the pickup effect gets shown repeatedly
terencehill [Sun, 6 Mar 2011 14:31:50 +0000 (15:31 +0100)]
g_ghost_items_color must not be used when g_ghost_items is disabled and the item isn't visible anyway
Also updated comments
terencehill [Sun, 6 Mar 2011 13:39:05 +0000 (14:39 +0100)]
"Blood loss" here too, like in the menu
terencehill [Sat, 5 Mar 2011 20:21:39 +0000 (21:21 +0100)]
Fix missing parenthesis and put TRs in a more coherent way (no change in the menu)
terencehill [Sat, 5 Mar 2011 20:13:39 +0000 (21:13 +0100)]
Typo in my nick ;P
Rudolf Polzer [Fri, 4 Mar 2011 22:26:03 +0000 (23:26 +0100)]
German update by ItsMe|CapBots
terencehill [Fri, 4 Mar 2011 17:26:39 +0000 (18:26 +0100)]
Typo in menu.dat.pt.po
Samual [Thu, 3 Mar 2011 04:25:53 +0000 (23:25 -0500)]
Fix the lifetimes for projectiles (THEY USED TO BE WAY TOO HIGH!) -- Also change the damage of the HLAC, even though i'm going to remove it later for now it will be "balanced."
Mircea Kitsune [Wed, 2 Mar 2011 23:36:45 +0000 (01:36 +0200)]
Fix an issue that appeared as of recent. Odd this didn't happen before.
Mircea Kitsune [Wed, 2 Mar 2011 22:29:47 +0000 (00:29 +0200)]
Use some more direct values with the new system
Mircea Kitsune [Wed, 2 Mar 2011 22:21:16 +0000 (00:21 +0200)]
crosshair_ring instead of crosshair_ring_sniperrifle. Since the ammo cvars can be set to any value, and the ring for reloading must not have any spacings. I believe the crosshair_ring_sniperrifle image can be deleted, as its no longer used, but I won't do this in this branch
Mircea Kitsune [Wed, 2 Mar 2011 22:19:06 +0000 (00:19 +0200)]
Merge branch 'master' into mirceakitsune/universal_reload_system, with some VERY conflicting changes. This is why I have waiting a long time for a branch to get merged in master.
Mircea Kitsune [Wed, 2 Mar 2011 21:49:26 +0000 (23:49 +0200)]
Move code for a check in an already existing function, as recommended by tZork.
Samual [Wed, 2 Mar 2011 17:04:56 +0000 (12:04 -0500)]
Merge remote branch 'origin/master' into samual/balance
Rudolf Polzer [Wed, 2 Mar 2011 09:38:11 +0000 (10:38 +0100)]
Merge remote branch 'origin/sev/menuskinupdate'
terencehill [Wed, 2 Mar 2011 08:35:27 +0000 (09:35 +0100)]
Fix wrong HUD strings (vote count, flag capture message, kill spree message)
Samual [Wed, 2 Mar 2011 00:22:10 +0000 (19:22 -0500)]
Merge remote branch 'origin/master' into samual/balance
Samual [Wed, 2 Mar 2011 00:10:46 +0000 (19:10 -0500)]
Lots and lots of updates to balanceSamual.cfg.
Mircea Kitsune [Tue, 1 Mar 2011 23:20:10 +0000 (01:20 +0200)]
Fix an outdated reload system comment, for the sake of correction
Mircea Kitsune [Tue, 1 Mar 2011 21:21:40 +0000 (23:21 +0200)]
Precache the reload sound in one place only, until weapons have individual reload sounds, as suggested by many devs.
Rudolf Polzer [Tue, 1 Mar 2011 18:09:46 +0000 (19:09 +0100)]
Merge remote-tracking branch 'origin/samual/crosshair_ring_updates'
Rudolf Polzer [Tue, 1 Mar 2011 18:08:57 +0000 (19:08 +0100)]
remove that test file again
Rudolf Polzer [Tue, 1 Mar 2011 18:06:13 +0000 (19:06 +0100)]
[TEST COMMIT] add a test file to make ciabot not hide this one
Rudolf Polzer [Tue, 1 Mar 2011 18:05:11 +0000 (19:05 +0100)]
An empty commit to test CIAbot
Rudolf Polzer [Tue, 1 Mar 2011 18:01:55 +0000 (19:01 +0100)]
Merge remote-tracking branch 'origin/fruitiex/uzidebugprint'
Rudolf Polzer [Tue, 1 Mar 2011 17:50:50 +0000 (18:50 +0100)]
Merge remote-tracking branch 'origin/mrbougo/tooltips_fix'
Rudolf Polzer [Tue, 1 Mar 2011 17:49:08 +0000 (18:49 +0100)]
Merge remote-tracking branch 'origin/terencehill/misc_bugfixes'
Mircea Kitsune [Mon, 28 Feb 2011 13:27:21 +0000 (15:27 +0200)]
Merge branch 'master' into mirceakitsune/universal_reload_system
Stephan Stahl [Sun, 27 Feb 2011 16:09:28 +0000 (17:09 +0100)]
Use one less loop
Stephan Stahl [Sat, 19 Feb 2011 18:31:00 +0000 (19:31 +0100)]
removing the old slider animations is enough
Stephan Stahl [Sat, 19 Feb 2011 18:30:26 +0000 (19:30 +0100)]
this way animations should not possible leak ents
terencehill [Sun, 27 Feb 2011 01:11:11 +0000 (02:11 +0100)]
Fix "Unregistered player" coloring
terencehill [Sun, 27 Feb 2011 01:10:19 +0000 (02:10 +0100)]
Make translatable a few HUD strings
Samual [Thu, 24 Feb 2011 02:23:21 +0000 (21:23 -0500)]
Merge remote branch 'origin/master' into samual/crosshair_ring_updates
Rudolf Polzer [Wed, 23 Feb 2011 19:57:40 +0000 (20:57 +0100)]
work around a fteqcc bug; fteqcc currently does not support "var functiontype array[N]"
Rudolf Polzer [Wed, 23 Feb 2011 19:55:13 +0000 (20:55 +0100)]
fix more issues... still doesn't compile
Rudolf Polzer [Wed, 23 Feb 2011 19:47:42 +0000 (20:47 +0100)]
undo an accidentally done chaneg in last commit
Rudolf Polzer [Wed, 23 Feb 2011 19:45:36 +0000 (20:45 +0100)]
mutator system: refuse to add a mutator for the second time
Rudolf Polzer [Wed, 23 Feb 2011 19:31:11 +0000 (20:31 +0100)]
ORIGINAL GERMAN TOOLTIPS by ItsMe|CapBots
sev [Tue, 22 Feb 2011 23:04:52 +0000 (00:04 +0100)]
Minor Luminos menu skin updates - background, checkbox, slider.
Samual [Tue, 22 Feb 2011 06:43:00 +0000 (01:43 -0500)]
Make it so that crosshair rings work when spectating too
Samual [Tue, 22 Feb 2011 06:03:51 +0000 (01:03 -0500)]
Merge remote branch 'origin/master' into samual/crosshair_ring_updates
Samual [Tue, 22 Feb 2011 06:02:45 +0000 (01:02 -0500)]
Fix typo