havoc [Tue, 23 Jan 2007 19:34:20 +0000 (19:34 +0000)]
fixed bug in CL_RelinkStaticEntities related to delayed model loading, now calls CL_UpdateRenderEntity so the culling box is correct
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6743
d7cf8633-e32d-0410-b094-
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havoc [Tue, 23 Jan 2007 16:58:57 +0000 (16:58 +0000)]
changed Cmd_StuffCmds_f to combine the entire set of commandline arguments into one string before calling Cbuf_InsertText, this fixes the reverse order execution bug (where +deathmatch 7 +map dpdm2 would execute deathmatch 7 AFTER starting the map, which was useless until a restart command was issued)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6742
d7cf8633-e32d-0410-b094-
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havoc [Tue, 23 Jan 2007 16:51:26 +0000 (16:51 +0000)]
fix bug in GL_CullFace which was causing it to often malfunction
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6741
d7cf8633-e32d-0410-b094-
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havoc [Tue, 23 Jan 2007 03:12:39 +0000 (03:12 +0000)]
504 (-7)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6740
d7cf8633-e32d-0410-b094-
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havoc [Tue, 23 Jan 2007 03:02:53 +0000 (03:02 +0000)]
changed the not-very-useful min/avg/max part of timedemo results to one-second min/avg/max
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6739
d7cf8633-e32d-0410-b094-
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havoc [Tue, 23 Jan 2007 01:40:36 +0000 (01:40 +0000)]
fixed bug in CSQC_AddRenderEdict (it was using the tempentity's modelindex rather than the vm entity, meaning that csqc entities never had a visible model)
reduced code by merging cl.csqc_model_precache lookups into CSQC_GetModelByIndex and CSQC_GetModelFromEntity functions
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6738
d7cf8633-e32d-0410-b094-
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havoc [Tue, 23 Jan 2007 00:43:51 +0000 (00:43 +0000)]
eliminated cl.csqc_entities array and related fields
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6737
d7cf8633-e32d-0410-b094-
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havoc [Tue, 23 Jan 2007 00:27:49 +0000 (00:27 +0000)]
significant cleanup of CL_UpdateEntities, GL_UpdateNetworkEntity, CL_LinkNetworkEntity, V_CalcRefdef handling, and CSQC issues related to these
eliminated linkframe from entity_t (this means CL_UpdateNetworkEntity may sometimes process an entity twice, and CL_LinkNetworkEntity is no longer recursive as it does not need to be)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6736
d7cf8633-e32d-0410-b094-
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havoc [Mon, 22 Jan 2007 23:16:00 +0000 (23:16 +0000)]
fix a couple warnings (one of them more serious than the other)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6735
d7cf8633-e32d-0410-b094-
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havoc [Mon, 22 Jan 2007 22:14:47 +0000 (22:14 +0000)]
added support for single-quoted strings in COM_ParseTokenConsole
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6734
d7cf8633-e32d-0410-b094-
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havoc [Mon, 22 Jan 2007 22:13:51 +0000 (22:13 +0000)]
removed \ escape character support from COM_ParseTokenConsole because it breaks \ bindings in configs and may have other issues
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6733
d7cf8633-e32d-0410-b094-
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havoc [Mon, 22 Jan 2007 22:01:27 +0000 (22:01 +0000)]
implemented csprogs.dat downloading with special dlcache/name.size.crc file naming, this is in need of testing
added csqc_progsize cvar to csqc signon process (still compatible with old servers)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6732
d7cf8633-e32d-0410-b094-
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havoc [Mon, 22 Jan 2007 19:31:49 +0000 (19:31 +0000)]
two improvements to vid_restart in the SDL client: hardware gamma is now
restored after vid_restart, and the brief fullscreen window (used to reset
the SDL GL attributes) is now only used during vid_restart, not the initial
client startup
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6731
d7cf8633-e32d-0410-b094-
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havoc [Mon, 22 Jan 2007 18:34:13 +0000 (18:34 +0000)]
STAT_TOTALSECRETS and STAT_TOTALMONSTERS are now networked so deathmatch 7 mode in dpmod shows the total monsters now
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6730
d7cf8633-e32d-0410-b094-
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havoc [Mon, 22 Jan 2007 18:20:05 +0000 (18:20 +0000)]
modified droptofloor to treat trace.startsolid as an acceptable situation, this prevents many items falling out of various user-made maps (including a critial item in level x2m4 of X-Men: Ravages of Apocalypse)
added sv_gameplayfix_droptofloorstartsolid cvar to control this behavior
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6729
d7cf8633-e32d-0410-b094-
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havoc [Mon, 22 Jan 2007 14:59:47 +0000 (14:59 +0000)]
added framecount and framerate checks to PF_effect
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6728
d7cf8633-e32d-0410-b094-
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havoc [Mon, 22 Jan 2007 14:53:52 +0000 (14:53 +0000)]
added \' and \\ support to parsers, and added such escape code support to ' quoted strings and regular words
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6727
d7cf8633-e32d-0410-b094-
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havoc [Mon, 22 Jan 2007 14:51:05 +0000 (14:51 +0000)]
implemented \" and \n support in quoted string parsers (console and otherwise)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6726
d7cf8633-e32d-0410-b094-
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havoc [Mon, 22 Jan 2007 14:42:05 +0000 (14:42 +0000)]
moved EF_MUZZLEFLASH checking to CL_MoveLerpEntityStates to make muzzleflashes reliably work when the client is running slower than the server
made muzzleflash 1.5x as large and 4x as bright as before, and fade in 50ms instead of 100ms
changed dlight decay to scale color instead of radius
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6725
d7cf8633-e32d-0410-b094-
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havoc [Mon, 22 Jan 2007 13:37:39 +0000 (13:37 +0000)]
tweaked default TE_TELEPORT effect, it now spawns one large very bright particle in the middle and 1/8th as many small particles, this should improve multiplayer performance on slow graphics cards, also doubled the brightness of the dlight created, and made it last a bit longer
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6722
d7cf8633-e32d-0410-b094-
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havoc [Mon, 22 Jan 2007 13:22:46 +0000 (13:22 +0000)]
improved SV_TestEntityPosition in q1bsp/hlbsp by checking the 8 corner points of the box, this fixes the misaligned double-doors bug in the Prydon Gate expansion "The Dark Age"
changed Stuck entity warning from developer 1 to developer 100 because it's annoying and not very helpful
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6721
d7cf8633-e32d-0410-b094-
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havoc [Mon, 22 Jan 2007 13:20:29 +0000 (13:20 +0000)]
client no longer tries to download missing files from server if it is hosting the server
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6720
d7cf8633-e32d-0410-b094-
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havoc [Mon, 22 Jan 2007 12:06:42 +0000 (12:06 +0000)]
changed FS_ChangeGamedir to FS_ChangeGameDirs and made it fail if any of the gamedirs are missing (if the failmissing parameter is set) and detect various other failures
FS_Init now checks if game directories are found and does a Sys_Error if not
now does a Host_Error if a QW server specifies an invalid gamedir (missing gamedir is ok however, because QW downloads files)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6719
d7cf8633-e32d-0410-b094-
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havoc [Mon, 22 Jan 2007 10:40:58 +0000 (10:40 +0000)]
changed ping report name matching to allow scoreboard names to be longer than ping report names (because recent versions of ClanRing CTF seem to append READY on the scoreboard but not the ping report)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6718
d7cf8633-e32d-0410-b094-
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havoc [Mon, 22 Jan 2007 10:38:06 +0000 (10:38 +0000)]
CL_Effect (called by svc_effect parsing) now sanity checks framerate and framecount
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6717
d7cf8633-e32d-0410-b094-
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havoc [Sun, 21 Jan 2007 23:12:20 +0000 (23:12 +0000)]
autodetect whether a map supports transparent water at load time
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6716
d7cf8633-e32d-0410-b094-
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havoc [Sun, 21 Jan 2007 20:27:36 +0000 (20:27 +0000)]
implemented individual file downloads on darkplaces servers
deferred loading of files until signon 2 (necessary for download system)
made loading of files operate in two passes, first for existing files and then again for files that need to be downloaded
added cl_joinbeforedownloadsfinish cvar to cause the game to begin after the map is loaded, before other downloads finish (not entirely sure this is a good idea, but it's cool)
added sv_allowdownloads cvar to allow enabling/disabling of downloads, and sv_allowdownloads_inarchive and sv_allowdownloads_archive cvars to allow server administrators to enable downloading files from archives or even whole archives if so desired (however the client does not currently request archives)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6715
d7cf8633-e32d-0410-b094-
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havoc [Sun, 21 Jan 2007 14:21:53 +0000 (14:21 +0000)]
reorganized view rendering setup code a bit to reduce potential for state bugs (more thorough and consistent state resets now)
added support for glStencilOpSeparate function in OpenGL 2.0 (or GL_ATI_separate_stencil extension prior to that), so ATI cards should get a speed boost now, this path is now also used on NVIDIA hardware, but support for GL_EXT_stencil_two_side extension has been retained to support several other vendors
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6714
d7cf8633-e32d-0410-b094-
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havoc [Sun, 21 Jan 2007 11:53:08 +0000 (11:53 +0000)]
added some comments in Mod_LoadModel
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6713
d7cf8633-e32d-0410-b094-
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havoc [Sun, 21 Jan 2007 11:52:29 +0000 (11:52 +0000)]
fixed negative time delta problem with sbar item flashing
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6712
d7cf8633-e32d-0410-b094-
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havoc [Sun, 21 Jan 2007 11:51:27 +0000 (11:51 +0000)]
added FS_FileSize and made FS_FileExtension public
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6711
d7cf8633-e32d-0410-b094-
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havoc [Sun, 21 Jan 2007 11:39:19 +0000 (11:39 +0000)]
r_textshadow is now a saved cvar
the r_textshadow shadow color is now 1-red-green-blue (basically meaning it is black except for black text where it is white)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6710
d7cf8633-e32d-0410-b094-
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havoc [Sat, 20 Jan 2007 22:52:03 +0000 (22:52 +0000)]
very minor cleaning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6709
d7cf8633-e32d-0410-b094-
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havoc [Sat, 20 Jan 2007 09:27:05 +0000 (09:27 +0000)]
fix a crash in R_SkyStartFrame when there is no worldmodel
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6708
d7cf8633-e32d-0410-b094-
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havoc [Sat, 20 Jan 2007 09:16:17 +0000 (09:16 +0000)]
added FS_CheckNastyPath prototype to fs.h so that it can be used elsewhere
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6707
d7cf8633-e32d-0410-b094-
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havoc [Sat, 20 Jan 2007 09:14:02 +0000 (09:14 +0000)]
S_PrecacheSound now clears the SFXFLAG_FILEMISSING flag so that loading will try again on previously missing files whenever the level changes (particularly important if downloads or gamedir changes have occurred)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6706
d7cf8633-e32d-0410-b094-
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havoc [Thu, 18 Jan 2007 11:08:11 +0000 (11:08 +0000)]
increased M_MAX_EDICTS to 32768
note to Black: 640k ought to be enough for everybody using the nexuiz menu, right? ;)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6703
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havoc [Thu, 18 Jan 2007 11:04:31 +0000 (11:04 +0000)]
changed CL_MAX_EDICTS to match MAX_EDICTS
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6702
d7cf8633-e32d-0410-b094-
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havoc [Thu, 18 Jan 2007 10:58:03 +0000 (10:58 +0000)]
applied div0's patch to the tell command adding player number support (as opposed to the hard-to-type player names) as well as fixing a bug with quoted player names containing spaces accidentally sending part of the player name to the recipient (similar to the quake tell bug which sent the entire player name)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6701
d7cf8633-e32d-0410-b094-
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havoc [Thu, 18 Jan 2007 10:44:24 +0000 (10:44 +0000)]
added collision_prefernudgedfraction cvar (defaults to 1), which should improve collision stability in 'wedge corner' cases (such as creases in terrain)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6700
d7cf8633-e32d-0410-b094-
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havoc [Thu, 18 Jan 2007 10:41:26 +0000 (10:41 +0000)]
renamed r_bloomstate.vertex3f to r_screenvertex3f and made it constant
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6699
d7cf8633-e32d-0410-b094-
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havoc [Thu, 18 Jan 2007 10:39:02 +0000 (10:39 +0000)]
fixed problems with cl.time stepping backwards causing a black fade-in and other problems
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6698
d7cf8633-e32d-0410-b094-
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havoc [Thu, 18 Jan 2007 08:49:50 +0000 (08:49 +0000)]
support partial IP addresses in the ipv4 address parser, this fixes the 20+ second delay when parsing status messages on some modified quake servers that report only partial addresses (hiding the last octet)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6697
d7cf8633-e32d-0410-b094-
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havoc [Thu, 18 Jan 2007 07:04:14 +0000 (07:04 +0000)]
expanded the Replacement Content section with some example filenames and other information
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6696
d7cf8633-e32d-0410-b094-
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havoc [Sun, 14 Jan 2007 11:18:17 +0000 (11:18 +0000)]
changed extResponse handler to quote the address string when passing it to the menu qc
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6695
d7cf8633-e32d-0410-b094-
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havoc [Sun, 14 Jan 2007 10:19:20 +0000 (10:19 +0000)]
patch from div0 that enables printf format warnings in gcc
patch from div0 that fixes a lot of printf format warnings (some quite bad)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6694
d7cf8633-e32d-0410-b094-
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havoc [Sun, 14 Jan 2007 10:09:16 +0000 (10:09 +0000)]
patch from div0 that adds sv_random_seed for benchmarking servers with bots the same way repeatedly
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6693
d7cf8633-e32d-0410-b094-
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havoc [Sun, 14 Jan 2007 10:05:49 +0000 (10:05 +0000)]
patch from div0 to add sv_adminnick cvar which overrides hostname as the name to use in chat from the dedicated server console (or via rcon say and such)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6692
d7cf8633-e32d-0410-b094-
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havoc [Sun, 14 Jan 2007 10:03:13 +0000 (10:03 +0000)]
cast time of received moves to float to prevent negative ping estimates when timer is degraded severely
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6691
d7cf8633-e32d-0410-b094-
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havoc [Sun, 14 Jan 2007 09:59:26 +0000 (09:59 +0000)]
added DP_MENU_EXTRESPONSEPACKET to extensions list
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6690
d7cf8633-e32d-0410-b094-
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havoc [Sun, 14 Jan 2007 09:56:30 +0000 (09:56 +0000)]
patch from div0 that adds a special "extResponse " type of packet that can be returned to menu qc as a string (to query current version of Nexuiz or anything else of that nature, requires special servers that return such packets, the packets are sent using the "packet" command which already existed from qw support)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6689
d7cf8633-e32d-0410-b094-
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havoc [Sun, 14 Jan 2007 09:53:31 +0000 (09:53 +0000)]
patch from div0 to make DrawQ_ColoredString return the length of the printed text
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6688
d7cf8633-e32d-0410-b094-
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havoc [Sun, 14 Jan 2007 09:51:52 +0000 (09:51 +0000)]
patch from div0 to clamp ping reports to 1-9999 range in getinfo server queries
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6687
d7cf8633-e32d-0410-b094-
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havoc [Sun, 14 Jan 2007 09:50:42 +0000 (09:50 +0000)]
added -Wdeclaration-after-statement to warn about any use of C99 lazy variable declaration (which is not supported by MSVC)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6686
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havoc [Fri, 12 Jan 2007 03:40:35 +0000 (03:40 +0000)]
changed Cmd_AddCommand to only work for console commands, not client commands executed on the server, Cmd_AddCommand_WithClientCommand has been added to allow separate command functions for console commands and client commands, this got rid of a lot of cmd_source == src_command checks
this refactoring fixes a security vulnerability in the clcommand builtin provided by KRIMZON_SV_PARSECLIENTCOMMAND, which was able to execute many commands on the server console, and that put the burden on the QC code to validate command safety, which was not intended
in short: this fixes a remote console command execution vulnerability that affected a few games/mods
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6685
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havoc [Fri, 12 Jan 2007 00:34:19 +0000 (00:34 +0000)]
gamedir is now checked by FS_CheckNastyPath
added special isgamedir flag to FS_CheckNastyPath to validate gamedir using more stringent checks than for normal filenames
added additional checks in FS_CheckNastyPath for things like . in path elements (still allowed in filename at end but no longer allowed in path elements at all)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6684
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havoc [Thu, 11 Jan 2007 04:48:25 +0000 (04:48 +0000)]
implemented new bloom code (still not using GLSL, but the new bloom is much nicer and more configurable)
added r_shadow_glossexponent cvar to control width of specular highlights
changed r_shadow_glossexponent default from 8 to 32 (looks more like metal or wet stone)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6683
d7cf8633-e32d-0410-b094-
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havoc [Thu, 11 Jan 2007 04:45:12 +0000 (04:45 +0000)]
implemented detection of GL_EXT_blend_subtract
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6682
d7cf8633-e32d-0410-b094-
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havoc [Thu, 11 Jan 2007 04:43:48 +0000 (04:43 +0000)]
try harder to identify little endian cpus when BYTE_ORDER is undefined
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6681
d7cf8633-e32d-0410-b094-
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havoc [Thu, 4 Jan 2007 21:25:05 +0000 (21:25 +0000)]
corrected comment on savings of the optimized skeletal cases
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6680
d7cf8633-e32d-0410-b094-
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havoc [Sun, 31 Dec 2006 19:38:46 +0000 (19:38 +0000)]
added r_shadow_glossexponent cvar to control specular power (sharpness)
changed default r_shadow_glossintensity from 1 to 2, r_shadow_gloss2intensity from 0.25 to 0.5, r_shadow_glossexponent from 8 to 32 (gloss is now much more metallic looking)
moved some stencil operation reset code to after the GL_EXT_stencil_two_side extension is turned off (just to be safer)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6675
d7cf8633-e32d-0410-b094-
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havoc [Sat, 30 Dec 2006 20:28:06 +0000 (20:28 +0000)]
fix bug that made some models not cast shadows from the correct location
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6674
d7cf8633-e32d-0410-b094-
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havoc [Sat, 30 Dec 2006 16:30:18 +0000 (16:30 +0000)]
added r_shadows cvar which renders Quake3 cg_shadows 2 style stencil shadows from models
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6673
d7cf8633-e32d-0410-b094-
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havoc [Sat, 30 Dec 2006 16:28:26 +0000 (16:28 +0000)]
I don't know how this got committed
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6672
d7cf8633-e32d-0410-b094-
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havoc [Sat, 30 Dec 2006 16:07:18 +0000 (16:07 +0000)]
fix default modellight_lightdir shading direction in q1bsp (this has no effect since diffuse is black)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6671
d7cf8633-e32d-0410-b094-
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havoc [Sat, 30 Dec 2006 15:55:42 +0000 (15:55 +0000)]
added a missing const modifier
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6670
d7cf8633-e32d-0410-b094-
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havoc [Sat, 30 Dec 2006 09:30:33 +0000 (09:30 +0000)]
fix stupid bug in CL_SetInfo when checking for pmodel/emodel as key (it was using Cmd_Argv)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6669
d7cf8633-e32d-0410-b094-
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havoc [Thu, 28 Dec 2006 01:49:03 +0000 (01:49 +0000)]
patch from div0 that adds sv_public modes -2 (do not allow players to connect) and -1 (do not respond to queries)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6668
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havoc [Sun, 24 Dec 2006 12:34:20 +0000 (12:34 +0000)]
made brush loader trust q3map2 brushes completely, still falls out of terrain maps using .ase models
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6667
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havoc [Sun, 24 Dec 2006 09:38:01 +0000 (09:38 +0000)]
changed collision brush loader to not discard planes that don't produce a polygon, this fixes many terrain and ramp problems in q3bsp (q3map2 inserted planes to fix these edge cases but the engine was discarding them)
optimized brush collision code to have more early out cases
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6666
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havoc [Sun, 24 Dec 2006 01:16:05 +0000 (01:16 +0000)]
set world mins/maxs/absmin/absmax at server startup
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6665
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black [Sat, 23 Dec 2006 16:04:52 +0000 (16:04 +0000)]
Init gl_main before gl_draw to make DP start from anywhere without crashing. Additionally it's more logical that way.
(If this breaks something, you can try to stone me or whoever who wrote the code in the first place ;))
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6664
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havoc [Fri, 22 Dec 2006 13:05:38 +0000 (13:05 +0000)]
raised MAX_TEXTUREUNITS from 16 to 64
fixed bug with backendimageunits/backendarrayunits not being limited to MAX_TEXTUREUNITS (caused memory corruption on NVIDIA GeForce 8 series which have 32 texture image units), backendunits was already limited properly
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6663
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havoc [Thu, 21 Dec 2006 09:12:21 +0000 (09:12 +0000)]
removed Q3TEXTUREFLAG_ALPHATEST uses in the code, fixing a bug that made alpha test surfaces not be alpha tested (now checks shader->layers[0].alphatest)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6662
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havoc [Tue, 19 Dec 2006 06:47:27 +0000 (06:47 +0000)]
support for GL_ARB_texture_non_power_of_two extension (makes quake textures look a bit sharper on cards that support it and saves video memory)
known to be supported on NVIDIA Geforce 6 and above
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6661
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havoc [Mon, 18 Dec 2006 18:11:08 +0000 (18:11 +0000)]
added a missing extern
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6660
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havoc [Mon, 18 Dec 2006 17:21:02 +0000 (17:21 +0000)]
patch from div0 to fix screenshot naming when -game is used
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6659
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havoc [Sun, 17 Dec 2006 18:25:46 +0000 (18:25 +0000)]
implemented QW gamedir switching and manual gamedir switching (via "gamedir" command in console, can also use +gamedir on commandline), this may have lingering bugs
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6658
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havoc [Sun, 17 Dec 2006 18:20:24 +0000 (18:20 +0000)]
improved Mod_Q3BSP_LightPoint function to use r_refdef.lightstylevalue[0] to scale the color contribution, this means that dpmod darkmode works in q3bsp now
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6657
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havoc [Sun, 17 Dec 2006 18:14:02 +0000 (18:14 +0000)]
added snd_reload command to reload all sounds
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6656
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havoc [Sun, 17 Dec 2006 18:11:01 +0000 (18:11 +0000)]
removed unused packlist variable and pack->next field
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6655
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havoc [Sat, 16 Dec 2006 21:42:33 +0000 (21:42 +0000)]
added Cvar_UnlockDefaults function (not console accessible)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6654
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havoc [Fri, 15 Dec 2006 19:43:12 +0000 (19:43 +0000)]
removed an unused extern for fs_modified
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6653
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havoc [Fri, 15 Dec 2006 19:42:10 +0000 (19:42 +0000)]
modified "stuffcmds" command (which runs commandline arguments preceded by + characters) to only do so once, this allows the quake.rc to be executed multiple times without executing commandline arguments multiple times
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6652
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havoc [Fri, 15 Dec 2006 19:32:10 +0000 (19:32 +0000)]
corrected some svc_nop's to clc_nop's (same value but more correct)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6651
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havoc [Fri, 15 Dec 2006 17:38:52 +0000 (17:38 +0000)]
removed NET_MAXRATE (as it served no useful purpose), changed description of rate to say bytespersecond instead of 500-25000 (which was wrong, the limit was 1000-150000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6650
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havoc [Thu, 14 Dec 2006 12:12:02 +0000 (12:12 +0000)]
add a newline at the end of each exec'd config file
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6649
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havoc [Wed, 13 Dec 2006 11:18:35 +0000 (11:18 +0000)]
updated Dev-C++ project file from Spirit
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6648
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havoc [Tue, 12 Dec 2006 06:28:54 +0000 (06:28 +0000)]
display loading plaque much sooner in startup process, and draw it to GL_FRONT buffer rather than drawing it to the GL_BACK buffer and swapping, as if triple buffering is used the GL_BACK buffer might not be shown for some time, but the GL_FRONT buffer is instantaneous
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6647
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havoc [Mon, 11 Dec 2006 16:39:13 +0000 (16:39 +0000)]
moved health counter in quake hud back to its original position, no longer overlapping hipnotic key icons (for some reason Black's patch to add the nexuiz hud in revision 1.27 also moved the quake health counter, I can't discern why...)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6646
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havoc [Mon, 11 Dec 2006 10:07:47 +0000 (10:07 +0000)]
optimized Mod_Alias_GetMesh_Vertices to eliminate memset calls and process arrays independently of eachother in the skeletal blending code, it also has an optimized case for one-bone vertices (the most common case)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6645
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havoc [Mon, 11 Dec 2006 10:06:01 +0000 (10:06 +0000)]
changed demo playback csqc mismatch error to a warning
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6644
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havoc [Sun, 10 Dec 2006 13:30:16 +0000 (13:30 +0000)]
fix crash when a client reconnects to the same client slot, thanks to div0 for reporting and investigating this bug
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6643
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havoc [Fri, 8 Dec 2006 15:18:19 +0000 (15:18 +0000)]
patch from div0 that fixes rate limiting code to make use of sv_maxrate (as it was supposed to)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6641
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havoc [Wed, 6 Dec 2006 13:12:57 +0000 (13:12 +0000)]
fixed bug where non-autosprite transparencies rendered in the same batch as autosprite transparencies were not rendered (fixes light cones disappearing in q3dm0, among other things), this occurred because the code that handles q3 shaders using "deformvertexes autosprite" changed the array pointers but never changed them back when rendering another q3 shader that does not use deformvertexes
minor cleanup of RSurf_ActiveEntity (now uses RSurf_CleanUp rather than duplicating code)
moved RSurf_CleanUp above RSurf_ActiveEntity
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6640
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havoc [Wed, 6 Dec 2006 13:08:44 +0000 (13:08 +0000)]
corrected a misspelling in a comment
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6639
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havoc [Wed, 6 Dec 2006 11:05:41 +0000 (11:05 +0000)]
improved warnings from drawstring/drawpic/drawfill functions (they now state the correct function name, and print the full warning message, previously they were truncated if it was only one problem)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6638
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havoc [Wed, 6 Dec 2006 11:04:46 +0000 (11:04 +0000)]
fix connect error when csqc is not present (oops!)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6637
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havoc [Wed, 6 Dec 2006 09:04:48 +0000 (09:04 +0000)]
fixed black models when csqc is active
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6636
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havoc [Wed, 6 Dec 2006 08:34:35 +0000 (08:34 +0000)]
fixed bug that caused csqc to only load after a map restart
rearranged entity linking when csqc is active to fix the lagging weapon model bug
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6635
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