From: drjaska Date: Mon, 22 Mar 2021 13:56:50 +0000 (+0200) Subject: v0.1 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=refs%2Fheads%2Fdrjaska%2Fcpmaweaponswitching;p=xonotic%2Fxonotic-data.pk3dir.git v0.1 Only weapons in "most" category, direct transformation without rebalancing. --- diff --git a/bal-wep-xonotic.cfg b/bal-wep-xonotic.cfg index 5f27b7ebf..fe2915a27 100644 --- a/bal-wep-xonotic.cfg +++ b/bal-wep-xonotic.cfg @@ -1,5 +1,5 @@ // {{{ #1: Blaster -set g_balance_blaster_primary_animtime 0.2 +set g_balance_blaster_primary_animtime 0.5333 set g_balance_blaster_primary_damage 20 set g_balance_blaster_primary_delay 0 set g_balance_blaster_primary_edgedamage 10 @@ -12,7 +12,7 @@ set g_balance_blaster_primary_shotangle 0 set g_balance_blaster_primary_speed 6000 set g_balance_blaster_primary_spread 0 set g_balance_blaster_secondary 0 -set g_balance_blaster_secondary_animtime 0.2 +set g_balance_blaster_secondary_animtime 0.5333 set g_balance_blaster_secondary_damage 25 set g_balance_blaster_secondary_delay 0 set g_balance_blaster_secondary_edgedamage 12.5 @@ -24,8 +24,8 @@ set g_balance_blaster_secondary_refire 0.7 set g_balance_blaster_secondary_shotangle 0 set g_balance_blaster_secondary_speed 6000 set g_balance_blaster_secondary_spread 0 -set g_balance_blaster_switchdelay_drop 0.2 -set g_balance_blaster_switchdelay_raise 0.2 +set g_balance_blaster_switchdelay_drop 0.0333 +set g_balance_blaster_switchdelay_raise 0.0333 set g_balance_blaster_weaponreplace "" set g_balance_blaster_weaponstart 1 set g_balance_blaster_weaponstartoverride -1 @@ -33,7 +33,7 @@ set g_balance_blaster_weaponthrowable 0 // }}} // {{{ #2: Shotgun set g_balance_shotgun_primary_ammo 1 -set g_balance_shotgun_primary_animtime 0.2 +set g_balance_shotgun_primary_animtime 0.5333 set g_balance_shotgun_primary_bullets 12 set g_balance_shotgun_primary_damage 4 set g_balance_shotgun_primary_force 15 @@ -45,7 +45,7 @@ set g_balance_shotgun_reload_time 2 set g_balance_shotgun_secondary 1 set g_balance_shotgun_secondary_alt_animtime 0.2 set g_balance_shotgun_secondary_alt_refire 1.2 -set g_balance_shotgun_secondary_animtime 1.15 +set g_balance_shotgun_secondary_animtime 1.4833 set g_balance_shotgun_secondary_damage 70 set g_balance_shotgun_secondary_force 200 set g_balance_shotgun_secondary_melee_delay 0.25 @@ -58,8 +58,8 @@ set g_balance_shotgun_secondary_melee_swing_up 30 set g_balance_shotgun_secondary_melee_time 0.15 set g_balance_shotgun_secondary_melee_traces 10 set g_balance_shotgun_secondary_refire 1.25 -set g_balance_shotgun_switchdelay_drop 0.2 -set g_balance_shotgun_switchdelay_raise 0.2 +set g_balance_shotgun_switchdelay_drop 0.0333 +set g_balance_shotgun_switchdelay_raise 0.0333 set g_balance_shotgun_weaponreplace "" set g_balance_shotgun_weaponstart 1 set g_balance_shotgun_weaponstartoverride -1 @@ -68,7 +68,7 @@ set g_balance_shotgun_weaponthrowable 1 // {{{ #3: MachineGun set g_balance_machinegun_burst 3 set g_balance_machinegun_burst_ammo 3 -set g_balance_machinegun_burst_animtime 0.3 +set g_balance_machinegun_burst_animtime 0.6333 set g_balance_machinegun_burst_refire 0.06 set g_balance_machinegun_burst_refire2 0.45 set g_balance_machinegun_burst_spread 0 @@ -90,8 +90,8 @@ set g_balance_machinegun_sustained_damage 10 set g_balance_machinegun_sustained_force 3 set g_balance_machinegun_sustained_refire 0.1 set g_balance_machinegun_sustained_spread 0.03 -set g_balance_machinegun_switchdelay_drop 0.2 -set g_balance_machinegun_switchdelay_raise 0.2 +set g_balance_machinegun_switchdelay_drop 0.0333 +set g_balance_machinegun_switchdelay_raise 0.0333 set g_balance_machinegun_weaponreplace "" set g_balance_machinegun_weaponstart 0 set g_balance_machinegun_weaponstartoverride -1 @@ -101,7 +101,7 @@ set g_balance_machinegun_weaponthrowable 1 set g_balance_mortar_bouncefactor 0.5 set g_balance_mortar_bouncestop 0.075 set g_balance_mortar_primary_ammo 2 -set g_balance_mortar_primary_animtime 0.3 +set g_balance_mortar_primary_animtime 0.6333 set g_balance_mortar_primary_damage 55 set g_balance_mortar_primary_damageforcescale 0 set g_balance_mortar_primary_edgedamage 25 @@ -120,7 +120,7 @@ set g_balance_mortar_primary_type 0 set g_balance_mortar_reload_ammo 0 set g_balance_mortar_reload_time 2 set g_balance_mortar_secondary_ammo 2 -set g_balance_mortar_secondary_animtime 0.3 +set g_balance_mortar_secondary_animtime 0.6333 set g_balance_mortar_secondary_damage 55 set g_balance_mortar_secondary_damageforcescale 4 set g_balance_mortar_secondary_edgedamage 30 @@ -137,8 +137,8 @@ set g_balance_mortar_secondary_speed_up 150 set g_balance_mortar_secondary_speed_z 0 set g_balance_mortar_secondary_spread 0 set g_balance_mortar_secondary_type 1 -set g_balance_mortar_switchdelay_drop 0.2 -set g_balance_mortar_switchdelay_raise 0.2 +set g_balance_mortar_switchdelay_drop 0.0333 +set g_balance_mortar_switchdelay_raise 0.0333 set g_balance_mortar_weaponreplace "" set g_balance_mortar_weaponstart 0 set g_balance_mortar_weaponstartoverride -1 @@ -185,7 +185,7 @@ set g_balance_electro_combo_radius 150 set g_balance_electro_combo_safeammocheck 1 set g_balance_electro_combo_speed 2000 set g_balance_electro_primary_ammo 4 -set g_balance_electro_primary_animtime 0.3 +set g_balance_electro_primary_animtime 0.6333 set g_balance_electro_primary_comboradius 300 set g_balance_electro_primary_damage 40 set g_balance_electro_primary_edgedamage 20 @@ -205,7 +205,7 @@ set g_balance_electro_primary_spread 0 set g_balance_electro_reload_ammo 0 set g_balance_electro_reload_time 2 set g_balance_electro_secondary_ammo 2 -set g_balance_electro_secondary_animtime 0.2 +set g_balance_electro_secondary_animtime 0.5333 set g_balance_electro_secondary_bouncefactor 0.3 set g_balance_electro_secondary_bouncestop 0.05 set g_balance_electro_secondary_count 3 @@ -226,8 +226,8 @@ set g_balance_electro_secondary_speed_z 0 set g_balance_electro_secondary_spread 0 set g_balance_electro_secondary_stick 0 set g_balance_electro_secondary_touchexplode 1 -set g_balance_electro_switchdelay_drop 0.2 -set g_balance_electro_switchdelay_raise 0.2 +set g_balance_electro_switchdelay_drop 0.0333 +set g_balance_electro_switchdelay_raise 0.0333 set g_balance_electro_weaponreplace "" set g_balance_electro_weaponstart 0 set g_balance_electro_weaponstartoverride -1 @@ -235,7 +235,7 @@ set g_balance_electro_weaponthrowable 1 // }}} // {{{ #7: Crylink set g_balance_crylink_primary_ammo 3 -set g_balance_crylink_primary_animtime 0.3 +set g_balance_crylink_primary_animtime 0.6333 set g_balance_crylink_primary_bouncedamagefactor 0.5 set g_balance_crylink_primary_bounces 1 set g_balance_crylink_primary_damage 10 @@ -262,7 +262,7 @@ set g_balance_crylink_reload_ammo 0 set g_balance_crylink_reload_time 2 set g_balance_crylink_secondary 1 set g_balance_crylink_secondary_ammo 3 -set g_balance_crylink_secondary_animtime 0.2 +set g_balance_crylink_secondary_animtime 0.5333 set g_balance_crylink_secondary_bouncedamagefactor 0.5 set g_balance_crylink_secondary_bounces 0 set g_balance_crylink_secondary_damage 8 @@ -286,8 +286,8 @@ set g_balance_crylink_secondary_shots 5 set g_balance_crylink_secondary_speed 3000 set g_balance_crylink_secondary_spread 0.01 set g_balance_crylink_secondary_spreadtype 1 -set g_balance_crylink_switchdelay_drop 0.2 -set g_balance_crylink_switchdelay_raise 0.2 +set g_balance_crylink_switchdelay_drop 0.0333 +set g_balance_crylink_switchdelay_raise 0.0333 set g_balance_crylink_weaponreplace "" set g_balance_crylink_weaponstart 0 set g_balance_crylink_weaponstartoverride -1 @@ -296,7 +296,7 @@ set g_balance_crylink_weaponthrowable 1 // {{{ #8: Vortex set g_balance_vortex_charge 1 set g_balance_vortex_charge_always 0 -set g_balance_vortex_charge_animlimit 0.5 +set g_balance_vortex_charge_animlimit 0.8333 set g_balance_vortex_charge_limit 1 set g_balance_vortex_charge_maxspeed 800 set g_balance_vortex_charge_mindmg 40 @@ -308,7 +308,7 @@ set g_balance_vortex_charge_shot_multiplier 0 set g_balance_vortex_charge_start 0.5 set g_balance_vortex_charge_velocity_rate 0 set g_balance_vortex_primary_ammo 6 -set g_balance_vortex_primary_animtime 0.4 +set g_balance_vortex_primary_animtime 0.7333 set g_balance_vortex_primary_armorpierce 0 set g_balance_vortex_primary_damage 80 set g_balance_vortex_primary_damagefalloff_forcehalflife 0 @@ -333,8 +333,8 @@ set g_balance_vortex_secondary_damagefalloff_maxdist 0 set g_balance_vortex_secondary_damagefalloff_mindist 0 set g_balance_vortex_secondary_force 0 set g_balance_vortex_secondary_refire 0 -set g_balance_vortex_switchdelay_drop 0.2 -set g_balance_vortex_switchdelay_raise 0.2 +set g_balance_vortex_switchdelay_drop 0.0333 +set g_balance_vortex_switchdelay_raise 0.0333 set g_balance_vortex_weaponreplace "" set g_balance_vortex_weaponstart 0 set g_balance_vortex_weaponstartoverride -1 @@ -365,7 +365,7 @@ set g_balance_hagar_secondary_lifetime_min 10 set g_balance_hagar_secondary_lifetime_rand 0 set g_balance_hagar_secondary_load 1 set g_balance_hagar_secondary_load_abort 1 -set g_balance_hagar_secondary_load_animtime 0.2 +set g_balance_hagar_secondary_load_animtime 0.5333 set g_balance_hagar_secondary_load_hold 4 set g_balance_hagar_secondary_load_linkexplode 0 set g_balance_hagar_secondary_load_max 4 @@ -377,8 +377,8 @@ set g_balance_hagar_secondary_radius 80 set g_balance_hagar_secondary_refire 0.5 set g_balance_hagar_secondary_speed 2000 set g_balance_hagar_secondary_spread 0 -set g_balance_hagar_switchdelay_drop 0.2 -set g_balance_hagar_switchdelay_raise 0.2 +set g_balance_hagar_switchdelay_drop 0.0333 +set g_balance_hagar_switchdelay_raise 0.0333 set g_balance_hagar_weaponreplace "" set g_balance_hagar_weaponstart 0 set g_balance_hagar_weaponstartoverride -1 @@ -386,7 +386,7 @@ set g_balance_hagar_weaponthrowable 1 // }}} // {{{ #10: Devastator set g_balance_devastator_ammo 4 -set g_balance_devastator_animtime 0.4 +set g_balance_devastator_animtime 0.7333 set g_balance_devastator_damage 80 set g_balance_devastator_damageforcescale 1 set g_balance_devastator_detonatedelay 0.02 @@ -417,8 +417,8 @@ set g_balance_devastator_remote_radius 110 set g_balance_devastator_speed 1300 set g_balance_devastator_speedaccel 1300 set g_balance_devastator_speedstart 1000 -set g_balance_devastator_switchdelay_drop 0.2 -set g_balance_devastator_switchdelay_raise 0.2 +set g_balance_devastator_switchdelay_drop 0.0333 +set g_balance_devastator_switchdelay_raise 0.0333 set g_balance_devastator_weaponreplace "" set g_balance_devastator_weaponstart 0 set g_balance_devastator_weaponstartoverride -1