From: Mattia Basaglia Date: Sat, 18 Mar 2017 08:55:31 +0000 (+0000) Subject: Add target_death on turrets X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=fb61ba8544b95766056f9c9d29caf3a83667facf;p=xonotic%2Fxonotic-maps.pk3dir.git Add target_death on turrets --- diff --git a/scripts/entities.ent b/scripts/entities.ent index 37acd274..4e629e82 100644 --- a/scripts/entities.ent +++ b/scripts/entities.ent @@ -2290,7 +2290,7 @@ Fast firing moderate damage bullet (hitscan) turret. 2 = double health, 0.5 = half Defend the position of this entity 5=red, 14=blue - +Entity triggered on death -------- SPAWNFLAGS -------- Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals) Prevents the turret from being dropped to the floor. @@ -2308,6 +2308,7 @@ Fast firing moderate damage bullet (hitscan) turret. 2 = double health, 0.5 = half Defend the position of this entity 5=red, 14=blue +Entity triggered on death -------- SPAWNFLAGS -------- Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals) Prevents the turret from being dropped to the floor. @@ -2328,6 +2329,7 @@ basic energy cannon * 2 2 = double health, 0.5 = half Defend the position of this entity 5=red, 14=blue +Entity triggered on death -------- SPAWNFLAGS -------- Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals) Prevents the turret from being dropped to the floor. @@ -2346,6 +2348,7 @@ Only kills missiles, rockets, grenadelauncher & electro secondaries to be pr 2 = double health, 0.5 = half Defend the position of this entity 5=red, 14=blue +Entity triggered on death -------- SPAWNFLAGS -------- Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals) Prevents the turret from being dropped to the floor. @@ -2364,6 +2367,7 @@ Only kills missiles, rockets, grenadelauncher & electro secondaries to be pr 2 = double health, 0.5 = half Defend the position of this entity 5=red, 14=blue +Entity triggered on death -------- SPAWNFLAGS -------- Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals) Prevents the turret from being dropped to the floor. @@ -2382,6 +2386,8 @@ Only kills missiles, rockets, grenadelauncher & electro secondaries to be pr 2 = double health, 0.5 = half Defend the position of this entity 5=red, 14=blue +Defend the position of this entity +Entity triggered on death -------- SPAWNFLAGS -------- Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals) Prevents the turret from being dropped to the floor. @@ -2401,6 +2407,7 @@ Single powerful rocket with the ability to evade obstacles to find its target. V 2 = double health, 0.5 = half Defend the position of this entity 5=red, 14=blue +Entity triggered on death -------- SPAWNFLAGS -------- Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals) Prevents the turret from being dropped to the floor. @@ -2419,6 +2426,7 @@ Fires a lightning bolt that will jump to up to 10 targets if they are close enou 2 = double health, 0.5 = half Defend the position of this entity 5=red, 14=blue +Entity triggered on death -------- SPAWNFLAGS -------- Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals) Prevents the turret from being dropped to the floor. @@ -2437,6 +2445,7 @@ Constant beam weapon that will considerably slow its target down while dealing l 2 = double health, 0.5 = half Defend the position of this entity 5=red, 14=blue +Entity triggered on death -------- SPAWNFLAGS -------- Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals) Prevents the turret from being dropped to the floor. @@ -2454,6 +2463,7 @@ Constant beam weapon that will considerably slow its target down while dealing l 2 = aim twice as fast, 0,5 = aim at half speed 2 = double health, 0.5 = half 5=red, 14=blue +Entity triggered on death -------- SPAWNFLAGS -------- Adds a supporting pillar under this turret, for turrets on terrain/uneven surfaces. (only for visuals) Prevents the turret from being dropped to the floor. @@ -2477,6 +2487,7 @@ Used to feed turrets capable of it with remote target info. currently only turre 2 = aim twice as fast, 0,5 = aim at half speed 2 = double health, 0.5 = half 5=red, 14=blue +Entity triggered on death -----------SPAWNFLAGS----------- Prevents the turret from being dropped to the floor. Disable builtin ammo regeneration. @@ -2499,6 +2510,7 @@ A nasty mechanical critter that will engage longrange target with missiles, midr 2 = aim twice as fast, 0,5 = aim at half speed 2 = double health, 0.5 = half 5=red, 14=blue +Entity triggered on death -----------SPAWNFLAGS----------- Prevents the turret from being dropped to the floor. Disable builtin ammo regeneration.