From: MirceaKitsune Date: Tue, 12 Jul 2011 21:18:07 +0000 (+0300) Subject: No warmup stage or start delay in RPG X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=fab09967239e69b30d9f5e118a5ddc5ed1f01ddd;p=voretournament%2Fvoretournament.git No warmup stage or start delay in RPG --- diff --git a/data/qcsrc/server/miscfunctions.qc b/data/qcsrc/server/miscfunctions.qc index 3a97b623..2f36d607 100644 --- a/data/qcsrc/server/miscfunctions.qc +++ b/data/qcsrc/server/miscfunctions.qc @@ -1031,7 +1031,7 @@ void readlevelcvars(void) g_warmup_allguns = cvar("g_warmup_allguns"); g_warmup_allow_timeout = cvar("g_warmup_allow_timeout"); - if ((g_race && g_race_qualifying == 2) || g_arena || g_assault || cvar("g_campaign")) + if ((g_race && g_race_qualifying == 2) || g_arena || g_assault || g_rpg || cvar("g_campaign")) inWarmupStage = 0; // these modes cannot work together, sorry g_pickup_respawntime_weapon = cvar("g_pickup_respawntime_weapon"); @@ -1083,7 +1083,7 @@ void readlevelcvars(void) if(g_ghost_items >= 1) g_ghost_items = 0.25; // default alpha value - if not(inWarmupStage && !g_ca) + if not(inWarmupStage && !g_ca && !g_rpg) game_starttime = cvar("g_start_delay"); sv_pitch_min = cvar("sv_pitch_min");