From: Mario Date: Fri, 23 Jan 2015 01:44:17 +0000 (+0000) Subject: Merge branch 'sev/hud_weapon_panel' into 'master' X-Git-Tag: xonotic-v0.8.1~149 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=faa6bfec145154737de2d429eac966bb4f442177;p=xonotic%2Fxonotic-data.pk3dir.git Merge branch 'sev/hud_weapon_panel' into 'master' A few HUD weapon panel improvements Currently, the HUD weapon panel distributes the weapon icons very akwardly. The scaling is especially off when arranged vertically, sometimes leaving a gap on either side. So I've made to following changes: - Reimplemented the distribution of the icons to better use the available space, and to be more predictable. - Added a new cvar *hud_panel_weapons_label_scale*, to change the label size. - Lastly, I've tightened up the HUD editor selection border for all panels, to more closely resemble the selection border in editors like GIMP or Inkscape. ![hud_weapons_v](https://gitlab.com/uploads/xonotic/xonotic-data.pk3dir/0c951a653d/hud_weapons_v.png) ![hud_weapons_h](https://gitlab.com/uploads/xonotic/xonotic-data.pk3dir/e494180790/hud_weapons_h.png) See merge request !85 --- faa6bfec145154737de2d429eac966bb4f442177