From: Samual Lenks Date: Sun, 5 Jan 2014 21:20:32 +0000 (-0500) Subject: update config too X-Git-Tag: xonotic-v0.8.0~152^2~124 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=f5a10bb162978994e477a9a88ba166fb3d3c779f;p=xonotic%2Fxonotic-data.pk3dir.git update config too --- diff --git a/bal-wep-xonotic.cfg b/bal-wep-xonotic.cfg index ee8307b73..30ff5032f 100644 --- a/bal-wep-xonotic.cfg +++ b/bal-wep-xonotic.cfg @@ -27,6 +27,7 @@ set g_balance_blaster_switchdelay_raise 0.15 set g_balance_blaster_weaponreplace "" set g_balance_blaster_weaponstart 1 set g_balance_blaster_weaponstartoverride -1 +set g_balance_blaster_weaponthrowable 0 // }}} // {{{ #2: Shockwave set g_balance_shockwave_blast_animtime 0.3 @@ -77,6 +78,7 @@ set g_balance_shockwave_switchdelay_raise 0.2 set g_balance_shockwave_weaponreplace "" set g_balance_shockwave_weaponstart 1 set g_balance_shockwave_weaponstartoverride -1 +set g_balance_shockwave_weaponthrowable 0 // }}} // {{{ #3: Machine Gun set g_balance_machinegun_burst 3 @@ -108,6 +110,7 @@ set g_balance_machinegun_switchdelay_raise 0.2 set g_balance_machinegun_weaponreplace "arc" set g_balance_machinegun_weaponstart 0 set g_balance_machinegun_weaponstartoverride -1 +set g_balance_machinegun_weaponthrowable 1 // }}} // {{{ #4: Mortar set g_balance_mortar_bouncefactor 0.5 @@ -154,6 +157,7 @@ set g_balance_mortar_switchdelay_raise 0.2 set g_balance_mortar_weaponreplace "" set g_balance_mortar_weaponstart 0 set g_balance_mortar_weaponstartoverride -1 +set g_balance_mortar_weaponthrowable 1 // }}} // {{{ #5: Mine Layer (MUTATOR WEAPON) set g_balance_minelayer_ammo 4 @@ -184,6 +188,7 @@ set g_balance_minelayer_time 0.5 set g_balance_minelayer_weaponreplace "" set g_balance_minelayer_weaponstart 0 set g_balance_minelayer_weaponstartoverride -1 +set g_balance_minelayer_weaponthrowable 1 // }}} // {{{ #6: Electro set g_balance_electro_combo_comboradius 300 @@ -235,6 +240,7 @@ set g_balance_electro_switchdelay_raise 0.2 set g_balance_electro_weaponreplace "" set g_balance_electro_weaponstart 0 set g_balance_electro_weaponstartoverride -1 +set g_balance_electro_weaponthrowable 1 // }}} // {{{ #7: Arc set g_balance_arc_primary_ammo 0 @@ -252,6 +258,7 @@ set g_balance_arc_switchdelay_raise 0 set g_balance_arc_weaponreplace "" set g_balance_arc_weaponstart 0 set g_balance_arc_weaponstartoverride -1 +set g_balance_arc_weaponthrowable 1 // }}} // {{{ #8: Crylink set g_balance_crylink_primary_ammo 3 @@ -311,6 +318,7 @@ set g_balance_crylink_switchdelay_raise 0.2 set g_balance_crylink_weaponreplace "" set g_balance_crylink_weaponstart 0 set g_balance_crylink_weaponstartoverride -1 +set g_balance_crylink_weaponthrowable 1 // }}} // {{{ #9: Vortex set g_balance_vortex_charge 1 @@ -354,6 +362,7 @@ set g_balance_vortex_switchdelay_raise 0.25 set g_balance_vortex_weaponreplace "" set g_balance_vortex_weaponstart 0 set g_balance_vortex_weaponstartoverride -1 +set g_balance_vortex_weaponthrowable 1 // }}} // {{{ #10: Hagar set g_balance_hagar_primary_ammo 1 @@ -397,6 +406,7 @@ set g_balance_hagar_switchdelay_raise 0.2 set g_balance_hagar_weaponreplace "" set g_balance_hagar_weaponstart 0 set g_balance_hagar_weaponstartoverride -1 +set g_balance_hagar_weaponthrowable 1 // }}} // {{{ #11: Devastator set g_balance_devastator_ammo 4 @@ -429,6 +439,7 @@ set g_balance_devastator_switchdelay_raise 0.2 set g_balance_devastator_weaponreplace "" set g_balance_devastator_weaponstart 0 set g_balance_devastator_weaponstartoverride -1 +set g_balance_devastator_weaponthrowable 1 // }}} // {{{ #12: Port-O-Launch set g_balance_porto_primary_animtime 0.3 @@ -445,6 +456,7 @@ set g_balance_porto_switchdelay_raise 0.2 set g_balance_porto_weaponreplace "" set g_balance_porto_weaponstart 0 set g_balance_porto_weaponstartoverride -1 +set g_balance_porto_weaponthrowable 1 // }}} // {{{ #13: Vaporizer set g_balance_vaporizer_primary_ammo 10 @@ -469,6 +481,7 @@ set g_balance_vaporizer_switchdelay_raise 0.2 set g_balance_vaporizer_weaponreplace "" set g_balance_vaporizer_weaponstart 0 set g_balance_vaporizer_weaponstartoverride -1 +set g_balance_vaporizer_weaponthrowable 0 // }}} // {{{ #14: Grappling Hook set g_balance_hook_primary_ammo 5 @@ -495,6 +508,7 @@ set g_balance_hook_switchdelay_raise 0.2 set g_balance_hook_weaponreplace "" set g_balance_hook_weaponstart 0 set g_balance_hook_weaponstartoverride -1 +set g_balance_hook_weaponthrowable 1 // }}} // {{{ #15: Heavy Laser Assault Cannon (MUTATOR WEAPON) set g_balance_hlac_primary_ammo 1 @@ -530,6 +544,7 @@ set g_balance_hlac_switchdelay_raise 0.2 set g_balance_hlac_weaponreplace "" set g_balance_hlac_weaponstart 0 set g_balance_hlac_weaponstartoverride -1 +set g_balance_hlac_weaponthrowable 1 // }}} // {{{ #16: @!#%'n Tuba set g_balance_tuba_animtime 0.05 @@ -544,6 +559,7 @@ set g_balance_tuba_switchdelay_raise 0.2 set g_balance_tuba_weaponreplace "" set g_balance_tuba_weaponstart 0 set g_balance_tuba_weaponstartoverride -1 +set g_balance_tuba_weaponthrowable 1 // }}} // {{{ #17: Rifle (MUTATOR WEAPON) set g_balance_rifle_bursttime 0 @@ -578,6 +594,7 @@ set g_balance_rifle_switchdelay_raise 0.2 set g_balance_rifle_weaponreplace "" set g_balance_rifle_weaponstart 0 set g_balance_rifle_weaponstartoverride -1 +set g_balance_rifle_weaponthrowable 1 // }}} // {{{ #18: Fireball set g_balance_fireball_primary_animtime 0.2 @@ -618,6 +635,7 @@ set g_balance_fireball_switchdelay_raise 0.2 set g_balance_fireball_weaponreplace "" set g_balance_fireball_weaponstart 0 set g_balance_fireball_weaponstartoverride -1 +set g_balance_fireball_weaponthrowable 0 // }}} // {{{ #19: T.A.G. Seeker (MUTATOR WEAPON) set g_balance_seeker_flac_ammo 1 @@ -677,6 +695,7 @@ set g_balance_seeker_type 0 set g_balance_seeker_weaponreplace "" set g_balance_seeker_weaponstart 0 set g_balance_seeker_weaponstartoverride -1 +set g_balance_seeker_weaponthrowable 1 // }}} // {{{ #20: Shotgun (MUTATOR WEAPON) set g_balance_shotgun_primary_ammo 1 @@ -708,4 +727,5 @@ set g_balance_shotgun_switchdelay_raise 0.2 set g_balance_shotgun_weaponreplace "" set g_balance_shotgun_weaponstart 0 set g_balance_shotgun_weaponstartoverride -1 +set g_balance_shotgun_weaponthrowable 1 // }}}