From: z411 Date: Wed, 22 Dec 2021 00:40:59 +0000 (-0300) Subject: Add kickkick to command aliases X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=f3fd0bc9853c8151114e8dc1b68a95864809db19;p=xonotic%2Fxonotic-data.pk3dir.git Add kickkick to command aliases --- diff --git a/commands.cfg b/commands.cfg index f45e63430..e3ba38a7b 100644 --- a/commands.cfg +++ b/commands.cfg @@ -267,6 +267,7 @@ alias settemp_restore "qc_cmd_svcl settemp_restore" // =================================== alias ban "qc_cmd_sv ban ${* ?}" // Ban an IP address or a range of addresses (like 1.2.3) alias banlist "qc_cmd_sv banlist ${* ?}" // List all existing bans +alias kickkick "qc_cmd_sv kickkick ${* ?}" // Disconnect a client alias kickban "qc_cmd_sv kickban ${* ?}" // Disconnect a client and ban it at the same time alias mute "qc_cmd_sv mute ${* ?}" // Disallow a client from talking by muting them alias unban "qc_cmd_sv unban ${* ?}" // Remove an existing ban diff --git a/qcsrc/server/command/sv_cmd.qc b/qcsrc/server/command/sv_cmd.qc index 5be90a239..698230278 100644 --- a/qcsrc/server/command/sv_cmd.qc +++ b/qcsrc/server/command/sv_cmd.qc @@ -1744,9 +1744,6 @@ void GameCommand_(int request) // ================================== // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;) -SERVER_COMMAND(setflag, "Set client flag") { GameCommand_setflag(request, arguments); } -SERVER_COMMAND(teamname, "Set team name") { GameCommand_teamname(request, arguments); } - SERVER_COMMAND(adminmsg, "Send an admin message to a client directly") { GameCommand_adminmsg(request, arguments); } SERVER_COMMAND(allready, "Ends warmup and starts the match") { GameCommand_allready(request); } SERVER_COMMAND(allspec, "Force all players to spectate") { GameCommand_allspec(request, arguments); } @@ -1764,6 +1761,7 @@ SERVER_COMMAND(extendmatchtime, "Increase the timelimit value incrementally") { SERVER_COMMAND(gametype, "Simple command to change the active gametype") { GameCommand_gametype(request, arguments); } SERVER_COMMAND(gettaginfo, "Get specific information about a weapon model") { GameCommand_gettaginfo(request, arguments); } SERVER_COMMAND(gotomap, "Simple command to switch to another map") { GameCommand_gotomap(request, arguments); } +SERVER_COMMAND(ircmsg, "Chat message to be sent by IRC bots") { GameCommand_ircmsg(request, arguments, command); } SERVER_COMMAND(lockteams, "Disable the ability for players to switch or enter teams") { GameCommand_lockteams(request); } SERVER_COMMAND(make_mapinfo, "Automatically rebuild mapinfo files") { GameCommand_make_mapinfo(request); } SERVER_COMMAND(moveplayer, "Change the team/status of a player") { GameCommand_moveplayer(request, arguments); } @@ -1773,8 +1771,10 @@ SERVER_COMMAND(radarmap, "Generate a radar image of the map") { GameCommand_rada SERVER_COMMAND(reducematchtime, "Decrease the timelimit value incrementally") { GameCommand_reducematchtime(request); } SERVER_COMMAND(reset, "Soft restart the server and reset the players") { GameCommand_reset(request); } SERVER_COMMAND(setbots, "Adjust how many bots are in the match") { GameCommand_setbots(request, arguments); } +SERVER_COMMAND(setflag, "Set client flag") { GameCommand_setflag(request, arguments); } SERVER_COMMAND(shuffleteams, "Randomly move players to different teams") { GameCommand_shuffleteams(request); } SERVER_COMMAND(stuffto, "Send a command to be executed on a client") { GameCommand_stuffto(request, arguments); } +SERVER_COMMAND(teamname, "Set team name") { GameCommand_teamname(request, arguments); } SERVER_COMMAND(trace, "Various debugging tools with tracing") { GameCommand_trace(request, arguments); } SERVER_COMMAND(unlockteams, "Enable the ability for players to switch or enter teams") { GameCommand_unlockteams(request); } SERVER_COMMAND(warp, "Choose different level in campaign") { GameCommand_warp(request, arguments); }